From 2058ddb603231af7c135f717985d8a60f48dda83 Mon Sep 17 00:00:00 2001 From: EIA485 <17285570+EIA485@users.noreply.github.com> Date: Thu, 21 Jul 2022 03:11:59 -0700 Subject: [PATCH 1/3] add VRMLImporter --- manifest.json | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) diff --git a/manifest.json b/manifest.json index cbffc17..3dba94d 100644 --- a/manifest.json +++ b/manifest.json @@ -210,6 +210,40 @@ } } }, + "net.dfgHiatus.VRMLImporter": { + "name": "VRMLImporter", + "description": "Enables the import of VRML 1.0, VRML 2.0 and X3D 3D models.", + "category": "Asset Importing Tweaks", + "sourceLocation": "https://github.com/dfgHiatus/NeosVRMLImporter", + "authors": { + "dfgHiatus": { + "url": "https://github.com/dfgHiatus" + } + }, + "versions": { + "1.0.0": { + "releaseUrl": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/tag/v1.0.0", + "artifacts": [ + { + "url": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/download/v1.0.0/VRMLImporter.zip", + "filename": "VRMLImporter.zip", + "sha256": "5d466433b2de9181edd4a6852380b093afe72758985cae44fba483ec9b57a614" + } + ] + }, + "1.0.1": { + "releaseUrl": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/tag/v1.0.1", + "changelog": " - Fixed a bug where files could not be imported from certain C drives (Documents, etc.) \n - Fixed a bug where X3D imports would import a cube along with the scene \n - Fixed a bug where importing models with unicode characters in their name would freeze importing \n -- This will show in logs, not necessary in game \n - Now using Engine CachePath \n - Enhanced logging" + "artifacts": [ + { + "url": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/download/v1.0.1/VRML_Importer_v1.0.1.zip", + "filename": "VRML_Importer_v1.0.1.zip", + "sha256": "727f38e1dfec82ae52867bdbe9b223c33040636adcaf493424860afec4b9c84f" + } + ] + } + } + }, "io.github.kyuubiyoru.ikculling": { "name": "IkCulling", "description": "Disables the IK of Users who are behind you or far away", From 8fb647d9824e72814c53c73f1d7122fe42f55966 Mon Sep 17 00:00:00 2001 From: EIA485 <17285570+EIA485@users.noreply.github.com> Date: Mon, 15 Aug 2022 17:41:54 -0700 Subject: [PATCH 2/3] add broken on linux flag and remove old version to reduce auditor work load --- manifest.json | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/manifest.json b/manifest.json index 3dba94d..da1c863 100644 --- a/manifest.json +++ b/manifest.json @@ -221,17 +221,10 @@ } }, "versions": { - "1.0.0": { - "releaseUrl": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/tag/v1.0.0", - "artifacts": [ - { - "url": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/download/v1.0.0/VRMLImporter.zip", - "filename": "VRMLImporter.zip", - "sha256": "5d466433b2de9181edd4a6852380b093afe72758985cae44fba483ec9b57a614" - } - ] - }, "1.0.1": { + "flags": [ + "broken:linux-native" + ], "releaseUrl": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/tag/v1.0.1", "changelog": " - Fixed a bug where files could not be imported from certain C drives (Documents, etc.) \n - Fixed a bug where X3D imports would import a cube along with the scene \n - Fixed a bug where importing models with unicode characters in their name would freeze importing \n -- This will show in logs, not necessary in game \n - Now using Engine CachePath \n - Enhanced logging" "artifacts": [ From 66c5d8c41dcc9cc9b7a08de6ec553dffffd026f1 Mon Sep 17 00:00:00 2001 From: EIA485 <17285570+EIA485@users.noreply.github.com> Date: Sun, 21 Aug 2022 22:42:38 -0700 Subject: [PATCH 3/3] added a comma --- manifest.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/manifest.json b/manifest.json index 0035bbb..e5dea73 100644 --- a/manifest.json +++ b/manifest.json @@ -401,7 +401,7 @@ "broken:linux-native" ], "releaseUrl": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/tag/v1.0.1", - "changelog": " - Fixed a bug where files could not be imported from certain C drives (Documents, etc.) \n - Fixed a bug where X3D imports would import a cube along with the scene \n - Fixed a bug where importing models with unicode characters in their name would freeze importing \n -- This will show in logs, not necessary in game \n - Now using Engine CachePath \n - Enhanced logging" + "changelog": " - Fixed a bug where files could not be imported from certain C drives (Documents, etc.) \n - Fixed a bug where X3D imports would import a cube along with the scene \n - Fixed a bug where importing models with unicode characters in their name would freeze importing \n -- This will show in logs, not necessary in game \n - Now using Engine CachePath \n - Enhanced logging", "artifacts": [ { "url": "https://github.com/dfgHiatus/NeosVRMLImporter/releases/download/v1.0.1/VRML_Importer_v1.0.1.zip",