This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRage.Game.ModAPI.Ingame.IMyInventory.CanItemsBeAdded
Malware edited this page May 4, 2019
·
16 revisions
← Index ← Namespace Index ← IMyInventory
public bool CanItemsBeAdded(MyFixedPoint amount, MyItemType itemType)
Determines if given amount of items fits into this inventory on top of existing items.
True if items can fit into this inventory on top of existing items, false otherwise
- MyFixedPoint amount
- MyItemType itemType
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!