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8343977: Convert java/awt/TextArea/TextAreaCursorTest/HoveringAndDraggingTest to main #3756

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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2007, 2024, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
Expand All @@ -21,71 +21,122 @@
* questions.
*/

/*
test
@bug 6497109
@summary Mouse cursor icons for TextArea should be correct in case of hovering or dragging mouse over different subcomponents.
@author Konstantin Voloshin: area=awt.TextArea
@run applet/manual=yesno HoveringAndDraggingTest.html
*/

/**
* HoveringAndDraggingTest.java
*
* summary: Mouse cursor icons for TextArea should be correct in case
* of hovering or dragging mouse over different subcomponents.
*/

import java.awt.Button;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Frame;
import java.awt.Panel;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Panel;
import java.awt.TextArea;
import java.awt.Dialog;
import java.util.concurrent.CountDownLatch;

public class HoveringAndDraggingTest extends java.applet.Applet {
public void start() {
String[] instructions = new String[] {
"1. Notice components in test window: main-panel, box-for-text,"
+" 2 scroll-sliders, and 4 scroll-buttons.",
"2. Hover mouse over box-for-text."
+" Make sure, that mouse cursor is TextCursor (a.k.a. \"beam\").",
"3. Hover mouse over each of components (see item 1), except for box-for-text."
+" Make sure, that cursor is DefaultCursor (arrow).",
"4. Drag mouse (using any mouse button) from box-for-text to every"
+" component in item 1, and also outside application window."
+" Make sure, that cursor remains TextCursor while mouse button is pressed.",
"5. Repeat item 4 for each other component in item 1, except for box-for-text,"
+" _but_ now make sure that cursor is DefaultCursor.",
"6. If cursor behaves as described in items 2-3-4-5, then test passed; otherwise it failed."
};
Sysout.createDialogWithInstructions( instructions );
/*
* @test
* @bug 6497109
* @summary Mouse cursor icons for TextArea should be correct in case of
* hovering or dragging mouse over different subcomponents.
* @run main/manual HoveringAndDraggingTest
*/

public class HoveringAndDraggingTest {
static Frame frame;
static Frame instructionsFrame;
static CountDownLatch countDownLatch;
public static CountDownLatch createCountDownLatch() {
return new CountDownLatch(1);
}

public static void main(String[] args) throws Exception {
countDownLatch = createCountDownLatch();
EventQueue.invokeAndWait(() -> {
initialize();
showInstructionFrame();
});
countDownLatch.await();
System.out.println("Test Pass");
}

public static void initialize() {
Panel panel = new Panel();
panel.setLayout( new GridLayout(3,3) );
panel.setLayout(new GridLayout(3, 3));

for( int y=0; y<3; ++y ) {
for( int x=0; x<3; ++x ) {
if( x==1 && y==1 ) {
panel.add( new TextArea( bigString() ) );
for (int y = 0; y < 3; ++y) {
for (int x = 0; x < 3; ++x) {
if (x == 1 && y == 1) {
panel.add(new TextArea(bigString()));
} else {
panel.add( new Panel() );
panel.add(new Panel());
}
}
}

Frame frame = new Frame( "TextArea cursor icon test" );
frame.setSize( 300, 300 );
frame.add( panel );
frame.setVisible( true );
frame = new Frame("TextArea cursor icon test");
frame.setSize(300, 300);
frame.setLocation(450, 400);
frame.add(panel);
frame.setVisible(true);
}

static void showInstructionFrame() {
String INSTRUCTIONS = """
1. Notice components in test window: main-panel,box-for-text,
2 scroll-sliders, and 4 scroll-buttons.
2. Hover mouse over box-for-text.
Make sure, that mouse cursor is TextCursor(a.k.a. \"beam\").
3. Hover mouse over each of components (see item 1),
except for box-for-text.
Make sure, that cursor is DefaultCursor (arrow).
4. Drag mouse (using any mouse button) from box-for-text to every"
component in item 1, and also outside application window."
Make sure, that cursor remains TextCursor
while mouse button is pressed.
5. Repeat item 4 for each other component in item 1,
except for box-for-text
_but_ now make sure that cursor is DefaultCursor.
6. If cursor behaves as described in items 2-3-4-5,
then test is PASS otherwise it FAILED.
""";
TextArea textArea = new TextArea(INSTRUCTIONS, 16, 65, TextArea.SCROLLBARS_NONE);
Button passBtn = new Button("PASS");
Button failBtn = new Button("FAIL");
Panel btnPanel = new Panel(new GridBagLayout());
Panel panel = new Panel(new GridBagLayout());
instructionsFrame = new Frame("Test Instructions");
passBtn.setMaximumSize(new Dimension(100, 30));
failBtn.setMaximumSize(new Dimension(100, 30));
btnPanel.add(passBtn);
btnPanel.add(failBtn);
passBtn.addActionListener(e -> disposeFrames());
failBtn.addActionListener(e -> {
disposeFrames();
throw new RuntimeException("Test Failed");
});
panel.add(textArea);
panel.add(btnPanel);
instructionsFrame.add(panel);
instructionsFrame.pack();
instructionsFrame.setLocation(300, 100);
instructionsFrame.setVisible(true);
}

static void disposeFrames() {
countDownLatch.countDown();
if (frame != null) {
frame.dispose();
}
if (instructionsFrame != null) {
instructionsFrame.dispose();
}
}

static String bigString() {
String s = "";
for( int lines=0; ; ++lines ) {
for( int symbols=0; symbols<100; ++symbols ) {
for (int lines = 0; ; ++lines) {
for (int symbols = 0; symbols < 100; ++symbols) {
s += "0";
}
if( lines<50 ) {
if (lines < 50) {
s += "\n";
} else {
break;
Expand All @@ -94,141 +145,3 @@ static String bigString() {
return s;
}
}


/****************************************************
Standard Test Machinery
DO NOT modify anything below -- it's a standard
chunk of code whose purpose is to make user
interaction uniform, and thereby make it simpler
to read and understand someone else's test.
****************************************************/

/**
This is part of the standard test machinery.
It creates a dialog (with the instructions), and is the interface
for sending text messages to the user.
To print the instructions, send an array of strings to Sysout.createDialog
WithInstructions method. Put one line of instructions per array entry.
To display a message for the tester to see, simply call Sysout.println
with the string to be displayed.
This mimics System.out.println but works within the test harness as well
as standalone.
*/

class Sysout
{
private static TestDialog dialog;

public static void createDialogWithInstructions( String[] instructions )
{
dialog = new TestDialog( new Frame(), "Instructions" );
dialog.printInstructions( instructions );
dialog.setVisible(true);
println( "Any messages for the tester will display here." );
}

public static void createDialog( )
{
dialog = new TestDialog( new Frame(), "Instructions" );
String[] defInstr = { "Instructions will appear here. ", "" } ;
dialog.printInstructions( defInstr );
dialog.setVisible(true);
println( "Any messages for the tester will display here." );
}


public static void printInstructions( String[] instructions )
{
dialog.printInstructions( instructions );
}


public static void println( String messageIn )
{
dialog.displayMessage( messageIn );
}

}// Sysout class

/**
This is part of the standard test machinery. It provides a place for the
test instructions to be displayed, and a place for interactive messages
to the user to be displayed.
To have the test instructions displayed, see Sysout.
To have a message to the user be displayed, see Sysout.
Do not call anything in this dialog directly.
*/
class TestDialog extends Dialog
{

TextArea instructionsText;
TextArea messageText;
int maxStringLength = 80;

//DO NOT call this directly, go through Sysout
public TestDialog( Frame frame, String name )
{
super( frame, name );
int scrollBoth = TextArea.SCROLLBARS_BOTH;
instructionsText = new TextArea( "", 15, maxStringLength, scrollBoth );
add( "North", instructionsText );

messageText = new TextArea( "", 5, maxStringLength, scrollBoth );
add("Center", messageText);

pack();

setVisible(true);
}// TestDialog()

//DO NOT call this directly, go through Sysout
public void printInstructions( String[] instructions )
{
//Clear out any current instructions
instructionsText.setText( "" );

//Go down array of instruction strings

String printStr, remainingStr;
for( int i=0; i < instructions.length; i++ )
{
//chop up each into pieces maxSringLength long
remainingStr = instructions[ i ];
while( remainingStr.length() > 0 )
{
//if longer than max then chop off first max chars to print
if( remainingStr.length() >= maxStringLength )
{
//Try to chop on a word boundary
int posOfSpace = remainingStr.
lastIndexOf( ' ', maxStringLength - 1 );

if( posOfSpace <= 0 ) posOfSpace = maxStringLength - 1;

printStr = remainingStr.substring( 0, posOfSpace + 1 );
remainingStr = remainingStr.substring( posOfSpace + 1 );
}
//else just print
else
{
printStr = remainingStr;
remainingStr = "";
}

instructionsText.append( printStr + "\n" );

}// while

}// for

}//printInstructions()

//DO NOT call this directly, go through Sysout
public void displayMessage( String messageIn )
{
messageText.append( messageIn + "\n" );
System.out.println(messageIn);
}

}// TestDialog class