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RENDER WARNING in two examples on Windows Chrome #14623
RENDER WARNING in two examples on Windows Chrome #14623
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Possible duplicate of #8395 ? It occurred in PlayCanvas as well back in 2016: playcanvas/fonts#5 Apparently the fix back then was to ensure that the renderer isn't drawing anything if the draw count is 0. |
I also see the warnings with Chrome on macOS (10.13.6). |
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And the other one, too. There was some bad variable scoping in both examples which leads to |
Description of the problem
I see RENDER WARNING in the two examples on my Windows + Chrome.
https://threejs.org/examples/webgl_octree.html
https://threejs.org/examples/webgl_materials_cubemap_dynamic.html
But I don't see on FireFox nightly. It could be (Windows) Chrome specific issue?
Three.js version
Browser
OS
Hardware Requirements (graphics card, VR Device, ...)
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