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Fix file loggin log rotation
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Fixes godotengine#97066

`RBSet` were used on `RotatedFileLogger` because it guarantees that
iterating it is done via `operator<`. This is important because
`RotatedFileLogger` depends on this behavior to delete the oldest log file.
On godotengine#61194 `HashSet` was added and all `RBSet` uses were replaced by
`HashSet`.
When that happened, the iteration in order is guaranteed to be the insertion
order, wich made that `RotatedFileLogger` delete the newest log file.
As a bonus, I added unit test for `RotatedFileLogger` and `CompositeLogger`.
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pafuent committed Nov 13, 2024
1 parent cb411fa commit a94209d
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9 changes: 5 additions & 4 deletions core/io/logger.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@
#include "core/os/os.h"
#include "core/os/time.h"
#include "core/string/print_string.h"
#include "core/templates/rb_set.h"

#include "modules/modules_enabled.gen.h" // For regex.

Expand Down Expand Up @@ -127,7 +128,7 @@ void RotatedFileLogger::clear_old_backups() {

da->list_dir_begin();
String f = da->get_next();
HashSet<String> backups;
RBSet<String> backups;
while (!f.is_empty()) {
if (!da->current_is_dir() && f.begins_with(basename) && f.get_extension() == extension && f != base_path.get_file()) {
backups.insert(f);
Expand All @@ -136,12 +137,12 @@ void RotatedFileLogger::clear_old_backups() {
}
da->list_dir_end();

if (backups.size() > (uint32_t)max_backups) {
if (backups.size() > max_backups) {
// since backups are appended with timestamp and Set iterates them in sorted order,
// first backups are the oldest
int to_delete = backups.size() - max_backups;
for (HashSet<String>::Iterator E = backups.begin(); E && to_delete > 0; ++E, --to_delete) {
da->remove(*E);
for (RBSet<String>::Element *E = backups.front(); E && to_delete > 0; E = E->next(), --to_delete) {
da->remove(E->get());
}
}
}
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174 changes: 174 additions & 0 deletions tests/core/io/test_logger.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,174 @@
/**************************************************************************/
/* test_logger.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#ifndef TEST_LOGGER_H
#define TEST_LOGGER_H

#include "core/io/dir_access.h"
#include "core/io/logger.h"
#include "tests/test_macros.h"

// #include "drivers/unix/file_access_unix_pipe.h"
// Ref<FileAccessUnixPipe> _stdout;
// _stdout.instantiate();
// main_pipe->open_existing(pipe_out[0], pipe_in[1], p_blocking);

namespace TestLogger {

const int sleep_duration = 1200000;

void initialize_logs() {
ProjectSettings::get_singleton()->set_setting("application/config/name", "godot_tests");
DirAccess::make_dir_recursive_absolute(OS::get_singleton()->get_user_data_dir().path_join("logs"));
}

void cleanup_logs() {
ProjectSettings::get_singleton()->set_setting("application/config/name", "godot_tests");
Ref<DirAccess> dir = DirAccess::open("user://logs");
dir->list_dir_begin();
String file = dir->get_next();
while (file != "") {
if (file.match("*.log")) {
dir->remove(file);
}
file = dir->get_next();
}
DirAccess::remove_absolute(OS::get_singleton()->get_user_data_dir().path_join("logs"));
DirAccess::remove_absolute(OS::get_singleton()->get_user_data_dir());
}

TEST_CASE("[Logger][RotatedFileLogger] Creates the first log file and logs on it") {
initialize_logs();

String waiting_for_godot = "Waiting for Godot";
RotatedFileLogger logger("user://logs/godot.log");
logger.logf("%s", "Waiting for Godot");

Error err = Error::OK;
Ref<FileAccess> log = FileAccess::open("user://logs/godot.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);

cleanup_logs();
}

void get_log_files(Vector<String> &log_files) {
Ref<DirAccess> dir = DirAccess::open("user://logs");
dir->list_dir_begin();
String file = dir->get_next();
while (file != "") {
// Filtering godot.log because ordered_insert will put it first and should be the last.
if (file.match("*.log") && file != "godot.log") {
log_files.ordered_insert(file);
}
file = dir->get_next();
}
if (FileAccess::exists("user://logs/godot.log")) {
log_files.push_back("godot.log");
}
};

// All things related to log file rotation are in the same test because testing it require some sleeps.
TEST_CASE("[Logger][RotatedFileLogger] Rotates logs files") {
initialize_logs();

Vector<String> all_waiting_for_godot;

const int number_of_files = 3;
for (int i = 0; i < number_of_files; i++) {
String waiting_for_godot = "Waiting for Godot " + itos(i);
RotatedFileLogger logger("user://logs/godot.log", number_of_files);
logger.logf("%s", waiting_for_godot.ascii().get_data());
all_waiting_for_godot.push_back(waiting_for_godot);

// Required to ensure the rotation of the log file.
OS::get_singleton()->delay_usec(sleep_duration);
}

Vector<String> log_files;
get_log_files(log_files);
CHECK_MESSAGE(log_files.size() == number_of_files, "Did not rotate all files");

for (int i = 0; i < log_files.size(); i++) {
Error err = Error::OK;
Ref<FileAccess> log_file = FileAccess::open("user://logs/" + log_files[i], FileAccess::READ, &err);
REQUIRE_EQ(err, Error::OK);
CHECK_EQ(log_file->get_as_text(), all_waiting_for_godot[i]);
}

// Required to ensure the rotation of the log file.
OS::get_singleton()->delay_usec(sleep_duration);

// This time the oldest log must be removed and godot.log updated.
String new_waiting_for_godot = "Waiting for Godot " + itos(number_of_files);
all_waiting_for_godot = all_waiting_for_godot.slice(1, all_waiting_for_godot.size());
all_waiting_for_godot.push_back(new_waiting_for_godot);
RotatedFileLogger logger("user://logs/godot.log", number_of_files);
logger.logf("%s", new_waiting_for_godot.ascii().get_data());

log_files.clear();
get_log_files(log_files);
CHECK_MESSAGE(log_files.size() == number_of_files, "Did not remove old log file");

for (int i = 0; i < log_files.size(); i++) {
Error err = Error::OK;
Ref<FileAccess> log_file = FileAccess::open("user://logs/" + log_files[i], FileAccess::READ, &err);
REQUIRE_EQ(err, Error::OK);
CHECK_EQ(log_file->get_as_text(), all_waiting_for_godot[i]);
}

cleanup_logs();
}

TEST_CASE("[Logger][CompositeLogger] Logs the same into multiple loggers") {
initialize_logs();

Vector<Logger *> all_loggers;
all_loggers.push_back(memnew(RotatedFileLogger("user://logs/godot_logger_1.log", 1)));
all_loggers.push_back(memnew(RotatedFileLogger("user://logs/godot_logger_2.log", 1)));

String waiting_for_godot = "Waiting for Godot";
CompositeLogger logger(all_loggers);
logger.logf("%s", "Waiting for Godot");

Error err = Error::OK;
Ref<FileAccess> log = FileAccess::open("user://logs/godot_logger_1.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);
log = FileAccess::open("user://logs/godot_logger_2.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);

cleanup_logs();
}

} // namespace TestLogger

#endif // TEST_LOGGER_H
1 change: 1 addition & 0 deletions tests/test_main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@
#include "tests/core/io/test_ip.h"
#include "tests/core/io/test_json.h"
#include "tests/core/io/test_json_native.h"
#include "tests/core/io/test_logger.h"
#include "tests/core/io/test_marshalls.h"
#include "tests/core/io/test_packet_peer.h"
#include "tests/core/io/test_pck_packer.h"
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