diff --git a/Scripts/MaterialHotReloadTest.bv.lua b/Scripts/MaterialHotReloadTest.bv.lua index 17aa0484..45e5bef5 100644 --- a/Scripts/MaterialHotReloadTest.bv.lua +++ b/Scripts/MaterialHotReloadTest.bv.lua @@ -156,9 +156,10 @@ CaptureScreenshot(g_screenshotOutputFolder .. '/14_HorizontalPattern.png') -- Test a specific scenario that was failing, where color changes fail to reload after making a shader change. SetBlendingOn() +IdleForReload() SetBlendingOff() +IdleForReload() SetColorRed() -IdleSeconds(4.0) IdleForReload() CaptureScreenshot(g_screenshotOutputFolder .. '/15_Red_AfterShaderReload.png')