diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile index db4cfc1558219c..e8b31413702075 100644 --- a/drivers/gpu/drm/v3d/Makefile +++ b/drivers/gpu/drm/v3d/Makefile @@ -9,6 +9,7 @@ v3d-y := \ v3d_gem.o \ v3d_irq.o \ v3d_mmu.o \ + v3d_perfmon.o \ v3d_trace_points.o \ v3d_sched.o diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 99e22beea90b1d..9403c3b36aca68 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -94,6 +94,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH: args->value = 1; return 0; + case DRM_V3D_PARAM_SUPPORTS_PERFMON: + args->value = (v3d->ver >= 40); + return 0; default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL; @@ -121,6 +124,7 @@ v3d_open(struct drm_device *dev, struct drm_file *file) 1, NULL); } + v3d_perfmon_open_file(v3d_priv); file->driver_priv = v3d_priv; return 0; @@ -136,6 +140,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) drm_sched_entity_destroy(&v3d_priv->sched_entity[q]); } + v3d_perfmon_close_file(v3d_priv); kfree(v3d_priv); } @@ -156,6 +161,9 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = { DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH), DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH), + DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW), }; static const struct drm_driver v3d_drm_driver = { diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 8a390738d65baf..27013477907304 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -37,6 +37,40 @@ struct v3d_queue_state { u64 emit_seqno; }; +/* Performance monitor object. The perform lifetime is controlled by userspace + * using perfmon related ioctls. A perfmon can be attached to a submit_cl + * request, and when this is the case, HW perf counters will be activated just + * before the submit_cl is submitted to the GPU and disabled when the job is + * done. This way, only events related to a specific job will be counted. + */ +struct v3d_perfmon { + /* Tracks the number of users of the perfmon, when this counter reaches + * zero the perfmon is destroyed. + */ + refcount_t refcnt; + + /* Protects perfmon stop, as it can be invoked from multiple places. */ + struct mutex lock; + + /* Number of counters activated in this perfmon instance + * (should be less than DRM_V3D_MAX_PERF_COUNTERS). + */ + u8 ncounters; + + /* Events counted by the HW perf counters. */ + u8 counters[DRM_V3D_MAX_PERF_COUNTERS]; + + /* Storage for counter values. Counters are incremented by the + * HW perf counter values every time the perfmon is attached + * to a GPU job. This way, perfmon users don't have to + * retrieve the results after each job if they want to track + * events covering several submissions. Note that counter + * values can't be reset, but you can fake a reset by + * destroying the perfmon and creating a new one. + */ + u64 values[]; +}; + struct v3d_dev { struct drm_device drm; @@ -89,6 +123,9 @@ struct v3d_dev { */ spinlock_t job_lock; + /* Used to track the active perfmon if any. */ + struct v3d_perfmon *active_perfmon; + /* Protects bo_stats */ struct mutex bo_lock; @@ -133,6 +170,11 @@ v3d_has_csd(struct v3d_dev *v3d) struct v3d_file_priv { struct v3d_dev *v3d; + struct { + struct idr idr; + struct mutex lock; + } perfmon; + struct drm_sched_entity sched_entity[V3D_MAX_QUEUES]; }; @@ -205,6 +247,11 @@ struct v3d_job { */ struct dma_fence *done_fence; + /* Pointer to a performance monitor object if the user requested it, + * NULL otherwise. + */ + struct v3d_perfmon *perfmon; + /* Callback for the freeing of the job on refcount going to 0. */ void (*free)(struct kref *ref); }; @@ -353,3 +400,19 @@ void v3d_mmu_remove_ptes(struct v3d_bo *bo); /* v3d_sched.c */ int v3d_sched_init(struct v3d_dev *v3d); void v3d_sched_fini(struct v3d_dev *v3d); + +/* v3d_perfmon.c */ +void v3d_perfmon_get(struct v3d_perfmon *perfmon); +void v3d_perfmon_put(struct v3d_perfmon *perfmon); +void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon); +void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, + bool capture); +struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id); +void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv); +void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv); +int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 4eb3542269725f..5689da118197ea 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -126,6 +126,8 @@ v3d_reset(struct v3d_dev *v3d) v3d_mmu_set_page_table(v3d); v3d_irq_reset(v3d); + v3d_perfmon_stop(v3d, v3d->active_perfmon, false); + trace_v3d_reset_end(dev); } @@ -375,6 +377,9 @@ v3d_job_free(struct kref *ref) pm_runtime_mark_last_busy(job->v3d->drm.dev); pm_runtime_put_autosuspend(job->v3d->drm.dev); + if (job->perfmon) + v3d_perfmon_put(job->perfmon); + kfree(job); } @@ -539,6 +544,9 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end); + if (args->pad != 0) + return -EINVAL; + if (args->flags != 0 && args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { DRM_INFO("invalid flags: %d\n", args->flags); @@ -611,8 +619,20 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, if (ret) goto fail; + if (args->perfmon_id) { + render->base.perfmon = v3d_perfmon_find(v3d_priv, + args->perfmon_id); + + if (!render->base.perfmon) { + ret = -ENOENT; + goto fail; + } + } + mutex_lock(&v3d->sched_lock); if (bin) { + bin->base.perfmon = render->base.perfmon; + v3d_perfmon_get(bin->base.perfmon); ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN); if (ret) goto fail_unreserve; @@ -633,6 +653,8 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = drm_gem_fence_array_add(&clean_job->deps, render_fence); if (ret) goto fail_unreserve; + clean_job->perfmon = render->base.perfmon; + v3d_perfmon_get(clean_job->perfmon); ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN); if (ret) goto fail_unreserve; @@ -827,6 +849,15 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, if (ret) goto fail; + if (args->perfmon_id) { + job->base.perfmon = v3d_perfmon_find(v3d_priv, + args->perfmon_id); + if (!job->base.perfmon) { + ret = -ENOENT; + goto fail; + } + } + mutex_lock(&v3d->sched_lock); ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD); if (ret) diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c new file mode 100644 index 00000000000000..0288ef063513e6 --- /dev/null +++ b/drivers/gpu/drm/v3d/v3d_perfmon.c @@ -0,0 +1,213 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Copyright (C) 2021 Raspberry Pi + */ + +#include "v3d_drv.h" +#include "v3d_regs.h" + +#define V3D_PERFMONID_MIN 1 +#define V3D_PERFMONID_MAX U32_MAX + +void v3d_perfmon_get(struct v3d_perfmon *perfmon) +{ + if (perfmon) + refcount_inc(&perfmon->refcnt); +} + +void v3d_perfmon_put(struct v3d_perfmon *perfmon) +{ + if (perfmon && refcount_dec_and_test(&perfmon->refcnt)) + kfree(perfmon); +} + +void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon) +{ + unsigned int i; + u32 mask; + u8 ncounters = perfmon->ncounters; + + if (WARN_ON_ONCE(!perfmon || v3d->active_perfmon)) + return; + + mask = GENMASK(ncounters - 1, 0); + + for (i = 0; i < ncounters; i++) { + u32 source = i / 4; + u32 channel = V3D_SET_FIELD(perfmon->counters[i], V3D_PCTR_S0); + + i++; + channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0, + V3D_PCTR_S1); + i++; + channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0, + V3D_PCTR_S2); + i++; + channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0, + V3D_PCTR_S3); + V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel); + } + + V3D_CORE_WRITE(0, V3D_V4_PCTR_0_CLR, mask); + V3D_CORE_WRITE(0, V3D_PCTR_0_OVERFLOW, mask); + V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, mask); + + v3d->active_perfmon = perfmon; +} + +void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, + bool capture) +{ + unsigned int i; + + if (!perfmon || !v3d->active_perfmon) + return; + + mutex_lock(&perfmon->lock); + if (perfmon != v3d->active_perfmon) { + mutex_unlock(&perfmon->lock); + return; + } + + if (capture) + for (i = 0; i < perfmon->ncounters; i++) + perfmon->values[i] += V3D_CORE_READ(0, V3D_PCTR_0_PCTRX(i)); + + V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, 0); + + v3d->active_perfmon = NULL; + mutex_unlock(&perfmon->lock); +} + +struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id) +{ + struct v3d_perfmon *perfmon; + + mutex_lock(&v3d_priv->perfmon.lock); + perfmon = idr_find(&v3d_priv->perfmon.idr, id); + v3d_perfmon_get(perfmon); + mutex_unlock(&v3d_priv->perfmon.lock); + + return perfmon; +} + +void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv) +{ + mutex_init(&v3d_priv->perfmon.lock); + idr_init(&v3d_priv->perfmon.idr); +} + +static int v3d_perfmon_idr_del(int id, void *elem, void *data) +{ + struct v3d_perfmon *perfmon = elem; + + v3d_perfmon_put(perfmon); + + return 0; +} + +void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv) +{ + mutex_lock(&v3d_priv->perfmon.lock); + idr_for_each(&v3d_priv->perfmon.idr, v3d_perfmon_idr_del, NULL); + idr_destroy(&v3d_priv->perfmon.idr); + mutex_unlock(&v3d_priv->perfmon.lock); +} + +int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct v3d_file_priv *v3d_priv = file_priv->driver_priv; + struct drm_v3d_perfmon_create *req = data; + struct v3d_perfmon *perfmon; + unsigned int i; + int ret; + + /* Number of monitored counters cannot exceed HW limits. */ + if (req->ncounters > DRM_V3D_MAX_PERF_COUNTERS || + !req->ncounters) + return -EINVAL; + + /* Make sure all counters are valid. */ + for (i = 0; i < req->ncounters; i++) { + if (req->counters[i] >= V3D_PERFCNT_NUM) + return -EINVAL; + } + + perfmon = kzalloc(struct_size(perfmon, values, req->ncounters), + GFP_KERNEL); + if (!perfmon) + return -ENOMEM; + + for (i = 0; i < req->ncounters; i++) + perfmon->counters[i] = req->counters[i]; + + perfmon->ncounters = req->ncounters; + + refcount_set(&perfmon->refcnt, 1); + mutex_init(&perfmon->lock); + + mutex_lock(&v3d_priv->perfmon.lock); + ret = idr_alloc(&v3d_priv->perfmon.idr, perfmon, V3D_PERFMONID_MIN, + V3D_PERFMONID_MAX, GFP_KERNEL); + mutex_unlock(&v3d_priv->perfmon.lock); + + if (ret < 0) { + kfree(perfmon); + return ret; + } + + req->id = ret; + + return 0; +} + +int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct v3d_file_priv *v3d_priv = file_priv->driver_priv; + struct drm_v3d_perfmon_destroy *req = data; + struct v3d_perfmon *perfmon; + + mutex_lock(&v3d_priv->perfmon.lock); + perfmon = idr_remove(&v3d_priv->perfmon.idr, req->id); + mutex_unlock(&v3d_priv->perfmon.lock); + + if (!perfmon) + return -EINVAL; + + v3d_perfmon_put(perfmon); + + return 0; +} + +int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct v3d_dev *v3d = to_v3d_dev(dev); + struct v3d_file_priv *v3d_priv = file_priv->driver_priv; + struct drm_v3d_perfmon_get_values *req = data; + struct v3d_perfmon *perfmon; + int ret = 0; + + if (req->pad != 0) + return -EINVAL; + + mutex_lock(&v3d_priv->perfmon.lock); + perfmon = idr_find(&v3d_priv->perfmon.idr, req->id); + v3d_perfmon_get(perfmon); + mutex_unlock(&v3d_priv->perfmon.lock); + + if (!perfmon) + return -EINVAL; + + v3d_perfmon_stop(v3d, perfmon, true); + + if (copy_to_user(u64_to_user_ptr(req->values_ptr), perfmon->values, + perfmon->ncounters * sizeof(u64))) + ret = -EFAULT; + + v3d_perfmon_put(perfmon); + + return ret; +} diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h index 9bcb57781d313f..3663e0d6bf766f 100644 --- a/drivers/gpu/drm/v3d/v3d_regs.h +++ b/drivers/gpu/drm/v3d/v3d_regs.h @@ -347,6 +347,8 @@ /* Each src reg muxes four counters each. */ #define V3D_V4_PCTR_0_SRC_0_3 0x00660 #define V3D_V4_PCTR_0_SRC_28_31 0x0067c +#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \ + 4 * (x)) # define V3D_PCTR_S0_MASK V3D_MASK(6, 0) # define V3D_PCTR_S0_SHIFT 0 # define V3D_PCTR_S1_MASK V3D_MASK(14, 8) diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index a39bdd5cfc4f7c..dd7fcc36d726a2 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -63,6 +63,16 @@ v3d_job_free(struct drm_sched_job *sched_job) v3d_job_put(job); } +static void +v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job) +{ + if (job->perfmon != v3d->active_perfmon) + v3d_perfmon_stop(v3d, v3d->active_perfmon, true); + + if (job->perfmon && v3d->active_perfmon != job->perfmon) + v3d_perfmon_start(v3d, job->perfmon); +} + /* * Returns the fences that the job depends on, one by one. * @@ -120,6 +130,8 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno, job->start, job->end); + v3d_switch_perfmon(v3d, &job->base); + /* Set the current and end address of the control list. * Writing the end register is what starts the job. */ @@ -169,6 +181,8 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno, job->start, job->end); + v3d_switch_perfmon(v3d, &job->base); + /* XXX: Set the QCFG */ /* Set the current and end address of the control list. @@ -240,6 +254,8 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno); + v3d_switch_perfmon(v3d, &job->base); + for (i = 1; i <= 6; i++) V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0 + 4 * i, job->args.cfg[i]); /* CFG0 write kicks off the job. */ diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1ce746e228d99b..4104f22fb3d341 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -38,6 +38,9 @@ extern "C" { #define DRM_V3D_GET_BO_OFFSET 0x05 #define DRM_V3D_SUBMIT_TFU 0x06 #define DRM_V3D_SUBMIT_CSD 0x07 +#define DRM_V3D_PERFMON_CREATE 0x08 +#define DRM_V3D_PERFMON_DESTROY 0x09 +#define DRM_V3D_PERFMON_GET_VALUES 0x0a #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) @@ -47,6 +50,12 @@ extern "C" { #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) +#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \ + struct drm_v3d_perfmon_create) +#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \ + struct drm_v3d_perfmon_destroy) +#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \ + struct drm_v3d_perfmon_get_values) #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 @@ -127,6 +136,11 @@ struct drm_v3d_submit_cl { __u32 bo_handle_count; __u32 flags; + + /* ID of the perfmon to attach to this job. 0 means no perfmon. */ + __u32 perfmon_id; + + __u32 pad; }; /** @@ -195,6 +209,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_TFU, DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, + DRM_V3D_PARAM_SUPPORTS_PERFMON, }; struct drm_v3d_get_param { @@ -258,6 +273,127 @@ struct drm_v3d_submit_csd { __u32 in_sync; /* Sync object to signal when the CSD job is done. */ __u32 out_sync; + + /* ID of the perfmon to attach to this job. 0 means no perfmon. */ + __u32 perfmon_id; +}; + +enum { + V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, + V3D_PERFCNT_FEP_VALID_PRIMS, + V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS, + V3D_PERFCNT_FEP_VALID_QUADS, + V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL, + V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL, + V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS, + V3D_PERFCNT_TLB_QUADS_ZERO_COV, + V3D_PERFCNT_TLB_QUADS_NONZERO_COV, + V3D_PERFCNT_TLB_QUADS_WRITTEN, + V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD, + V3D_PERFCNT_PTB_PRIM_CLIP, + V3D_PERFCNT_PTB_PRIM_REV, + V3D_PERFCNT_QPU_IDLE_CYCLES, + V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER, + V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG, + V3D_PERFCNT_QPU_CYCLES_VALID_INSTR, + V3D_PERFCNT_QPU_CYCLES_TMU_STALL, + V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL, + V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL, + V3D_PERFCNT_QPU_IC_HIT, + V3D_PERFCNT_QPU_IC_MISS, + V3D_PERFCNT_QPU_UC_HIT, + V3D_PERFCNT_QPU_UC_MISS, + V3D_PERFCNT_TMU_TCACHE_ACCESS, + V3D_PERFCNT_TMU_TCACHE_MISS, + V3D_PERFCNT_VPM_VDW_STALL, + V3D_PERFCNT_VPM_VCD_STALL, + V3D_PERFCNT_BIN_ACTIVE, + V3D_PERFCNT_RDR_ACTIVE, + V3D_PERFCNT_L2T_HITS, + V3D_PERFCNT_L2T_MISSES, + V3D_PERFCNT_CYCLE_COUNT, + V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER, + V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT, + V3D_PERFCNT_PTB_PRIMS_BINNED, + V3D_PERFCNT_AXI_WRITES_WATCH_0, + V3D_PERFCNT_AXI_READS_WATCH_0, + V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0, + V3D_PERFCNT_AXI_READ_STALLS_WATCH_0, + V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0, + V3D_PERFCNT_AXI_READ_BYTES_WATCH_0, + V3D_PERFCNT_AXI_WRITES_WATCH_1, + V3D_PERFCNT_AXI_READS_WATCH_1, + V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1, + V3D_PERFCNT_AXI_READ_STALLS_WATCH_1, + V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1, + V3D_PERFCNT_AXI_READ_BYTES_WATCH_1, + V3D_PERFCNT_TLB_PARTIAL_QUADS, + V3D_PERFCNT_TMU_CONFIG_ACCESSES, + V3D_PERFCNT_L2T_NO_ID_STALL, + V3D_PERFCNT_L2T_COM_QUE_STALL, + V3D_PERFCNT_L2T_TMU_WRITES, + V3D_PERFCNT_TMU_ACTIVE_CYCLES, + V3D_PERFCNT_TMU_STALLED_CYCLES, + V3D_PERFCNT_CLE_ACTIVE, + V3D_PERFCNT_L2T_TMU_READS, + V3D_PERFCNT_L2T_CLE_READS, + V3D_PERFCNT_L2T_VCD_READS, + V3D_PERFCNT_L2T_TMUCFG_READS, + V3D_PERFCNT_L2T_SLC0_READS, + V3D_PERFCNT_L2T_SLC1_READS, + V3D_PERFCNT_L2T_SLC2_READS, + V3D_PERFCNT_L2T_TMU_W_MISSES, + V3D_PERFCNT_L2T_TMU_R_MISSES, + V3D_PERFCNT_L2T_CLE_MISSES, + V3D_PERFCNT_L2T_VCD_MISSES, + V3D_PERFCNT_L2T_TMUCFG_MISSES, + V3D_PERFCNT_L2T_SLC0_MISSES, + V3D_PERFCNT_L2T_SLC1_MISSES, + V3D_PERFCNT_L2T_SLC2_MISSES, + V3D_PERFCNT_CORE_MEM_WRITES, + V3D_PERFCNT_L2T_MEM_WRITES, + V3D_PERFCNT_PTB_MEM_WRITES, + V3D_PERFCNT_TLB_MEM_WRITES, + V3D_PERFCNT_CORE_MEM_READS, + V3D_PERFCNT_L2T_MEM_READS, + V3D_PERFCNT_PTB_MEM_READS, + V3D_PERFCNT_PSE_MEM_READS, + V3D_PERFCNT_TLB_MEM_READS, + V3D_PERFCNT_GMP_MEM_READS, + V3D_PERFCNT_PTB_W_MEM_WORDS, + V3D_PERFCNT_TLB_W_MEM_WORDS, + V3D_PERFCNT_PSE_R_MEM_WORDS, + V3D_PERFCNT_TLB_R_MEM_WORDS, + V3D_PERFCNT_TMU_MRU_HITS, + V3D_PERFCNT_COMPUTE_ACTIVE, + V3D_PERFCNT_NUM, +}; + +#define DRM_V3D_MAX_PERF_COUNTERS 32 + +struct drm_v3d_perfmon_create { + __u32 id; + __u32 ncounters; + __u8 counters[DRM_V3D_MAX_PERF_COUNTERS]; +}; + +struct drm_v3d_perfmon_destroy { + __u32 id; +}; + +/* + * Returns the values of the performance counters tracked by this + * perfmon (as an array of ncounters u64 values). + * + * No implicit synchronization is performed, so the user has to + * guarantee that any jobs using this perfmon have already been + * completed (probably by blocking on the seqno returned by the + * last exec that used the perfmon). + */ +struct drm_v3d_perfmon_get_values { + __u32 id; + __u32 pad; + __u64 values_ptr; }; #if defined(__cplusplus)