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src: improve node::Dotenv declarations
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There is no need to explicitly allow copy constructor and copy
assignment, and some of these functions should be marked as const.

PR-URL: #52973
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
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tniessen authored and pull[bot] committed Aug 29, 2024
1 parent 5d582cb commit 3984ef0
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Showing 2 changed files with 6 additions and 10 deletions.
8 changes: 2 additions & 6 deletions src/node_dotenv.cc
Original file line number Diff line number Diff line change
Expand Up @@ -42,10 +42,6 @@ std::vector<std::string> Dotenv::GetPathFromArgs(
}

void Dotenv::SetEnvironment(node::Environment* env) {
if (store_.empty()) {
return;
}

auto isolate = env->isolate();

for (const auto& entry : store_) {
Expand All @@ -67,7 +63,7 @@ void Dotenv::SetEnvironment(node::Environment* env) {
}
}

Local<Object> Dotenv::ToObject(Environment* env) {
Local<Object> Dotenv::ToObject(Environment* env) const {
Local<Object> result = Object::New(env->isolate());

for (const auto& entry : store_) {
Expand Down Expand Up @@ -263,7 +259,7 @@ Dotenv::ParseResult Dotenv::ParsePath(const std::string_view path) {
return ParseResult::Valid;
}

void Dotenv::AssignNodeOptionsIfAvailable(std::string* node_options) {
void Dotenv::AssignNodeOptionsIfAvailable(std::string* node_options) const {
auto match = store_.find("NODE_OPTIONS");

if (match != store_.end()) {
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8 changes: 4 additions & 4 deletions src/node_dotenv.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,17 +15,17 @@ class Dotenv {
enum ParseResult { Valid, FileError, InvalidContent };

Dotenv() = default;
Dotenv(const Dotenv& d) = default;
Dotenv(const Dotenv& d) = delete;
Dotenv(Dotenv&& d) noexcept = default;
Dotenv& operator=(Dotenv&& d) noexcept = default;
Dotenv& operator=(const Dotenv& d) = default;
Dotenv& operator=(const Dotenv& d) = delete;
~Dotenv() = default;

void ParseContent(const std::string_view content);
ParseResult ParsePath(const std::string_view path);
void AssignNodeOptionsIfAvailable(std::string* node_options);
void AssignNodeOptionsIfAvailable(std::string* node_options) const;
void SetEnvironment(Environment* env);
v8::Local<v8::Object> ToObject(Environment* env);
v8::Local<v8::Object> ToObject(Environment* env) const;

static std::vector<std::string> GetPathFromArgs(
const std::vector<std::string>& args);
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