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In versions of unity above 2018.3.0f2, whenever I try to play the GPUVoxelMosaic scene in the demo project, I get an error:
Thread group count is above the maximum allowed limit. Maximum allowed thread group count is 65535.
UnityEngine.ComputeShader:Dispatch(Int32, Int32, Int32, Int32)
The text was updated successfully, but these errors were encountered:
In versions of unity above 2018.3.0f2, whenever I try to play the GPUVoxelMosaic scene in the demo project, I get an error:
Thread group count is above the maximum allowed limit. Maximum allowed thread group count is 65535.
UnityEngine.ComputeShader:Dispatch(Int32, Int32, Int32, Int32)
The text was updated successfully, but these errors were encountered: