diff --git a/examples/jsm/loaders/PCDLoader.d.ts b/examples/jsm/loaders/PCDLoader.d.ts index ddd1b15789abf3..ece544a15bef73 100644 --- a/examples/jsm/loaders/PCDLoader.d.ts +++ b/examples/jsm/loaders/PCDLoader.d.ts @@ -1,6 +1,6 @@ import { Points, - Lodaer, + Loader, LoadingManager } from '../../../src/Three'; diff --git a/examples/jsm/nodes/misc/TextureCubeUVNode.d.ts b/examples/jsm/nodes/misc/TextureCubeUVNode.d.ts index 3982c4c0994903..71346c428980c8 100644 --- a/examples/jsm/nodes/misc/TextureCubeUVNode.d.ts +++ b/examples/jsm/nodes/misc/TextureCubeUVNode.d.ts @@ -3,15 +3,13 @@ import { NodeBuilder } from '../core/NodeBuilder'; import { FloatNode } from '../inputs/FloatNode'; import { StructNode } from '../core/StructNode'; import { FunctionNode } from '../core/FunctionNode'; -import { BlinnExponentToRoughnessNode } from '../bsdfs/BlinnExponentToRoughnessNode'; import { Node } from '../core/Node'; export class TextureCubeUVNode extends TempNode { - constructor(uv: Node, textureSize: FloatNode, blinnExponentToRoughness: BlinnExponentToRoughnessNode); + constructor(uv: Node, textureSize: FloatNode); uv: Node; textureSize: FloatNode; - blinnExponentToRoughness: BlinnExponentToRoughnessNode; nodeType: string; generate(builder: NodeBuilder, output: string): string;