From 1004ece889b42e13e7b0a3befa3b49ae3c23bf70 Mon Sep 17 00:00:00 2001 From: Fedor Indutny Date: Fri, 3 Jun 2016 23:59:04 -0400 Subject: [PATCH] http: wait for both prefinish/end to keepalive When `free`ing the socket to be reused in keep-alive Agent wait for both `prefinish` and `end` events. Otherwise the next request may be written before the previous one has finished sending the body, leading to a parser errors. PR-URL: https://github.com/nodejs/node/pull/7149 Reviewed-By: Matteo Collina Reviewed-By: James M Snell --- lib/_http_client.js | 27 +++++++++++-- ...client-keep-alive-release-before-finish.js | 38 +++++++++++++++++++ 2 files changed, 62 insertions(+), 3 deletions(-) create mode 100644 test/parallel/test-http-client-keep-alive-release-before-finish.js diff --git a/lib/_http_client.js b/lib/_http_client.js index 68eb125e0e10e9..91855e5b87ac3e 100644 --- a/lib/_http_client.js +++ b/lib/_http_client.js @@ -195,6 +195,8 @@ function ClientRequest(options, cb) { self._flush(); self = null; }); + + this._ended = false; } util.inherits(ClientRequest, OutgoingMessage); @@ -466,6 +468,7 @@ function parserOnIncomingClient(res, shouldKeepAlive) { // add our listener first, so that we guarantee socket cleanup res.on('end', responseOnEnd); + req.on('prefinish', requestOnPrefinish); var handled = req.emit('response', res); // If the user did not listen for the 'response' event, then they @@ -478,9 +481,7 @@ function parserOnIncomingClient(res, shouldKeepAlive) { } // client -function responseOnEnd() { - var res = this; - var req = res.req; +function responseKeepAlive(res, req) { var socket = req.socket; if (!req.shouldKeepAlive) { @@ -504,6 +505,26 @@ function responseOnEnd() { } } +function responseOnEnd() { + const res = this; + const req = this.req; + + req._ended = true; + if (!req.shouldKeepAlive || req.finished) + responseKeepAlive(res, req); +} + +function requestOnPrefinish() { + const req = this; + const res = this.res; + + if (!req.shouldKeepAlive) + return; + + if (req._ended) + responseKeepAlive(res, req); +} + function emitFreeNT(socket) { socket.emit('free'); } diff --git a/test/parallel/test-http-client-keep-alive-release-before-finish.js b/test/parallel/test-http-client-keep-alive-release-before-finish.js new file mode 100644 index 00000000000000..374bacba3e5362 --- /dev/null +++ b/test/parallel/test-http-client-keep-alive-release-before-finish.js @@ -0,0 +1,38 @@ +'use strict'; +const common = require('../common'); +const http = require('http'); + +const server = http.createServer((req, res) => { + res.end(); +}).listen(common.PORT, common.mustCall(() => { + const agent = new http.Agent({ + maxSockets: 1, + keepAlive: true + }); + + const post = http.request({ + agent: agent, + method: 'POST', + port: common.PORT, + }, common.mustCall((res) => { + res.resume(); + })); + + /* What happens here is that the server `end`s the response before we send + * `something`, and the client thought that this is a green light for sending + * next GET request + */ + post.write(Buffer.alloc(16 * 1024, 'X')); + setTimeout(() => { + post.end('something'); + }, 100); + + http.request({ + agent: agent, + method: 'GET', + port: common.PORT, + }, common.mustCall((res) => { + server.close(); + res.connection.end(); + })).end(); +}));