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[Keymap] farmergreg's kint41 Kinesis Advantage 2 Layout (qmk#16784)
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/* | ||
* Copyright 2022 Gregory L. Dietsche <gregory.dietsche@cuw.edu> | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
* | ||
* To build this layout run: | ||
* qmk compile -kb kinesis/kint41 -km farmergreg | ||
* | ||
* Layout Details: | ||
* PROGM + F9 to RESET and load new firmware. | ||
* Colemak (default / PROGM+C), Dvorak (PROGM + F4) and QWERTY (PROGM+F3) layouts are available for use | ||
* CAPS LOCK is ESC (for use in VIM). Double tap to activate CAPS Lock | ||
* UP and DOWN arrows are swapped to be more like VIM | ||
* [] and {} are swapped to make programming easier | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
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enum { | ||
_COLEMAK, | ||
_DVORAK, | ||
_QWERTY, | ||
_QWERTY_GAME, | ||
_KEYPAD, | ||
_PROGM, | ||
_LAYER_COUNT, | ||
}; | ||
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/* | ||
* Tap Dances | ||
*/ | ||
enum tap_dances { | ||
TD_CAPS, // ESC on tap, CAPS on double tap | ||
}; | ||
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qk_tap_dance_action_t tap_dance_actions[] = { | ||
[TD_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), | ||
}; | ||
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/* | ||
* Key Overrides | ||
*/ | ||
const key_override_t lcurlytobracket = ko_make_basic(MOD_MASK_SHIFT, KC_LEFT_BRACKET, KC_LEFT_BRACKET); | ||
const key_override_t rcurlytobracket = ko_make_basic(MOD_MASK_SHIFT, KC_RIGHT_BRACKET, KC_RIGHT_BRACKET); | ||
const key_override_t lbrackettocurly = ko_make_basic(0, KC_LEFT_BRACKET, KC_LEFT_CURLY_BRACE); | ||
const key_override_t rbrackettocurly = ko_make_basic(0, KC_RIGHT_BRACKET, KC_RIGHT_CURLY_BRACE); | ||
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const key_override_t **key_overrides = (const key_override_t *[]){ | ||
&lcurlytobracket, | ||
&rcurlytobracket, | ||
&lbrackettocurly, | ||
&rbrackettocurly, | ||
NULL | ||
}; | ||
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/* | ||
* Key Maps | ||
*/ | ||
const uint16_t PROGMEM keymaps[_LAYER_COUNT][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_COLEMAK] = LAYOUT( | ||
KC_ESC , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8, | ||
KC_EQL , KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , | ||
KC_TAB , KC_Q ,KC_W ,KC_F ,KC_P ,KC_G , | ||
TD(TD_CAPS), KC_A ,KC_R ,KC_S ,KC_T ,KC_D , | ||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , | ||
KC_GRV ,KC_BSLS,KC_LEFT,KC_RGHT, | ||
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KC_LCTL,KC_LALT, | ||
KC_HOME, | ||
KC_BSPC,KC_DEL ,KC_END, | ||
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KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_PSCR ,KC_SLCK ,KC_PAUS, TG(_KEYPAD), MO(_PROGM), // I would prefer OSL(_PROGM) but MO emulates what Kinesis does in their firmware. | ||
KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, | ||
KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN,KC_BSLS, | ||
KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_QUOT, | ||
KC_K ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_RSFT, | ||
KC_DOWN,KC_UP ,KC_LBRC,KC_RBRC, | ||
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KC_RGUI,KC_RCTL, | ||
KC_PGUP, | ||
KC_PGDN,KC_ENT ,KC_SPC | ||
) | ||
,[_DVORAK] = LAYOUT( | ||
_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,KC_QUOT,KC_COMM,KC_DOT ,KC_P ,KC_Y , | ||
_______,KC_A ,KC_O ,KC_E ,KC_U ,KC_I , | ||
_______,KC_SCLN,KC_Q ,KC_J ,KC_K ,KC_X , | ||
_______,_______,_______,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,_______, | ||
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_______,_______,_______,_______,_______,_______,_______,_______, _______, | ||
_______,_______,_______,_______,_______,_______, | ||
KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_SLSH, | ||
KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_QUOT, | ||
KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,_______, | ||
_______,_______,_______,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,_______ | ||
) | ||
,[_QWERTY] = LAYOUT( | ||
_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , | ||
_______,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , | ||
_______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , | ||
_______,_______,_______,_______, | ||
_______,_______, | ||
_______, | ||
_______,_______,_______, | ||
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_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,_______, | ||
KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,_______, | ||
KC_N ,KC_M ,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
_______,_______, | ||
_______, | ||
_______,_______,_______ | ||
) | ||
,[_QWERTY_GAME] = LAYOUT( // Shift WASD over to ESDF (QWERTY). Also move T and G | ||
_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,KC_T ,KC_Q , KC_W ,KC_E ,KC_R , | ||
_______,KC_G ,KC_A , KC_S ,KC_D ,KC_F , | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
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_______,_______, | ||
_______, | ||
KC_SPC ,_______,_______, // BACKSPACE becomes SPACE | ||
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_______,_______,_______,_______,_______,_______,_______, _______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,KC_BSPC // SPACE becomes BACKSPACE | ||
) | ||
,[_KEYPAD] = LAYOUT( | ||
_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,KC_INS ,_______,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,_______, | ||
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_______,_______,_______ ,_______,KC_MUTE,KC_VOLD,KC_VOLU,TG(_KEYPAD), _______, | ||
_______,KC_NUM ,KC_PEQL,KC_PSLS,KC_PAST,_______, | ||
_______,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS,_______, | ||
_______,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS,_______, | ||
_______,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT,_______, | ||
_______,_______ ,KC_PDOT,KC_PENT, | ||
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_______,_______, | ||
_______, | ||
_______,_______,KC_P0 | ||
) | ||
,[_PROGM] = LAYOUT( | ||
_______,_______,_______,DF(_QWERTY),DF(_DVORAK),_______ ,_______,_______,_______, | ||
_______,_______,_______,_______ ,_______ ,_______ , | ||
_______,_______,_______,_______ ,_______ ,DF(_QWERTY_GAME), // The G in Colemak | ||
_______,_______,_______,_______ ,_______ ,DF(_QWERTY_GAME), // The G in QWERTY | ||
_______,_______,_______,DF(_COLEMAK),_______ ,_______, | ||
_______,_______,_______ ,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,_______, | ||
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RESET ,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
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_______,_______, | ||
_______, | ||
_______,_______,_______ | ||
) | ||
/* | ||
,[_TEMPLATE] = LAYOUT( | ||
_______,_______,_______,_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
_______,_______, | ||
_______, | ||
_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______,_______,_______, _______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______,_______,_______, | ||
_______,_______,_______,_______, | ||
_______,_______, | ||
_______, | ||
_______,_______,_______ | ||
) | ||
*/ | ||
}; |
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[farmergreg](https://github.com/farmergreg)'s kinesis advantage 2 kint41 layout |
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BOOTMAGIC_ENABLE = no | ||
COMMAND_ENABLE = yes | ||
NKRO_ENABLE = yes | ||
KEY_OVERRIDE_ENABLE = yes | ||
TAP_DANCE_ENABLE = yes |