From cdcf56655c59526302eeb75ab4ed50a248c73666 Mon Sep 17 00:00:00 2001 From: Kenny Kerr Date: Fri, 17 Dec 2021 19:09:52 -0800 Subject: [PATCH] Update readme.md --- .github/readme.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/.github/readme.md b/.github/readme.md index 89361ee9bd..28b37b0efc 100644 --- a/.github/readme.md +++ b/.github/readme.md @@ -1,12 +1,13 @@ [![crates.io](https://img.shields.io/crates/v/windows.svg)](https://crates.io/crates/windows) -[![docs.rs](https://docs.rs/windows/badge.svg)](https://microsoft.github.io/windows-docs-rs/) [![build](https://github.com/microsoft/windows-rs/workflows/build/badge.svg?event=push)](https://github.com/microsoft/windows-rs/actions) ## Rust for Windows The `windows` crate lets you call any Windows API past, present, and future using code generated on the fly directly from the metadata describing the API and right into your Rust package where you can call them as if they were just another Rust module. The Rust language projection follows in the tradition established by [C++/WinRT](https://github.com/microsoft/cppwinrt) of building language projections for Windows using standard languages and compilers, providing a natural and idiomatic way for Rust developers to call Windows APIs. -* [Documentation](https://microsoft.github.io/windows-docs-rs/) +* Crate documentation + * [windows](https://microsoft.github.io/windows-docs-rs/) + * [windows-sys](https://docs.rs/windows-sys) * [Samples](https://github.com/microsoft/windows-samples-rs/) * [Changelog](https://github.com/microsoft/windows-rs/blob/master/.github/changelog.md)