From 1709b29869e5c7dd73d78ed9426c9d6e45e32cdd Mon Sep 17 00:00:00 2001 From: nuo Date: Sat, 23 Jan 2021 23:43:57 -0500 Subject: [PATCH] Finish test for Jan23 Changed to new scene switching system. Various small improvements. Compile tests conducting. --- 210122-212645_Scene1_EyeTrackingLog_.csv | 1162 + 210122-213839_Scene7_EyeTrackingLog_.csv | 1441 + 210123-112540_Scene6_EyeTrackingLog_.csv | 790 + 210123-112813_Scene1_EyeTrackingLog_.csv | 583 + 210123-113051_Scene6_EyeTrackingLog_.csv | 354 + 210123-115359_Scene2_EyeTrackingLog_.csv | 0 210123-115425_Scene2_EyeTrackingLog_.csv | 4051 ++ 210123-115523_Scene2_EyeTrackingLog_.csv | 3388 ++ 210123-115529_Scene1_EyeTrackingLog_.csv | 943 + 210123-115727_Scene1_EyeTrackingLog_.csv | 4838 +++ 210123-120232_Scene1_EyeTrackingLog_.csv | 31471 ++++++++++++++++ 210123-160054_Scene2_EyeTrackingLog_.csv | 3371 ++ 210123-170055_Scene2_EyeTrackingLog_.csv | 5231 +++ 210123-170057_Scene1_EyeTrackingLog_.csv | 349 + 210123-222251_Scene2_EyeTrackingLog_.csv | 2771 ++ 210123-232514_Scene6_EyeTrackingLog_.csv | 1938 + 210123-232534_Scene6_EyeTrackingLog_.csv | 129 + 210123-232609_Scene6_EyeTrackingLog_.csv | 3364 ++ 210123-232647_Scene6_EyeTrackingLog_.csv | 2176 ++ 210123-232710_Scene6_EyeTrackingLog_.csv | 2040 + 210123-232742_Scene6_EyeTrackingLog_.csv | 3646 ++ 210123-232813_Scene6_EyeTrackingLog_.csv | 3695 ++ 210123-232931_Scene6_EyeTrackingLog_.csv | 0 210123-232952_Scene6_EyeTrackingLog_.csv | 422 + 210123-233023_Scene6_EyeTrackingLog_.csv | 1557 + 210123-233025_Scene5_EyeTrackingLog_.csv | 0 210123-233448_Scene6_EyeTrackingLog_.csv | 780 + 210123-233453_Scene5_EyeTrackingLog_.csv | 0 210123-233617_Scene6_EyeTrackingLog_.csv | 410 + 210123-233620_Scene5_EyeTrackingLog_.csv | 0 210123-233702_Scene6_EyeTrackingLog_.csv | 294 + 210123-233745_Scene6_EyeTrackingLog_.csv | 775 + 210123-233907_Scene6_EyeTrackingLog_.csv | 712 + 210123-234028_Scene6_EyeTrackingLog_.csv | 369 + 210123-234252_Scene6_EyeTrackingLog_.csv | 2447 ++ Assets/0.unity | 442 +- Assets/00.unity | 497 + Assets/00.unity.meta | 7 + Assets/1_ExploreJobsite.unity | 716 +- Assets/2_Sensor.unity | 9452 +---- Assets/3_auto(5).unity | 64 +- Assets/3_manual(6).unity | 513 +- Assets/3_select.unity | 209 +- Assets/7_EyeTrackerReplay.unity | 8 +- .../maze/model/Materials/Materials.meta | 8 + ...e-background-closeup-Stock-Photo-stone.mat | 38 + ...kground-closeup-Stock-Photo-stone.mat.meta | 8 + .../EyeTrackingDemoConfigurationProfile.asset | 2 +- .../EyeTrackingDemoPointerProfile.asset | 2 +- .../MRTKExamplesHubSceneSystemProfile.asset | 12 +- ...20210123_CloneEyeTrackingDemoProfile.asset | 51 + ...123_CloneEyeTrackingDemoProfile.asset.meta | 8 + Assets/Scripts/CustomizedLoadContentScene.cs | 57 - .../CustomizedLoadContentScene.cs.meta | 11 - Assets/Scripts/ExploreManager.cs | 6 +- Assets/Scripts/MenuManager.cs | 2 +- Assets/Scripts/TutorialManualClick.cs | 2 +- Assets/TestMenu.unity | 14926 ++++++++ Assets/TestMenu.unity.meta | 7 + ProjectSettings/EditorBuildSettings.asset | 18 +- ProjectSettings/ProjectSettings.asset | 4 +- 61 files changed, 104261 insertions(+), 8306 deletions(-) create mode 100644 210122-212645_Scene1_EyeTrackingLog_.csv create mode 100644 210122-213839_Scene7_EyeTrackingLog_.csv create mode 100644 210123-112540_Scene6_EyeTrackingLog_.csv create mode 100644 210123-112813_Scene1_EyeTrackingLog_.csv create mode 100644 210123-113051_Scene6_EyeTrackingLog_.csv create mode 100644 210123-115359_Scene2_EyeTrackingLog_.csv create mode 100644 210123-115425_Scene2_EyeTrackingLog_.csv create mode 100644 210123-115523_Scene2_EyeTrackingLog_.csv create mode 100644 210123-115529_Scene1_EyeTrackingLog_.csv create mode 100644 210123-115727_Scene1_EyeTrackingLog_.csv create mode 100644 210123-120232_Scene1_EyeTrackingLog_.csv create mode 100644 210123-160054_Scene2_EyeTrackingLog_.csv create mode 100644 210123-170055_Scene2_EyeTrackingLog_.csv create mode 100644 210123-170057_Scene1_EyeTrackingLog_.csv create mode 100644 210123-222251_Scene2_EyeTrackingLog_.csv create mode 100644 210123-232514_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232534_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232609_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232647_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232710_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232742_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232813_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232931_Scene6_EyeTrackingLog_.csv create mode 100644 210123-232952_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233023_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233025_Scene5_EyeTrackingLog_.csv create mode 100644 210123-233448_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233453_Scene5_EyeTrackingLog_.csv create mode 100644 210123-233617_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233620_Scene5_EyeTrackingLog_.csv create mode 100644 210123-233702_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233745_Scene6_EyeTrackingLog_.csv create mode 100644 210123-233907_Scene6_EyeTrackingLog_.csv create mode 100644 210123-234028_Scene6_EyeTrackingLog_.csv create mode 100644 210123-234252_Scene6_EyeTrackingLog_.csv create mode 100644 Assets/00.unity create mode 100644 Assets/00.unity.meta create mode 100644 Assets/Import V2/Realistic Drone/drone/Level2_IA/maze/model/Materials/Materials.meta create mode 100644 Assets/Import V2/Realistic Drone/drone/Level2_IA/maze/model/Materials/Materials/7819545-Seamless-rock-texture-background-closeup-Stock-Photo-stone.mat create mode 100644 Assets/Import V2/Realistic Drone/drone/Level2_IA/maze/model/Materials/Materials/7819545-Seamless-rock-texture-background-closeup-Stock-Photo-stone.mat.meta create mode 100644 Assets/MixedRealityToolkit.Generated/CustomProfiles/20210123_CloneEyeTrackingDemoProfile.asset create mode 100644 Assets/MixedRealityToolkit.Generated/CustomProfiles/20210123_CloneEyeTrackingDemoProfile.asset.meta delete mode 100644 Assets/Scripts/CustomizedLoadContentScene.cs delete mode 100644 Assets/Scripts/CustomizedLoadContentScene.cs.meta create mode 100644 Assets/TestMenu.unity create 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0.5561643, -0.5133663, 0.6535566, 0.6921216, -0.9105638, 2.136369, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9530.2163, -0.328061, 0.03684365, 0.9268348, 0, 0, 0, -0.3328196, 0.03559053, 0.9317706, 0.5559832, -0.5134696, 0.6536295, 0.6916733, -0.9105639, 2.136193, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9560.1086, -0.3276467, 0.03740341, 0.9267989, 0, 0, 0, -0.3324746, 0.03561989, 0.9315978, 0.5555775, -0.5078211, 0.6583702, 0.7026897, -0.9105638, 2.158288, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9594.9888, -0.3272417, 0.03722371, 0.9266813, 0, 0, 0, -0.3321457, 0.03564608, 0.9314439, 0.5553383, -0.502406, 0.6627123, 0.7137547, -0.9105638, 2.179568, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9629.9293, -0.3259695, 0.03873968, 0.9262593, 0, 0, 0, -0.3318214, 0.03567278, 0.9312989, 0.5551522, -0.4972057, 0.6667776, 0.7246937, -0.9105638, 2.200249, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9665.2157, -0.3251483, 0.0394453, 0.9262139, 0, 0, 0, -0.3314571, 0.03571682, 0.9311363, 0.5550183, -0.4922139, 0.6705819, 0.7355649, -0.9105638, 2.220329, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9700.1106, -0.3249395, 0.03895732, 0.9257041, 0, 0, 0, -0.3310654, 0.0357779, 0.9309583, 0.5548283, -0.4874798, 0.6741876, 0.7460197, -0.9105638, 2.239755, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9739.7686, -0.3233134, 0.03948542, 0.9250531, 0, 0, 0, -0.3306527, 0.03586045, 0.9307715, 0.5546296, -0.4827616, 0.6777369, 0.7566644, -0.9105639, 2.259433, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9779.8093, -0.3225631, 0.0392215, 0.9242159, 0, 0, 0, -0.3306527, 0.03586045, 0.9307715, 0.5546296, -0.4827616, 0.6777369, 0.7566644, -0.9105639, 2.259433, Log Pile (UnityEngine.GameObject), (1.1, -0.9, 3.0) +tester, Scene1, 9815.1651, -0.3218144, 0.03989516, 0.9238536, 0, 0, 0, -0.3166916, 0.03939035, 0.9227445, 0.6423794, -0.3556542, 0.6788657, 1.435728, -0.9308391, 2.774699, Rock_01_big (1) (UnityEngine.GameObject), (1.4, -0.9, 2.8) +tester, Scene1, 9850.2468, -0.3207389, 0.04061223, 0.9233167, 0, 0, 0, -0.3164789, 0.03941578, 0.9225898, 0.642733, -0.3552, 0.6787689, 1.437878, -0.9301121, 2.775308, Rock_01_big (1) (UnityEngine.GameObject), (1.4, -0.9, 2.8) +tester, Scene1, 9889.9875, -0.3200665, 0.04157242, 0.9230134, 0, 0, 0, -0.3162594, 0.03945741, 0.9224371, 0.6432602, -0.3544239, 0.6786752, 1.443146, -0.9299409, 2.778707, Rock_01_big (1) (UnityEngine.GameObject), (1.4, -0.9, 2.8) +tester, Scene1, 9930.1557, -0.319832, 0.04184613, 0.9221684, 0, 0, 0, -0.3160647, 0.03951302, 0.9223112, 0.6437164, -0.3535598, 0.6786934, 1.458127, -0.9349577, 2.792905, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 9971.7912, -0.3190329, 0.04380596, 0.9217432, 0, 0, 0, -0.3159042, 0.03958458, 0.922214, 0.6442108, -0.3526881, 0.6786778, 1.460643, -0.9330276, 2.793812, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 9999.8643, -0.3188769, 0.04456515, 0.9212185, 0, 0, 0, -0.3157605, 0.0396894, 0.9221306, 0.6447534, -0.351797, 0.678625, 1.463612, -0.9311903, 2.794981, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10039.8464, -0.318904, 0.04597278, 0.9206986, 0, 0, 0, -0.3156245, 0.03983083, 0.9220476, 0.6452355, -0.3509238, 0.6786189, 1.466783, -0.929566, 2.796674, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10080.1393, -0.3186365, 0.04774589, 0.9199958, 0, 0, 0, -0.3155032, 0.04000761, 0.9219689, 0.6457054, -0.3500452, 0.6786258, 1.470021, -0.9279478, 2.798525, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10119.8903, -0.318861, 0.04945824, 0.9196396, 0, 0, 0, -0.3153947, 0.04022556, 0.9218887, 0.6461795, -0.3491139, 0.6786543, 1.47333, -0.9261757, 2.800508, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10160.2069, -0.3188574, 0.05016316, 0.9191638, 0, 0, 0, -0.3152971, 0.04049104, 0.9218056, 0.6465989, -0.3481998, 0.6787243, 1.477547, -0.9249728, 2.803724, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10200.1842, -0.3187973, 0.05145729, 0.9183036, 0, 0, 0, -0.3152603, 0.04079206, 0.9217555, 0.6468746, -0.3477619, 0.6786862, 1.481559, -0.9251841, 2.806938, Rock_01_big (2) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 10230.2465, -0.3185381, 0.052995, 0.9172622, 0, 0, 0, -0.3152606, 0.04113654, 0.9217077, 0.647265, -0.3471824, 0.6786106, 1.532284, -0.9498561, 2.858725, Rock_01_big (UnityEngine.GameObject), (1.5, -0.9, 2.9) +tester, Scene1, 10280.1926, -0.318815, 0.05372154, 0.9163358, 0, 0, 0, -0.3153117, 0.04152781, 0.9216662, 0.650521, -0.3442668, 0.6769806, 1.543492, -0.9421826, 2.856076, Rock_01_big (5) (UnityEngine.GameObject), (1.6, -1.0, 2.8) +tester, Scene1, 10320.0012, -0.3184448, 0.05528977, 0.9147761, 0, 0, 0, -0.3152754, 0.04196933, 0.9215166, 0.6537641, -0.3409884, 0.6755142, 1.557435, -0.9347936, 2.85653, Rock_01_big (1) (UnityEngine.GameObject), (1.6, -0.9, 2.9) +tester, Scene1, 10360.1939, -0.3181444, 0.05609746, 0.913568, 0, 0, 0, -0.3152268, 0.04242968, 0.9213325, 0.6569394, -0.3377145, 0.6740767, 1.565473, -0.9243863, 2.851093, Rock_01_big (1) (UnityEngine.GameObject), (1.6, -0.9, 2.9) +tester, Scene1, 10399.8582, -0.318504, 0.05698926, 0.9122214, 0, 0, 0, -0.3151682, 0.04292416, 0.9210924, 0.6599469, -0.3346139, 0.6726838, 1.633998, -0.9453647, 2.907878, Rock_01_big (3) (UnityEngine.GameObject), (1.6, -1.0, 2.9) +tester, Scene1, 10439.9149, -0.318662, 0.05994209, 0.910702, 0, 0, 0, -0.3151032, 0.04345364, 0.9207961, 0.6628588, -0.3315331, 0.6713448, 1.650927, -0.9398692, 2.911996, Rock_01_big (3) (UnityEngine.GameObject), (1.6, -1.0, 2.9) +tester, Scene1, 10473.3963, -0.3196366, 0.06094186, 0.9094503, 0, 0, 0, -0.3150476, 0.04400243, 0.9204796, 0.6655901, -0.3285871, 0.6700899, 1.720933, -0.961116, 2.970224, SupportPlane (UnityEngine.GameObject), (1.8, -1.0, 3.0) +tester, Scene1, 10510.0132, -0.3201463, 0.0607933, 0.9090106, 0, 0, 0, -0.3143208, 0.05814241, 0.9123726, 0.7259465, -0.2596513, 0.6368539, 2.081652, -0.798832, 3.014297, Dozer (UnityEngine.GameObject), (2.2, -1.0, 3.0) +tester, Scene1, 10540.0132, -0.3217883, 0.06229559, 0.9077976, 0, 0, 0, -0.3143372, 0.05818903, 0.9123179, 0.7258887, -0.2596186, 0.6369331, 2.081876, -0.7988315, 3.014883, Dozer (UnityEngine.GameObject), (2.2, -1.0, 3.0) +tester, Scene1, 10573.662, -0.3228612, 0.06316263, 0.9077012, 0, 0, 0, -0.3143372, 0.05818903, 0.9123179, 0.7258887, -0.2596186, 0.6369331, 2.081876, -0.7988315, 3.014883, Dozer (UnityEngine.GameObject), (2.2, -1.0, 3.0) +tester, Scene1, 10609.8837, -0.3237227, 0.06373633, 0.9076127, 0, 0, 0, -0.3143372, 0.05818903, 0.9123179, 0.7258887, -0.2596186, 0.6369331, 2.081875, -0.798831, 3.014881, Dozer (UnityEngine.GameObject), (2.2, -1.0, 3.0) +tester, Scene1, 10640.0598, -0.3246573, 0.0648412, 0.9070907, 0, 0, 0, -0.3145315, 0.05833662, 0.9122781, 0.7199088, -0.2578549, 0.6443928, 2.07864, -0.798843, 3.054415, Dozer (UnityEngine.GameObject), (2.2, -1.0, 3.0) +tester, Scene1, 10905.0875, -0.338479, 0.07218596, 0.9097573, 0, 0, 0, -0.3177203, 0.06040739, 0.9121115, 0.6654366, -0.2503991, 0.703203, 2.390574, -0.9587049, 3.774114, ground-6 (1) (UnityEngine.GameObject), (2.6, -1.2, 7.0) +tester, Scene1, 10929.9854, -0.3404228, 0.07249573, 0.9104466, 0, 0, 0, -0.3184949, 0.06078362, 0.9122072, 0.6569601, -0.2507072, 0.7110199, 2.340329, -0.9538695, 3.789821, ground-6 (1) (UnityEngine.GameObject), (2.6, -1.2, 7.0) +tester, Scene1, 10974.3238, -0.3423551, 0.07286928, 0.9108382, 0, 0, 0, -0.3193622, 0.06117557, 0.9123369, 0.6483061, -0.250716, 0.7189163, 2.308074, -0.9549187, 3.82594, ground-6 (1) (UnityEngine.GameObject), (2.6, -1.2, 7.0) +tester, Scene1, 11009.8376, -0.3436031, 0.07363328, 0.9117348, 0, 0, 0, -0.3203095, 0.0615817, 0.9125029, 0.6396128, -0.2506716, 0.7266769, 2.269006, -0.9532007, 3.854276, ground-6 (1) (UnityEngine.GameObject), (2.6, -1.2, 7.0) +tester, Scene1, 11800.1074, -0.3644351, 0.08944875, 0.9175348, 0, 0, 0, -0.3622518, 0.08826292, 0.9233364, 0.2580957, 0.06355281, 0.9640267, 0.5937101, 0.3236565, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 11839.9815, -0.3654321, 0.09159398, 0.9156103, 0, 0, 0, -0.3622586, 0.08831965, 0.9233015, 0.2581185, 0.0645135, 0.963957, 0.5846991, 0.325, 4.459765, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 11879.9486, -0.3660097, 0.09219757, 0.9144828, 0, 0, 0, -0.3622883, 0.08843249, 0.9232254, 0.2581444, 0.06611594, 0.9638413, 0.5739806, 0.3282297, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 11910.026, -0.366507, 0.09376982, 0.9133092, 0, 0, 0, -0.3623285, 0.08858538, 0.9231157, 0.2581744, 0.06790144, 0.9637092, 0.5742069, 0.3348999, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 11950.2211, -0.3673732, 0.0950403, 0.9117125, 0, 0, 0, -0.3623875, 0.08878547, 0.9229674, 0.2582054, 0.06984697, 0.9635618, 0.5744433, 0.342207, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 11990.2042, -0.3679128, 0.09663299, 0.9106897, 0, 0, 0, -0.3624994, 0.08902747, 0.9228094, 0.2583974, 0.07146503, 0.9633917, 0.575236, 0.3483772, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12030.2104, -0.3681044, 0.09738177, 0.9112272, 0, 0, 0, -0.3626236, 0.08930007, 0.9226401, 0.2585839, 0.07305072, 0.9632227, 0.5759987, 0.3544637, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12059.8068, -0.3692611, 0.09741162, 0.9098182, 0, 0, 0, -0.3627664, 0.08960293, 0.9224475, 0.2585347, 0.07510046, 0.9630783, 0.5758697, 0.3622627, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12095.1518, -0.3698889, 0.09877394, 0.9087645, 0, 0, 0, -0.3628867, 0.08992458, 0.9222419, 0.2586693, 0.07658944, 0.9629248, 0.5764431, 0.3680509, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12130.3776, -0.3699065, 0.09935308, 0.908744, 0, 0, 0, -0.3630195, 0.09027363, 0.9220198, 0.2587673, 0.07802846, 0.962783, 0.5768645, 0.3736853, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12175.16, -0.3706174, 0.1004704, 0.9077638, 0, 0, 0, -0.3632643, 0.09063314, 0.9218329, 0.2559346, 0.07863211, 0.9634908, 0.568, 0.3767503, 4.427669, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12215.2381, -0.370996, 0.1008219, 0.9073745, 0, 0, 0, -0.3634824, 0.09100648, 0.921626, 0.2527828, 0.07941668, 0.9642582, 0.568, 0.3836499, 4.474833, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 12250.1809, -0.3711057, 0.1009918, 0.9072427, 0, 0, 0, -0.3637152, 0.09139954, 0.921404, 0.2494554, 0.08032224, 0.9650494, 0.5597644, 0.3887511, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12290.1, -0.3718163, 0.1016155, 0.9064728, 0, 0, 0, -0.3639715, 0.09180517, 0.9211732, 0.2461238, 0.08118065, 0.9658327, 0.5464944, 0.3921102, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12320.3251, -0.3722555, 0.1018233, 0.9059763, 0, 0, 0, -0.3642358, 0.09221181, 0.9209289, 0.2428695, 0.0819754, 0.9665891, 0.53355, 0.3952402, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12360.1231, -0.3725021, 0.1018079, 0.9056721, 0, 0, 0, -0.3644826, 0.09261432, 0.9206761, 0.2397528, 0.08250838, 0.9673215, 0.5211738, 0.3974035, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12400.0829, -0.3727745, 0.1019725, 0.9051595, 0, 0, 0, -0.3647197, 0.09300662, 0.9204139, 0.2369606, 0.08265539, 0.9679968, 0.5100758, 0.3981483, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12440.3483, -0.3730595, 0.1019062, 0.9050068, 0, 0, 0, -0.3704759, 0.1026077, 0.9137157, 0.1699632, 0.08356473, 0.981901, 0.2492572, 0.407308, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12480.0173, -0.3732561, 0.1019013, 0.9047072, 0, 0, 0, -0.3704956, 0.1026148, 0.9137003, 0.1699459, 0.08354635, 0.9819056, 0.2491745, 0.4072479, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12510.0786, -0.373531, 0.1025494, 0.9041916, 0, 0, 0, -0.3705187, 0.1026319, 0.9136772, 0.1699854, 0.08357122, 0.9818965, 0.2493048, 0.4073604, 4.493999, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12540.0378, -0.3737694, 0.1026697, 0.9042311, 0, 0, 0, -0.3705518, 0.1026534, 0.9136522, 0.1701435, 0.08431458, 0.9818056, 0.24991, 0.4101231, 4.494, Radial (16) (UnityEngine.GameObject), (0.2, 0.4, 4.5) +tester, Scene1, 12576.1606, -0.3737529, 0.1026257, 0.9040856, 0, 0, 0, -0.3706262, 0.1027047, 0.9136226, 0.170498, 0.08803701, 0.9814173, 0.263019, 0.4298888, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 12600.0029, -0.3735124, 0.1029056, 0.903982, 0, 0, 0, -0.3707305, 0.1027597, 0.9135958, 0.1708734, 0.09164485, 0.9810217, 0.2645706, 0.4434919, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 12640.2848, -0.3736154, 0.1031455, 0.903568, 0, 0, 0, -0.3708458, 0.1028227, 0.9135641, 0.1712523, 0.09513959, 0.9806229, 0.2544282, 0.450195, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 12680.2666, -0.3735684, 0.1036336, 0.9033169, 0, 0, 0, -0.3709498, 0.1028994, 0.9135185, 0.1715694, 0.09863217, 0.9802222, 0.2557459, 0.4631756, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 12720.2392, -0.37346, 0.1040349, 0.9031122, 0, 0, 0, -0.3710391, 0.1029892, 0.9134642, 0.1718526, 0.1020123, 0.9798266, 0.256954, 0.4757683, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 12750.0863, -0.3733535, 0.1049036, 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-0.8034189, 0.6297667, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15560.0266, -0.4058237, 0.1047833, 0.8907987, 0, 0, 0, -0.3879797, 0.1058061, 0.9090801, -0.1133085, 0.1436397, 0.983122, -0.8011553, 0.6295832, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15589.9672, -0.4062313, 0.1048222, 0.8891551, 0, 0, 0, -0.3886988, 0.1057827, 0.9087241, -0.1125003, 0.1434721, 0.9832393, -0.798919, 0.6289383, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15620.2172, -0.4068449, 0.1040273, 0.8869544, 0, 0, 0, -0.3894155, 0.1057514, 0.9083239, -0.111674, 0.1433067, 0.9833576, -0.7966192, 0.6282992, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15650.0837, -0.4071456, 0.1032333, 0.8842452, 0, 0, 0, -0.3901241, 0.1057004, 0.9078509, -0.1107997, 0.1430764, 0.98349, -0.7941388, 0.627407, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15690.0283, -0.4066082, 0.1031296, 0.8822844, 0, 0, 0, -0.3901241, 0.1057004, 0.9078509, -0.1107997, 0.1430764, 0.98349, -0.7941388, 0.627407, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15719.9399, -0.4056004, 0.103193, 0.8803346, 0, 0, 0, -0.3906527, 0.1055934, 0.9071981, -0.09498872, 0.1400459, 0.9855782, -0.736344, 0.6152605, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15760.3536, -0.4041415, 0.1027189, 0.8786049, 0, 0, 0, -0.3912185, 0.1054705, 0.9064692, -0.07950296, 0.1370329, 0.9873708, -0.6800859, 0.6033683, 4.493999, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15800.1232, -0.4017707, 0.1031505, 0.8763099, 0, 0, 0, -0.3916793, 0.105345, 0.9057041, -0.06478415, 0.1342265, 0.9888307, -0.6275276, 0.594, 4.505568, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 15840.0199, -0.400236, 0.1030708, 0.8750851, 0, 0, 0, -0.3920165, 0.1052194, 0.9048711, -0.05027306, 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Scene1, 16060.0281, -0.3934252, 0.1001231, 0.8675786, 0, 0, 0, -0.3994931, 0.1014986, 0.8797772, 0.2952331, 0.08105551, 0.9519808, 0.6981087, 0.4028424, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16100.4997, -0.393716, 0.09991919, 0.8669553, 0, 0, 0, -0.3992801, 0.1014373, 0.8796235, 0.2956671, 0.08090919, 0.9518585, 0.7001241, 0.4022889, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16150.1437, -0.3945667, 0.100156, 0.8665173, 0, 0, 0, -0.3990646, 0.1013679, 0.879443, 0.2958363, 0.08095331, 0.9518023, 0.7010899, 0.4024166, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16200.1694, -0.3962899, 0.09995952, 0.8656445, 0, 0, 0, -0.398913, 0.1013041, 0.8792319, 0.2879044, 0.08265508, 0.9540855, 0.6692456, 0.4079641, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16235.1875, -0.3993813, 0.1000051, 0.8646636, 0, 0, 0, -0.3987326, 0.1012445, 0.8789777, 0.2729208, 0.08497836, 0.958276, 0.6094795, 0.415168, 4.419, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16280.1913, -0.4030064, 0.1002968, 0.8640808, 0, 0, 0, -0.3986404, 0.1011884, 0.8787175, 0.2581376, 0.08713726, 0.9621705, 0.5679998, 0.4274887, 4.481729, Exit (UnityEngine.GameObject), (0.7, 0.4, 4.5) +tester, Scene1, 16320.2551, -0.4065155, 0.1003677, 0.8637542, 0, 0, 0, -0.3987316, 0.1011374, 0.8784446, 0.2431465, 0.08924041, 0.9658757, 0.5283028, 0.4413806, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 16370.4879, -0.4097452, 0.1000109, 0.8637742, 0, 0, 0, -0.3989118, 0.1010914, 0.8781746, 0.2288328, 0.09133179, 0.9691718, 0.4652604, 0.446, 4.538189, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 16419.94, -0.4132425, 0.1006344, 0.8636823, 0, 0, 0, -0.3993497, 0.1010478, 0.8779126, 0.2154835, 0.09346744, 0.9720241, 0.4022838, 0.4487618, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 16460.0275, -0.4138898, 0.1005085, 0.8642728, 0, 0, 0, -0.3993497, 0.1010478, 0.8779126, 0.2154835, 0.09346744, 0.9720241, 0.4022838, 0.4487618, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 16498.1849, -0.415058, 0.1007285, 0.8645854, 0, 0, 0, -0.3998689, 0.1010239, 0.8776612, 0.202004, 0.0963446, 0.9746343, 0.3496582, 0.4585064, 4.494, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 16539.8908, -0.41582, 0.1010785, 0.8653314, 0, 0, 0, -0.4004371, 0.1010053, 0.8774236, 0.1888573, 0.09937274, 0.9769636, 0.2986848, 0.4688686, 4.493999, Radial (15) (UnityEngine.GameObject), (0.2, 0.5, 4.5) +tester, Scene1, 16570.0129, -0.4145263, 0.1008037, 0.8666831, 0, 0, 0, -0.4149807, 0.1007304, 0.8721444, -0.1329684, 0.1706755, 0.9763142, -0.908343, 0.734, 4.494634, Radial (1) (UnityEngine.GameObject), (-0.9, 0.8, 4.5) +tester, Scene1, 16610.12, -0.413407, 0.1003347, 0.8674582, 0, 0, 0, -0.4149806, 0.100732, 0.8721695, -0.1325572, 0.1706539, 0.9763738, -0.906878, 0.734, 4.495328, Radial (1) (UnityEngine.GameObject), (-0.9, 0.8, 4.5) +tester, Scene1, 16665.0517, -0.4106681, 0.09897719, 0.8685344, 0, 0, 0, -0.4149528, 0.1007163, 0.8722278, -0.1313791, 0.1703714, 0.9765823, -0.903299, 0.7339999, 4.50226, Radial (1) (UnityEngine.GameObject), (-0.9, 0.8, 4.5) +tester, Scene1, 16705.2318, -0.408819, 0.0991862, 0.869362, 0, 0, 0, -0.4148648, 0.100682, 0.8723214, -0.1290689, 0.1701122, 0.9769355, -0.8953809, 0.7339998, 4.509396, Radial (1) (UnityEngine.GameObject), (-0.9, 0.8, 4.5) +tester, Scene1, 16750.1665, -0.4046901, 0.09842582, 0.8704975, 0, 0, 0, -0.4146962, 0.1005996, 0.8724447, -0.1149773, 0.1674222, 0.9791578, -0.8478234, 0.7312905, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 16800.1577, -0.4006693, 0.09761976, 0.8711669, 0, 0, 0, -0.4144215, 0.1004931, 0.8726115, -0.1003837, 0.1645255, 0.9812515, -0.7917499, 0.7189214, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 16840.008, -0.3987961, 0.09727782, 0.8714614, 0, 0, 0, -0.4140167, 0.1003634, 0.8728112, -0.08565476, 0.1615576, 0.983139, -0.7353455, 0.7064369, 4.560999, Background (UnityEngine.GameObject), (-0.1, 0.4, 4.6) +tester, Scene1, 16880.2007, -0.3953379, 0.09711273, 0.8714356, 0, 0, 0, -0.4135008, 0.1002174, 0.8730246, -0.07112874, 0.1585428, 0.9847867, -0.675035, 0.6831654, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 16920.4051, -0.3924955, 0.09709011, 0.8713638, 0, 0, 0, -0.412872, 0.1000752, 0.8732441, -0.05815704, 0.155725, 0.986087, -0.6264155, 0.6718727, 4.494, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 16970.031, -0.3904459, 0.09772818, 0.8710624, 0, 0, 0, -0.4120342, 0.09995867, 0.8734397, -0.04470105, 0.1562788, 0.9867009, -0.5760584, 0.6734017, 4.493999, Radial (2) (UnityEngine.GameObject), (-0.9, 0.6, 4.5) +tester, Scene1, 17020.1638, -0.3887217, 0.09808875, 0.8707947, 0, 0, 0, -0.4111655, 0.09985688, 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2.257449, -0.3603123, 2.911496, ShowHide (UnityEngine.GameObject), (2.3, -0.3, 2.9) +tester, Scene1, 35170.1592, -0.4904473, 0.03773081, 1.959208, 0, 0, 0, -0.478661, 0.03667351, 1.964678, 0.9362277, -0.1358522, 0.3240708, 2.257348, -0.3603379, 2.911734, ShowHide (UnityEngine.GameObject), (2.3, -0.3, 2.9) +tester, Scene1, 35190.5943, -0.4906651, 0.03779843, 1.958981, 0, 0, 0, -0.4788016, 0.03667784, 1.96452, 0.9361917, -0.1358623, 0.3241707, 2.256986, -0.3603458, 2.911828, ShowHide (UnityEngine.GameObject), (2.3, -0.3, 2.9) +tester, Scene1, 35200.7145, -0.490705, 0.03778883, 1.958907, 0, 0, 0, -0.4789358, 0.03668019, 1.964351, 0.9361588, -0.1358493, 0.3242711, 2.256722, -0.3603006, 2.911941, ShowHide (UnityEngine.GameObject), (2.3, -0.3, 2.9) +tester, Scene1, 35220.3987, -0.4907973, 0.03788194, 1.958781, 0, 0, 0, -0.4790709, 0.03668313, 1.964181, 0.9361313, -0.1358458, 0.3243519, 2.256532, -0.3602913, 2.912016, ShowHide (UnityEngine.GameObject), (2.3, -0.3, 2.9) +tester, Scene1, 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0.5965405, -0.3971838, 0.02385715, 2.039966, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45270.6726, -0.5033073, 0.02127455, 2.002864, 0, 0, 0, -0.484013, 0.03850013, 1.975537, 0.7864342, -0.1482798, 0.5996119, -0.3957981, 0.02186749, 2.042796, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45310.5982, -0.5024734, 0.02026941, 2.006266, 0, 0, 0, -0.484344, 0.03775246, 1.976497, 0.7827224, -0.1556192, 0.6026013, -0.3943217, 0.01985443, 2.045803, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45350.552, -0.500953, 0.01877245, 2.01145, 0, 0, 0, -0.4846139, 0.03699255, 1.977572, 0.7790577, -0.162633, 0.6054912, -0.3911571, 0.01748288, 2.050208, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45390.5116, -0.4998962, 0.01721274, 2.014473, 0, 0, 0, -0.4848342, 0.03619907, 1.978829, 0.7753659, -0.1697357, 0.6082742, -0.3894312, 0.01531436, 2.053673, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45430.4087, -0.4983577, 0.01631472, 2.017002, 0, 0, 0, -0.4850505, 0.03537476, 1.980247, 0.7718264, -0.1765982, 0.6108168, -0.3877499, 0.01311185, 2.057249, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45470.8356, -0.4959786, 0.01431519, 2.021075, 0, 0, 0, -0.492, 0.01327888, 2.019951, 0.5780313, -0.4657932, 0.6700124, -0.4346461, -0.03293839, 2.086431, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45510.6171, -0.4923656, 0.01219883, 2.025138, 0, 0, 0, -0.4918565, 0.01322992, 2.020005, 0.5776331, -0.4661871, 0.6700819, -0.431374, -0.03558331, 2.090167, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) +tester, Scene1, 45540.7488, -0.4896796, 0.01179554, 2.026032, 0, 0, 0, -0.4915769, 0.01315072, 2.02007, 0.5771577, -0.4666452, 0.6701726, -0.4299207, -0.03669968, 2.091663, Quad (UnityEngine.GameObject), (-0.4, 0.0, 2.1) diff --git a/210122-213839_Scene7_EyeTrackingLog_.csv b/210122-213839_Scene7_EyeTrackingLog_.csv new file mode 100644 index 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(UnityEngine.GameObject), (1.3, -0.7, 7.5) +tester, TestScene, 19875.898, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.06972089, -0.1189229, 0.9904526, -0.2835186, -0.4835978, 4.027656, ground-6 (UnityEngine.GameObject), (1.3, -0.7, 7.5) +tester, TestScene, 19885.8984, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.06972089, -0.1189229, 0.9904526, -0.2835186, -0.4835978, 4.027656, ground-6 (UnityEngine.GameObject), (1.3, -0.7, 7.5) +tester, TestScene, 19902.9007, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.06972089, -0.1189229, 0.9904526, -0.2835186, -0.4835978, 4.027656, ground-6 (UnityEngine.GameObject), (1.3, -0.7, 7.5) diff --git a/210123-112540_Scene6_EyeTrackingLog_.csv b/210123-112540_Scene6_EyeTrackingLog_.csv new file mode 100644 index 00000000..8ae74353 --- /dev/null +++ b/210123-112540_Scene6_EyeTrackingLog_.csv @@ -0,0 +1,790 @@ +UserId, SessionType, dt in ms, HeadOrigin.x, HeadOrigin.y, HeadOrigin.z, HeadDir.x, HeadDir.y, HeadDir.z, EyeOrigin.x, EyeOrigin.y, EyeOrigin.z, EyeDir.x, EyeDir.y, EyeDir.z, EyeHitPos.x, 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0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 173.9707, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 180.97, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 188.9707, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 195.9698, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 203.9711, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 210.97, 0, 0, 0, 0, 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Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 312.0003, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 319.9711, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 328.9708, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 335.97, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 343.9697, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 0.9612669, -0.06944859, -0.04638153, 0.2912639, Quad (UnityEngine.GameObject), (-0.1, 0.0, 0.3) +tester, Scene1, 349.9701, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.2292033, -0.1530743, 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(0.4, -0.3, 2.9) +tester, Scene1, 4345.6445, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.433386, -0.3564156, 2.875841, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4349.6523, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.433386, -0.3564156, 2.875841, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4353.6246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.433386, -0.3564156, 2.875841, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4358.6257, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.433386, -0.3564156, 2.875841, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4363.6256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333765, -0.3564077, 2.875777, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4368.6256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333765, -0.3564077, 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0.1479097, -0.1216406, 0.9814919, 0.4333661, -0.3563991, 2.875709, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4401.6506, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333571, -0.3563918, 2.875649, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4407.6262, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333571, -0.3563918, 2.875649, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4412.6244, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333571, -0.3563918, 2.875649, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4416.6265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333571, -0.3563918, 2.875649, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4422.6567, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333479, -0.3563842, 2.875588, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4426.6498, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333479, -0.3563842, 2.875588, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4431.6541, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333479, -0.3563842, 2.875588, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4437.6263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333479, -0.3563842, 2.875588, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4443.6256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333383, -0.3563763, 2.875525, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4447.6254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333383, -0.3563763, 2.875525, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4452.6491, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333383, -0.3563763, 2.875525, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4457.6288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333383, -0.3563763, 2.875525, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4461.6527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.43333, -0.3563695, 2.875469, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4466.6501, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.43333, -0.3563695, 2.875469, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4471.6502, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.43333, -0.3563695, 2.875469, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4476.6497, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.43333, -0.3563695, 2.875469, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4480.6503, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.43333, -0.3563695, 2.875469, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4485.626, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333201, -0.3563613, 2.875403, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4490.6495, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333201, -0.3563613, 2.875403, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4494.6542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333201, -0.3563613, 2.875403, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4500.6527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333201, -0.3563613, 2.875403, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4505.6503, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333123, -0.3563549, 2.875352, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4510.6495, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333123, -0.3563549, 2.875352, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4515.6497, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333123, -0.3563549, 2.875352, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4519.6497, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333123, -0.3563549, 2.875352, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4525.6516, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333048, -0.3563488, 2.875302, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4529.6495, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333048, -0.3563488, 2.875302, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) +tester, Scene1, 4535.6249, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1479097, -0.1216406, 0.9814919, 0.4333048, -0.3563488, 2.875302, ButtonOne (UnityEngine.GameObject), (0.4, -0.3, 2.9) diff --git a/210123-113051_Scene6_EyeTrackingLog_.csv b/210123-113051_Scene6_EyeTrackingLog_.csv new file mode 100644 index 00000000..36077d9d --- /dev/null +++ b/210123-113051_Scene6_EyeTrackingLog_.csv @@ -0,0 +1,354 @@ +UserId, SessionType, dt in ms, HeadOrigin.x, HeadOrigin.y, HeadOrigin.z, HeadDir.x, HeadDir.y, HeadDir.z, EyeOrigin.x, EyeOrigin.y, EyeOrigin.z, EyeDir.x, EyeDir.y, EyeDir.z, EyeHitPos.x, EyeHitPos.y, EyeHitPos.z, TargetName, TargetLocation +tester, Scene6, 12.9997, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 110.9994, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 118.9995, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 124.9995, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 130.9992, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 137.9995, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 144.9977, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad (UnityEngine.GameObject), (0.0, 0.0, 0.3) +tester, Scene6, 149.9997, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1244087, -0.1498972, 0.9808432, 0.03769585, -0.04541886, 0.2971955, Quad 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0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) +tester, Scene1, 5658.9662, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1523274, 0.166656, 0.9741777, 0.6909773, 0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) +tester, Scene1, 5663.9669, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1523274, 0.166656, 0.9741777, 0.6909773, 0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) +tester, Scene1, 5669.9672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1523274, 0.166656, 0.9741777, 0.6909773, 0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) +tester, Scene1, 5674.9669, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1523274, 0.166656, 0.9741777, 0.6909773, 0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) +tester, Scene1, 5684.9961, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.1523274, 0.166656, 0.9741777, 0.6909773, 0.7559739, 4.419, ConfimButton (UnityEngine.GameObject), (0.7, 0.7, 4.5) diff --git a/210123-115727_Scene1_EyeTrackingLog_.csv 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183011.0286, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183016.0262, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183021.0272, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183025.0284, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183030.0279, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 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183055.028, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183060.0282, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183065.0283, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183068.028, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183073.0281, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183077.0283, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183081.0278, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183085.0273, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183089.0283, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183094.0282, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183098.028, 0.1460808, 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0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183145.0283, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183149.0284, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183153.029, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183158.0279, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183162.0282, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 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0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183187.0283, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183191.0279, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183195.0282, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183200.0278, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, -0.2885244, 0.8677247, 1.458658, -0.9357077, 2.814101, Rock_01_big (4) (UnityEngine.GameObject), (1.5, -0.9, 2.8) +tester, Scene1, 183204.0287, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.4047315, 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0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3510068, -0.1104607, 0.9298347, 1.176424, -0.3242457, 2.729431, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185331.0741, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3510068, -0.1104607, 0.9298347, 1.176424, -0.3242457, 2.729431, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185336.0742, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3512237, -0.104787, 0.9304093, 1.17722, -0.3076387, 2.731541, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185342.0737, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3512237, -0.104787, 0.9304093, 1.177227, -0.3076407, 2.731559, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185347.0739, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3526228, -0.1033482, 0.930041, 1.181496, -0.3034639, 2.730903, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185351.074, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 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0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207209, -0.2783981, 2.727074, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185553.0752, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207209, -0.2783981, 2.727074, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185558.074, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207212, -0.278399, 2.727083, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185563.0718, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207212, -0.278399, 2.727083, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185567.0746, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207212, -0.278399, 2.727083, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185572.0728, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609941, -0.0947106, 0.9277463, 1.207212, -0.278399, 2.727083, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185578.0736, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609441, -0.09615071, 0.9276177, 1.207008, -0.282617, 2.726558, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185582.0742, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609441, -0.09615071, 0.9276177, 1.207008, -0.282617, 2.726558, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185586.0746, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3609441, -0.09615071, 0.9276177, 1.207008, -0.282617, 2.726558, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185591.0742, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3555943, -0.0975906, 0.9295315, 1.190727, -0.2866966, 2.730729, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185595.0738, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3555943, -0.0975906, 0.9295315, 1.190727, 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(1.2, -0.3, 2.8) +tester, Scene1, 185868.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.157277, -0.3159286, 2.736481, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185872.0956, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.157277, -0.3159286, 2.736481, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185876.0956, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.157277, -0.3159286, 2.736481, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185882.0951, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.15728, -0.3159294, 2.736487, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185886.0956, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.15728, -0.3159294, 2.736487, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185890.0957, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3446017, -0.1076641, 0.9325546, 1.15728, -0.3159294, 2.736487, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185896.0958, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3445474, -0.1091023, 0.9324076, 1.157083, -0.3201376, 2.735954, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185901.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3445474, -0.1091023, 0.9324076, 1.157084, -0.3201382, 2.735959, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185907.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3444923, -0.1105402, 0.9322585, 1.156887, -0.3243462, 2.735425, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185912.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.344268, -0.1162103, 0.9316516, 1.15611, -0.340943, 2.733321, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185916.0958, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.344268, -0.1162103, 0.9316516, 1.15611, -0.340943, 2.733321, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185922.0937, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.344268, -0.1162103, 0.9316516, 1.156112, -0.3409437, 2.733326, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185927.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3442094, -0.1176471, 0.9314929, 1.155915, -0.3451504, 2.732793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185931.0961, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.3442094, -0.1176471, 0.9314929, 1.155915, -0.3451504, 2.732793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185938.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34415, -0.1190836, 0.9313323, 1.155719, -0.3493574, 2.732264, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185943.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155522, 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(1.2, -0.3, 2.8) +tester, Scene1, 185970.0971, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155524, -0.3535646, 2.731737, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185974.0958, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155524, -0.3535646, 2.731737, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185980.0958, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155526, -0.3535652, 2.731741, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185984.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155526, -0.3535652, 2.731741, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185988.0958, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155526, -0.3535652, 2.731741, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185993.0939, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155526, -0.3535652, 2.731741, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 185997.0957, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155526, -0.3535652, 2.731741, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186003.0962, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155528, -0.3535659, 2.731746, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186008.0942, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155528, -0.3535659, 2.731746, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186012.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155528, -0.3535659, 2.731746, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186016.095, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, 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ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186044.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155531, -0.3535669, 2.731754, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186048.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155531, -0.3535669, 2.731754, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186052.0956, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155531, -0.3535669, 2.731754, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186059.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155532, -0.3535674, 2.731757, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186063.0962, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155532, -0.3535674, 2.731757, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186067.0961, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155532, -0.3535674, 2.731757, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186071.0953, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155532, -0.3535674, 2.731757, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186076.0939, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155532, -0.3535674, 2.731757, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186082.0957, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155534, -0.353568, 2.731762, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186086.0963, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155534, -0.353568, 2.731762, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186090.0957, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155534, -0.353568, 2.731762, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186094.0951, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155534, -0.353568, 2.731762, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186100.0968, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155535, -0.3535685, 2.731766, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186104.0961, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155535, -0.3535685, 2.731766, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186108.0951, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155535, -0.3535685, 2.731766, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186113.0938, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155535, -0.3535685, 2.731766, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186117.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155535, -0.3535685, 2.731766, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186122.0949, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155537, -0.353569, 2.73177, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186128.0959, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155537, -0.353569, 2.73177, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186132.096, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155537, -0.353569, 2.73177, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186136.0962, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155537, -0.353569, 2.73177, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186142.0952, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155538, -0.3535694, 2.731773, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186146.6032, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155538, -0.3535694, 2.731773, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186151.1107, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155538, -0.3535694, 2.731773, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186155.1119, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155538, -0.3535694, 2.731773, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186161.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155539, -0.3535698, 2.731776, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186165.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155539, -0.3535698, 2.731776, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186169.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155539, -0.3535698, 2.731776, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186174.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155539, -0.3535698, 2.731776, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186180.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15554, -0.3535702, 2.73178, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186184.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15554, -0.3535702, 2.73178, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186188.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15554, -0.3535702, 2.73178, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186193.1102, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15554, -0.3535702, 2.73178, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186197.1102, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15554, -0.3535702, 2.73178, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186202.1113, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155541, -0.3535706, 2.731783, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186207.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155541, -0.3535706, 2.731783, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186212.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155541, -0.3535706, 2.731783, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186216.1103, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155541, -0.3535706, 2.731783, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186221.112, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155542, -0.353571, 2.731786, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186225.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155542, -0.353571, 2.731786, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186230.1119, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155542, -0.353571, 2.731786, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186235.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155542, -0.353571, 2.731786, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186240.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155543, -0.3535714, 2.731788, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186245.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155543, -0.3535714, 2.731788, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186249.1126, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155543, -0.3535714, 2.731788, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186254.1126, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155543, -0.3535714, 2.731788, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186259.1111, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155544, -0.3535717, 2.731791, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186264.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155544, -0.3535717, 2.731791, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186268.1117, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155544, -0.3535717, 2.731791, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186273.1107, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155544, -0.3535717, 2.731791, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186279.1111, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155545, -0.353572, 2.731793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186283.1117, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155545, -0.353572, 2.731793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186287.1126, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155545, -0.353572, 2.731793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186292.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155545, -0.353572, 2.731793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186296.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155545, -0.353572, 2.731793, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186301.1121, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155546, -0.3535723, 2.731796, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186306.111, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155546, -0.3535723, 2.731796, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186311.1109, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155546, -0.3535723, 2.731796, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186335.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155547, -0.3535726, 2.731798, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186345.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155548, -0.353573, 2.731801, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186351.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155548, -0.353573, 2.731801, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186359.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535731, 2.731802, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186365.1121, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535731, 2.731802, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186371.1126, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535731, 2.731802, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186379.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535734, 2.731805, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186385.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535734, 2.731805, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186391.1105, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535734, 2.731805, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186397.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155549, -0.3535734, 2.731805, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186405.111, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15555, -0.3535738, 2.731807, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186411.1126, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15555, -0.3535738, 2.731807, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186416.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15555, -0.3535738, 2.731807, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186424.1124, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155551, -0.3535741, 2.73181, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186430.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155551, -0.3535741, 2.73181, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186436.1132, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155551, -0.3535741, 2.73181, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186444.1114, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155552, -0.3535743, 2.731812, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186450.112, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155552, -0.3535743, 2.731812, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186456.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155552, -0.3535743, 2.731812, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186464.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155553, -0.3535746, 2.731813, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186470.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155553, -0.3535746, 2.731813, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186476.112, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155553, -0.3535746, 2.731813, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186484.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155553, -0.3535748, 2.731815, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186514.1114, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155554, -0.3535751, 2.731817, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186522.1111, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155554, -0.3535752, 2.731818, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186528.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155554, -0.3535752, 2.731818, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186534.1104, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155554, -0.3535752, 2.731818, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186542.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535754, 2.73182, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186548.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535754, 2.73182, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186554.1127, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535754, 2.73182, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186561.112, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535756, 2.731821, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186567.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535756, 2.731821, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186574.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155555, -0.3535756, 2.731821, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186581.1119, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155556, -0.3535758, 2.731822, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186587.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155556, -0.3535758, 2.731822, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186593.112, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155556, -0.3535758, 2.731822, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186601.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.353576, 2.731824, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186608.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.353576, 2.731824, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186613.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.353576, 2.731824, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186621.1127, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.3535761, 2.731825, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186627.1118, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.3535761, 2.731825, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186633.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155557, -0.3535761, 2.731825, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186641.1122, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535763, 2.731827, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186647.1106, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535763, 2.731827, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186652.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535763, 2.731827, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186660.1121, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535765, 2.731828, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186666.1118, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535765, 2.731828, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186672.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535765, 2.731828, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186680.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535766, 2.731829, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186686.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535766, 2.731829, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186692.1121, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155558, -0.3535766, 2.731829, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186699.1128, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.3535768, 2.731831, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186705.1123, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.3535768, 2.731831, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186711.1125, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.3535768, 2.731831, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186718.6226, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.353577, 2.731832, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186725.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.353577, 2.731832, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186730.1323, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.353577, 2.731832, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186736.1333, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155559, -0.353577, 2.731832, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186744.1318, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.353577, 2.731833, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186750.131, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.353577, 2.731833, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186756.134, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.353577, 2.731833, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186764.1319, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535772, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186770.1342, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535772, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186776.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535772, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186784.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535773, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186790.1328, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535773, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186796.1324, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.15556, -0.3535773, 2.731834, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186804.1335, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535774, 2.731835, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186810.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535774, 2.731835, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186816.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535774, 2.731835, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186823.1324, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535775, 2.731836, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186829.1332, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535775, 2.731836, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186835.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535775, 2.731836, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186843.1328, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535776, 2.731837, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186849.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535776, 2.731837, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186855.1322, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155561, -0.3535776, 2.731837, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186863.1333, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.3535777, 2.731838, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186869.1334, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.3535777, 2.731838, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186875.1326, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.3535777, 2.731838, ShowHide (UnityEngine.GameObject), (1.2, 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0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.3535779, 2.731839, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186922.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.353578, 2.73184, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186928.1332, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.353578, 2.73184, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186934.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155562, -0.353578, 2.73184, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186942.1328, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155563, -0.3535781, 2.73184, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 186948.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 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Scene1, 187021.1334, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535784, 2.731843, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187027.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535784, 2.731843, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187033.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535784, 2.731843, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187040.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535785, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187046.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535785, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187052.1311, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535785, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187060.1332, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187066.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187072.1322, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731844, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187080.1317, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731845, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187086.1332, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731845, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187092.1328, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155564, -0.3535786, 2.731845, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187099.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.3535787, 2.731846, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187105.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.3535787, 2.731846, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187111.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.3535787, 2.731846, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187119.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.3535788, 2.731846, ShowHide 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Scene1, 187156.1326, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.3535789, 2.731847, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187164.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.353579, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187170.1339, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.353579, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187176.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155565, -0.353579, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187184.1328, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535791, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187190.1309, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535791, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187196.1322, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535791, 2.731848, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187204.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535792, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187210.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535792, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187216.1311, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535792, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187224.1327, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187230.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187236.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.731849, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187243.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187249.1332, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187255.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187262.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187268.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187275.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535793, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187283.1329, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187289.1326, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187295.1331, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.73185, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187303.1333, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.731851, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187309.1325, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.731851, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187314.1326, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.731851, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187322.1334, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 0.9311697, 1.155566, -0.3535794, 2.731851, ShowHide (UnityEngine.GameObject), (1.2, -0.3, 2.8) +tester, Scene1, 187328.133, 0.1460808, 0, 0, 0, 0, 0, 0.1460808, 0, 0, 0.34409, -0.1205199, 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