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VRageMath.MatrixD.CreateShadow
Morten Aune Lyrstad edited this page Oct 10, 2019
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← Index ← Namespace Index ← MatrixD
public static MatrixD CreateShadow(Vector3D lightDirection, Plane plane)
Creates a Matrix that flattens geometry into a specified Plane as if casting a shadow from a specified light source.
public static void CreateShadow(ref Vector3D lightDirection, ref Plane plane, out MatrixD result)
Fills in a Matrix to flatten geometry into a specified Plane as if casting a shadow from a specified light source.
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