From 11c31d1535407a8a34b10cd801222f1353547bfa Mon Sep 17 00:00:00 2001 From: Lucas Wojciechowski Date: Thu, 11 Jun 2015 15:51:55 -0400 Subject: [PATCH] Whitespace fixes --- js/render/draw_fill.js | 1 - shaders/outline.vertex.glsl | 1 + 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/js/render/draw_fill.js b/js/render/draw_fill.js index 03534c837e4..97bc9bbc9fe 100644 --- a/js/render/draw_fill.js +++ b/js/render/draw_fill.js @@ -57,7 +57,6 @@ function drawFill(painter, layer, posMatrix, tile) { for (var i = 0; i < elementGroups.groups.length; i++) { group = elementGroups.groups[i]; offset = group.vertexStartIndex * vertex.itemSize; - gl.vertexAttribPointer(painter.fillShader.a_pos, 2, gl.SHORT, false, 4, offset + 0); count = group.elementLength * 3; diff --git a/shaders/outline.vertex.glsl b/shaders/outline.vertex.glsl index 1cd8e46fe36..bf876b0333d 100644 --- a/shaders/outline.vertex.glsl +++ b/shaders/outline.vertex.glsl @@ -3,6 +3,7 @@ attribute vec4 a_color; uniform mat4 u_matrix; uniform vec2 u_world; + varying vec4 v_color; varying vec2 v_pos;