diff --git a/dist/react-component-resizable.js b/dist/react-component-resizable.js new file mode 100644 index 0000000..6eb740c --- /dev/null +++ b/dist/react-component-resizable.js @@ -0,0 +1,18475 @@ +(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + setTimeout(drainQueue, 0); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +// TODO(shtylman) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + +},{}],2:[function(require,module,exports){ +'use strict'; + +function ToObject(val) { + if (val == null) { + throw new TypeError('Object.assign cannot be called with null or undefined'); + } + + return Object(val); +} + +module.exports = Object.assign || function (target, source) { + var pendingException; + var from; + var keys; + var to = ToObject(target); + + for (var s = 1; s < arguments.length; s++) { + from = arguments[s]; + keys = Object.keys(Object(from)); + + for (var i = 0; i < keys.length; i++) { + try { + to[keys[i]] = from[keys[i]]; + } catch (err) { + if (pendingException === undefined) { + pendingException = err; + } + } + } + } + + if (pendingException) { + throw pendingException; + } + + return to; +}; + +},{}],3:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule AutoFocusMixin + * @typechecks static-only + */ + +"use strict"; + +var focusNode = require("./focusNode"); + +var AutoFocusMixin = { + componentDidMount: function() { + if (this.props.autoFocus) { + focusNode(this.getDOMNode()); + } + } +}; + +module.exports = AutoFocusMixin; + +},{"./focusNode":113}],4:[function(require,module,exports){ +/** + * Copyright 2013 Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule BeforeInputEventPlugin + * @typechecks static-only + */ + +"use strict"; + +var EventConstants = require("./EventConstants"); +var EventPropagators = require("./EventPropagators"); +var ExecutionEnvironment = require("./ExecutionEnvironment"); +var SyntheticInputEvent = require("./SyntheticInputEvent"); + +var keyOf = require("./keyOf"); + +var canUseTextInputEvent = ( + ExecutionEnvironment.canUseDOM && + 'TextEvent' in window && + !('documentMode' in document || isPresto()) +); + +/** + * Opera <= 12 includes TextEvent in window, but does not fire + * text input events. Rely on keypress instead. + */ +function isPresto() { + var opera = window.opera; + return ( + typeof opera === 'object' && + typeof opera.version === 'function' && + parseInt(opera.version(), 10) <= 12 + ); +} + +var SPACEBAR_CODE = 32; +var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); + +var topLevelTypes = EventConstants.topLevelTypes; + +// Events and their corresponding property names. +var eventTypes = { + beforeInput: { + phasedRegistrationNames: { + bubbled: keyOf({onBeforeInput: null}), + captured: keyOf({onBeforeInputCapture: null}) + }, + dependencies: [ + topLevelTypes.topCompositionEnd, + topLevelTypes.topKeyPress, + topLevelTypes.topTextInput, + topLevelTypes.topPaste + ] + } +}; + +// Track characters inserted via keypress and composition events. +var fallbackChars = null; + +// Track whether we've ever handled a keypress on the space key. +var hasSpaceKeypress = false; + +/** + * Return whether a native keypress event is assumed to be a command. + * This is required because Firefox fires `keypress` events for key commands + * (cut, copy, select-all, etc.) even though no character is inserted. + */ +function isKeypressCommand(nativeEvent) { + return ( + (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && + // ctrlKey && altKey is equivalent to AltGr, and is not a command. + !(nativeEvent.ctrlKey && nativeEvent.altKey) + ); +} + +/** + * Create an `onBeforeInput` event to match + * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. + * + * This event plugin is based on the native `textInput` event + * available in Chrome, Safari, Opera, and IE. This event fires after + * `onKeyPress` and `onCompositionEnd`, but before `onInput`. + * + * `beforeInput` is spec'd but not implemented in any browsers, and + * the `input` event does not provide any useful information about what has + * actually been added, contrary to the spec. Thus, `textInput` is the best + * available event to identify the characters that have actually been inserted + * into the target node. + */ +var BeforeInputEventPlugin = { + + eventTypes: eventTypes, + + /** + * @param {string} topLevelType Record from `EventConstants`. + * @param {DOMEventTarget} topLevelTarget The listening component root node. + * @param {string} topLevelTargetID ID of `topLevelTarget`. + * @param {object} nativeEvent Native browser event. + * @return {*} An accumulation of synthetic events. + * @see {EventPluginHub.extractEvents} + */ + extractEvents: function( + topLevelType, + topLevelTarget, + topLevelTargetID, + nativeEvent) { + + var chars; + + if (canUseTextInputEvent) { + switch (topLevelType) { + case topLevelTypes.topKeyPress: + /** + * If native `textInput` events are available, our goal is to make + * use of them. However, there is a special case: the spacebar key. + * In Webkit, preventing default on a spacebar `textInput` event + * cancels character insertion, but it *also* causes the browser + * to fall back to its default spacebar behavior of scrolling the + * page. + * + * Tracking at: + * https://code.google.com/p/chromium/issues/detail?id=355103 + * + * To avoid this issue, use the keypress event as if no `textInput` + * event is available. + */ + var which = nativeEvent.which; + if (which !== SPACEBAR_CODE) { + return; + } + + hasSpaceKeypress = true; + chars = SPACEBAR_CHAR; + break; + + case topLevelTypes.topTextInput: + // Record the characters to be added to the DOM. + chars = nativeEvent.data; + + // If it's a spacebar character, assume that we have already handled + // it at the keypress level and bail immediately. Android Chrome + // doesn't give us keycodes, so we need to blacklist it. + if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { + return; + } + + // Otherwise, carry on. + break; + + default: + // For other native event types, do nothing. + return; + } + } else { + switch (topLevelType) { + case topLevelTypes.topPaste: + // If a paste event occurs after a keypress, throw out the input + // chars. Paste events should not lead to BeforeInput events. + fallbackChars = null; + break; + case topLevelTypes.topKeyPress: + /** + * As of v27, Firefox may fire keypress events even when no character + * will be inserted. A few possibilities: + * + * - `which` is `0`. Arrow keys, Esc key, etc. + * + * - `which` is the pressed key code, but no char is available. + * Ex: 'AltGr + d` in Polish. There is no modified character for + * this key combination and no character is inserted into the + * document, but FF fires the keypress for char code `100` anyway. + * No `input` event will occur. + * + * - `which` is the pressed key code, but a command combination is + * being used. Ex: `Cmd+C`. No character is inserted, and no + * `input` event will occur. + */ + if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { + fallbackChars = String.fromCharCode(nativeEvent.which); + } + break; + case topLevelTypes.topCompositionEnd: + fallbackChars = nativeEvent.data; + break; + } + + // If no changes have occurred to the fallback string, no relevant + // event has fired and we're done. + if (fallbackChars === null) { + return; + } + + chars = fallbackChars; + } + + // If no characters are being inserted, no BeforeInput event should + // be fired. + if (!chars) { + return; + } + + var event = SyntheticInputEvent.getPooled( + eventTypes.beforeInput, + topLevelTargetID, + nativeEvent + ); + + event.data = chars; + fallbackChars = null; + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; + } +}; + +module.exports = BeforeInputEventPlugin; + +},{"./EventConstants":17,"./EventPropagators":22,"./ExecutionEnvironment":23,"./SyntheticInputEvent":91,"./keyOf":135}],5:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule CSSProperty + */ + +"use strict"; + +/** + * CSS properties which accept numbers but are not in units of "px". + */ +var isUnitlessNumber = { + columnCount: true, + flex: true, + flexGrow: true, + flexShrink: true, + fontWeight: true, + lineClamp: true, + lineHeight: true, + opacity: true, + order: true, + orphans: true, + widows: true, + zIndex: true, + zoom: true, + + // SVG-related properties + fillOpacity: true, + strokeOpacity: true +}; + +/** + * @param {string} prefix vendor-specific prefix, eg: Webkit + * @param {string} key style name, eg: transitionDuration + * @return {string} style name prefixed with `prefix`, properly camelCased, eg: + * WebkitTransitionDuration + */ +function prefixKey(prefix, key) { + return prefix + key.charAt(0).toUpperCase() + key.substring(1); +} + +/** + * Support style names that may come passed in prefixed by adding permutations + * of vendor prefixes. + */ +var prefixes = ['Webkit', 'ms', 'Moz', 'O']; + +// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an +// infinite loop, because it iterates over the newly added props too. +Object.keys(isUnitlessNumber).forEach(function(prop) { + prefixes.forEach(function(prefix) { + isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; + }); +}); + +/** + * Most style properties can be unset by doing .style[prop] = '' but IE8 + * doesn't like doing that with shorthand properties so for the properties that + * IE8 breaks on, which are listed here, we instead unset each of the + * individual properties. See http://bugs.jquery.com/ticket/12385. + * The 4-value 'clock' properties like margin, padding, border-width seem to + * behave without any problems. Curiously, list-style works too without any + * special prodding. + */ +var shorthandPropertyExpansions = { + background: { + backgroundImage: true, + backgroundPosition: true, + backgroundRepeat: true, + backgroundColor: true + }, + border: { + borderWidth: true, + borderStyle: true, + borderColor: true + }, + borderBottom: { + borderBottomWidth: true, + borderBottomStyle: true, + borderBottomColor: true + }, + borderLeft: { + borderLeftWidth: true, + borderLeftStyle: true, + borderLeftColor: true + }, + borderRight: { + borderRightWidth: true, + borderRightStyle: true, + borderRightColor: true + }, + borderTop: { + borderTopWidth: true, + borderTopStyle: true, + borderTopColor: true + }, + font: { + fontStyle: true, + fontVariant: true, + fontWeight: true, + fontSize: true, + lineHeight: true, + fontFamily: true + } +}; + +var CSSProperty = { + isUnitlessNumber: isUnitlessNumber, + shorthandPropertyExpansions: shorthandPropertyExpansions +}; + +module.exports = CSSProperty; + +},{}],6:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule CSSPropertyOperations + * @typechecks static-only + */ + +"use strict"; + +var CSSProperty = require("./CSSProperty"); +var ExecutionEnvironment = require("./ExecutionEnvironment"); + +var camelizeStyleName = require("./camelizeStyleName"); +var dangerousStyleValue = require("./dangerousStyleValue"); +var hyphenateStyleName = require("./hyphenateStyleName"); +var memoizeStringOnly = require("./memoizeStringOnly"); +var warning = require("./warning"); + +var processStyleName = memoizeStringOnly(function(styleName) { + return hyphenateStyleName(styleName); +}); + +var styleFloatAccessor = 'cssFloat'; +if (ExecutionEnvironment.canUseDOM) { + // IE8 only supports accessing cssFloat (standard) as styleFloat + if (document.documentElement.style.cssFloat === undefined) { + styleFloatAccessor = 'styleFloat'; + } +} + +if ("production" !== process.env.NODE_ENV) { + var warnedStyleNames = {}; + + var warnHyphenatedStyleName = function(name) { + if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { + return; + } + + warnedStyleNames[name] = true; + ("production" !== process.env.NODE_ENV ? warning( + false, + 'Unsupported style property ' + name + '. Did you mean ' + + camelizeStyleName(name) + '?' + ) : null); + }; +} + +/** + * Operations for dealing with CSS properties. + */ +var CSSPropertyOperations = { + + /** + * Serializes a mapping of style properties for use as inline styles: + * + * > createMarkupForStyles({width: '200px', height: 0}) + * "width:200px;height:0;" + * + * Undefined values are ignored so that declarative programming is easier. + * The result should be HTML-escaped before insertion into the DOM. + * + * @param {object} styles + * @return {?string} + */ + createMarkupForStyles: function(styles) { + var serialized = ''; + for (var styleName in styles) { + if (!styles.hasOwnProperty(styleName)) { + continue; + } + if ("production" !== process.env.NODE_ENV) { + if (styleName.indexOf('-') > -1) { + warnHyphenatedStyleName(styleName); + } + } + var styleValue = styles[styleName]; + if (styleValue != null) { + serialized += processStyleName(styleName) + ':'; + serialized += dangerousStyleValue(styleName, styleValue) + ';'; + } + } + return serialized || null; + }, + + /** + * Sets the value for multiple styles on a node. If a value is specified as + * '' (empty string), the corresponding style property will be unset. + * + * @param {DOMElement} node + * @param {object} styles + */ + setValueForStyles: function(node, styles) { + var style = node.style; + for (var styleName in styles) { + if (!styles.hasOwnProperty(styleName)) { + continue; + } + if ("production" !== process.env.NODE_ENV) { + if (styleName.indexOf('-') > -1) { + warnHyphenatedStyleName(styleName); + } + } + var styleValue = dangerousStyleValue(styleName, styles[styleName]); + if (styleName === 'float') { + styleName = styleFloatAccessor; + } + if (styleValue) { + style[styleName] = styleValue; + } else { + var expansion = CSSProperty.shorthandPropertyExpansions[styleName]; + if (expansion) { + // Shorthand property that IE8 won't like unsetting, so unset each + // component to placate it + for (var individualStyleName in expansion) { + style[individualStyleName] = ''; + } + } else { + style[styleName] = ''; + } + } + } + } + +}; + +module.exports = CSSPropertyOperations; + +}).call(this,require('_process')) +},{"./CSSProperty":5,"./ExecutionEnvironment":23,"./camelizeStyleName":102,"./dangerousStyleValue":107,"./hyphenateStyleName":126,"./memoizeStringOnly":137,"./warning":147,"_process":1}],7:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule CallbackQueue + */ + +"use strict"; + +var PooledClass = require("./PooledClass"); + +var assign = require("./Object.assign"); +var invariant = require("./invariant"); + +/** + * A specialized pseudo-event module to help keep track of components waiting to + * be notified when their DOM representations are available for use. + * + * This implements `PooledClass`, so you should never need to instantiate this. + * Instead, use `CallbackQueue.getPooled()`. + * + * @class ReactMountReady + * @implements PooledClass + * @internal + */ +function CallbackQueue() { + this._callbacks = null; + this._contexts = null; +} + +assign(CallbackQueue.prototype, { + + /** + * Enqueues a callback to be invoked when `notifyAll` is invoked. + * + * @param {function} callback Invoked when `notifyAll` is invoked. + * @param {?object} context Context to call `callback` with. + * @internal + */ + enqueue: function(callback, context) { + this._callbacks = this._callbacks || []; + this._contexts = this._contexts || []; + this._callbacks.push(callback); + this._contexts.push(context); + }, + + /** + * Invokes all enqueued callbacks and clears the queue. This is invoked after + * the DOM representation of a component has been created or updated. + * + * @internal + */ + notifyAll: function() { + var callbacks = this._callbacks; + var contexts = this._contexts; + if (callbacks) { + ("production" !== process.env.NODE_ENV ? invariant( + callbacks.length === contexts.length, + "Mismatched list of contexts in callback queue" + ) : invariant(callbacks.length === contexts.length)); + this._callbacks = null; + this._contexts = null; + for (var i = 0, l = callbacks.length; i < l; i++) { + callbacks[i].call(contexts[i]); + } + callbacks.length = 0; + contexts.length = 0; + } + }, + + /** + * Resets the internal queue. + * + * @internal + */ + reset: function() { + this._callbacks = null; + this._contexts = null; + }, + + /** + * `PooledClass` looks for this. + */ + destructor: function() { + this.reset(); + } + +}); + +PooledClass.addPoolingTo(CallbackQueue); + +module.exports = CallbackQueue; + +}).call(this,require('_process')) +},{"./Object.assign":28,"./PooledClass":29,"./invariant":128,"_process":1}],8:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ChangeEventPlugin + */ + +"use strict"; + +var EventConstants = require("./EventConstants"); +var EventPluginHub = require("./EventPluginHub"); +var EventPropagators = require("./EventPropagators"); +var ExecutionEnvironment = require("./ExecutionEnvironment"); +var ReactUpdates = require("./ReactUpdates"); +var SyntheticEvent = require("./SyntheticEvent"); + +var isEventSupported = require("./isEventSupported"); +var isTextInputElement = require("./isTextInputElement"); +var keyOf = require("./keyOf"); + +var topLevelTypes = EventConstants.topLevelTypes; + +var eventTypes = { + change: { + phasedRegistrationNames: { + bubbled: keyOf({onChange: null}), + captured: keyOf({onChangeCapture: null}) + }, + dependencies: [ + topLevelTypes.topBlur, + topLevelTypes.topChange, + topLevelTypes.topClick, + topLevelTypes.topFocus, + topLevelTypes.topInput, + topLevelTypes.topKeyDown, + topLevelTypes.topKeyUp, + topLevelTypes.topSelectionChange + ] + } +}; + +/** + * For IE shims + */ +var activeElement = null; +var activeElementID = null; +var activeElementValue = null; +var activeElementValueProp = null; + +/** + * SECTION: handle `change` event + */ +function shouldUseChangeEvent(elem) { + return ( + elem.nodeName === 'SELECT' || + (elem.nodeName === 'INPUT' && elem.type === 'file') + ); +} + +var doesChangeEventBubble = false; +if (ExecutionEnvironment.canUseDOM) { + // See `handleChange` comment below + doesChangeEventBubble = isEventSupported('change') && ( + !('documentMode' in document) || document.documentMode > 8 + ); +} + +function manualDispatchChangeEvent(nativeEvent) { + var event = SyntheticEvent.getPooled( + eventTypes.change, + activeElementID, + nativeEvent + ); + EventPropagators.accumulateTwoPhaseDispatches(event); + + // If change and propertychange bubbled, we'd just bind to it like all the + // other events and have it go through ReactBrowserEventEmitter. Since it + // doesn't, we manually listen for the events and so we have to enqueue and + // process the abstract event manually. + // + // Batching is necessary here in order to ensure that all event handlers run + // before the next rerender (including event handlers attached to ancestor + // elements instead of directly on the input). Without this, controlled + // components don't work properly in conjunction with event bubbling because + // the component is rerendered and the value reverted before all the event + // handlers can run. See https://github.com/facebook/react/issues/708. + ReactUpdates.batchedUpdates(runEventInBatch, event); +} + +function runEventInBatch(event) { + EventPluginHub.enqueueEvents(event); + EventPluginHub.processEventQueue(); +} + +function startWatchingForChangeEventIE8(target, targetID) { + activeElement = target; + activeElementID = targetID; + activeElement.attachEvent('onchange', manualDispatchChangeEvent); +} + +function stopWatchingForChangeEventIE8() { + if (!activeElement) { + return; + } + activeElement.detachEvent('onchange', manualDispatchChangeEvent); + activeElement = null; + activeElementID = null; +} + +function getTargetIDForChangeEvent( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topChange) { + return topLevelTargetID; + } +} +function handleEventsForChangeEventIE8( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topFocus) { + // stopWatching() should be a noop here but we call it just in case we + // missed a blur event somehow. + stopWatchingForChangeEventIE8(); + startWatchingForChangeEventIE8(topLevelTarget, topLevelTargetID); + } else if (topLevelType === topLevelTypes.topBlur) { + stopWatchingForChangeEventIE8(); + } +} + + +/** + * SECTION: handle `input` event + */ +var isInputEventSupported = false; +if (ExecutionEnvironment.canUseDOM) { + // IE9 claims to support the input event but fails to trigger it when + // deleting text, so we ignore its input events + isInputEventSupported = isEventSupported('input') && ( + !('documentMode' in document) || document.documentMode > 9 + ); +} + +/** + * (For old IE.) Replacement getter/setter for the `value` property that gets + * set on the active element. + */ +var newValueProp = { + get: function() { + return activeElementValueProp.get.call(this); + }, + set: function(val) { + // Cast to a string so we can do equality checks. + activeElementValue = '' + val; + activeElementValueProp.set.call(this, val); + } +}; + +/** + * (For old IE.) Starts tracking propertychange events on the passed-in element + * and override the value property so that we can distinguish user events from + * value changes in JS. + */ +function startWatchingForValueChange(target, targetID) { + activeElement = target; + activeElementID = targetID; + activeElementValue = target.value; + activeElementValueProp = Object.getOwnPropertyDescriptor( + target.constructor.prototype, + 'value' + ); + + Object.defineProperty(activeElement, 'value', newValueProp); + activeElement.attachEvent('onpropertychange', handlePropertyChange); +} + +/** + * (For old IE.) Removes the event listeners from the currently-tracked element, + * if any exists. + */ +function stopWatchingForValueChange() { + if (!activeElement) { + return; + } + + // delete restores the original property definition + delete activeElement.value; + activeElement.detachEvent('onpropertychange', handlePropertyChange); + + activeElement = null; + activeElementID = null; + activeElementValue = null; + activeElementValueProp = null; +} + +/** + * (For old IE.) Handles a propertychange event, sending a `change` event if + * the value of the active element has changed. + */ +function handlePropertyChange(nativeEvent) { + if (nativeEvent.propertyName !== 'value') { + return; + } + var value = nativeEvent.srcElement.value; + if (value === activeElementValue) { + return; + } + activeElementValue = value; + + manualDispatchChangeEvent(nativeEvent); +} + +/** + * If a `change` event should be fired, returns the target's ID. + */ +function getTargetIDForInputEvent( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topInput) { + // In modern browsers (i.e., not IE8 or IE9), the input event is exactly + // what we want so fall through here and trigger an abstract event + return topLevelTargetID; + } +} + +// For IE8 and IE9. +function handleEventsForInputEventIE( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topFocus) { + // In IE8, we can capture almost all .value changes by adding a + // propertychange handler and looking for events with propertyName + // equal to 'value' + // In IE9, propertychange fires for most input events but is buggy and + // doesn't fire when text is deleted, but conveniently, selectionchange + // appears to fire in all of the remaining cases so we catch those and + // forward the event if the value has changed + // In either case, we don't want to call the event handler if the value + // is changed from JS so we redefine a setter for `.value` that updates + // our activeElementValue variable, allowing us to ignore those changes + // + // stopWatching() should be a noop here but we call it just in case we + // missed a blur event somehow. + stopWatchingForValueChange(); + startWatchingForValueChange(topLevelTarget, topLevelTargetID); + } else if (topLevelType === topLevelTypes.topBlur) { + stopWatchingForValueChange(); + } +} + +// For IE8 and IE9. +function getTargetIDForInputEventIE( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topSelectionChange || + topLevelType === topLevelTypes.topKeyUp || + topLevelType === topLevelTypes.topKeyDown) { + // On the selectionchange event, the target is just document which isn't + // helpful for us so just check activeElement instead. + // + // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire + // propertychange on the first input event after setting `value` from a + // script and fires only keydown, keypress, keyup. Catching keyup usually + // gets it and catching keydown lets us fire an event for the first + // keystroke if user does a key repeat (it'll be a little delayed: right + // before the second keystroke). Other input methods (e.g., paste) seem to + // fire selectionchange normally. + if (activeElement && activeElement.value !== activeElementValue) { + activeElementValue = activeElement.value; + return activeElementID; + } + } +} + + +/** + * SECTION: handle `click` event + */ +function shouldUseClickEvent(elem) { + // Use the `click` event to detect changes to checkbox and radio inputs. + // This approach works across all browsers, whereas `change` does not fire + // until `blur` in IE8. + return ( + elem.nodeName === 'INPUT' && + (elem.type === 'checkbox' || elem.type === 'radio') + ); +} + +function getTargetIDForClickEvent( + topLevelType, + topLevelTarget, + topLevelTargetID) { + if (topLevelType === topLevelTypes.topClick) { + return topLevelTargetID; + } +} + +/** + * This plugin creates an `onChange` event that normalizes change events + * across form elements. This event fires at a time when it's possible to + * change the element's value without seeing a flicker. + * + * Supported elements are: + * - input (see `isTextInputElement`) + * - textarea + * - select + */ +var ChangeEventPlugin = { + + eventTypes: eventTypes, + + /** + * @param {string} topLevelType Record from `EventConstants`. + * @param {DOMEventTarget} topLevelTarget The listening component root node. + * @param {string} topLevelTargetID ID of `topLevelTarget`. + * @param {object} nativeEvent Native browser event. + * @return {*} An accumulation of synthetic events. + * @see {EventPluginHub.extractEvents} + */ + extractEvents: function( + topLevelType, + topLevelTarget, + topLevelTargetID, + nativeEvent) { + + var getTargetIDFunc, handleEventFunc; + if (shouldUseChangeEvent(topLevelTarget)) { + if (doesChangeEventBubble) { + getTargetIDFunc = getTargetIDForChangeEvent; + } else { + handleEventFunc = handleEventsForChangeEventIE8; + } + } else if (isTextInputElement(topLevelTarget)) { + if (isInputEventSupported) { + getTargetIDFunc = getTargetIDForInputEvent; + } else { + getTargetIDFunc = getTargetIDForInputEventIE; + handleEventFunc = handleEventsForInputEventIE; + } + } else if (shouldUseClickEvent(topLevelTarget)) { + getTargetIDFunc = getTargetIDForClickEvent; + } + + if (getTargetIDFunc) { + var targetID = getTargetIDFunc( + topLevelType, + topLevelTarget, + topLevelTargetID + ); + if (targetID) { + var event = SyntheticEvent.getPooled( + eventTypes.change, + targetID, + nativeEvent + ); + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; + } + } + + if (handleEventFunc) { + handleEventFunc( + topLevelType, + topLevelTarget, + topLevelTargetID + ); + } + } + +}; + +module.exports = ChangeEventPlugin; + +},{"./EventConstants":17,"./EventPluginHub":19,"./EventPropagators":22,"./ExecutionEnvironment":23,"./ReactUpdates":81,"./SyntheticEvent":89,"./isEventSupported":129,"./isTextInputElement":131,"./keyOf":135}],9:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ClientReactRootIndex + * @typechecks + */ + +"use strict"; + +var nextReactRootIndex = 0; + +var ClientReactRootIndex = { + createReactRootIndex: function() { + return nextReactRootIndex++; + } +}; + +module.exports = ClientReactRootIndex; + +},{}],10:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule CompositionEventPlugin + * @typechecks static-only + */ + +"use strict"; + +var EventConstants = require("./EventConstants"); +var EventPropagators = require("./EventPropagators"); +var ExecutionEnvironment = require("./ExecutionEnvironment"); +var ReactInputSelection = require("./ReactInputSelection"); +var SyntheticCompositionEvent = require("./SyntheticCompositionEvent"); + +var getTextContentAccessor = require("./getTextContentAccessor"); +var keyOf = require("./keyOf"); + +var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space +var START_KEYCODE = 229; + +var useCompositionEvent = ( + ExecutionEnvironment.canUseDOM && + 'CompositionEvent' in window +); + +// In IE9+, we have access to composition events, but the data supplied +// by the native compositionend event may be incorrect. In Korean, for example, +// the compositionend event contains only one character regardless of +// how many characters have been composed since compositionstart. +// We therefore use the fallback data while still using the native +// events as triggers. +var useFallbackData = ( + !useCompositionEvent || + ( + 'documentMode' in document && + document.documentMode > 8 && + document.documentMode <= 11 + ) +); + +var topLevelTypes = EventConstants.topLevelTypes; +var currentComposition = null; + +// Events and their corresponding property names. +var eventTypes = { + compositionEnd: { + phasedRegistrationNames: { + bubbled: keyOf({onCompositionEnd: null}), + captured: keyOf({onCompositionEndCapture: null}) + }, + dependencies: [ + topLevelTypes.topBlur, + topLevelTypes.topCompositionEnd, + topLevelTypes.topKeyDown, + topLevelTypes.topKeyPress, + topLevelTypes.topKeyUp, + topLevelTypes.topMouseDown + ] + }, + compositionStart: { + phasedRegistrationNames: { + bubbled: keyOf({onCompositionStart: null}), + captured: keyOf({onCompositionStartCapture: null}) + }, + dependencies: [ + topLevelTypes.topBlur, + topLevelTypes.topCompositionStart, + topLevelTypes.topKeyDown, + topLevelTypes.topKeyPress, + topLevelTypes.topKeyUp, + topLevelTypes.topMouseDown + ] + }, + compositionUpdate: { + phasedRegistrationNames: { + bubbled: keyOf({onCompositionUpdate: null}), + captured: keyOf({onCompositionUpdateCapture: null}) + }, + dependencies: [ + topLevelTypes.topBlur, + topLevelTypes.topCompositionUpdate, + topLevelTypes.topKeyDown, + topLevelTypes.topKeyPress, + topLevelTypes.topKeyUp, + topLevelTypes.topMouseDown + ] + } +}; + +/** + * Translate native top level events into event types. + * + * @param {string} topLevelType + * @return {object} + */ +function getCompositionEventType(topLevelType) { + switch (topLevelType) { + case topLevelTypes.topCompositionStart: + return eventTypes.compositionStart; + case topLevelTypes.topCompositionEnd: + return eventTypes.compositionEnd; + case topLevelTypes.topCompositionUpdate: + return eventTypes.compositionUpdate; + } +} + +/** + * Does our fallback best-guess model think this event signifies that + * composition has begun? + * + * @param {string} topLevelType + * @param {object} nativeEvent + * @return {boolean} + */ +function isFallbackStart(topLevelType, nativeEvent) { + return ( + topLevelType === topLevelTypes.topKeyDown && + nativeEvent.keyCode === START_KEYCODE + ); +} + +/** + * Does our fallback mode think that this event is the end of composition? + * + * @param {string} topLevelType + * @param {object} nativeEvent + * @return {boolean} + */ +function isFallbackEnd(topLevelType, nativeEvent) { + switch (topLevelType) { + case topLevelTypes.topKeyUp: + // Command keys insert or clear IME input. + return (END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1); + case topLevelTypes.topKeyDown: + // Expect IME keyCode on each keydown. If we get any other + // code we must have exited earlier. + return (nativeEvent.keyCode !== START_KEYCODE); + case topLevelTypes.topKeyPress: + case topLevelTypes.topMouseDown: + case topLevelTypes.topBlur: + // Events are not possible without cancelling IME. + return true; + default: + return false; + } +} + +/** + * Helper class stores information about selection and document state + * so we can figure out what changed at a later date. + * + * @param {DOMEventTarget} root + */ +function FallbackCompositionState(root) { + this.root = root; + this.startSelection = ReactInputSelection.getSelection(root); + this.startValue = this.getText(); +} + +/** + * Get current text of input. + * + * @return {string} + */ +FallbackCompositionState.prototype.getText = function() { + return this.root.value || this.root[getTextContentAccessor()]; +}; + +/** + * Text that has changed since the start of composition. + * + * @return {string} + */ +FallbackCompositionState.prototype.getData = function() { + var endValue = this.getText(); + var prefixLength = this.startSelection.start; + var suffixLength = this.startValue.length - this.startSelection.end; + + return endValue.substr( + prefixLength, + endValue.length - suffixLength - prefixLength + ); +}; + +/** + * This plugin creates `onCompositionStart`, `onCompositionUpdate` and + * `onCompositionEnd` events on inputs, textareas and contentEditable + * nodes. + */ +var CompositionEventPlugin = { + + eventTypes: eventTypes, + + /** + * @param {string} topLevelType Record from `EventConstants`. + * @param {DOMEventTarget} topLevelTarget The listening component root node. + * @param {string} topLevelTargetID ID of `topLevelTarget`. + * @param {object} nativeEvent Native browser event. + * @return {*} An accumulation of synthetic events. + * @see {EventPluginHub.extractEvents} + */ + extractEvents: function( + topLevelType, + topLevelTarget, + topLevelTargetID, + nativeEvent) { + + var eventType; + var data; + + if (useCompositionEvent) { + eventType = getCompositionEventType(topLevelType); + } else if (!currentComposition) { + if (isFallbackStart(topLevelType, nativeEvent)) { + eventType = eventTypes.compositionStart; + } + } else if (isFallbackEnd(topLevelType, nativeEvent)) { + eventType = eventTypes.compositionEnd; + } + + if (useFallbackData) { + // The current composition is stored statically and must not be + // overwritten while composition continues. + if (!currentComposition && eventType === eventTypes.compositionStart) { + currentComposition = new FallbackCompositionState(topLevelTarget); + } else if (eventType === eventTypes.compositionEnd) { + if (currentComposition) { + data = currentComposition.getData(); + currentComposition = null; + } + } + } + + if (eventType) { + var event = SyntheticCompositionEvent.getPooled( + eventType, + topLevelTargetID, + nativeEvent + ); + if (data) { + // Inject data generated from fallback path into the synthetic event. + // This matches the property of native CompositionEventInterface. + event.data = data; + } + EventPropagators.accumulateTwoPhaseDispatches(event); + return event; + } + } +}; + +module.exports = CompositionEventPlugin; + +},{"./EventConstants":17,"./EventPropagators":22,"./ExecutionEnvironment":23,"./ReactInputSelection":61,"./SyntheticCompositionEvent":87,"./getTextContentAccessor":123,"./keyOf":135}],11:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule DOMChildrenOperations + * @typechecks static-only + */ + +"use strict"; + +var Danger = require("./Danger"); +var ReactMultiChildUpdateTypes = require("./ReactMultiChildUpdateTypes"); + +var getTextContentAccessor = require("./getTextContentAccessor"); +var invariant = require("./invariant"); + +/** + * The DOM property to use when setting text content. + * + * @type {string} + * @private + */ +var textContentAccessor = getTextContentAccessor(); + +/** + * Inserts `childNode` as a child of `parentNode` at the `index`. + * + * @param {DOMElement} parentNode Parent node in which to insert. + * @param {DOMElement} childNode Child node to insert. + * @param {number} index Index at which to insert the child. + * @internal + */ +function insertChildAt(parentNode, childNode, index) { + // By exploiting arrays returning `undefined` for an undefined index, we can + // rely exclusively on `insertBefore(node, null)` instead of also using + // `appendChild(node)`. However, using `undefined` is not allowed by all + // browsers so we must replace it with `null`. + parentNode.insertBefore( + childNode, + parentNode.childNodes[index] || null + ); +} + +var updateTextContent; +if (textContentAccessor === 'textContent') { + /** + * Sets the text content of `node` to `text`. + * + * @param {DOMElement} node Node to change + * @param {string} text New text content + */ + updateTextContent = function(node, text) { + node.textContent = text; + }; +} else { + /** + * Sets the text content of `node` to `text`. + * + * @param {DOMElement} node Node to change + * @param {string} text New text content + */ + updateTextContent = function(node, text) { + // In order to preserve newlines correctly, we can't use .innerText to set + // the contents (see #1080), so we empty the element then append a text node + while (node.firstChild) { + node.removeChild(node.firstChild); + } + if (text) { + var doc = node.ownerDocument || document; + node.appendChild(doc.createTextNode(text)); + } + }; +} + +/** + * Operations for updating with DOM children. + */ +var DOMChildrenOperations = { + + dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup, + + updateTextContent: updateTextContent, + + /** + * Updates a component's children by processing a series of updates. The + * update configurations are each expected to have a `parentNode` property. + * + * @param {array} updates List of update configurations. + * @param {array} markupList List of markup strings. + * @internal + */ + processUpdates: function(updates, markupList) { + var update; + // Mapping from parent IDs to initial child orderings. + var initialChildren = null; + // List of children that will be moved or removed. + var updatedChildren = null; + + for (var i = 0; update = updates[i]; i++) { + if (update.type === ReactMultiChildUpdateTypes.MOVE_EXISTING || + update.type === ReactMultiChildUpdateTypes.REMOVE_NODE) { + var updatedIndex = update.fromIndex; + var updatedChild = update.parentNode.childNodes[updatedIndex]; + var parentID = update.parentID; + + ("production" !== process.env.NODE_ENV ? invariant( + updatedChild, + 'processUpdates(): Unable to find child %s of element. This ' + + 'probably means the DOM was unexpectedly mutated (e.g., by the ' + + 'browser), usually due to forgetting a when using tables, ' + + 'nesting tags like
,

, or , or using non-SVG elements '+ + 'in an parent. Try inspecting the child nodes of the element ' + + 'with React ID `%s`.', + updatedIndex, + parentID + ) : invariant(updatedChild)); + + initialChildren = initialChildren || {}; + initialChildren[parentID] = initialChildren[parentID] || []; + initialChildren[parentID][updatedIndex] = updatedChild; + + updatedChildren = updatedChildren || []; + updatedChildren.push(updatedChild); + } + } + + var renderedMarkup = Danger.dangerouslyRenderMarkup(markupList); + + // Remove updated children first so that `toIndex` is consistent. + if (updatedChildren) { + for (var j = 0; j < updatedChildren.length; j++) { + updatedChildren[j].parentNode.removeChild(updatedChildren[j]); + } + } + + for (var k = 0; update = updates[k]; k++) { + switch (update.type) { + case ReactMultiChildUpdateTypes.INSERT_MARKUP: + insertChildAt( + update.parentNode, + renderedMarkup[update.markupIndex], + update.toIndex + ); + break; + case ReactMultiChildUpdateTypes.MOVE_EXISTING: + insertChildAt( + update.parentNode, + initialChildren[update.parentID][update.fromIndex], + update.toIndex + ); + break; + case ReactMultiChildUpdateTypes.TEXT_CONTENT: + updateTextContent( + update.parentNode, + update.textContent + ); + break; + case ReactMultiChildUpdateTypes.REMOVE_NODE: + // Already removed by the for-loop above. + break; + } + } + } + +}; + +module.exports = DOMChildrenOperations; + +}).call(this,require('_process')) +},{"./Danger":14,"./ReactMultiChildUpdateTypes":67,"./getTextContentAccessor":123,"./invariant":128,"_process":1}],12:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule DOMProperty + * @typechecks static-only + */ + +/*jslint bitwise: true */ + +"use strict"; + +var invariant = require("./invariant"); + +function checkMask(value, bitmask) { + return (value & bitmask) === bitmask; +} + +var DOMPropertyInjection = { + /** + * Mapping from normalized, camelcased property names to a configuration that + * specifies how the associated DOM property should be accessed or rendered. + */ + MUST_USE_ATTRIBUTE: 0x1, + MUST_USE_PROPERTY: 0x2, + HAS_SIDE_EFFECTS: 0x4, + HAS_BOOLEAN_VALUE: 0x8, + HAS_NUMERIC_VALUE: 0x10, + HAS_POSITIVE_NUMERIC_VALUE: 0x20 | 0x10, + HAS_OVERLOADED_BOOLEAN_VALUE: 0x40, + + /** + * Inject some specialized knowledge about the DOM. This takes a config object + * with the following properties: + * + * isCustomAttribute: function that given an attribute name will return true + * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* + * attributes where it's impossible to enumerate all of the possible + * attribute names, + * + * Properties: object mapping DOM property name to one of the + * DOMPropertyInjection constants or null. If your attribute isn't in here, + * it won't get written to the DOM. + * + * DOMAttributeNames: object mapping React attribute name to the DOM + * attribute name. Attribute names not specified use the **lowercase** + * normalized name. + * + * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. + * Property names not specified use the normalized name. + * + * DOMMutationMethods: Properties that require special mutation methods. If + * `value` is undefined, the mutation method should unset the property. + * + * @param {object} domPropertyConfig the config as described above. + */ + injectDOMPropertyConfig: function(domPropertyConfig) { + var Properties = domPropertyConfig.Properties || {}; + var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; + var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; + var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; + + if (domPropertyConfig.isCustomAttribute) { + DOMProperty._isCustomAttributeFunctions.push( + domPropertyConfig.isCustomAttribute + ); + } + + for (var propName in Properties) { + ("production" !== process.env.NODE_ENV ? invariant( + !DOMProperty.isStandardName.hasOwnProperty(propName), + 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + + '\'%s\' which has already been injected. You may be accidentally ' + + 'injecting the same DOM property config twice, or you may be ' + + 'injecting two configs that have conflicting property names.', + propName + ) : invariant(!DOMProperty.isStandardName.hasOwnProperty(propName))); + + DOMProperty.isStandardName[propName] = true; + + var lowerCased = propName.toLowerCase(); + DOMProperty.getPossibleStandardName[lowerCased] = propName; + + if (DOMAttributeNames.hasOwnProperty(propName)) { + var attributeName = DOMAttributeNames[propName]; + DOMProperty.getPossibleStandardName[attributeName] = propName; + DOMProperty.getAttributeName[propName] = attributeName; + } else { + DOMProperty.getAttributeName[propName] = lowerCased; + } + + DOMProperty.getPropertyName[propName] = + DOMPropertyNames.hasOwnProperty(propName) ? + DOMPropertyNames[propName] : + propName; + + if (DOMMutationMethods.hasOwnProperty(propName)) { + DOMProperty.getMutationMethod[propName] = DOMMutationMethods[propName]; + } else { + DOMProperty.getMutationMethod[propName] = null; + } + + var propConfig = Properties[propName]; + DOMProperty.mustUseAttribute[propName] = + checkMask(propConfig, DOMPropertyInjection.MUST_USE_ATTRIBUTE); + DOMProperty.mustUseProperty[propName] = + checkMask(propConfig, DOMPropertyInjection.MUST_USE_PROPERTY); + DOMProperty.hasSideEffects[propName] = + checkMask(propConfig, DOMPropertyInjection.HAS_SIDE_EFFECTS); + DOMProperty.hasBooleanValue[propName] = + checkMask(propConfig, DOMPropertyInjection.HAS_BOOLEAN_VALUE); + DOMProperty.hasNumericValue[propName] = + checkMask(propConfig, DOMPropertyInjection.HAS_NUMERIC_VALUE); + DOMProperty.hasPositiveNumericValue[propName] = + checkMask(propConfig, DOMPropertyInjection.HAS_POSITIVE_NUMERIC_VALUE); + DOMProperty.hasOverloadedBooleanValue[propName] = + checkMask(propConfig, DOMPropertyInjection.HAS_OVERLOADED_BOOLEAN_VALUE); + + ("production" !== process.env.NODE_ENV ? invariant( + !DOMProperty.mustUseAttribute[propName] || + !DOMProperty.mustUseProperty[propName], + 'DOMProperty: Cannot require using both attribute and property: %s', + propName + ) : invariant(!DOMProperty.mustUseAttribute[propName] || + !DOMProperty.mustUseProperty[propName])); + ("production" !== process.env.NODE_ENV ? invariant( + DOMProperty.mustUseProperty[propName] || + !DOMProperty.hasSideEffects[propName], + 'DOMProperty: Properties that have side effects must use property: %s', + propName + ) : invariant(DOMProperty.mustUseProperty[propName] || + !DOMProperty.hasSideEffects[propName])); + ("production" !== process.env.NODE_ENV ? invariant( + !!DOMProperty.hasBooleanValue[propName] + + !!DOMProperty.hasNumericValue[propName] + + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1, + 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + + 'numeric value, but not a combination: %s', + propName + ) : invariant(!!DOMProperty.hasBooleanValue[propName] + + !!DOMProperty.hasNumericValue[propName] + + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1)); + } + } +}; +var defaultValueCache = {}; + +/** + * DOMProperty exports lookup objects that can be used like functions: + * + * > DOMProperty.isValid['id'] + * true + * > DOMProperty.isValid['foobar'] + * undefined + * + * Although this may be confusing, it performs better in general. + * + * @see http://jsperf.com/key-exists + * @see http://jsperf.com/key-missing + */ +var DOMProperty = { + + ID_ATTRIBUTE_NAME: 'data-reactid', + + /** + * Checks whether a property name is a standard property. + * @type {Object} + */ + isStandardName: {}, + + /** + * Mapping from lowercase property names to the properly cased version, used + * to warn in the case of missing properties. + * @type {Object} + */ + getPossibleStandardName: {}, + + /** + * Mapping from normalized names to attribute names that differ. Attribute + * names are used when rendering markup or with `*Attribute()`. + * @type {Object} + */ + getAttributeName: {}, + + /** + * Mapping from normalized names to properties on DOM node instances. + * (This includes properties that mutate due to external factors.) + * @type {Object} + */ + getPropertyName: {}, + + /** + * Mapping from normalized names to mutation methods. This will only exist if + * mutation cannot be set simply by the property or `setAttribute()`. + * @type {Object} + */ + getMutationMethod: {}, + + /** + * Whether the property must be accessed and mutated as an object property. + * @type {Object} + */ + mustUseAttribute: {}, + + /** + * Whether the property must be accessed and mutated using `*Attribute()`. + * (This includes anything that fails ` in `.) + * @type {Object} + */ + mustUseProperty: {}, + + /** + * Whether or not setting a value causes side effects such as triggering + * resources to be loaded or text selection changes. We must ensure that + * the value is only set if it has changed. + * @type {Object} + */ + hasSideEffects: {}, + + /** + * Whether the property should be removed when set to a falsey value. + * @type {Object} + */ + hasBooleanValue: {}, + + /** + * Whether the property must be numeric or parse as a + * numeric and should be removed when set to a falsey value. + * @type {Object} + */ + hasNumericValue: {}, + + /** + * Whether the property must be positive numeric or parse as a positive + * numeric and should be removed when set to a falsey value. + * @type {Object} + */ + hasPositiveNumericValue: {}, + + /** + * Whether the property can be used as a flag as well as with a value. Removed + * when strictly equal to false; present without a value when strictly equal + * to true; present with a value otherwise. + * @type {Object} + */ + hasOverloadedBooleanValue: {}, + + /** + * All of the isCustomAttribute() functions that have been injected. + */ + _isCustomAttributeFunctions: [], + + /** + * Checks whether a property name is a custom attribute. + * @method + */ + isCustomAttribute: function(attributeName) { + for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { + var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; + if (isCustomAttributeFn(attributeName)) { + return true; + } + } + return false; + }, + + /** + * Returns the default property value for a DOM property (i.e., not an + * attribute). Most default values are '' or false, but not all. Worse yet, + * some (in particular, `type`) vary depending on the type of element. + * + * TODO: Is it better to grab all the possible properties when creating an + * element to avoid having to create the same element twice? + */ + getDefaultValueForProperty: function(nodeName, prop) { + var nodeDefaults = defaultValueCache[nodeName]; + var testElement; + if (!nodeDefaults) { + defaultValueCache[nodeName] = nodeDefaults = {}; + } + if (!(prop in nodeDefaults)) { + testElement = document.createElement(nodeName); + nodeDefaults[prop] = testElement[prop]; + } + return nodeDefaults[prop]; + }, + + injection: DOMPropertyInjection +}; + +module.exports = DOMProperty; + +}).call(this,require('_process')) +},{"./invariant":128,"_process":1}],13:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule DOMPropertyOperations + * @typechecks static-only + */ + +"use strict"; + +var DOMProperty = require("./DOMProperty"); + +var escapeTextForBrowser = require("./escapeTextForBrowser"); +var memoizeStringOnly = require("./memoizeStringOnly"); +var warning = require("./warning"); + +function shouldIgnoreValue(name, value) { + return value == null || + (DOMProperty.hasBooleanValue[name] && !value) || + (DOMProperty.hasNumericValue[name] && isNaN(value)) || + (DOMProperty.hasPositiveNumericValue[name] && (value < 1)) || + (DOMProperty.hasOverloadedBooleanValue[name] && value === false); +} + +var processAttributeNameAndPrefix = memoizeStringOnly(function(name) { + return escapeTextForBrowser(name) + '="'; +}); + +if ("production" !== process.env.NODE_ENV) { + var reactProps = { + children: true, + dangerouslySetInnerHTML: true, + key: true, + ref: true + }; + var warnedProperties = {}; + + var warnUnknownProperty = function(name) { + if (reactProps.hasOwnProperty(name) && reactProps[name] || + warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { + return; + } + + warnedProperties[name] = true; + var lowerCasedName = name.toLowerCase(); + + // data-* attributes should be lowercase; suggest the lowercase version + var standardName = ( + DOMProperty.isCustomAttribute(lowerCasedName) ? + lowerCasedName : + DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? + DOMProperty.getPossibleStandardName[lowerCasedName] : + null + ); + + // For now, only warn when we have a suggested correction. This prevents + // logging too much when using transferPropsTo. + ("production" !== process.env.NODE_ENV ? warning( + standardName == null, + 'Unknown DOM property ' + name + '. Did you mean ' + standardName + '?' + ) : null); + + }; +} + +/** + * Operations for dealing with DOM properties. + */ +var DOMPropertyOperations = { + + /** + * Creates markup for the ID property. + * + * @param {string} id Unescaped ID. + * @return {string} Markup string. + */ + createMarkupForID: function(id) { + return processAttributeNameAndPrefix(DOMProperty.ID_ATTRIBUTE_NAME) + + escapeTextForBrowser(id) + '"'; + }, + + /** + * Creates markup for a property. + * + * @param {string} name + * @param {*} value + * @return {?string} Markup string, or null if the property was invalid. + */ + createMarkupForProperty: function(name, value) { + if (DOMProperty.isStandardName.hasOwnProperty(name) && + DOMProperty.isStandardName[name]) { + if (shouldIgnoreValue(name, value)) { + return ''; + } + var attributeName = DOMProperty.getAttributeName[name]; + if (DOMProperty.hasBooleanValue[name] || + (DOMProperty.hasOverloadedBooleanValue[name] && value === true)) { + return escapeTextForBrowser(attributeName); + } + return processAttributeNameAndPrefix(attributeName) + + escapeTextForBrowser(value) + '"'; + } else if (DOMProperty.isCustomAttribute(name)) { + if (value == null) { + return ''; + } + return processAttributeNameAndPrefix(name) + + escapeTextForBrowser(value) + '"'; + } else if ("production" !== process.env.NODE_ENV) { + warnUnknownProperty(name); + } + return null; + }, + + /** + * Sets the value for a property on a node. + * + * @param {DOMElement} node + * @param {string} name + * @param {*} value + */ + setValueForProperty: function(node, name, value) { + if (DOMProperty.isStandardName.hasOwnProperty(name) && + DOMProperty.isStandardName[name]) { + var mutationMethod = DOMProperty.getMutationMethod[name]; + if (mutationMethod) { + mutationMethod(node, value); + } else if (shouldIgnoreValue(name, value)) { + this.deleteValueForProperty(node, name); + } else if (DOMProperty.mustUseAttribute[name]) { + // `setAttribute` with objects becomes only `[object]` in IE8/9, + // ('' + value) makes it output the correct toString()-value. + node.setAttribute(DOMProperty.getAttributeName[name], '' + value); + } else { + var propName = DOMProperty.getPropertyName[name]; + // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the + // property type before comparing; only `value` does and is string. + if (!DOMProperty.hasSideEffects[name] || + ('' + node[propName]) !== ('' + value)) { + // Contrary to `setAttribute`, object properties are properly + // `toString`ed by IE8/9. + node[propName] = value; + } + } + } else if (DOMProperty.isCustomAttribute(name)) { + if (value == null) { + node.removeAttribute(name); + } else { + node.setAttribute(name, '' + value); + } + } else if ("production" !== process.env.NODE_ENV) { + warnUnknownProperty(name); + } + }, + + /** + * Deletes the value for a property on a node. + * + * @param {DOMElement} node + * @param {string} name + */ + deleteValueForProperty: function(node, name) { + if (DOMProperty.isStandardName.hasOwnProperty(name) && + DOMProperty.isStandardName[name]) { + var mutationMethod = DOMProperty.getMutationMethod[name]; + if (mutationMethod) { + mutationMethod(node, undefined); + } else if (DOMProperty.mustUseAttribute[name]) { + node.removeAttribute(DOMProperty.getAttributeName[name]); + } else { + var propName = DOMProperty.getPropertyName[name]; + var defaultValue = DOMProperty.getDefaultValueForProperty( + node.nodeName, + propName + ); + if (!DOMProperty.hasSideEffects[name] || + ('' + node[propName]) !== defaultValue) { + node[propName] = defaultValue; + } + } + } else if (DOMProperty.isCustomAttribute(name)) { + node.removeAttribute(name); + } else if ("production" !== process.env.NODE_ENV) { + warnUnknownProperty(name); + } + } + +}; + +module.exports = DOMPropertyOperations; + +}).call(this,require('_process')) +},{"./DOMProperty":12,"./escapeTextForBrowser":111,"./memoizeStringOnly":137,"./warning":147,"_process":1}],14:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule Danger + * @typechecks static-only + */ + +/*jslint evil: true, sub: true */ + +"use strict"; + +var ExecutionEnvironment = require("./ExecutionEnvironment"); + +var createNodesFromMarkup = require("./createNodesFromMarkup"); +var emptyFunction = require("./emptyFunction"); +var getMarkupWrap = require("./getMarkupWrap"); +var invariant = require("./invariant"); + +var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/; +var RESULT_INDEX_ATTR = 'data-danger-index'; + +/** + * Extracts the `nodeName` from a string of markup. + * + * NOTE: Extracting the `nodeName` does not require a regular expression match + * because we make assumptions about React-generated markup (i.e. there are no + * spaces surrounding the opening tag and there is at least one attribute). + * + * @param {string} markup String of markup. + * @return {string} Node name of the supplied markup. + * @see http://jsperf.com/extract-nodename + */ +function getNodeName(markup) { + return markup.substring(1, markup.indexOf(' ')); +} + +var Danger = { + + /** + * Renders markup into an array of nodes. The markup is expected to render + * into a list of root nodes. Also, the length of `resultList` and + * `markupList` should be the same. + * + * @param {array} markupList List of markup strings to render. + * @return {array} List of rendered nodes. + * @internal + */ + dangerouslyRenderMarkup: function(markupList) { + ("production" !== process.env.NODE_ENV ? invariant( + ExecutionEnvironment.canUseDOM, + 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + + 'thread. Make sure `window` and `document` are available globally ' + + 'before requiring React when unit testing or use ' + + 'React.renderToString for server rendering.' + ) : invariant(ExecutionEnvironment.canUseDOM)); + var nodeName; + var markupByNodeName = {}; + // Group markup by `nodeName` if a wrap is necessary, else by '*'. + for (var i = 0; i < markupList.length; i++) { + ("production" !== process.env.NODE_ENV ? invariant( + markupList[i], + 'dangerouslyRenderMarkup(...): Missing markup.' + ) : invariant(markupList[i])); + nodeName = getNodeName(markupList[i]); + nodeName = getMarkupWrap(nodeName) ? nodeName : '*'; + markupByNodeName[nodeName] = markupByNodeName[nodeName] || []; + markupByNodeName[nodeName][i] = markupList[i]; + } + var resultList = []; + var resultListAssignmentCount = 0; + for (nodeName in markupByNodeName) { + if (!markupByNodeName.hasOwnProperty(nodeName)) { + continue; + } + var markupListByNodeName = markupByNodeName[nodeName]; + + // This for-in loop skips the holes of the sparse array. The order of + // iteration should follow the order of assignment, which happens to match + // numerical index order, but we don't rely on that. + for (var resultIndex in markupListByNodeName) { + if (markupListByNodeName.hasOwnProperty(resultIndex)) { + var markup = markupListByNodeName[resultIndex]; + + // Push the requested markup with an additional RESULT_INDEX_ATTR + // attribute. If the markup does not start with a < character, it + // will be discarded below (with an appropriate console.error). + markupListByNodeName[resultIndex] = markup.replace( + OPEN_TAG_NAME_EXP, + // This index will be parsed back out below. + '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" ' + ); + } + } + + // Render each group of markup with similar wrapping `nodeName`. + var renderNodes = createNodesFromMarkup( + markupListByNodeName.join(''), + emptyFunction // Do nothing special with

Hello World
; + * } + * }); + * + * The class specification supports a specific protocol of methods that have + * special meaning (e.g. `render`). See `ReactCompositeComponentInterface` for + * more the comprehensive protocol. Any other properties and methods in the + * class specification will available on the prototype. + * + * @interface ReactCompositeComponentInterface + * @internal + */ +var ReactCompositeComponentInterface = { + + /** + * An array of Mixin objects to include when defining your component. + * + * @type {array} + * @optional + */ + mixins: SpecPolicy.DEFINE_MANY, + + /** + * An object containing properties and methods that should be defined on + * the component's constructor instead of its prototype (static methods). + * + * @type {object} + * @optional + */ + statics: SpecPolicy.DEFINE_MANY, + + /** + * Definition of prop types for this component. + * + * @type {object} + * @optional + */ + propTypes: SpecPolicy.DEFINE_MANY, + + /** + * Definition of context types for this component. + * + * @type {object} + * @optional + */ + contextTypes: SpecPolicy.DEFINE_MANY, + + /** + * Definition of context types this component sets for its children. + * + * @type {object} + * @optional + */ + childContextTypes: SpecPolicy.DEFINE_MANY, + + // ==== Definition methods ==== + + /** + * Invoked when the component is mounted. Values in the mapping will be set on + * `this.props` if that prop is not specified (i.e. using an `in` check). + * + * This method is invoked before `getInitialState` and therefore cannot rely + * on `this.state` or use `this.setState`. + * + * @return {object} + * @optional + */ + getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED, + + /** + * Invoked once before the component is mounted. The return value will be used + * as the initial value of `this.state`. + * + * getInitialState: function() { + * return { + * isOn: false, + * fooBaz: new BazFoo() + * } + * } + * + * @return {object} + * @optional + */ + getInitialState: SpecPolicy.DEFINE_MANY_MERGED, + + /** + * @return {object} + * @optional + */ + getChildContext: SpecPolicy.DEFINE_MANY_MERGED, + + /** + * Uses props from `this.props` and state from `this.state` to render the + * structure of the component. + * + * No guarantees are made about when or how often this method is invoked, so + * it must not have side effects. + * + * render: function() { + * var name = this.props.name; + * return
Hello, {name}!
; + * } + * + * @return {ReactComponent} + * @nosideeffects + * @required + */ + render: SpecPolicy.DEFINE_ONCE, + + + + // ==== Delegate methods ==== + + /** + * Invoked when the component is initially created and about to be mounted. + * This may have side effects, but any external subscriptions or data created + * by this method must be cleaned up in `componentWillUnmount`. + * + * @optional + */ + componentWillMount: SpecPolicy.DEFINE_MANY, + + /** + * Invoked when the component has been mounted and has a DOM representation. + * However, there is no guarantee that the DOM node is in the document. + * + * Use this as an opportunity to operate on the DOM when the component has + * been mounted (initialized and rendered) for the first time. + * + * @param {DOMElement} rootNode DOM element representing the component. + * @optional + */ + componentDidMount: SpecPolicy.DEFINE_MANY, + + /** + * Invoked before the component receives new props. + * + * Use this as an opportunity to react to a prop transition by updating the + * state using `this.setState`. Current props are accessed via `this.props`. + * + * componentWillReceiveProps: function(nextProps, nextContext) { + * this.setState({ + * likesIncreasing: nextProps.likeCount > this.props.likeCount + * }); + * } + * + * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop + * transition may cause a state change, but the opposite is not true. If you + * need it, you are probably looking for `componentWillUpdate`. + * + * @param {object} nextProps + * @optional + */ + componentWillReceiveProps: SpecPolicy.DEFINE_MANY, + + /** + * Invoked while deciding if the component should be updated as a result of + * receiving new props, state and/or context. + * + * Use this as an opportunity to `return false` when you're certain that the + * transition to the new props/state/context will not require a component + * update. + * + * shouldComponentUpdate: function(nextProps, nextState, nextContext) { + * return !equal(nextProps, this.props) || + * !equal(nextState, this.state) || + * !equal(nextContext, this.context); + * } + * + * @param {object} nextProps + * @param {?object} nextState + * @param {?object} nextContext + * @return {boolean} True if the component should update. + * @optional + */ + shouldComponentUpdate: SpecPolicy.DEFINE_ONCE, + + /** + * Invoked when the component is about to update due to a transition from + * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` + * and `nextContext`. + * + * Use this as an opportunity to perform preparation before an update occurs. + * + * NOTE: You **cannot** use `this.setState()` in this method. + * + * @param {object} nextProps + * @param {?object} nextState + * @param {?object} nextContext + * @param {ReactReconcileTransaction} transaction + * @optional + */ + componentWillUpdate: SpecPolicy.DEFINE_MANY, + + /** + * Invoked when the component's DOM representation has been updated. + * + * Use this as an opportunity to operate on the DOM when the component has + * been updated. + * + * @param {object} prevProps + * @param {?object} prevState + * @param {?object} prevContext + * @param {DOMElement} rootNode DOM element representing the component. + * @optional + */ + componentDidUpdate: SpecPolicy.DEFINE_MANY, + + /** + * Invoked when the component is about to be removed from its parent and have + * its DOM representation destroyed. + * + * Use this as an opportunity to deallocate any external resources. + * + * NOTE: There is no `componentDidUnmount` since your component will have been + * destroyed by that point. + * + * @optional + */ + componentWillUnmount: SpecPolicy.DEFINE_MANY, + + + + // ==== Advanced methods ==== + + /** + * Updates the component's currently mounted DOM representation. + * + * By default, this implements React's rendering and reconciliation algorithm. + * Sophisticated clients may wish to override this. + * + * @param {ReactReconcileTransaction} transaction + * @internal + * @overridable + */ + updateComponent: SpecPolicy.OVERRIDE_BASE + +}; + +/** + * Mapping from class specification keys to special processing functions. + * + * Although these are declared like instance properties in the specification + * when defining classes using `React.createClass`, they are actually static + * and are accessible on the constructor instead of the prototype. Despite + * being static, they must be defined outside of the "statics" key under + * which all other static methods are defined. + */ +var RESERVED_SPEC_KEYS = { + displayName: function(Constructor, displayName) { + Constructor.displayName = displayName; + }, + mixins: function(Constructor, mixins) { + if (mixins) { + for (var i = 0; i < mixins.length; i++) { + mixSpecIntoComponent(Constructor, mixins[i]); + } + } + }, + childContextTypes: function(Constructor, childContextTypes) { + validateTypeDef( + Constructor, + childContextTypes, + ReactPropTypeLocations.childContext + ); + Constructor.childContextTypes = assign( + {}, + Constructor.childContextTypes, + childContextTypes + ); + }, + contextTypes: function(Constructor, contextTypes) { + validateTypeDef( + Constructor, + contextTypes, + ReactPropTypeLocations.context + ); + Constructor.contextTypes = assign( + {}, + Constructor.contextTypes, + contextTypes + ); + }, + /** + * Special case getDefaultProps which should move into statics but requires + * automatic merging. + */ + getDefaultProps: function(Constructor, getDefaultProps) { + if (Constructor.getDefaultProps) { + Constructor.getDefaultProps = createMergedResultFunction( + Constructor.getDefaultProps, + getDefaultProps + ); + } else { + Constructor.getDefaultProps = getDefaultProps; + } + }, + propTypes: function(Constructor, propTypes) { + validateTypeDef( + Constructor, + propTypes, + ReactPropTypeLocations.prop + ); + Constructor.propTypes = assign( + {}, + Constructor.propTypes, + propTypes + ); + }, + statics: function(Constructor, statics) { + mixStaticSpecIntoComponent(Constructor, statics); + } +}; + +function getDeclarationErrorAddendum(component) { + var owner = component._owner || null; + if (owner && owner.constructor && owner.constructor.displayName) { + return ' Check the render method of `' + owner.constructor.displayName + + '`.'; + } + return ''; +} + +function validateTypeDef(Constructor, typeDef, location) { + for (var propName in typeDef) { + if (typeDef.hasOwnProperty(propName)) { + ("production" !== process.env.NODE_ENV ? invariant( + typeof typeDef[propName] == 'function', + '%s: %s type `%s` is invalid; it must be a function, usually from ' + + 'React.PropTypes.', + Constructor.displayName || 'ReactCompositeComponent', + ReactPropTypeLocationNames[location], + propName + ) : invariant(typeof typeDef[propName] == 'function')); + } + } +} + +function validateMethodOverride(proto, name) { + var specPolicy = ReactCompositeComponentInterface.hasOwnProperty(name) ? + ReactCompositeComponentInterface[name] : + null; + + // Disallow overriding of base class methods unless explicitly allowed. + if (ReactCompositeComponentMixin.hasOwnProperty(name)) { + ("production" !== process.env.NODE_ENV ? invariant( + specPolicy === SpecPolicy.OVERRIDE_BASE, + 'ReactCompositeComponentInterface: You are attempting to override ' + + '`%s` from your class specification. Ensure that your method names ' + + 'do not overlap with React methods.', + name + ) : invariant(specPolicy === SpecPolicy.OVERRIDE_BASE)); + } + + // Disallow defining methods more than once unless explicitly allowed. + if (proto.hasOwnProperty(name)) { + ("production" !== process.env.NODE_ENV ? invariant( + specPolicy === SpecPolicy.DEFINE_MANY || + specPolicy === SpecPolicy.DEFINE_MANY_MERGED, + 'ReactCompositeComponentInterface: You are attempting to define ' + + '`%s` on your component more than once. This conflict may be due ' + + 'to a mixin.', + name + ) : invariant(specPolicy === SpecPolicy.DEFINE_MANY || + specPolicy === SpecPolicy.DEFINE_MANY_MERGED)); + } +} + +function validateLifeCycleOnReplaceState(instance) { + var compositeLifeCycleState = instance._compositeLifeCycleState; + ("production" !== process.env.NODE_ENV ? invariant( + instance.isMounted() || + compositeLifeCycleState === CompositeLifeCycle.MOUNTING, + 'replaceState(...): Can only update a mounted or mounting component.' + ) : invariant(instance.isMounted() || + compositeLifeCycleState === CompositeLifeCycle.MOUNTING)); + ("production" !== process.env.NODE_ENV ? invariant( + ReactCurrentOwner.current == null, + 'replaceState(...): Cannot update during an existing state transition ' + + '(such as within `render`). Render methods should be a pure function ' + + 'of props and state.' + ) : invariant(ReactCurrentOwner.current == null)); + ("production" !== process.env.NODE_ENV ? invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING, + 'replaceState(...): Cannot update while unmounting component. This ' + + 'usually means you called setState() on an unmounted component.' + ) : invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING)); +} + +/** + * Mixin helper which handles policy validation and reserved + * specification keys when building `ReactCompositeComponent` classses. + */ +function mixSpecIntoComponent(Constructor, spec) { + if (!spec) { + return; + } + + ("production" !== process.env.NODE_ENV ? invariant( + !ReactLegacyElement.isValidFactory(spec), + 'ReactCompositeComponent: You\'re attempting to ' + + 'use a component class as a mixin. Instead, just use a regular object.' + ) : invariant(!ReactLegacyElement.isValidFactory(spec))); + ("production" !== process.env.NODE_ENV ? invariant( + !ReactElement.isValidElement(spec), + 'ReactCompositeComponent: You\'re attempting to ' + + 'use a component as a mixin. Instead, just use a regular object.' + ) : invariant(!ReactElement.isValidElement(spec))); + + var proto = Constructor.prototype; + + // By handling mixins before any other properties, we ensure the same + // chaining order is applied to methods with DEFINE_MANY policy, whether + // mixins are listed before or after these methods in the spec. + if (spec.hasOwnProperty(MIXINS_KEY)) { + RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); + } + + for (var name in spec) { + if (!spec.hasOwnProperty(name)) { + continue; + } + + if (name === MIXINS_KEY) { + // We have already handled mixins in a special case above + continue; + } + + var property = spec[name]; + validateMethodOverride(proto, name); + + if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { + RESERVED_SPEC_KEYS[name](Constructor, property); + } else { + // Setup methods on prototype: + // The following member methods should not be automatically bound: + // 1. Expected ReactCompositeComponent methods (in the "interface"). + // 2. Overridden methods (that were mixed in). + var isCompositeComponentMethod = + ReactCompositeComponentInterface.hasOwnProperty(name); + var isAlreadyDefined = proto.hasOwnProperty(name); + var markedDontBind = property && property.__reactDontBind; + var isFunction = typeof property === 'function'; + var shouldAutoBind = + isFunction && + !isCompositeComponentMethod && + !isAlreadyDefined && + !markedDontBind; + + if (shouldAutoBind) { + if (!proto.__reactAutoBindMap) { + proto.__reactAutoBindMap = {}; + } + proto.__reactAutoBindMap[name] = property; + proto[name] = property; + } else { + if (isAlreadyDefined) { + var specPolicy = ReactCompositeComponentInterface[name]; + + // These cases should already be caught by validateMethodOverride + ("production" !== process.env.NODE_ENV ? invariant( + isCompositeComponentMethod && ( + specPolicy === SpecPolicy.DEFINE_MANY_MERGED || + specPolicy === SpecPolicy.DEFINE_MANY + ), + 'ReactCompositeComponent: Unexpected spec policy %s for key %s ' + + 'when mixing in component specs.', + specPolicy, + name + ) : invariant(isCompositeComponentMethod && ( + specPolicy === SpecPolicy.DEFINE_MANY_MERGED || + specPolicy === SpecPolicy.DEFINE_MANY + ))); + + // For methods which are defined more than once, call the existing + // methods before calling the new property, merging if appropriate. + if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) { + proto[name] = createMergedResultFunction(proto[name], property); + } else if (specPolicy === SpecPolicy.DEFINE_MANY) { + proto[name] = createChainedFunction(proto[name], property); + } + } else { + proto[name] = property; + if ("production" !== process.env.NODE_ENV) { + // Add verbose displayName to the function, which helps when looking + // at profiling tools. + if (typeof property === 'function' && spec.displayName) { + proto[name].displayName = spec.displayName + '_' + name; + } + } + } + } + } + } +} + +function mixStaticSpecIntoComponent(Constructor, statics) { + if (!statics) { + return; + } + for (var name in statics) { + var property = statics[name]; + if (!statics.hasOwnProperty(name)) { + continue; + } + + var isReserved = name in RESERVED_SPEC_KEYS; + ("production" !== process.env.NODE_ENV ? invariant( + !isReserved, + 'ReactCompositeComponent: You are attempting to define a reserved ' + + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + + 'as an instance property instead; it will still be accessible on the ' + + 'constructor.', + name + ) : invariant(!isReserved)); + + var isInherited = name in Constructor; + ("production" !== process.env.NODE_ENV ? invariant( + !isInherited, + 'ReactCompositeComponent: You are attempting to define ' + + '`%s` on your component more than once. This conflict may be ' + + 'due to a mixin.', + name + ) : invariant(!isInherited)); + Constructor[name] = property; + } +} + +/** + * Merge two objects, but throw if both contain the same key. + * + * @param {object} one The first object, which is mutated. + * @param {object} two The second object + * @return {object} one after it has been mutated to contain everything in two. + */ +function mergeObjectsWithNoDuplicateKeys(one, two) { + ("production" !== process.env.NODE_ENV ? invariant( + one && two && typeof one === 'object' && typeof two === 'object', + 'mergeObjectsWithNoDuplicateKeys(): Cannot merge non-objects' + ) : invariant(one && two && typeof one === 'object' && typeof two === 'object')); + + mapObject(two, function(value, key) { + ("production" !== process.env.NODE_ENV ? invariant( + one[key] === undefined, + 'mergeObjectsWithNoDuplicateKeys(): ' + + 'Tried to merge two objects with the same key: `%s`. This conflict ' + + 'may be due to a mixin; in particular, this may be caused by two ' + + 'getInitialState() or getDefaultProps() methods returning objects ' + + 'with clashing keys.', + key + ) : invariant(one[key] === undefined)); + one[key] = value; + }); + return one; +} + +/** + * Creates a function that invokes two functions and merges their return values. + * + * @param {function} one Function to invoke first. + * @param {function} two Function to invoke second. + * @return {function} Function that invokes the two argument functions. + * @private + */ +function createMergedResultFunction(one, two) { + return function mergedResult() { + var a = one.apply(this, arguments); + var b = two.apply(this, arguments); + if (a == null) { + return b; + } else if (b == null) { + return a; + } + return mergeObjectsWithNoDuplicateKeys(a, b); + }; +} + +/** + * Creates a function that invokes two functions and ignores their return vales. + * + * @param {function} one Function to invoke first. + * @param {function} two Function to invoke second. + * @return {function} Function that invokes the two argument functions. + * @private + */ +function createChainedFunction(one, two) { + return function chainedFunction() { + one.apply(this, arguments); + two.apply(this, arguments); + }; +} + +/** + * `ReactCompositeComponent` maintains an auxiliary life cycle state in + * `this._compositeLifeCycleState` (which can be null). + * + * This is different from the life cycle state maintained by `ReactComponent` in + * `this._lifeCycleState`. The following diagram shows how the states overlap in + * time. There are times when the CompositeLifeCycle is null - at those times it + * is only meaningful to look at ComponentLifeCycle alone. + * + * Top Row: ReactComponent.ComponentLifeCycle + * Low Row: ReactComponent.CompositeLifeCycle + * + * +-------+---------------------------------+--------+ + * | UN | MOUNTED | UN | + * |MOUNTED| | MOUNTED| + * +-------+---------------------------------+--------+ + * | ^--------+ +-------+ +--------^ | + * | | | | | | | | + * | 0--|MOUNTING|-0-|RECEIVE|-0-| UN |--->0 | + * | | | |PROPS | |MOUNTING| | + * | | | | | | | | + * | | | | | | | | + * | +--------+ +-------+ +--------+ | + * | | | | + * +-------+---------------------------------+--------+ + */ +var CompositeLifeCycle = keyMirror({ + /** + * Components in the process of being mounted respond to state changes + * differently. + */ + MOUNTING: null, + /** + * Components in the process of being unmounted are guarded against state + * changes. + */ + UNMOUNTING: null, + /** + * Components that are mounted and receiving new props respond to state + * changes differently. + */ + RECEIVING_PROPS: null +}); + +/** + * @lends {ReactCompositeComponent.prototype} + */ +var ReactCompositeComponentMixin = { + + /** + * Base constructor for all composite component. + * + * @param {ReactElement} element + * @final + * @internal + */ + construct: function(element) { + // Children can be either an array or more than one argument + ReactComponent.Mixin.construct.apply(this, arguments); + ReactOwner.Mixin.construct.apply(this, arguments); + + this.state = null; + this._pendingState = null; + + // This is the public post-processed context. The real context and pending + // context lives on the element. + this.context = null; + + this._compositeLifeCycleState = null; + }, + + /** + * Checks whether or not this composite component is mounted. + * @return {boolean} True if mounted, false otherwise. + * @protected + * @final + */ + isMounted: function() { + return ReactComponent.Mixin.isMounted.call(this) && + this._compositeLifeCycleState !== CompositeLifeCycle.MOUNTING; + }, + + /** + * Initializes the component, renders markup, and registers event listeners. + * + * @param {string} rootID DOM ID of the root node. + * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction + * @param {number} mountDepth number of components in the owner hierarchy + * @return {?string} Rendered markup to be inserted into the DOM. + * @final + * @internal + */ + mountComponent: ReactPerf.measure( + 'ReactCompositeComponent', + 'mountComponent', + function(rootID, transaction, mountDepth) { + ReactComponent.Mixin.mountComponent.call( + this, + rootID, + transaction, + mountDepth + ); + this._compositeLifeCycleState = CompositeLifeCycle.MOUNTING; + + if (this.__reactAutoBindMap) { + this._bindAutoBindMethods(); + } + + this.context = this._processContext(this._currentElement._context); + this.props = this._processProps(this.props); + + this.state = this.getInitialState ? this.getInitialState() : null; + ("production" !== process.env.NODE_ENV ? invariant( + typeof this.state === 'object' && !Array.isArray(this.state), + '%s.getInitialState(): must return an object or null', + this.constructor.displayName || 'ReactCompositeComponent' + ) : invariant(typeof this.state === 'object' && !Array.isArray(this.state))); + + this._pendingState = null; + this._pendingForceUpdate = false; + + if (this.componentWillMount) { + this.componentWillMount(); + // When mounting, calls to `setState` by `componentWillMount` will set + // `this._pendingState` without triggering a re-render. + if (this._pendingState) { + this.state = this._pendingState; + this._pendingState = null; + } + } + + this._renderedComponent = instantiateReactComponent( + this._renderValidatedComponent(), + this._currentElement.type // The wrapping type + ); + + // Done with mounting, `setState` will now trigger UI changes. + this._compositeLifeCycleState = null; + var markup = this._renderedComponent.mountComponent( + rootID, + transaction, + mountDepth + 1 + ); + if (this.componentDidMount) { + transaction.getReactMountReady().enqueue(this.componentDidMount, this); + } + return markup; + } + ), + + /** + * Releases any resources allocated by `mountComponent`. + * + * @final + * @internal + */ + unmountComponent: function() { + this._compositeLifeCycleState = CompositeLifeCycle.UNMOUNTING; + if (this.componentWillUnmount) { + this.componentWillUnmount(); + } + this._compositeLifeCycleState = null; + + this._renderedComponent.unmountComponent(); + this._renderedComponent = null; + + ReactComponent.Mixin.unmountComponent.call(this); + + // Some existing components rely on this.props even after they've been + // destroyed (in event handlers). + // TODO: this.props = null; + // TODO: this.state = null; + }, + + /** + * Sets a subset of the state. Always use this or `replaceState` to mutate + * state. You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * There is no guarantee that calls to `setState` will run synchronously, + * as they may eventually be batched together. You can provide an optional + * callback that will be executed when the call to setState is actually + * completed. + * + * @param {object} partialState Next partial state to be merged with state. + * @param {?function} callback Called after state is updated. + * @final + * @protected + */ + setState: function(partialState, callback) { + ("production" !== process.env.NODE_ENV ? invariant( + typeof partialState === 'object' || partialState == null, + 'setState(...): takes an object of state variables to update.' + ) : invariant(typeof partialState === 'object' || partialState == null)); + if ("production" !== process.env.NODE_ENV){ + ("production" !== process.env.NODE_ENV ? warning( + partialState != null, + 'setState(...): You passed an undefined or null state object; ' + + 'instead, use forceUpdate().' + ) : null); + } + // Merge with `_pendingState` if it exists, otherwise with existing state. + this.replaceState( + assign({}, this._pendingState || this.state, partialState), + callback + ); + }, + + /** + * Replaces all of the state. Always use this or `setState` to mutate state. + * You should treat `this.state` as immutable. + * + * There is no guarantee that `this.state` will be immediately updated, so + * accessing `this.state` after calling this method may return the old value. + * + * @param {object} completeState Next state. + * @param {?function} callback Called after state is updated. + * @final + * @protected + */ + replaceState: function(completeState, callback) { + validateLifeCycleOnReplaceState(this); + this._pendingState = completeState; + if (this._compositeLifeCycleState !== CompositeLifeCycle.MOUNTING) { + // If we're in a componentWillMount handler, don't enqueue a rerender + // because ReactUpdates assumes we're in a browser context (which is wrong + // for server rendering) and we're about to do a render anyway. + // TODO: The callback here is ignored when setState is called from + // componentWillMount. Either fix it or disallow doing so completely in + // favor of getInitialState. + ReactUpdates.enqueueUpdate(this, callback); + } + }, + + /** + * Filters the context object to only contain keys specified in + * `contextTypes`, and asserts that they are valid. + * + * @param {object} context + * @return {?object} + * @private + */ + _processContext: function(context) { + var maskedContext = null; + var contextTypes = this.constructor.contextTypes; + if (contextTypes) { + maskedContext = {}; + for (var contextName in contextTypes) { + maskedContext[contextName] = context[contextName]; + } + if ("production" !== process.env.NODE_ENV) { + this._checkPropTypes( + contextTypes, + maskedContext, + ReactPropTypeLocations.context + ); + } + } + return maskedContext; + }, + + /** + * @param {object} currentContext + * @return {object} + * @private + */ + _processChildContext: function(currentContext) { + var childContext = this.getChildContext && this.getChildContext(); + var displayName = this.constructor.displayName || 'ReactCompositeComponent'; + if (childContext) { + ("production" !== process.env.NODE_ENV ? invariant( + typeof this.constructor.childContextTypes === 'object', + '%s.getChildContext(): childContextTypes must be defined in order to ' + + 'use getChildContext().', + displayName + ) : invariant(typeof this.constructor.childContextTypes === 'object')); + if ("production" !== process.env.NODE_ENV) { + this._checkPropTypes( + this.constructor.childContextTypes, + childContext, + ReactPropTypeLocations.childContext + ); + } + for (var name in childContext) { + ("production" !== process.env.NODE_ENV ? invariant( + name in this.constructor.childContextTypes, + '%s.getChildContext(): key "%s" is not defined in childContextTypes.', + displayName, + name + ) : invariant(name in this.constructor.childContextTypes)); + } + return assign({}, currentContext, childContext); + } + return currentContext; + }, + + /** + * Processes props by setting default values for unspecified props and + * asserting that the props are valid. Does not mutate its argument; returns + * a new props object with defaults merged in. + * + * @param {object} newProps + * @return {object} + * @private + */ + _processProps: function(newProps) { + if ("production" !== process.env.NODE_ENV) { + var propTypes = this.constructor.propTypes; + if (propTypes) { + this._checkPropTypes(propTypes, newProps, ReactPropTypeLocations.prop); + } + } + return newProps; + }, + + /** + * Assert that the props are valid + * + * @param {object} propTypes Map of prop name to a ReactPropType + * @param {object} props + * @param {string} location e.g. "prop", "context", "child context" + * @private + */ + _checkPropTypes: function(propTypes, props, location) { + // TODO: Stop validating prop types here and only use the element + // validation. + var componentName = this.constructor.displayName; + for (var propName in propTypes) { + if (propTypes.hasOwnProperty(propName)) { + var error = + propTypes[propName](props, propName, componentName, location); + if (error instanceof Error) { + // We may want to extend this logic for similar errors in + // renderComponent calls, so I'm abstracting it away into + // a function to minimize refactoring in the future + var addendum = getDeclarationErrorAddendum(this); + ("production" !== process.env.NODE_ENV ? warning(false, error.message + addendum) : null); + } + } + } + }, + + /** + * If any of `_pendingElement`, `_pendingState`, or `_pendingForceUpdate` + * is set, update the component. + * + * @param {ReactReconcileTransaction} transaction + * @internal + */ + performUpdateIfNecessary: function(transaction) { + var compositeLifeCycleState = this._compositeLifeCycleState; + // Do not trigger a state transition if we are in the middle of mounting or + // receiving props because both of those will already be doing this. + if (compositeLifeCycleState === CompositeLifeCycle.MOUNTING || + compositeLifeCycleState === CompositeLifeCycle.RECEIVING_PROPS) { + return; + } + + if (this._pendingElement == null && + this._pendingState == null && + !this._pendingForceUpdate) { + return; + } + + var nextContext = this.context; + var nextProps = this.props; + var nextElement = this._currentElement; + if (this._pendingElement != null) { + nextElement = this._pendingElement; + nextContext = this._processContext(nextElement._context); + nextProps = this._processProps(nextElement.props); + this._pendingElement = null; + + this._compositeLifeCycleState = CompositeLifeCycle.RECEIVING_PROPS; + if (this.componentWillReceiveProps) { + this.componentWillReceiveProps(nextProps, nextContext); + } + } + + this._compositeLifeCycleState = null; + + var nextState = this._pendingState || this.state; + this._pendingState = null; + + var shouldUpdate = + this._pendingForceUpdate || + !this.shouldComponentUpdate || + this.shouldComponentUpdate(nextProps, nextState, nextContext); + + if ("production" !== process.env.NODE_ENV) { + if (typeof shouldUpdate === "undefined") { + console.warn( + (this.constructor.displayName || 'ReactCompositeComponent') + + '.shouldComponentUpdate(): Returned undefined instead of a ' + + 'boolean value. Make sure to return true or false.' + ); + } + } + + if (shouldUpdate) { + this._pendingForceUpdate = false; + // Will set `this.props`, `this.state` and `this.context`. + this._performComponentUpdate( + nextElement, + nextProps, + nextState, + nextContext, + transaction + ); + } else { + // If it's determined that a component should not update, we still want + // to set props and state. + this._currentElement = nextElement; + this.props = nextProps; + this.state = nextState; + this.context = nextContext; + + // Owner cannot change because shouldUpdateReactComponent doesn't allow + // it. TODO: Remove this._owner completely. + this._owner = nextElement._owner; + } + }, + + /** + * Merges new props and state, notifies delegate methods of update and + * performs update. + * + * @param {ReactElement} nextElement Next element + * @param {object} nextProps Next public object to set as properties. + * @param {?object} nextState Next object to set as state. + * @param {?object} nextContext Next public object to set as context. + * @param {ReactReconcileTransaction} transaction + * @private + */ + _performComponentUpdate: function( + nextElement, + nextProps, + nextState, + nextContext, + transaction + ) { + var prevElement = this._currentElement; + var prevProps = this.props; + var prevState = this.state; + var prevContext = this.context; + + if (this.componentWillUpdate) { + this.componentWillUpdate(nextProps, nextState, nextContext); + } + + this._currentElement = nextElement; + this.props = nextProps; + this.state = nextState; + this.context = nextContext; + + // Owner cannot change because shouldUpdateReactComponent doesn't allow + // it. TODO: Remove this._owner completely. + this._owner = nextElement._owner; + + this.updateComponent( + transaction, + prevElement + ); + + if (this.componentDidUpdate) { + transaction.getReactMountReady().enqueue( + this.componentDidUpdate.bind(this, prevProps, prevState, prevContext), + this + ); + } + }, + + receiveComponent: function(nextElement, transaction) { + if (nextElement === this._currentElement && + nextElement._owner != null) { + // Since elements are immutable after the owner is rendered, + // we can do a cheap identity compare here to determine if this is a + // superfluous reconcile. It's possible for state to be mutable but such + // change should trigger an update of the owner which would recreate + // the element. We explicitly check for the existence of an owner since + // it's possible for a element created outside a composite to be + // deeply mutated and reused. + return; + } + + ReactComponent.Mixin.receiveComponent.call( + this, + nextElement, + transaction + ); + }, + + /** + * Updates the component's currently mounted DOM representation. + * + * By default, this implements React's rendering and reconciliation algorithm. + * Sophisticated clients may wish to override this. + * + * @param {ReactReconcileTransaction} transaction + * @param {ReactElement} prevElement + * @internal + * @overridable + */ + updateComponent: ReactPerf.measure( + 'ReactCompositeComponent', + 'updateComponent', + function(transaction, prevParentElement) { + ReactComponent.Mixin.updateComponent.call( + this, + transaction, + prevParentElement + ); + + var prevComponentInstance = this._renderedComponent; + var prevElement = prevComponentInstance._currentElement; + var nextElement = this._renderValidatedComponent(); + if (shouldUpdateReactComponent(prevElement, nextElement)) { + prevComponentInstance.receiveComponent(nextElement, transaction); + } else { + // These two IDs are actually the same! But nothing should rely on that. + var thisID = this._rootNodeID; + var prevComponentID = prevComponentInstance._rootNodeID; + prevComponentInstance.unmountComponent(); + this._renderedComponent = instantiateReactComponent( + nextElement, + this._currentElement.type + ); + var nextMarkup = this._renderedComponent.mountComponent( + thisID, + transaction, + this._mountDepth + 1 + ); + ReactComponent.BackendIDOperations.dangerouslyReplaceNodeWithMarkupByID( + prevComponentID, + nextMarkup + ); + } + } + ), + + /** + * Forces an update. This should only be invoked when it is known with + * certainty that we are **not** in a DOM transaction. + * + * You may want to call this when you know that some deeper aspect of the + * component's state has changed but `setState` was not called. + * + * This will not invoke `shouldUpdateComponent`, but it will invoke + * `componentWillUpdate` and `componentDidUpdate`. + * + * @param {?function} callback Called after update is complete. + * @final + * @protected + */ + forceUpdate: function(callback) { + var compositeLifeCycleState = this._compositeLifeCycleState; + ("production" !== process.env.NODE_ENV ? invariant( + this.isMounted() || + compositeLifeCycleState === CompositeLifeCycle.MOUNTING, + 'forceUpdate(...): Can only force an update on mounted or mounting ' + + 'components.' + ) : invariant(this.isMounted() || + compositeLifeCycleState === CompositeLifeCycle.MOUNTING)); + ("production" !== process.env.NODE_ENV ? invariant( + compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING && + ReactCurrentOwner.current == null, + 'forceUpdate(...): Cannot force an update while unmounting component ' + + 'or within a `render` function.' + ) : invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING && + ReactCurrentOwner.current == null)); + this._pendingForceUpdate = true; + ReactUpdates.enqueueUpdate(this, callback); + }, + + /** + * @private + */ + _renderValidatedComponent: ReactPerf.measure( + 'ReactCompositeComponent', + '_renderValidatedComponent', + function() { + var renderedComponent; + var previousContext = ReactContext.current; + ReactContext.current = this._processChildContext( + this._currentElement._context + ); + ReactCurrentOwner.current = this; + try { + renderedComponent = this.render(); + if (renderedComponent === null || renderedComponent === false) { + renderedComponent = ReactEmptyComponent.getEmptyComponent(); + ReactEmptyComponent.registerNullComponentID(this._rootNodeID); + } else { + ReactEmptyComponent.deregisterNullComponentID(this._rootNodeID); + } + } finally { + ReactContext.current = previousContext; + ReactCurrentOwner.current = null; + } + ("production" !== process.env.NODE_ENV ? invariant( + ReactElement.isValidElement(renderedComponent), + '%s.render(): A valid ReactComponent must be returned. You may have ' + + 'returned undefined, an array or some other invalid object.', + this.constructor.displayName || 'ReactCompositeComponent' + ) : invariant(ReactElement.isValidElement(renderedComponent))); + return renderedComponent; + } + ), + + /** + * @private + */ + _bindAutoBindMethods: function() { + for (var autoBindKey in this.__reactAutoBindMap) { + if (!this.__reactAutoBindMap.hasOwnProperty(autoBindKey)) { + continue; + } + var method = this.__reactAutoBindMap[autoBindKey]; + this[autoBindKey] = this._bindAutoBindMethod(ReactErrorUtils.guard( + method, + this.constructor.displayName + '.' + autoBindKey + )); + } + }, + + /** + * Binds a method to the component. + * + * @param {function} method Method to be bound. + * @private + */ + _bindAutoBindMethod: function(method) { + var component = this; + var boundMethod = method.bind(component); + if ("production" !== process.env.NODE_ENV) { + boundMethod.__reactBoundContext = component; + boundMethod.__reactBoundMethod = method; + boundMethod.__reactBoundArguments = null; + var componentName = component.constructor.displayName; + var _bind = boundMethod.bind; + boundMethod.bind = function(newThis ) {for (var args=[],$__0=1,$__1=arguments.length;$__0<$__1;$__0++) args.push(arguments[$__0]); + // User is trying to bind() an autobound method; we effectively will + // ignore the value of "this" that the user is trying to use, so + // let's warn. + if (newThis !== component && newThis !== null) { + monitorCodeUse('react_bind_warning', { component: componentName }); + console.warn( + 'bind(): React component methods may only be bound to the ' + + 'component instance. See ' + componentName + ); + } else if (!args.length) { + monitorCodeUse('react_bind_warning', { component: componentName }); + console.warn( + 'bind(): You are binding a component method to the component. ' + + 'React does this for you automatically in a high-performance ' + + 'way, so you can safely remove this call. See ' + componentName + ); + return boundMethod; + } + var reboundMethod = _bind.apply(boundMethod, arguments); + reboundMethod.__reactBoundContext = component; + reboundMethod.__reactBoundMethod = method; + reboundMethod.__reactBoundArguments = args; + return reboundMethod; + }; + } + return boundMethod; + } +}; + +var ReactCompositeComponentBase = function() {}; +assign( + ReactCompositeComponentBase.prototype, + ReactComponent.Mixin, + ReactOwner.Mixin, + ReactPropTransferer.Mixin, + ReactCompositeComponentMixin +); + +/** + * Module for creating composite components. + * + * @class ReactCompositeComponent + * @extends ReactComponent + * @extends ReactOwner + * @extends ReactPropTransferer + */ +var ReactCompositeComponent = { + + LifeCycle: CompositeLifeCycle, + + Base: ReactCompositeComponentBase, + + /** + * Creates a composite component class given a class specification. + * + * @param {object} spec Class specification (which must define `render`). + * @return {function} Component constructor function. + * @public + */ + createClass: function(spec) { + var Constructor = function(props) { + // This constructor is overridden by mocks. The argument is used + // by mocks to assert on what gets mounted. This will later be used + // by the stand-alone class implementation. + }; + Constructor.prototype = new ReactCompositeComponentBase(); + Constructor.prototype.constructor = Constructor; + + injectedMixins.forEach( + mixSpecIntoComponent.bind(null, Constructor) + ); + + mixSpecIntoComponent(Constructor, spec); + + // Initialize the defaultProps property after all mixins have been merged + if (Constructor.getDefaultProps) { + Constructor.defaultProps = Constructor.getDefaultProps(); + } + + ("production" !== process.env.NODE_ENV ? invariant( + Constructor.prototype.render, + 'createClass(...): Class specification must implement a `render` method.' + ) : invariant(Constructor.prototype.render)); + + if ("production" !== process.env.NODE_ENV) { + if (Constructor.prototype.componentShouldUpdate) { + monitorCodeUse( + 'react_component_should_update_warning', + { component: spec.displayName } + ); + console.warn( + (spec.displayName || 'A component') + ' has a method called ' + + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + + 'The name is phrased as a question because the function is ' + + 'expected to return a value.' + ); + } + } + + // Reduce time spent doing lookups by setting these on the prototype. + for (var methodName in ReactCompositeComponentInterface) { + if (!Constructor.prototype[methodName]) { + Constructor.prototype[methodName] = null; + } + } + + if ("production" !== process.env.NODE_ENV) { + return ReactLegacyElement.wrapFactory( + ReactElementValidator.createFactory(Constructor) + ); + } + return ReactLegacyElement.wrapFactory( + ReactElement.createFactory(Constructor) + ); + }, + + injection: { + injectMixin: function(mixin) { + injectedMixins.push(mixin); + } + } +}; + +module.exports = ReactCompositeComponent; + +}).call(this,require('_process')) +},{"./Object.assign":28,"./ReactComponent":34,"./ReactContext":37,"./ReactCurrentOwner":38,"./ReactElement":54,"./ReactElementValidator":55,"./ReactEmptyComponent":56,"./ReactErrorUtils":57,"./ReactLegacyElement":63,"./ReactOwner":69,"./ReactPerf":70,"./ReactPropTransferer":71,"./ReactPropTypeLocationNames":72,"./ReactPropTypeLocations":73,"./ReactUpdates":81,"./instantiateReactComponent":127,"./invariant":128,"./keyMirror":134,"./keyOf":135,"./mapObject":136,"./monitorCodeUse":138,"./shouldUpdateReactComponent":144,"./warning":147,"_process":1}],37:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ReactContext + */ + +"use strict"; + +var assign = require("./Object.assign"); + +/** + * Keeps track of the current context. + * + * The context is automatically passed down the component ownership hierarchy + * and is accessible via `this.context` on ReactCompositeComponents. + */ +var ReactContext = { + + /** + * @internal + * @type {object} + */ + current: {}, + + /** + * Temporarily extends the current context while executing scopedCallback. + * + * A typical use case might look like + * + * render: function() { + * var children = ReactContext.withContext({foo: 'foo'}, () => ( + * + * )); + * return
{children}
; + * } + * + * @param {object} newContext New context to merge into the existing context + * @param {function} scopedCallback Callback to run with the new context + * @return {ReactComponent|array} + */ + withContext: function(newContext, scopedCallback) { + var result; + var previousContext = ReactContext.current; + ReactContext.current = assign({}, previousContext, newContext); + try { + result = scopedCallback(); + } finally { + ReactContext.current = previousContext; + } + return result; + } + +}; + +module.exports = ReactContext; + +},{"./Object.assign":28}],38:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ReactCurrentOwner + */ + +"use strict"; + +/** + * Keeps track of the current owner. + * + * The current owner is the component who should own any components that are + * currently being constructed. + * + * The depth indicate how many composite components are above this render level. + */ +var ReactCurrentOwner = { + + /** + * @internal + * @type {ReactComponent} + */ + current: null + +}; + +module.exports = ReactCurrentOwner; + +},{}],39:[function(require,module,exports){ +(function (process){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ReactDOM + * @typechecks static-only + */ + +"use strict"; + +var ReactElement = require("./ReactElement"); +var ReactElementValidator = require("./ReactElementValidator"); +var ReactLegacyElement = require("./ReactLegacyElement"); + +var mapObject = require("./mapObject"); + +/** + * Create a factory that creates HTML tag elements. + * + * @param {string} tag Tag name (e.g. `div`). + * @private + */ +function createDOMFactory(tag) { + if ("production" !== process.env.NODE_ENV) { + return ReactLegacyElement.markNonLegacyFactory( + ReactElementValidator.createFactory(tag) + ); + } + return ReactLegacyElement.markNonLegacyFactory( + ReactElement.createFactory(tag) + ); +} + +/** + * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes. + * This is also accessible via `React.DOM`. + * + * @public + */ +var ReactDOM = mapObject({ + a: 'a', + abbr: 'abbr', + address: 'address', + area: 'area', + article: 'article', + aside: 'aside', + audio: 'audio', + b: 'b', + base: 'base', + bdi: 'bdi', + bdo: 'bdo', + big: 'big', + blockquote: 'blockquote', + body: 'body', + br: 'br', + button: 'button', + canvas: 'canvas', + caption: 'caption', + cite: 'cite', + code: 'code', + col: 'col', + colgroup: 'colgroup', + data: 'data', + datalist: 'datalist', + dd: 'dd', + del: 'del', + details: 'details', + dfn: 'dfn', + dialog: 'dialog', + div: 'div', + dl: 'dl', + dt: 'dt', + em: 'em', + embed: 'embed', + fieldset: 'fieldset', + figcaption: 'figcaption', + figure: 'figure', + footer: 'footer', + form: 'form', + h1: 'h1', + h2: 'h2', + h3: 'h3', + h4: 'h4', + h5: 'h5', + h6: 'h6', + head: 'head', + header: 'header', + hr: 'hr', + html: 'html', + i: 'i', + iframe: 'iframe', + img: 'img', + input: 'input', + ins: 'ins', + kbd: 'kbd', + keygen: 'keygen', + label: 'label', + legend: 'legend', + li: 'li', + link: 'link', + main: 'main', + map: 'map', + mark: 'mark', + menu: 'menu', + menuitem: 'menuitem', + meta: 'meta', + meter: 'meter', + nav: 'nav', + noscript: 'noscript', + object: 'object', + ol: 'ol', + optgroup: 'optgroup', + option: 'option', + output: 'output', + p: 'p', + param: 'param', + picture: 'picture', + pre: 'pre', + progress: 'progress', + q: 'q', + rp: 'rp', + rt: 'rt', + ruby: 'ruby', + s: 's', + samp: 'samp', + script: 'script', + section: 'section', + select: 'select', + small: 'small', + source: 'source', + span: 'span', + strong: 'strong', + style: 'style', + sub: 'sub', + summary: 'summary', + sup: 'sup', + table: 'table', + tbody: 'tbody', + td: 'td', + textarea: 'textarea', + tfoot: 'tfoot', + th: 'th', + thead: 'thead', + time: 'time', + title: 'title', + tr: 'tr', + track: 'track', + u: 'u', + ul: 'ul', + 'var': 'var', + video: 'video', + wbr: 'wbr', + + // SVG + circle: 'circle', + defs: 'defs', + ellipse: 'ellipse', + g: 'g', + line: 'line', + linearGradient: 'linearGradient', + mask: 'mask', + path: 'path', + pattern: 'pattern', + polygon: 'polygon', + polyline: 'polyline', + radialGradient: 'radialGradient', + rect: 'rect', + stop: 'stop', + svg: 'svg', + text: 'text', + tspan: 'tspan' + +}, createDOMFactory); + +module.exports = ReactDOM; + +}).call(this,require('_process')) +},{"./ReactElement":54,"./ReactElementValidator":55,"./ReactLegacyElement":63,"./mapObject":136,"_process":1}],40:[function(require,module,exports){ +/** + * Copyright 2013-2014, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + * @providesModule ReactDOMButton + */ + +"use strict"; + +var AutoFocusMixin = require("./AutoFocusMixin"); +var ReactBrowserComponentMixin = require("./ReactBrowserComponentMixin"); +var ReactCompositeComponent = require("./ReactCompositeComponent"); +var ReactElement = require("./ReactElement"); +var ReactDOM = require("./ReactDOM"); + +var keyMirror = require("./keyMirror"); + +// Store a reference to the