From 5c1c756bd0655d2a79e53c36f8beddb8b02dbeda Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Wed, 14 Jun 2023 14:29:37 -0700 Subject: [PATCH] June 13, 2023 (#18) --- HISTORY.md | 15 +++++++++------ README.md | 2 +- 2 files changed, 10 insertions(+), 7 deletions(-) diff --git a/HISTORY.md b/HISTORY.md index 16d61a3..805e818 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -4,27 +4,30 @@ http://go.microsoft.com/fwlink/?LinkId=271568 ## Release History -## December 10, 2022 (11.29) +### June 13, 2023 +* CMake project updates + +### December 10, 2022 (11.29) * CMake project updated to require 3.20 or later * Added Azure Dev Ops Pipeline YAML files -## August 17, 2022 (11.28) +### August 17, 2022 (11.28) * CMake and MSBuild project updates -## May 23, 2022 (11.27) +### May 23, 2022 (11.27) * Add VS 2022 projects, retired VS 2017 projects * Update build switches for SDL recommendations * CMake project cleanup, added CMakePresets.json -## December 2, 2021 +### December 2, 2021 * Minor project cleanup -## February 7, 2021 +### February 7, 2021 * Added CMake project * Removed Windows Vista support * No code changes -## June 1, 2020 +### June 1, 2020 * Minor update to VS 2019 project * Retired VS 2015 projects * No code changes diff --git a/README.md b/README.md index ccec8a1..ab14173 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=271568 Copyright (c) Microsoft Corporation. All rights reserved. -**December 10, 2022** +**June 13, 2023** Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.