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This is in the SDK targets:
</Import>
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\Sdks\Microsoft.NET.Sdk\Sdk\Sdk.targets
============================================================================================================================================
-->
<PropertyGroup Condition="'$(LanguageTargets)' == ''" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<LanguageTargets Condition="'$(MSBuildProjectExtension)' == '.csproj'">$(MSBuildToolsPath)\Microsoft.CSharp.targets</LanguageTargets>
<LanguageTargets Condition="'$(MSBuildProjectExtension)' == '.vbproj'">$(MSBuildToolsPath)\Microsoft.VisualBasic.targets</LanguageTargets>
<!-- If LanguageTargets isn't otherwise set, then just import the common targets. This should allow the restore target to run,
which could bring in NuGet packages that set the LanguageTargets to something else. This means support for different
languages could either be supplied via an SDK or via a NuGet package. -->
<LanguageTargets Condition="'$(LanguageTargets)' == ''">$(MSBuildToolsPath)\Microsoft.Common.CurrentVersion.targets</LanguageTargets>
</PropertyGroup>
Shouldn't the language targets be imported based on a capability( i.e CSharp), not project file extension?
I currently have to manually import the csharp targets into my custom project (.dnnproj), when using the new proj file format.. event though I declare CSharp capability.
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