diff --git a/include/REL/instDll.h b/include/REL/instDll.h index e6e09e34..8b00303e 100644 --- a/include/REL/instDll.h +++ b/include/REL/instDll.h @@ -1,5 +1,5 @@ -#ifndef M401DLL_H -#define M401DLL_H +#ifndef INSTDLL_H +#define INSTDLL_H #include "game/minigame_seq.h" diff --git a/include/REL/m407dll.h b/include/REL/m407dll.h index 788ede40..a5dbf0fb 100644 --- a/include/REL/m407dll.h +++ b/include/REL/m407dll.h @@ -1,5 +1,10 @@ +#ifndef M407DLL_H +#define M407DLL_H + #include "game/object.h" #define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) typedef void (*ObjFuncs)(omObjData*); + +#endif diff --git a/include/REL/m409Dll.h b/include/REL/m409Dll.h index d1f5cce2..76459447 100644 --- a/include/REL/m409Dll.h +++ b/include/REL/m409Dll.h @@ -1,3 +1,6 @@ +#ifndef M409DLL_H +#define M409DLL_H + #include "dolphin.h" #include "game/object.h" @@ -362,4 +365,6 @@ void fn_1_F2F8(s16, s16, u8, f32); void fn_1_F370(s16, f32); void fn_1_F408(s16, s16, u8); void fn_1_F478(s16, s16, u8, u8); -void fn_1_F4F0(s16, u8); \ No newline at end of file +void fn_1_F4F0(s16, u8); + +#endif diff --git a/include/REL/m412Dll.h b/include/REL/m412Dll.h index aea02d47..2017123c 100644 --- a/include/REL/m412Dll.h +++ b/include/REL/m412Dll.h @@ -1,3 +1,6 @@ +#ifndef M412DLL_H +#define M412DLL_H + #include "dolphin.h" #include "game/object.h" @@ -113,4 +116,6 @@ void fn_1_A618(ModelData* model, ParticleData* particle, Mtx matrix); //... void fn_1_AA88(ModelData* model, ParticleData* particle, Mtx matrix); // * void fn_1_B160(void); // * -void fn_1_B1C0(void); // * \ No newline at end of file +void fn_1_B1C0(void); // * + +#endif diff --git a/include/REL/m440Dll.h b/include/REL/m440Dll.h index 181ce25b..071bc6a5 100644 --- a/include/REL/m440Dll.h +++ b/include/REL/m440Dll.h @@ -1,3 +1,6 @@ +#ifndef M440DLL_H +#define M440DLL_H + #include "dolphin/types.h" #include "game/hsfman.h" @@ -347,3 +350,5 @@ void fn_1_F228(void); u16 fn_1_F4C0(unkObjStruct*, u16); void fn_1_F4D4(unkObjStruct*, u16, u16); s32 fn_1_F4FC(s32); + +#endif diff --git a/include/REL/m446Dll.h b/include/REL/m446Dll.h index fc1e35ba..1f5a4c6a 100644 --- a/include/REL/m446Dll.h +++ b/include/REL/m446Dll.h @@ -1,3 +1,6 @@ +#ifndef M446DLL_H +#define M446DLL_H + #include "dolphin/types.h" #include "game/process.h" @@ -302,3 +305,5 @@ void fn_1_83F0(unkStruct9*); void fn_1_84AC(unkStruct9*); void fn_1_852C(unkStruct9*); void fn_1_860C(unkStruct9*); + +#endif diff --git a/include/REL/w03Dll.h b/include/REL/w03Dll.h index 36e741d7..022b6894 100644 --- a/include/REL/w03Dll.h +++ b/include/REL/w03Dll.h @@ -1,3 +1,6 @@ +#ifndef REL_W03_H +#define REL_W03_H + #include "game/gamework_data.h" #include "dolphin.h" #include "REL/executor.h" @@ -27,3 +30,5 @@ typedef struct w03State { extern w03State* lbl_1_bss_0; extern s16 lbl_1_bss_C[MAPOBJ_MAX]; + +#endif diff --git a/include/REL/w05Dll.h b/include/REL/w05Dll.h index a326cb65..be7b49db 100644 --- a/include/REL/w05Dll.h +++ b/include/REL/w05Dll.h @@ -1,3 +1,6 @@ +#ifndef REL_W05_H +#define REL_W05_H + #include "dolphin/types.h" #include "game/board/main.h" @@ -222,3 +225,5 @@ extern s32* lbl_1_bss_10; extern s16 lbl_1_bss_8[4]; extern Process* lbl_1_bss_4; extern bitcopy* lbl_1_bss_0; + +#endif diff --git a/include/REL/w10Dll.h b/include/REL/w10Dll.h index f5144a93..93342461 100644 --- a/include/REL/w10Dll.h +++ b/include/REL/w10Dll.h @@ -1,3 +1,6 @@ +#ifndef REL_W10_H +#define REL_W10_H + #include "game/gamework_data.h" #include "dolphin.h" #include "REL/executor.h" @@ -86,4 +89,6 @@ extern s16 tutorialExitWin; extern s16 boardStarHostMdl; extern s16 boardShopHostMdl; extern s16 boardLotteryHostMdl; -extern s16 boardBooHouseHostMdl; \ No newline at end of file +extern s16 boardBooHouseHostMdl; + +#endif diff --git a/include/msm/msmmem.h b/include/msm/msmmem.h index 7deab41a..ca14b0c9 100644 --- a/include/msm/msmmem.h +++ b/include/msm/msmmem.h @@ -1,5 +1,10 @@ +#ifndef MSMMEM_H +#define MSMMEM_H + #include "dolphin/types.h" void msmMemFree(void*); void* msmMemAlloc(s32); -void msmMemInit(void*, u32); \ No newline at end of file +void msmMemInit(void*, u32); + +#endif