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CHANGELOG.rst

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1.8.1

Compatibility

  • Syntax errors in plugins are now caught and logged

Features

  • Cleaned up furnaces to be slightly more efficient (#361)
  • Added new blocks for 1.7/1.8 (#364)
  • Sped up chunk lighting slightly
  • Added redstone circuit for levers
  • Rewrote redstone to be enabled for torches, plain blocks, and levers

Bugfixes

  • Fixed lighting not being regenerated after block changes (#132)
  • Fixed blocks not being diggable in creative mode (#349)
  • Fixed /time command failing when no seasons are enabled (#360)
  • Fixed block representations not being printable

1.8

Compatibility

Blocks

  • Block drops now consider both the primary and secondary attributes of a drop
  • Several blocks have been renamed to avoid block/item conflicts
    • Block "lapis-lazuli" to "lapis-lazuli-block"
    • Block "bed" to "bed-block"
    • Block "diamond" to "diamond-block"
    • Block "wooden-door" to "wooden-door-block"
    • Block "iron-door" to "iron-door-block"
    • Block "sugar-cane" to "reed"
    • Block "cake" to "cake-block"
  • "Light green" blocks are now "lime" (#344)
    • Block "light-green-wool" to "lime-wool"

Modules

  • All Beta-related classes have been reconsolidated under the bravo.beta namespace

Plugins

  • Recipes have been completely reworked to carry their own crafting table logic; see bravo.beta.recipes for helper classes
  • New simple hooks for taking action when windows are opened, clicked, and closed
  • New simple hook for taking action at the beginning of a digging action
  • Pre-build hooks have an altered signature for pre_build_hook(), with a new return value and new semantics
  • Post-build hooks explicitly have their input coordinates pre-adjusted

Features

  • Support for Beta protocol 17 (Beta 1.8.x) (#346)
    • Server polling and announce (#350)
    • Controls for factory modes: Creative and survival (#353)
    • In-game player lists (#358)
  • Complete rework of inventory handling
    • Support for creative inventories
    • Support for chests (#256)
    • Support for furnaces (#261)
  • Rework of recipes
    • Support for crafting ingredient-based recipes
    • Crafting dyes (#331)
    • Crafting with non-white wool (#336)
  • Support for total and per-IP connection limits (#310)
  • Connection timeouts for clients (#319)
  • Support for placing beds (#255)
  • Chunk feeding for automatons (#271)
  • Worldmap web plugin scrolling support
  • Documentation reorganization to aid new administrators and developers

Bugfixes

  • Fixed certain crafting operations crashing Beta 1.6+ clients (#302)
  • Fixed sand and gravel not replacing water and lava when falling (#317)
  • Fixed tracks not orienting when placed (#326)
  • Fixed dropped items reappearing on reconnect (#330)
  • Fixed lapis lazuli ore not dropping lapis lazuli dye (#357)
  • Fixed grass automaton taking excessive amounts of time to grow new grass
  • Fixed long-running web plugins causing superfluous exceptions

1.7.2

Features

  • Enabled redstone NOR gates
  • More documentation, including cleaned-up plugin lists (#301)

1.7.1

Features

  • Enabled some partial redstone physics
    • Wire tracking
    • Levers
    • NOT gates
  • Support for Beta protocol 14
  • Health tracking (#311)

Bugfixes

  • Fixed levers not orienting themselves onto surfaces correctly
  • Fixed missing enum for dimensions on respawn packet (#289)
  • Fixed web resources not using correct world names (#304)

1.7

Compatibility

Configuration

  • Configuration for factories now uses endpoints

Plugins

  • All plugins no longer need to implement twisted.plugin.IPlugin
  • Plugins may live in subpackages of bravo.plugins
  • Command plugins are documented in docstrings instead of the info attribute

Features

  • Added weather controls
    • Added /rain
    • Added rain to spring season

Bugfixes

  • Fixed unreasonable delay when loading certain Beta worlds
  • Fixed iffy timekeeping

1.6.1

  • Bumped to Beta 1.6 protocol 13

1.6

Compatibility

  • All plugin methods which took a factory parameter have been parameterized
  • Automatons now have scan() methods which allow them to optimize chunk scanning
  • Automatons have start() and stop() methods which restrict their operation
  • Build hooks have been split into pre-build and post-build hooks
  • The "Build" build hook has been removed

Features

  • Added mob data for hostile mobs
  • Added parameters to the plugin loader
  • Added /nick to change nickname
  • Added door plugin
  • Added fertilizer plugin
  • Added all tree species to the sapling generator
  • Added bed recipe
  • Added automaton status web plugin

Bugfixes

  • Fixed the installation process for the Twisted plugin
  • Fixed crash when no seasons are enabled
  • Fixed username collisions
  • Fixed dig times when using Notchy dig policy

1.5

Features

  • Added web plugin support
    • Added worldmap plugin for viewing the spawn area
  • Introduced automatons
    • Ported fluids (water, lava) to the automaton interface
    • Created a tree automaton to turn saplings into trees
  • Created policies for digging
    • Notchy dig policy mimics Notchian server dig times
    • Speedy dig policy allows instant digging of blocks
  • Removed "Replace" dig hook with builtin functionality
  • Added more block and item names, and created names for wool and dye types
  • Added support for wolves
  • Rewrote most of the /time command to support setting the day, time, season, and time of day
  • Added /ascend and /descend commands
  • Allowed chat commands to be asynchronous if necessary

Bugfixes

  • Fixed several crashes/hangs in Ampoule support
  • Made factory startup messages show up in log
  • Fixed several bugs in item saving and chunk saving which made Bravo-generated worlds incompatible with Notchian worlds
  • Fixed bug in sapling generator causing too many saplings to be placed
  • Fixed bug in sapling generator where saplings could be spawned on beaches
  • Fixed a few edge-case bugs in water automaton where water would not spread
  • Fixed a few previously uncraftable recipes

1.4

  • Started keeping a changelog
  • Created a separate license file
  • Introduced Exocet for improved plugin loading
    • Plugins now are reloadable
    • Plugins may not import insecure modules
  • Many myriad documentation improvements and expansions
  • Support for protocols 11
    • Protocol 10 support is completely gone now. As with older protocols, contact me if you actually need old protocol support.
  • Improved block metadata representations and fixes
  • Chunk improvements
    • Massively improved chunk lighting algorithms
    • Chunks now have lighting tests
    • Chunks now illuminate themselves correctly
    • Out-of-bounds accesses on chunks now warn instead of raise
  • Entity improvements
    • Support for paintings
    • Support for peaceful mobs: Cows, chucks, pigs, squid, sheep
    • Support for aggressive mobs: Slimes
    • Support for music
  • World improvements
    • Worlds are now fully asynchronous
  • Interface changes
    • IRecipes now check their sizes
    • ISerializers may return Deferreds in all of their actions
    • IBuildHooks may return Deferreds
    • Introduced IUseHook
  • Introduced MOTD support
  • Refactored packet module into package
  • Rewrote /help
  • Rewrote "caves" terrain generator
  • Introduced "trees" terrain generator
  • Fixed several bugs in fluid simulator
  • Fixed several broken recipes: TNT, ladders, shovels, fishing rods
  • Fixed bug with snow on Notchian server geometry
  • Introduced web service