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VRageMath.RectangleF
Morten Aune Lyrstad edited this page Apr 16, 2022
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← Index ← Namespace Index
public struct RectangleF: IEquatable<RectangleF>
Structure using the same layout than System.Drawing.RectangleF
Namespace: VRageMath
Assembly: VRage.Math.dll
Implements:
Member | Description |
---|---|
Vector2 Position | The Position. |
Vector2 Size | The Size. |
Member | Description |
---|---|
float Bottom { get; } | |
Vector2 Center { get; } | |
float Height { get; set; } | Height of this rectangle. |
float Right { get; } | |
float Width { get; set; } | Width of this rectangle. |
float X { get; set; } | Left coordinate. |
float Y { get; set; } | Top coordinate. |
Member | Description |
---|---|
RectangleF(Vector2, Vector2) | |
RectangleF(float, float, float, float) |
Member | Description |
---|---|
static bool Intersect(ref RectangleF, ref RectangleF, out RectangleF) | Creates a Rectangle defining the area where one rectangle overlaps with another rectangle. |
static RectangleF Min(RectangleF?, RectangleF?) | |
bool Contains(int, int) | |
bool Contains(float, float) | |
bool Contains(Vector2) | |
bool Contains(Point) | |
bool Equals(RectangleF) | Equals to other rectangle |
bool Equals(object) | |
int GetHashCode() | |
string ToString() |
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