From 3d1919f73c2e39d623acf3d99684be178ba80e83 Mon Sep 17 00:00:00 2001 From: Johan Klokkhammer Helsing Date: Mon, 22 Feb 2021 15:15:59 +0100 Subject: [PATCH 1/4] Move sample projects to Samples~ folder so they're kept out of builds --- .../SampleGame1 (Beginner).meta | 0 .../SampleGame1 (Beginner)/Asteroids.unity | 0 .../SampleGame1 (Beginner)/Asteroids.unity.meta | 0 .../SampleGame1 (Beginner)/Media.meta | 0 .../SampleGame1 (Beginner)/Media/Fonts.meta | 0 .../SampleGame1 (Beginner)/Media/Fonts/Space.txt | 0 .../Media/Fonts/Space.txt.meta | 0 .../Media/Fonts/space age.ttf | Bin .../Media/Fonts/space age.ttf.meta | 0 .../SampleGame1 (Beginner)/Media/Imported.meta | 0 .../Media/Imported/Materials.meta | 0 .../Media/Imported/Materials/CampFire_Smoke.mat | 0 .../Imported/Materials/CampFire_Smoke.mat.meta | 0 .../Media/Imported/Materials/FireA.mat | 0 .../Media/Imported/Materials/FireA.mat.meta | 0 .../Media/Imported/Materials/Glow.mat | 0 .../Media/Imported/Materials/Glow.mat.meta | 0 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.../Media/Imported/Shaders/Add_Layer.shader.meta | 0 .../Shaders/Particle Alpha Blend_IgnoreFog.shader | 0 .../Particle Alpha Blend_IgnoreFog.shader.meta | 0 .../Media/Imported/SpaceShip.meta | 0 .../Media/Imported/SpaceShip/Materials.meta | 0 .../Imported/SpaceShip/Materials/1K_Body-TXTR.mat | 0 .../SpaceShip/Materials/1K_Body-TXTR.mat.meta | 0 .../Materials/Space_Shooter_Material.mat | 0 .../Materials/Space_Shooter_Material.mat.meta | 0 .../Imported/SpaceShip/Space_Shooter.fbm.meta | 0 .../SpaceShip/Space_Shooter.fbm/1K_Body-NM.jpg | Bin .../Space_Shooter.fbm/1K_Body-NM.jpg.meta | 0 .../SpaceShip/Space_Shooter.fbm/1K_Body-TXTR.jpg | Bin .../Space_Shooter.fbm/1K_Body-TXTR.jpg.meta | 0 .../SpaceShip/Space_Shooter.fbm/1K_Spec.jpg | Bin .../SpaceShip/Space_Shooter.fbm/1K_Spec.jpg.meta | 0 .../Media/Imported/SpaceShip/Space_Shooter.fbx | Bin .../Imported/SpaceShip/Space_Shooter.fbx.meta | 0 .../Media/Imported/SpaceShip/Textures.meta | 0 .../Imported/SpaceShip/Textures/1K_Body-NM.jpg | Bin .../SpaceShip/Textures/1K_Body-NM.jpg.meta | 0 .../Imported/SpaceShip/Textures/1K_Body-TXTR.jpg | Bin .../SpaceShip/Textures/1K_Body-TXTR.jpg.meta | 0 .../Media/Imported/SpaceShip/Textures/1K_Spec.jpg | Bin .../Imported/SpaceShip/Textures/1K_Spec.jpg.meta | 0 .../Imported/SpaceShip/Textures/1K_TXTR+Spec.tif | Bin .../SpaceShip/Textures/1K_TXTR+Spec.tif.meta | 0 .../Imported/SpaceShip/Textures/512_TXTR+Spec.tif | Bin .../SpaceShip/Textures/512_TXTR+Spec.tif.meta | 0 .../Media/Imported/Textures.meta | 0 .../Media/Imported/Textures/CampfireLeft.psd | Bin .../Media/Imported/Textures/CampfireLeft.psd.meta | 0 .../Media/Imported/Textures/Campfireright.psd | Bin .../Imported/Textures/Campfireright.psd.meta | 0 .../Media/Imported/Textures/Candle.psd | Bin .../Media/Imported/Textures/Candle.psd.meta | 0 .../Media/Imported/Textures/Glow.png | Bin .../Media/Imported/Textures/Glow.png.meta | 0 .../Media/Imported/Textures/SmokeB.psd | Bin .../Media/Imported/Textures/SmokeB.psd.meta | 0 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.../Media/Physics/Default.physicMaterial | 0 .../Media/Physics/Default.physicMaterial.meta | 0 .../SampleGame1 (Beginner)/Media/Sounds.meta | 0 .../Media/Sounds/NearExplosionA.ogg | Bin .../Media/Sounds/NearExplosionA.ogg.meta | 0 .../Media/Sounds/The Space (Looping Middle).mp3 | Bin .../Sounds/The Space (Looping Middle).mp3.meta | 0 .../SampleGame1 (Beginner)/Media/Textures.meta | 0 .../Media/Textures/Background.meta | 0 .../Background/Free_Shmup_Sprites_Starfield.png | Bin .../Free_Shmup_Sprites_Starfield.png.meta | 0 .../Media/Textures/Background/Materials.meta | 0 .../Materials/Free_Shmup_Sprites_Starfield 1.mat | 0 .../Free_Shmup_Sprites_Starfield 1.mat.meta | 0 .../Materials/Free_Shmup_Sprites_Starfield.mat | 0 .../Free_Shmup_Sprites_Starfield.mat.meta | 0 .../Media/Textures/asteroid.png | Bin .../Media/Textures/asteroid.png.meta | 0 .../Media/Textures/ship.png | Bin .../Media/Textures/ship.png.meta | 0 .../Media/Textures/stars.jpg | Bin .../Media/Textures/stars.jpg.meta | 0 .../Media/Textures/target.png | Bin .../Media/Textures/target.png.meta | 0 .../SampleGame1 (Beginner)/Prefabs.meta | 0 .../Prefabs/Asteroid.prefab | 0 .../Prefabs/Asteroid.prefab.meta | 0 .../Prefabs/Explosion.prefab | 0 .../Prefabs/Explosion.prefab.meta | 0 .../SampleGame1 (Beginner)/Prefabs/Fire.prefab | 0 .../Prefabs/Fire.prefab.meta | 0 .../SampleGame1 (Beginner)/Prefabs/Ship.prefab | 0 .../Prefabs/Ship.prefab.meta | 0 .../Prefabs/ShipBroken.prefab | 0 .../Prefabs/ShipBroken.prefab.meta | 0 .../SampleGame1 (Beginner)/Resources.meta | 0 .../Resources/Installers.meta | 0 .../Installers/GameSettingsInstaller.asset | 0 .../Installers/GameSettingsInstaller.asset.meta | 0 .../SampleGame1 (Beginner)/Scripts.meta | 0 .../SampleGame1 (Beginner)/Scripts/Asteroid.meta | 0 .../Scripts/Asteroid/Asteroid.cs | 0 .../Scripts/Asteroid/Asteroid.cs.meta | 0 .../Scripts/Asteroid/AsteroidManager.cs | 0 .../Scripts/Asteroid/AsteroidManager.cs.meta | 0 .../Scripts/Installers.meta | 0 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.../Media/Materials/BulletEnemy.mat | 0 .../Media/Materials/BulletEnemy.mat.meta | 0 .../Media/Materials/BulletPlayer.mat | 0 .../Media/Materials/BulletPlayer.mat.meta | 0 .../Media/Materials/Enemy1.mat | 0 .../Media/Materials/Enemy1.mat.meta | 0 .../Media/Materials/Flame01.mat | 0 .../Media/Materials/Flame01.mat.meta | 0 .../Media/Materials/Player.mat | 0 .../Media/Materials/Player.mat.meta | 0 .../SampleGame2 (Advanced)/Media/Models.meta | 0 .../Media/Models/Materials.meta | 0 .../Media/Models/Materials/Material.mat | 0 .../Media/Models/Materials/Material.mat.meta | 0 .../SampleGame2 (Advanced)/Media/Models/ship.fbx | 0 .../Media/Models/ship.fbx.meta | 0 .../SampleGame2 (Advanced)/Media/Physics.meta | 0 .../Media/Physics/Enemy.physicMaterial | 0 .../Media/Physics/Enemy.physicMaterial.meta | 0 .../SampleGame2 (Advanced)/Media/Prefabs.meta | 0 .../Media/Prefabs/Bullet.prefab | 0 .../Media/Prefabs/Bullet.prefab.meta | 0 .../Media/Prefabs/Enemy.prefab | 0 .../Media/Prefabs/Enemy.prefab.meta | 0 .../Media/Prefabs/Explosion.prefab | 0 .../Media/Prefabs/Explosion.prefab.meta | 0 .../SampleGame2 (Advanced)/Media/Sounds.meta | 0 .../Media/Sounds/damage.wav | Bin .../Media/Sounds/damage.wav.meta | 0 .../Media/Sounds/explosion.aiff | Bin .../Media/Sounds/explosion.aiff.meta | 0 .../SampleGame2 (Advanced)/Media/Sounds/laser.wav | Bin .../Media/Sounds/laser.wav.meta | 0 .../Media/Sounds/laser2.wav | Bin .../Media/Sounds/laser2.wav.meta | 0 .../SampleGame2 (Advanced)/Media/Textures.meta | 0 .../Media/Textures/Flame.psd | Bin .../Media/Textures/Flame.psd.meta | 0 .../Textures/Free_Shmup_Sprites_Starfield.png | Bin .../Free_Shmup_Sprites_Starfield.png.meta | 0 .../SampleGame2 (Advanced)/Resources.meta | 0 .../Resources/SpaceFighter.meta | 0 .../Resources/SpaceFighter/GameSettings.asset | 0 .../SpaceFighter/GameSettings.asset.meta | 0 .../SampleGame2 (Advanced)/Scenes.meta | 0 .../Scenes/SpaceFighter.unity | 0 .../Scenes/SpaceFighter.unity.meta | 0 .../SampleGame2 (Advanced)/Scripts.meta | 0 .../SampleGame2 (Advanced)/Scripts/Enemy.meta | 0 .../Scripts/Enemy/EnemyCommonSettings.cs | 0 .../Scripts/Enemy/EnemyCommonSettings.cs.meta | 0 .../Scripts/Enemy/EnemyDeathHandler.cs | 0 .../Scripts/Enemy/EnemyDeathHandler.cs.meta | 0 .../Scripts/Enemy/EnemyFacade.cs | 0 .../Scripts/Enemy/EnemyFacade.cs.meta | 0 .../Scripts/Enemy/EnemyRegistry.cs | 0 .../Scripts/Enemy/EnemyRegistry.cs.meta | 0 .../Scripts/Enemy/EnemyRotationHandler.cs | 0 .../Scripts/Enemy/EnemyRotationHandler.cs.meta | 0 .../Scripts/Enemy/EnemyStateManager.cs | 0 .../Scripts/Enemy/EnemyStateManager.cs.meta | 0 .../Scripts/Enemy/EnemyTunables.cs | 0 .../Scripts/Enemy/EnemyTunables.cs.meta | 0 .../Scripts/Enemy/EnemyView.cs | 0 .../Scripts/Enemy/EnemyView.cs.meta | 0 .../Scripts/Enemy/GameEvents.cs | 0 .../Scripts/Enemy/GameEvents.cs.meta | 0 .../Scripts/Enemy/States.meta | 0 .../Scripts/Enemy/States/EnemyStateAttack.cs | 0 .../Scripts/Enemy/States/EnemyStateAttack.cs.meta | 0 .../Scripts/Enemy/States/EnemyStateFollow.cs | 0 .../Scripts/Enemy/States/EnemyStateFollow.cs.meta | 0 .../Scripts/Enemy/States/EnemyStateIdle.cs | 0 .../Scripts/Enemy/States/EnemyStateIdle.cs.meta | 0 .../Scripts/Installers.meta | 0 .../Scripts/Installers/EnemyInstaller.cs | 0 .../Scripts/Installers/EnemyInstaller.cs.meta | 0 .../Scripts/Installers/GameInstaller.cs | 0 .../Scripts/Installers/GameInstaller.cs.meta | 0 .../Scripts/Installers/GameSettingsInstaller.cs | 0 .../Installers/GameSettingsInstaller.cs.meta | 0 .../Scripts/Installers/GameSignalsInstaller.cs | 0 .../Installers/GameSignalsInstaller.cs.meta | 0 .../Scripts/Installers/PlayerInstaller.cs | 0 .../Scripts/Installers/PlayerInstaller.cs.meta | 0 .../SampleGame2 (Advanced)/Scripts/Misc.meta | 0 .../Scripts/Misc/AudioPlayer.cs | 0 .../Scripts/Misc/AudioPlayer.cs.meta | 0 .../SampleGame2 (Advanced)/Scripts/Misc/Bullet.cs | 0 .../Scripts/Misc/Bullet.cs.meta | 0 .../Scripts/Misc/ControlsDisplay.cs | 0 .../Scripts/Misc/ControlsDisplay.cs.meta | 0 .../Scripts/Misc/EnemySpawner.cs | 0 .../Scripts/Misc/EnemySpawner.cs.meta | 0 .../Scripts/Misc/Explosion.cs | 0 .../Scripts/Misc/Explosion.cs.meta | 0 .../Scripts/Misc/GameRestartHandler.cs | 0 .../Scripts/Misc/GameRestartHandler.cs.meta | 0 .../Scripts/Misc/LevelBoundary.cs | 0 .../Scripts/Misc/LevelBoundary.cs.meta | 0 .../SampleGame2 (Advanced)/Scripts/Player.meta | 0 .../Scripts/Player/PlayerDamageHandler.cs | 0 .../Scripts/Player/PlayerDamageHandler.cs.meta | 0 .../Scripts/Player/PlayerDirectionHandler.cs | 0 .../Scripts/Player/PlayerDirectionHandler.cs.meta | 0 .../Scripts/Player/PlayerFacade.cs | 0 .../Scripts/Player/PlayerFacade.cs.meta | 0 .../Scripts/Player/PlayerGui.cs | 0 .../Scripts/Player/PlayerGui.cs.meta | 0 .../Scripts/Player/PlayerHealthWatcher.cs | 0 .../Scripts/Player/PlayerHealthWatcher.cs.meta | 0 .../Scripts/Player/PlayerInputHandler.cs | 0 .../Scripts/Player/PlayerInputHandler.cs.meta | 0 .../Scripts/Player/PlayerInputState.cs | 0 .../Scripts/Player/PlayerInputState.cs.meta | 0 .../Scripts/Player/PlayerModel.cs | 0 .../Scripts/Player/PlayerModel.cs.meta | 0 .../Scripts/Player/PlayerMoveHandler.cs | 0 .../Scripts/Player/PlayerMoveHandler.cs.meta | 0 .../Scripts/Player/PlayerShootHandler.cs | 0 .../Scripts/Player/PlayerShootHandler.cs.meta | 0 UnityProject/Assets/Plugins/Zenject/package.json | 14 +++++++++++++- 311 files changed, 13 insertions(+), 1 deletion(-) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner).meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Asteroids.unity (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Asteroids.unity.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Fonts.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Fonts/Space.txt (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Fonts/Space.txt.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Fonts/space age.ttf (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Fonts/space age.ttf.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/CampFire_Smoke.mat (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/CampFire_Smoke.mat.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/FireA.mat (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/FireA.mat.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/Glow.mat (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/Glow.mat.meta (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/OilSmoke.mat (100%) rename UnityProject/Assets/Plugins/Zenject/{OptionalExtras => Samples~}/SampleGame1 (Beginner)/Media/Imported/Materials/OilSmoke.mat.meta (100%) rename 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b/UnityProject/Assets/Plugins/Zenject/Samples~/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs similarity index 100% rename from UnityProject/Assets/Plugins/Zenject/OptionalExtras/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs rename to UnityProject/Assets/Plugins/Zenject/Samples~/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs diff --git a/UnityProject/Assets/Plugins/Zenject/OptionalExtras/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs.meta b/UnityProject/Assets/Plugins/Zenject/Samples~/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs.meta similarity index 100% rename from UnityProject/Assets/Plugins/Zenject/OptionalExtras/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs.meta rename to UnityProject/Assets/Plugins/Zenject/Samples~/SampleGame2 (Advanced)/Scripts/Player/PlayerShootHandler.cs.meta diff --git a/UnityProject/Assets/Plugins/Zenject/package.json b/UnityProject/Assets/Plugins/Zenject/package.json index fc072d4fa..7f54e2fc0 100644 --- a/UnityProject/Assets/Plugins/Zenject/package.json +++ b/UnityProject/Assets/Plugins/Zenject/package.json @@ -4,5 +4,17 @@ "displayName": "Extenject", "version": "0.0.1", "description": "Dependency Injection Framework for Unity3D", - "dependencies": {} + "dependencies": {}, + "samples": [ + { + "displayName": "SampleGame1 (Beginner)", + "description": "Asteroids", + "path": "Samples~/SampleGame1 (Beginner)" + }, + { + "displayName": "SampleGame2 (Advanced)", + "description": "Space Fighter", + "path": "Samples~/SampleGame2 (Advanced)" + } + ] } From d1086a8fe277c0312f2c70c6acb7b19b2cf130c6 Mon Sep 17 00:00:00 2001 From: Johan Klokkhammer Helsing Date: Mon, 22 Feb 2021 15:46:32 +0100 Subject: [PATCH 2/4] Update readme with new paths to samples --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4a13eea21..7e9f84798 100644 --- a/README.md +++ b/README.md @@ -240,7 +240,7 @@ The Zenject documentation is split up into the following sections. It is split Another great starting point is to watch [this youtube series on zenject](https://www.youtube.com/watch?v=IS2YUIb_w_M&list=PLKERDLXpXl_jNJPY2czQcfPXW4BJaGZc_) created by Infallible Code. -You might also benefit from playing with the provided sample projects (which you can find by opening `Zenject/OptionalExtras/SampleGame1` or `Zenject/OptionalExtras/SampleGame2`). +You might also benefit from playing with the provided sample projects (which you can find by opening `Zenject/Samples~/SampleGame1` or `Zenject/Samples~/SampleGame2`). If you are a DI veteran, then it might be worth taking a look at the [cheatsheet](#cheat-sheet) at the bottom of this page, which should give you an idea of the syntax, which might be all you need to get started. From 1d73e0cea0c221066e7e7d1b41629aefd9cf41c8 Mon Sep 17 00:00:00 2001 From: Johan Klokkhammer Helsing Date: Mon, 22 Feb 2021 15:48:28 +0100 Subject: [PATCH 3/4] UnityProject: Update paths to sample project scenes --- UnityProject/ProjectSettings/EditorBuildSettings.asset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UnityProject/ProjectSettings/EditorBuildSettings.asset b/UnityProject/ProjectSettings/EditorBuildSettings.asset index 92bd20143..1d1289be4 100644 --- a/UnityProject/ProjectSettings/EditorBuildSettings.asset +++ b/UnityProject/ProjectSettings/EditorBuildSettings.asset @@ -6,10 +6,10 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Plugins/Zenject/OptionalExtras/SampleGame1 (Beginner)/Asteroids.unity + path: Assets/Plugins/Zenject/Samples~/SampleGame1 (Beginner)/Asteroids.unity guid: 1fbbab4d6f8dcbd4eb46075a8f4a68e4 - enabled: 1 - path: Assets/Plugins/Zenject/OptionalExtras/SampleGame2 (Advanced)/Scenes/SpaceFighter.unity + path: Assets/Plugins/Zenject/Samples~/SampleGame2 (Advanced)/Scenes/SpaceFighter.unity guid: aea20ff1b07af644f9638d9c740ec0e0 - enabled: 1 path: Assets/Plugins/Zenject/OptionalExtras/IntegrationTests/SceneTests/TestSceneContextEvents/TestSceneContextEvents.unity From 0404b8f1b19b1fe079077d63d4db27a45715475a Mon Sep 17 00:00:00 2001 From: Johan Klokkhammer Helsing Date: Mon, 22 Feb 2021 15:49:32 +0100 Subject: [PATCH 4/4] CreateRelease: Update path to sample games --- Build/python/mtm/zen/CreateRelease.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Build/python/mtm/zen/CreateRelease.py b/Build/python/mtm/zen/CreateRelease.py index 8a148e67a..fe53bc703 100644 --- a/Build/python/mtm/zen/CreateRelease.py +++ b/Build/python/mtm/zen/CreateRelease.py @@ -145,8 +145,8 @@ def _createCSharpPackage(self, includeSample, outputPath): self._sys.removeFile('[ZenTempDir]/Source/Zenject.csproj') if not includeSample: - self._sys.deleteDirectory('[ZenTempDir]/OptionalExtras/SampleGame1 (Beginner)') - self._sys.deleteDirectory('[ZenTempDir]/OptionalExtras/SampleGame2 (Advanced)') + self._sys.deleteDirectory('[ZenTempDir]/Samples~/SampleGame1 (Beginner)') + self._sys.deleteDirectory('[ZenTempDir]/Samples~/SampleGame2 (Advanced)') self._createUnityPackage('[PackageTempDir]', outputPath) finally: