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Ef detect as additional DLC #3443

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Dec 6, 2024
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2 changes: 1 addition & 1 deletion A3A/addons/core/functions/init/fn_initVarServer.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -264,7 +264,7 @@ Info("Setting up faction and DLC equipment flags");

// Arma bug: Need to hardcode CDLC because arma3.cfg mod loading method doesn't register CDLC as "official"
private _loadedDLC = getLoadedModsInfo select { (_x#2) and !(_x#1 in ["A3","curator","argo","tacops"]) };
_loadedDLC append (getLoadedModsInfo select { tolower (_x#1) in ["gm", "rf", "spe", "vn", "ws"] });
_loadedDLC append (getLoadedModsInfo select { tolower (_x#1) in ["ef", "gm", "rf", "spe", "vn", "ws"] });
_loadedDLC = _loadedDLC apply { tolower (_x#1) };

// Set enabled & disabled DLC/CDLC arrays for faction/equipment modification
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2 changes: 1 addition & 1 deletion A3A/addons/core/functions/init/fn_setupMonitor.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ private _addonVics = "true" configClasses (configFile/"A3A"/"AddonVics");
// Need the true names from here, so pass it all in
// Arma bug: Need to hardcode CDLC because arma3.cfg mod loading method doesn't register CDLC as "official"
private _loadedDLC = getLoadedModsInfo select { (_x#2) and !(_x#1 in ["A3","curator","argo","tacops"]) };
_loadedDLC append (getLoadedModsInfo select { tolower (_x#1) in ["gm", "rf", "spe", "vn", "ws"] });
_loadedDLC append (getLoadedModsInfo select { tolower (_x#1) in ["ef", "gm", "rf", "spe", "vn", "ws"] });

private _autoLoadTime = "autoLoadLastGame" call BIS_fnc_getParamValue;
private _autoLoadData = nil;
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