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extern "C" { | ||
#include <framework/mlt_filter.h> | ||
#include <framework/mlt_frame.h> | ||
#include <framework/mlt_slices.h> | ||
} | ||
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#include <algorithm> | ||
#include <cstdio> | ||
#include <cstdlib> | ||
#include <map> | ||
#include <string> | ||
#include <vector> | ||
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#define MAX_STOPS 32 | ||
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struct stop | ||
{ | ||
mlt_color color; | ||
double pos; | ||
}; | ||
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bool operator<(const stop &lhs, const stop &rhs) | ||
{ | ||
return lhs.pos < rhs.pos; | ||
} | ||
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bool operator==(const stop &lhs, const stop &rhs) | ||
{ | ||
return lhs.pos == rhs.pos; | ||
} | ||
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struct gradient_cache | ||
{ | ||
std::vector<stop> gradient; | ||
std::vector<mlt_color> colors; | ||
}; | ||
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typedef std::map<std::string, gradient_cache> gradientmap_cache; | ||
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struct slice_desc | ||
{ | ||
mlt_image_s image; | ||
const std::vector<mlt_color> *colors; | ||
}; | ||
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static std::string gradient_key(mlt_properties props) | ||
{ | ||
int count = mlt_properties_count(props); | ||
std::string res; | ||
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// This function will ignore tailing color.* values if one of the indices | ||
// is missing. | ||
for (int i = 1; i <= MIN(count, MAX_STOPS); ++i) { | ||
char name[9] = ""; | ||
sprintf(name, "stop.%d", i); | ||
char *value = mlt_properties_get(props, name); | ||
if (!value) | ||
break; | ||
res += value; | ||
res += ";"; | ||
} | ||
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// Gradient cache keys are stops joined by semicolons. | ||
return res; | ||
} | ||
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static int parse_color(const char *value, char **end) | ||
{ | ||
// Parse a hex color value as #RRGGBB or #AARRGGBB. | ||
if (value[0] == '#') { | ||
unsigned int rgb = strtoul(value + 1, end, 16); | ||
unsigned int alpha = (value - *end > 7) ? (rgb >> 24) : 0xff; | ||
return (rgb << 8) | alpha; | ||
} | ||
// Do hex and decimal explicitly to avoid decimal value with leading zeros | ||
// interpreted as octal. | ||
else if (value[0] == '0' && value[1] == 'x') { | ||
return strtoul(value + 2, end, 16); | ||
} else { | ||
return strtol(value, end, 10); | ||
} | ||
} | ||
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static void deserialize_gradient(mlt_properties props, std::vector<stop> &gradient) | ||
{ | ||
int count = mlt_properties_count(props); | ||
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for (int i = 1; i <= MIN(count, MAX_STOPS); ++i) { | ||
char name[9]; | ||
sprintf(name, "stop.%d", i); | ||
char *value = mlt_properties_get(props, name); | ||
if (!value) | ||
break; | ||
char *p = nullptr; | ||
int c = parse_color(value, &p); | ||
value = p; | ||
double pos = strtod(value, &p); | ||
if (p == value) | ||
continue; | ||
if (p[0] == '%') | ||
pos /= 100.0; | ||
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mlt_color color = {uint8_t((c >> 24) & 0xff), | ||
uint8_t((c >> 16) & 0xff), | ||
uint8_t((c >> 8) & 0xff), | ||
uint8_t(c & 0xff)}; | ||
gradient.push_back({color, pos}); | ||
} | ||
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if (gradient.size() == 0) { | ||
// Use a black to white range by default. | ||
gradient.push_back({{0x00, 0x00, 0x00, 0xff}, 0.0}); | ||
gradient.push_back({{0xff, 0xff, 0xff, 0xff}, 1.0}); | ||
} else { | ||
// Sort the gradient vector using a stable sort. | ||
std::stable_sort(gradient.begin(), gradient.end()); | ||
// Deduplicate stops by their position in the gradient, first come, | ||
// only served. | ||
auto last = std::unique(gradient.begin(), gradient.end()); | ||
gradient.erase(last, gradient.end()); | ||
} | ||
} | ||
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static void compute_colors(const std::vector<stop> &gradient, std::vector<mlt_color> &colors) | ||
{ | ||
for (size_t c = 0; c < colors.size(); ++c) { | ||
// Intensity is proportional to its order in the cache. | ||
float intensity = float(c) / float(colors.size()); | ||
const stop &front = gradient.front(); | ||
const stop &back = gradient.back(); | ||
// Any value positioned before or after the extremes maps to those. | ||
if (intensity <= front.pos) { | ||
colors[c] = front.color; | ||
continue; | ||
} else if (intensity >= back.pos) { | ||
colors[c] = back.color; | ||
continue; | ||
} | ||
for (size_t i = 0; i < gradient.size() - 1; ++i) { | ||
const stop &s = gradient[i]; | ||
const stop &e = gradient[i + 1]; | ||
// Only care if the intensity is bounded by start and end. | ||
if (intensity > e.pos) { | ||
continue; | ||
} else if (intensity == s.pos) { | ||
colors[c] = s.color; | ||
break; | ||
} else if (intensity == e.pos) { | ||
colors[c] = e.color; | ||
break; | ||
} | ||
// This interpolation can result in values outside the 0 to 1 range | ||
// due to roundoff errors. | ||
double pos = (intensity - s.pos) / (e.pos - s.pos); | ||
// Calculated color values can be above 255 or below 0 due to above, | ||
// so clamp it to avoid incorrect values in the color cache. | ||
colors[c].r = CLAMP(pos * e.color.r + (1 - pos) * s.color.r, 0, 255); | ||
colors[c].g = CLAMP(pos * e.color.g + (1 - pos) * s.color.g, 0, 255); | ||
colors[c].b = CLAMP(pos * e.color.b + (1 - pos) * s.color.b, 0, 255); | ||
colors[c].a = CLAMP(pos * e.color.a + (1 - pos) * s.color.a, 0, 255); | ||
break; | ||
} | ||
} | ||
} | ||
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static mlt_color gradient_map( | ||
const std::vector<mlt_color> &colors, uint8_t r, uint8_t g, uint8_t b, uint8_t a) | ||
{ | ||
// This is what Krita does, although other methods could be explored. | ||
float intensity = (r * 0.30 + g * 0.59 + b * 0.11) / 255; | ||
uint32_t t = intensity * colors.size() + 0.5; | ||
if (colors.size() > t) { | ||
mlt_color c = colors[t]; | ||
c.a = a; | ||
return c; | ||
} else { | ||
// Because the colors are sorted by position this is the last of the | ||
// gradient stops. | ||
return colors.back(); | ||
} | ||
} | ||
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static int sliced_proc(int id, int index, int jobs, void *data) | ||
{ | ||
(void) id; | ||
slice_desc *desc = reinterpret_cast<slice_desc *>(data); | ||
int slice_line_start, | ||
slice_height = mlt_slices_size_slice(jobs, index, desc->image.height, &slice_line_start); | ||
int slice_line_end = slice_line_start + slice_height; | ||
int line_size = desc->image.strides[0]; | ||
for (int j = slice_line_start; j < slice_line_end; ++j) { | ||
uint8_t *p = desc->image.planes[0] + j * line_size; | ||
for (int i = 0; i < line_size; i += 4) { | ||
mlt_color c = gradient_map(*desc->colors, p[i], p[i + 1], p[i + 2], p[i + 3]); | ||
p[i] = c.r; | ||
p[i + 1] = c.g; | ||
p[i + 2] = c.b; | ||
p[i + 3] = c.a; | ||
} | ||
} | ||
return 0; | ||
} | ||
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static int filter_get_image(mlt_frame frame, | ||
uint8_t **image, | ||
mlt_image_format *format, | ||
int *width, | ||
int *height, | ||
int writable) | ||
{ | ||
mlt_filter filter = reinterpret_cast<mlt_filter>(mlt_frame_pop_service(frame)); | ||
gradientmap_cache *cache = reinterpret_cast<gradientmap_cache *>(filter->child); | ||
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*format = mlt_image_rgba; | ||
int error = mlt_frame_get_image(frame, image, format, width, height, 1); | ||
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if (error == 0) { | ||
// As odd as it sounds, a nested cache is used to speed things up. A | ||
// parent holds as many children identified by a key computed from the | ||
// color stops and each one of those contains cached results calculated | ||
// from the gradient. A color cache contains width plus height entries, | ||
// so this might result in a loss of color resolution. Else, the process | ||
// is really slow (O(n^3)) if each pixel has to be computed. | ||
std::string k = gradient_key(MLT_FILTER_PROPERTIES(filter)); | ||
auto it = cache->find(k); | ||
if (it == cache->end()) { | ||
it = cache->insert(it, {k, {}}); | ||
gradient_cache &e = it->second; | ||
e.gradient.reserve(MAX_STOPS); | ||
e.colors.resize(*width + *height, {0x00, 0x00, 0x00, 0xff}); | ||
deserialize_gradient(MLT_FILTER_PROPERTIES(filter), e.gradient); | ||
compute_colors(e.gradient, e.colors); | ||
} | ||
const std::vector<mlt_color> &colors = it->second.colors; | ||
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slice_desc desc; | ||
desc.colors = &colors; | ||
mlt_image_set_values(&desc.image, *image, *format, *width, *height); | ||
mlt_slices_run_normal(0, sliced_proc, &desc); | ||
} | ||
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return error; | ||
} | ||
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static mlt_frame filter_process(mlt_filter filter, mlt_frame frame) | ||
{ | ||
// Push the frame filter | ||
mlt_frame_push_service(frame, filter); | ||
mlt_frame_push_get_image(frame, filter_get_image); | ||
return frame; | ||
} | ||
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static void filter_close(mlt_filter filter) | ||
{ | ||
gradientmap_cache *cache = reinterpret_cast<gradientmap_cache *>(filter->child); | ||
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delete cache; | ||
filter->child = nullptr; | ||
filter->close = nullptr; | ||
filter->parent.close = nullptr; | ||
mlt_service_close(&filter->parent); | ||
} | ||
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extern "C" { | ||
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mlt_filter filter_gradientmap_init(mlt_profile profile, | ||
mlt_service_type type, | ||
const char *id, | ||
char *arg) | ||
{ | ||
mlt_filter filter = mlt_filter_new(); | ||
gradientmap_cache *cache = new gradientmap_cache; | ||
if (filter && cache) { | ||
filter->process = filter_process; | ||
filter->close = filter_close; | ||
filter->child = cache; | ||
} | ||
return filter; | ||
} | ||
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} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,32 @@ | ||
schema_version: 0.1 | ||
type: filter | ||
identifier: gradientmap | ||
title: Gradient Map | ||
version: 1 | ||
copyright: Martin Rodriguez Reboredo | ||
creator: Martin Rodriguez Reboredo | ||
license: LGPLv2.1 | ||
language: en | ||
tags: | ||
- Video | ||
description: | ||
Maps the colors of an image to a gradient according to their intensity. | ||
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parameters: | ||
- identifier: stop.* | ||
title: Color Stop | ||
type: string | ||
description: | | ||
The gradient color stops. | ||
A set of pairs that each describe a point in the gradient. A pair consists | ||
on a color and a position with a separator in between them. | ||
By default, the filter has a gradient that goes from black to white. | ||
stop.1='#ff000000 0.0' stop.2='#ffffffff 1.0' | ||
This results in the image turned into black and white. | ||
The gradient can hold up to 32 colors. On repeated stop positions only the | ||
first one is taken. |