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connection.ts
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connection.ts
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/*---------------------------------------------------------
* Copyright (C) Microsoft Corporation. All rights reserved.
*--------------------------------------------------------*/
import { IDisposable } from '../common/disposable';
import { EventEmitter, ListenerMap } from '../common/events';
import { HrTime } from '../common/hrnow';
import { ILogger, LogTag } from '../common/logging';
import { isDataUri } from '../common/urlUtils';
import { ITelemetryReporter } from '../telemetry/telemetryReporter';
import Cdp from './api';
import { CdpProtocol } from './protocol';
import { ITransport } from './transport';
interface IProtocolCallback {
resolve: (o: object) => void;
reject: (e: Error) => void;
from: ProtocolError;
method: string;
}
let connectionId = 0;
export const ICdpApi = Symbol('ICdpApi');
export class ProtocolError extends Error {
public cause?: { code: number; message: string };
constructor(public readonly method: string) {
super('<<message>>');
}
public setCause(code: number, message: string) {
this.cause = { code, message };
this.message = `CDP error ${code} calling method ${this.method}: ${message}`;
this.stack = this.stack?.replace('<<message>>', this.message);
return this;
}
}
export default class Connection {
private _connectionId = connectionId++;
private _lastId = 1000;
private _transport: ITransport;
private _sessions: Map<string, CDPSession>;
private _disposedSessions = new Map<string, Date>();
private _closed: boolean;
private _rootSession: CDPSession;
private _onDisconnectedEmitter = new EventEmitter<void>();
public readonly waitWrapper = makeWaitForNextTask();
readonly onDisconnected = this._onDisconnectedEmitter.event;
constructor(
transport: ITransport,
private readonly logger: ILogger,
private readonly telemetryReporter: ITelemetryReporter,
) {
this._transport = transport;
this._transport.onMessage(([message, time]) => this._onMessage(message, time));
this._transport.onEnd(() => this._onTransportClose());
this._sessions = new Map();
this._closed = false;
this._rootSession = new CDPSession(this, '', this.logger);
this._sessions.set('', this._rootSession);
}
rootSession(): Cdp.Api {
return this._rootSession.cdp();
}
public _send(method: string, params: object | undefined = {}, sessionId: string): number {
const id = ++this._lastId;
const message: CdpProtocol.ICommand = { id, method, params };
if (sessionId) message.sessionId = sessionId;
const messageString = JSON.stringify(message);
this.logger.verbose(LogTag.CdpSend, undefined, { connectionId: this._connectionId, message });
this._transport.send(messageString);
return id;
}
private _onMessage(message: string, receivedTime: HrTime) {
const object = JSON.parse(message);
let objectToLog = object;
// Don't print source code of getScriptSource responses
if (object.result && object.result.scriptSource) {
objectToLog = { ...object, result: { ...object.result, scriptSource: '<script source>' } };
} else if (
object.method === 'Debugger.scriptParsed'
&& object.params
&& isDataUri(object.params.sourceMapURL)
) {
objectToLog = {
...object,
params: { ...object.params, sourceMapURL: '<data source map url>' },
};
}
this.logger.verbose(LogTag.CdpReceive, undefined, {
connectionId: this._connectionId,
message: objectToLog,
});
const session = this._sessions.get(object.sessionId || '');
if (!session) {
const disposedDate = this._disposedSessions.get(object.sessionId);
if (!disposedDate) {
throw new Error(
`Unknown session id: ${object.sessionId} while processing: ${object.method}`,
);
} else {
const secondsAgo = (Date.now() - disposedDate.getTime()) / 1000.0;
this.logger.warn(
LogTag.Internal,
`Got message for a session disposed ${secondsAgo} seconds ago`,
{ sessionId: object.sessionId, disposeOn: disposedDate },
);
return; // We just ignore messages for disposed sessions
}
}
const eventName = object.method;
let error: Error | undefined;
try {
session._onMessage(object);
} catch (e) {
error = e;
}
// if eventName is undefined is because this is a response to a cdp request, so we don't report it
if (eventName) {
this.telemetryReporter.reportOperation(
'cdpOperation',
eventName,
receivedTime.elapsed().ms,
error,
);
}
}
private _onTransportClose() {
if (this._closed) return;
this._closed = true;
this._transport.dispose();
this.logger.info(LogTag.CdpReceive, 'Connection closed', {
connectionId: this._connectionId,
});
for (const session of this._sessions.values()) session._onClose();
this._sessions.clear();
this._onDisconnectedEmitter.fire();
}
public close() {
this._onTransportClose();
}
public isClosed(): boolean {
return this._closed;
}
public createSession(sessionId: Cdp.Target.SessionID): Cdp.Api {
const session = new CDPSession(this, sessionId, this.logger);
this._sessions.set(sessionId, session);
return session.cdp();
}
public disposeSession(sessionId: Cdp.Target.SessionID) {
const session = this._sessions.get(sessionId);
if (!session) return;
session._onClose();
this._disposedSessions.set(session.sessionId(), new Date());
this._sessions.delete(session.sessionId());
}
}
// Node versions before 11.0.0 do not guarantee relative order of tasks and microstasks.
// We artificially queue protocol messages to achieve this.
const needsReordering = +process.version.substring(1).split('.')[0] < 11;
export class CDPSession {
private _connection?: Connection;
private _callbacks: Map<number, IProtocolCallback>;
private _sessionId: string;
private _cdp: Cdp.Api;
private _queue: CdpProtocol.Message[] = [];
private _prefixListeners = new ListenerMap<string, CdpProtocol.ICommand>();
private _directListeners = new ListenerMap<string, object>();
private paused = false;
constructor(connection: Connection, sessionId: string, private readonly logger: ILogger) {
this._callbacks = new Map();
this._connection = connection;
this._sessionId = sessionId;
this._cdp = this._createApi();
}
public pause() {
this.paused = true;
}
public resume() {
if (!this.paused) {
return;
}
this.paused = false;
const toSend = this._queue;
this._queue = [];
this.logger.verbose(LogTag.CdpReceive, 'Dequeue messages', { message: toSend });
for (const item of toSend) {
this._processResponse(item);
}
}
cdp(): Cdp.Api {
return this._cdp;
}
sessionId(): Cdp.Target.SessionID {
return this._sessionId;
}
_createApi(): Cdp.Api {
return new Proxy(
{},
{
get: (_target, agentName: string) => {
if (agentName === 'pause') return () => this.pause();
if (agentName === 'resume') return () => this.resume();
if (agentName === 'session') return this;
return new Proxy(
{},
{
get: (_target, methodName: string) => {
if (methodName === 'then') return;
if (methodName === 'on') {
return (eventName: string, listener: (params: object) => void) =>
this.on(`${agentName}.${eventName}`, listener);
}
return (params: object | undefined) =>
this.send(`${agentName}.${methodName}`, params);
},
},
);
},
},
) as Cdp.Api;
}
/**
* Adds a new listener for the given method.
*/
public on(method: string, listener: (params: object) => void): IDisposable {
return this._directListeners.listen(method, listener);
}
/**
* Adds a new listener for the given prefix.
*/
public onPrefix(method: string, listener: (params: CdpProtocol.ICommand) => void): IDisposable {
return this._prefixListeners.listen(method, listener);
}
/**
* Sends a request to CDP, returning its untyped result.
*/
public send(method: string, params: object | undefined = {}): Promise<object | undefined> {
return this.sendOrDie(method, params).catch(() => undefined);
}
/**
* Sends a request to CDP, returning a standard Promise
* with its resulting state.
*/
public sendOrDie(method: string, params: object | undefined = {}): Promise<object> {
if (!this._connection) {
return Promise.reject(new ProtocolError(method).setCause(0, 'Connection is closed'));
}
const id = this._connection._send(method, params, this._sessionId);
return new Promise<object>((resolve, reject) => {
this._callbacks.set(id, {
resolve,
reject,
from: new ProtocolError(method),
method,
});
});
}
/**
* Handles an incoming message. Called by the connection.
*/
public _onMessage(object: CdpProtocol.Message) {
// If we're paused, queue events but still process responses to avoid hanging.
if (this.paused && object.id) {
this._processResponse(object);
return;
}
// either replaying a paused queue, or needs reordering, if there's a queue
if (this._queue.length > 0) {
this._queue.push(object);
return;
}
// otherwise, if we don't need reordering and aren't paused, process it now
if (!needsReordering && !this.paused) {
this._processResponse(object);
return;
}
// we know now that we have no existing queue but need to queue an item. Do so.
this._queue.push(object);
if (!this.paused) {
this._processQueue();
}
}
private _processQueue() {
this._connection?.waitWrapper(() => {
if (this.paused) {
return;
}
const object = this._queue.shift();
if (!object) {
return;
}
this._processResponse(object);
if (this._queue.length) {
this._processQueue();
}
});
}
private _processResponse(object: CdpProtocol.Message) {
if (object.id === undefined) {
// for some reason, TS doesn't narrow this even though CdpProtocol.ICommand
// is the only type of the tuple where id can be undefined.
const asCommand = object as CdpProtocol.ICommand;
this._directListeners.emit(asCommand.method, asCommand.params);
// May eventually be useful to use a trie here if
// this becomes hot with many listeners
for (const [key, emitter] of this._prefixListeners.listeners) {
if (asCommand.method.startsWith(key)) {
emitter.fire(asCommand);
}
}
return;
}
const callback = this._callbacks.get(object.id);
if (!callback) {
return;
}
this._callbacks.delete(object.id);
if ('error' in object) {
callback.reject(callback.from.setCause(object.error.code, object.error.message));
} else if ('result' in object) {
callback.resolve(object.result);
}
}
public async detach() {
if (!this._connection) {
throw new Error(`Session already detached. Most likely the target has been closed.`);
}
this._connection._send('Target.detachFromTarget', {}, this._sessionId);
}
public isClosed(): boolean {
return !this._connection;
}
/**
* Marks the session as closed, called by the connection.
*/
_onClose() {
for (const callback of this._callbacks.values()) {
callback.reject(callback.from.setCause(0, 'Connection is closed'));
}
this._callbacks.clear();
this._connection = undefined;
}
}
// implementation taken from playwright: https://github.com/microsoft/playwright/blob/59d0f8728d4809b39785d68d7a146f06f0dbe2e6/src/helper.ts#L233
// See https://joel.tools/microtasks/
function makeWaitForNextTask() {
if (parseInt(process.versions.node, 10) >= 11) return setImmediate;
// Unlike Node 11, Node 10 and less have a bug with Task and MicroTask execution order:
// - https://github.com/nodejs/node/issues/22257
//
// So we can't simply run setImmediate to dispatch code in a following task.
// However, we can run setImmediate from-inside setImmediate to make sure we're getting
// in the following task.
let spinning = false;
const callbacks: (() => void)[] = [];
const loop = () => {
const callback = callbacks.shift();
if (!callback) {
spinning = false;
return;
}
setImmediate(loop);
// Make sure to call callback() as the last thing since it's
// untrusted code that might throw.
callback();
};
return (callback: () => void) => {
callbacks.push(callback);
if (!spinning) {
spinning = true;
setImmediate(loop);
}
};
}