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Directory.Build.targets
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Directory.Build.targets
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<Project>
<!-- Properties which should be set after the project has been evaluated -->
<PropertyGroup Condition=" '$(MSBuildProjectExtension)' == '.csproj' ">
<PackageId Condition=" '$(PackageId)' == '' ">$(AssemblyName)</PackageId>
<Description Condition=" '$(Description)' == ''">$(PackageId)</Description>
</PropertyGroup>
<Import Project="eng\Baseline.Designer.props" />
<PropertyGroup Condition=" '$(IsPackable)' != 'false' AND '$(IsServicingBuild)' == 'true' ">
<IsPackageInThisPatch Condition="'$(IsPackageInThisPatch)' == ''">$(PackagesInPatch.Contains(' $(PackageId);'))</IsPackageInThisPatch>
<!-- Suppress creation of .nupkg for servicing builds. -->
<IsPackable Condition=" '$(IsPackageInThisPatch)' != 'true' ">false</IsPackable>
</PropertyGroup>
<PropertyGroup Condition=" '$(IsPackageInThisPatch)' != 'true' AND '$(BaselinePackageVersion)' != '' AND '$(IsServicingBuild)' == 'true' ">
<!-- This keeps assembly and package versions consistent across patches. If a package is not included in a patch, its version should stay at the baseline. -->
<AssemblyVersion Condition="$(BaselinePackageVersion.Contains('-'))">$(BaselinePackageVersion.Substring(0, $(BaselinePackageVersion.IndexOf('-')))).0</AssemblyVersion>
<AssemblyVersion Condition="! $(BaselinePackageVersion.Contains('-'))">$(BaselinePackageVersion).0</AssemblyVersion>
<!--
Ideally, we would also set the project version to match the baseline in case NuGet turns a ProjectReference into a nuspec depenendency, but
NuGet does not currently handle conflicts between packages and projects which have the same package id/version.
See https://github.com/NuGet/Home/issues/6795
-->
<!-- <Version>$(BaselinePackageVersion)</Version> -->
<!-- <PackageVersion>$(BaselinePackageVersion)</PackageVersion> -->
</PropertyGroup>
<PropertyGroup>
<!-- Implementation projects are the projects which produce nuget packages or shipping assemblies. -->
<IsImplementationProject Condition=" '$(IsImplementationProject)' == '' AND '$(IsTestAssetProject)' != 'true' AND '$(IsUnitTestProject)' != 'true' AND '$(IsBenchmarkProject)' != 'true' AND '$(IsSampleProject)' != 'true' AND '$(IsReferenceAssemblyProject)' == 'false' ">true</IsImplementationProject>
<!-- This determines whether a project is available as a <Reference> to other projects in this repo. -->
<IsProjectReferenceProvider Condition=" '$(IsProjectReferenceProvider)' == '' AND '$(IsImplementationProject)' == 'true' AND '$(PackAsTool)' != 'true' ">true</IsProjectReferenceProvider>
<HasReferenceAssembly Condition="'$(HasReferenceAssembly)' == '' AND '$(IsProjectReferenceProvider)' == 'true' AND '$(IsShipping)' == 'true'">true</HasReferenceAssembly>
<HasReferenceAssembly Condition="'$(HasReferenceAssembly)' == ''">false</HasReferenceAssembly>
</PropertyGroup>
<ItemGroup>
<!-- Track compiler separately from Arcade.-->
<PackageReference Include="Microsoft.Net.Compilers.Toolset"
Version="$(MicrosoftNetCompilersToolsetVersion)"
PrivateAssets="all"
IsImplicitlyDefined="true" />
</ItemGroup>
<ItemGroup Condition="'$(Language)' == 'C#' AND '$(IsReferenceAssemblyProject)' == 'true'">
<Compile Include="$(SharedSourceRoot)ReferenceAssemblyInfo.cs" LinkBase="Properties" />
</ItemGroup>
<Import Project="eng\targets\Packaging.targets" Condition=" '$(MSBuildProjectExtension)' == '.csproj' " />
<Import Project="eng\targets\ResolveReferences.targets" Condition=" '$(DisableReferenceRestrictions)' != 'true' AND '$(MSBuildProjectExtension)' == '.csproj' " />
<Import Project="eng\targets\ReferenceAssembly.targets" Condition=" '$(HasReferenceAssembly)' == 'true' " />
<Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<Import Project="eng\Workarounds.AfterArcade.targets" />
<Import Project="eng\targets\Npm.Common.targets" Condition="'$(MSBuildProjectExtension)' == '.npmproj'" />
</Project>