diff --git a/docs/build_linux.md b/docs/build_linux.md index 264299073b..006ecac82e 100644 --- a/docs/build_linux.md +++ b/docs/build_linux.md @@ -40,13 +40,6 @@ Please see instructions [here](https://github.com/Microsoft/AirSim/blob/master/d ./build.sh ``` - Optionally, if you need GCC binaries for some other reason, you can simply add gcc to the setup and build invocation, like this: - - ```bash - ./setup.sh --gcc - ./build.sh --gcc - ``` - ### Build Unreal Environment Finally, you will need an Unreal project that hosts the environment for your vehicles. AirSim comes with a built-in "Blocks Environment" which you can use, or you can create your own. Please see [setting up Unreal Environment](unreal_proj.md).