diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index ffb216211ed4..95b5a334d18d 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -46,6 +46,8 @@ Breaking Changes: Other Changes: +- Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, + which would makes the draw operation of some backends assert (e.g. Metal with debugging). (#4857) - Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback() when submitted in last column or last channel and when there are no other drawing operation. (#4843, #4844) [@hoffstadt] - Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init (added in 1.86). (#4468, #4830) [@dymk] diff --git a/imgui.cpp b/imgui.cpp index abecbcc4353f..3ceff6884062 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4528,6 +4528,7 @@ static void ImGui::RenderDimmedBackgrounds() window->DrawList->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size); window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), window->WindowRounding, 0, 3.0f); window->DrawList->PopClipRect(); + window->DrawList->_PopUnusedDrawCmd(); // Since are past the calls to AddDrawListToDrawData() we don't have a _PopUnusedDrawCmd() running on commands, let's simply avoid creating empty commands. } }