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refactor ~ load winapi constants into the enable_ansi_support() nam…
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…espace
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rivy committed Jul 20, 2019
1 parent 093d0dd commit ed28592
Showing 1 changed file with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions src/windows.rs
Original file line number Diff line number Diff line change
Expand Up @@ -16,8 +16,9 @@ pub fn enable_ansi_support() -> Result<(), u32> {
use std::ptr::null_mut;
use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
use winapi::um::errhandlingapi::GetLastError;
use winapi::um::fileapi::CreateFile2;
use winapi::um::fileapi::{CreateFile2, OPEN_EXISTING};
use winapi::um::handleapi::INVALID_HANDLE_VALUE;
use winapi::um::winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE};

const ENABLE_VIRTUAL_TERMINAL_PROCESSING: u32 = 0x0004;

Expand All @@ -27,9 +28,9 @@ pub fn enable_ansi_support() -> Result<(), u32> {
let console_out_name: Vec<u16> = OsStr::new("CONOUT$").encode_wide().chain(once(0)).collect();
let console_handle = CreateFile2(
console_out_name.as_ptr(),
winapi::um::winnt::GENERIC_READ | winapi::um::winnt::GENERIC_WRITE,
winapi::um::winnt::FILE_SHARE_WRITE,
winapi::um::fileapi::OPEN_EXISTING,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_WRITE,
OPEN_EXISTING,
null_mut(),
);
if console_handle == INVALID_HANDLE_VALUE
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