diff --git a/examples/example_apple_opengl2/main.mm b/examples/example_apple_opengl2/main.mm index 92774fbfc1df..f859162e5d80 100644 --- a/examples/example_apple_opengl2/main.mm +++ b/examples/example_apple_opengl2/main.mm @@ -146,7 +146,7 @@ -(void)updateAndDrawDemoView animationTimer = [NSTimer scheduledTimerWithTimeInterval:0.017 target:self selector:@selector(animationTimerFired:) userInfo:nil repeats:YES]; } --(void)reshape { [[self openGLContext] update]; [self updateAndDrawDemoView]; } +-(void)reshape { [super reshape]; [[self openGLContext] update]; [self updateAndDrawDemoView]; } -(void)drawRect:(NSRect)bounds { [self updateAndDrawDemoView]; } -(void)animationTimerFired:(NSTimer*)timer { [self setNeedsDisplay:YES]; } -(void)dealloc { animationTimer = nil; } diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 92570da77e0b..3095d832dae8 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -3080,7 +3080,7 @@ void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end) void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges) { for (; ranges[0]; ranges += 2) - for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) + for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560 AddChar((ImWchar)c); } diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index c5c52ab13c26..3cca28776623 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -3695,11 +3695,11 @@ static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx) static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx) { if (obj->Flags & ImGuiInputTextFlags_Password) return 0; return idx > 0 ? (!is_separator(obj->TextW[idx - 1]) && is_separator(obj->TextW[idx])) : 1; } static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx) { idx--; while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) idx--; return idx < 0 ? 0 : idx; } static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; } -static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; } #define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h #ifdef __APPLE__ // FIXME: Move setting to IO structure #define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_MAC #else +static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; } #define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_WIN #endif