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handlejoin.go
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handlejoin.go
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// Copyright 2023 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package gomatrixserverlib
import (
"context"
"crypto/ed25519"
"encoding/json"
"fmt"
"github.com/matrix-org/gomatrixserverlib/spec"
"github.com/matrix-org/util"
)
type HandleMakeJoinInput struct {
Context context.Context
UserID spec.UserID // The user wanting to join the room
SenderID spec.SenderID // The senderID of the user wanting to join the room
RoomID spec.RoomID // The room the user wants to join
RoomVersion RoomVersion // The room version for the room being joined
RemoteVersions []RoomVersion // Room versions supported by the remote server
RequestOrigin spec.ServerName // The server that sent the /make_join federation request
LocalServerName spec.ServerName // The name of this local server
LocalServerInRoom bool // Whether this local server has a user currently joined to the room
RoomQuerier RestrictedRoomJoinQuerier // Provides access to potentially required information when processing restricted joins
UserIDQuerier spec.UserIDForSender // Provides userIDs given a senderID
// Returns a fully built version of the proto event and a list of state events required to auth this event
BuildEventTemplate func(*ProtoEvent) (PDU, []PDU, error)
}
type HandleMakeJoinResponse struct {
JoinTemplateEvent ProtoEvent
RoomVersion RoomVersion
}
func HandleMakeJoin(input HandleMakeJoinInput) (*HandleMakeJoinResponse, error) {
if input.RoomQuerier == nil || input.UserIDQuerier == nil {
panic("Missing valid Querier")
}
if input.Context == nil {
panic("Missing valid Context")
}
// Check that the room that the remote side is trying to join is actually
// one of the room versions that they listed in their supported ?ver= in
// the make_join URL.
// https://matrix.org/docs/spec/server_server/r0.1.3#get-matrix-federation-v1-make-join-roomid-userid
// If it isn't, stop trying to join the room.
if !roomVersionSupported(input.RoomVersion, input.RemoteVersions) {
return nil, spec.IncompatibleRoomVersion(string(input.RoomVersion))
}
if input.UserID.Domain() != input.RequestOrigin {
return nil, spec.Forbidden(fmt.Sprintf("The join must be sent by the server of the user. Origin %s != %s",
input.RequestOrigin, input.UserID.Domain()))
}
// Check if we think we are still joined to the room
if !input.LocalServerInRoom {
return nil, spec.NotFound(fmt.Sprintf("Local server not currently joined to room: %s", input.RoomID.String()))
}
// Check if the restricted join is allowed. If the room doesn't
// support restricted joins then this is effectively a no-op.
authorisedVia, err := MustGetRoomVersion(input.RoomVersion).CheckRestrictedJoin(input.Context, input.LocalServerName, input.RoomQuerier, input.RoomID, input.SenderID)
switch e := err.(type) {
case nil:
case spec.MatrixError:
util.GetLogger(input.Context).WithError(err).Error("checkRestrictedJoin failed")
return nil, e
default:
return nil, spec.InternalServerError{Err: "checkRestrictedJoin failed"}
}
// Try building an event for the server
rawSenderID := string(input.SenderID)
proto := ProtoEvent{
SenderID: string(input.SenderID),
RoomID: input.RoomID.String(),
Type: spec.MRoomMember,
StateKey: &rawSenderID,
}
content := MemberContent{
Membership: spec.Join,
AuthorisedVia: authorisedVia,
}
if err = proto.SetContent(content); err != nil {
return nil, spec.InternalServerError{Err: "builder.SetContent failed"}
}
event, state, templateErr := input.BuildEventTemplate(&proto)
if templateErr != nil {
return nil, templateErr
}
if event == nil {
return nil, spec.InternalServerError{Err: "template builder returned nil event"}
}
if state == nil {
return nil, spec.InternalServerError{Err: "template builder returned nil event state"}
}
if event.Type() != spec.MRoomMember {
return nil, spec.InternalServerError{Err: fmt.Sprintf("expected join event from template builder. got: %s", event.Type())}
}
provider := NewAuthEvents(state)
if err = Allowed(event, &provider, input.UserIDQuerier); err != nil {
return nil, spec.Forbidden(err.Error())
}
// This ensures we send EventReferences for room version v1 and v2. We need to do this, since we're
// returning the proto event, which isn't modified when running `Build`.
switch input.RoomVersion {
case RoomVersionV1, RoomVersionV2:
proto.AuthEvents = toEventReference(event.AuthEventIDs())
proto.PrevEvents = toEventReference(event.PrevEventIDs())
}
makeJoinResponse := HandleMakeJoinResponse{
JoinTemplateEvent: proto,
RoomVersion: input.RoomVersion,
}
return &makeJoinResponse, nil
}
func roomVersionSupported(roomVersion RoomVersion, supportedVersions []RoomVersion) bool {
remoteSupportsVersion := false
for _, v := range supportedVersions {
if v == roomVersion {
remoteSupportsVersion = true
break
}
}
return remoteSupportsVersion
}
func noCheckRestrictedJoin(context.Context, spec.ServerName, RestrictedRoomJoinQuerier, spec.RoomID, spec.SenderID) (string, error) {
return "", nil
}
// checkRestrictedJoin finds out whether or not we can assist in processing
// a restricted room join. If the room version does not support restricted
// joins then this function returns with no side effects. This returns:
// - a user ID of an authorising user, typically a user that has power to
// issue invites in the room, if one has been found
// - an error if there was a problem finding out if this was allowable,
// like if the room version isn't known or a problem happened talking to
// the roomserver
func checkRestrictedJoin(
ctx context.Context,
localServerName spec.ServerName,
roomQuerier RestrictedRoomJoinQuerier,
roomID spec.RoomID, senderID spec.SenderID,
) (string, error) {
// Get the join rules to work out if the join rule is "restricted".
joinRulesEvent, err := roomQuerier.CurrentStateEvent(ctx, roomID, spec.MRoomJoinRules, "")
if err != nil {
return "", fmt.Errorf("roomQuerier.StateEvent: %w", err)
}
if joinRulesEvent == nil {
// The join rules for the room don't restrict membership.
return "", nil
}
var joinRules JoinRuleContent
if err = json.Unmarshal(joinRulesEvent.Content(), &joinRules); err != nil {
return "", fmt.Errorf("json.Unmarshal: %w", err)
}
// If the join rule isn't "restricted" or "knock_restricted" then there's nothing more to do.
restricted := joinRules.JoinRule == spec.Restricted || joinRules.JoinRule == spec.KnockRestricted
if !restricted {
// The join rules for the room don't restrict membership.
return "", nil
}
// If the user is already invited to the room then the join is allowed
// but we don't specify an authorised via user, since the event auth
// will allow the join anyway.
if pending, err := roomQuerier.InvitePending(ctx, roomID, senderID); err != nil {
return "", fmt.Errorf("helpers.IsInvitePending: %w", err)
} else if pending {
// The join rules for the room don't restrict membership.
return "", nil
}
// We need to get the power levels content so that we can determine which
// users in the room are entitled to issue invites. We need to use one of
// these users as the authorising user.
powerLevelsEvent, err := roomQuerier.CurrentStateEvent(ctx, roomID, spec.MRoomPowerLevels, "")
if err != nil {
return "", fmt.Errorf("roomQuerier.StateEvent: %w", err)
}
if powerLevelsEvent == nil {
return "", fmt.Errorf("invalid power levels event")
}
powerLevels, err := powerLevelsEvent.PowerLevels()
if err != nil {
return "", fmt.Errorf("unable to get powerlevels: %w", err)
}
resident := true
// Step through the join rules and see if the user matches any of them.
for _, rule := range joinRules.Allow {
// We only understand "m.room_membership" rules at this point in
// time, so skip any rule that doesn't match those.
if rule.Type != spec.MRoomMembership {
continue
}
// See if the room exists. If it doesn't exist or if it's a stub
// room entry then we can't check memberships.
roomID, err := spec.NewRoomID(rule.RoomID)
if err != nil {
continue
}
// First of all work out if *we* are still in the room, otherwise
// it's possible that the memberships will be out of date.
targetRoomInfo, err := roomQuerier.RestrictedRoomJoinInfo(ctx, *roomID, senderID, localServerName)
if err != nil || targetRoomInfo == nil || !targetRoomInfo.LocalServerInRoom {
// If we aren't in the room, we can no longer tell if the room
// memberships are up-to-date.
resident = false
continue
}
// At this point we're happy that we are in the room, so now let's
// see if the target user is in the room.
// If the user is not in the room then we will skip this rule.
if !targetRoomInfo.UserJoinedToRoom {
continue
}
// The user is in the room, so now we will need to authorise the
// join using the user ID of one of our own users in the room. Pick
// one.
if err != nil || len(targetRoomInfo.JoinedUsers) == 0 {
// There should always be more than one join event at this point
// because we are gated behind GetLocalServerInRoom, but y'know,
// sometimes strange things happen.
continue
}
// For each of the joined users, let's see if we can get a valid
// membership event.
for _, user := range targetRoomInfo.JoinedUsers {
if user.Type() != spec.MRoomMember || user.StateKey() == nil {
continue // shouldn't happen
}
// Only users that have the power to invite should be chosen.
if powerLevels.UserLevel(spec.SenderID(*user.StateKey())) < powerLevels.Invite {
continue
}
// The join rules restrict membership, our server is in the relevant
// rooms and the user was allowed to join because they belong to one
// of the allowed rooms. Return one of our own local users
// from within the room to use as the authorising user ID, so that it
// can be referred to from within the membership content.
return *user.StateKey(), nil
}
}
if !resident {
// The join rules restrict membership but our server isn't currently
// joined to all of the allowed rooms, so we can't actually decide
// whether or not to allow the user to join. This error code should
// tell the joining server to try joining via another resident server
// instead.
return "", spec.UnableToAuthoriseJoin("This server cannot authorise the join.")
}
// The join rules restrict membership, our server is in the relevant
// rooms and the user wasn't joined to join any of the allowed rooms
// and therefore can't join this room.
return "", spec.Forbidden("You are not joined to any matching rooms.")
}
type HandleSendJoinInput struct {
Context context.Context
RoomID spec.RoomID
EventID string
JoinEvent spec.RawJSON
RoomVersion RoomVersion // The room version for the room being joined
RequestOrigin spec.ServerName // The server that sent the /make_join federation request
LocalServerName spec.ServerName // The name of this local server
KeyID KeyID
PrivateKey ed25519.PrivateKey
Verifier JSONVerifier
MembershipQuerier MembershipQuerier
UserIDQuerier spec.UserIDForSender // Provides userIDs given a senderID
StoreSenderIDFromPublicID spec.StoreSenderIDFromPublicID
}
type HandleSendJoinResponse struct {
AlreadyJoined bool
JoinEvent PDU
}
// nolint: gocyclo
func HandleSendJoin(input HandleSendJoinInput) (*HandleSendJoinResponse, error) {
if input.Verifier == nil {
panic("Missing valid JSONVerifier")
}
if input.MembershipQuerier == nil {
panic("Missing valid StateQuerier")
}
if input.UserIDQuerier == nil {
panic("Missing valid UserIDQuerier")
}
if input.Context == nil {
panic("Missing valid Context")
}
if input.StoreSenderIDFromPublicID == nil {
panic("Missing valid StoreSenderID")
}
verImpl, err := GetRoomVersion(input.RoomVersion)
if err != nil {
return nil, spec.UnsupportedRoomVersion(fmt.Sprintf("QueryRoomVersionForRoom returned unknown room version: %s", input.RoomVersion))
}
event, err := verImpl.NewEventFromUntrustedJSON(input.JoinEvent)
if err != nil {
return nil, spec.BadJSON("The request body could not be decoded into valid JSON: " + err.Error())
}
// Check that a state key is provided.
if event.StateKey() == nil || event.StateKeyEquals("") {
return nil, spec.BadJSON("No state key was provided in the join event.")
}
if !event.StateKeyEquals(string(event.SenderID())) {
return nil, spec.BadJSON("Event state key must match the event sender.")
}
// validate the mxid_mapping of the event
if input.RoomVersion == RoomVersionPseudoIDs {
// validate the signature first
mapping, err := getMXIDMapping(event)
if err != nil {
return nil, spec.BadJSON(err.Error())
}
if err = validateMXIDMappingSignatures(input.Context, event, *mapping, input.Verifier, verImpl); err != nil {
return nil, spec.Forbidden(err.Error())
}
// store the user room public key -> userID mapping
if err = input.StoreSenderIDFromPublicID(input.Context, mapping.UserRoomKey, mapping.UserID, input.RoomID); err != nil {
return nil, err
}
}
// Check that the sender belongs to the server that is sending us
// the request. By this point we've already asserted that the sender
// and the state key are equal so we don't need to check both.
sender, err := input.UserIDQuerier(input.RoomID, event.SenderID())
if err != nil {
return nil, spec.Forbidden("The sender of the join is invalid")
} else if sender.Domain() != input.RequestOrigin {
return nil, spec.Forbidden("The sender does not match the server that originated the request")
}
// In pseudoID rooms we don't need to hit federation endpoints to get e.g. signing keys,
// so we can replace the verifier with a more simple one which uses the senderID to verify the event.
toVerify := sender.Domain()
if input.RoomVersion == RoomVersionPseudoIDs {
input.Verifier = JSONVerifierSelf{}
toVerify = spec.ServerName(event.SenderID())
}
// Check that the room ID is correct.
if event.RoomID().String() != input.RoomID.String() {
return nil, spec.BadJSON(
fmt.Sprintf(
"The room ID in the request path (%q) must match the room ID in the join event JSON (%q)",
input.RoomID.String(), event.RoomID().String(),
),
)
}
// Check that the event ID is correct.
if event.EventID() != input.EventID {
return nil, spec.BadJSON(
fmt.Sprintf(
"The event ID in the request path (%q) must match the event ID in the join event JSON (%q)",
input.EventID, event.EventID(),
),
)
}
// Check that this is in fact a join event
membership, err := event.Membership()
if err != nil {
return nil, spec.BadJSON("missing content.membership key")
}
if membership != spec.Join {
return nil, spec.BadJSON("membership must be 'join'")
}
// Check that the event is signed by the server sending the request.
redacted, err := verImpl.RedactEventJSON(event.JSON())
if err != nil {
util.GetLogger(input.Context).WithError(err).Error("RedactEventJSON failed")
return nil, spec.BadJSON("The event JSON could not be redacted")
}
verifyRequests := []VerifyJSONRequest{{
ServerName: toVerify,
Message: redacted,
AtTS: event.OriginServerTS(),
ValidityCheckingFunc: StrictValiditySignatureCheck,
}}
verifyResults, err := input.Verifier.VerifyJSONs(input.Context, verifyRequests)
if err != nil {
util.GetLogger(input.Context).WithError(err).Error("keys.VerifyJSONs failed")
return nil, spec.InternalServerError{}
}
if verifyResults[0].Error != nil {
return nil, spec.Forbidden("Signature check failed: " + verifyResults[0].Error.Error())
}
// Check if the user is already in the room. If they're already in then
// there isn't much point in sending another join event into the room.
// Also check to see if they are banned: if they are then we reject them.
existingMembership, err := input.MembershipQuerier.CurrentMembership(input.Context, input.RoomID, event.SenderID())
if err != nil {
return nil, spec.InternalServerError{Err: "internal server error"}
}
alreadyJoined := (existingMembership == spec.Join)
isBanned := (existingMembership == spec.Ban)
if isBanned {
return nil, spec.Forbidden("user is banned")
}
// If the membership content contains a user ID for a server that is not
// ours then we should kick it back.
var memberContent MemberContent
if err := json.Unmarshal(event.Content(), &memberContent); err != nil {
return nil, spec.BadJSON(err.Error())
}
if memberContent.AuthorisedVia != "" {
authorisedVia, err := spec.NewUserID(memberContent.AuthorisedVia, true)
if err != nil {
util.GetLogger(input.Context).WithError(err).Errorf("The authorising username %q is invalid.", memberContent.AuthorisedVia)
return nil, spec.BadJSON(fmt.Sprintf("The authorising username %q is invalid.", memberContent.AuthorisedVia))
}
if authorisedVia.Domain() != input.LocalServerName {
util.GetLogger(input.Context).Errorf("The authorising username %q does not belong to this server.", authorisedVia.String())
return nil, spec.BadJSON(fmt.Sprintf("The authorising username %q does not belong to this server.", authorisedVia.String()))
}
}
// Sign the membership event. This is required for restricted joins to work
// in the case that the authorised via user is one of our own users. It also
// doesn't hurt to do it even if it isn't a restricted join.
signed := event.Sign(
string(input.LocalServerName),
input.KeyID,
input.PrivateKey,
)
return &HandleSendJoinResponse{
AlreadyJoined: alreadyJoined,
JoinEvent: signed,
}, nil
}