diff --git a/js/buttons/PushButtonModel.js b/js/buttons/PushButtonModel.js index 0aa983b5..dd841a06 100644 --- a/js/buttons/PushButtonModel.js +++ b/js/buttons/PushButtonModel.js @@ -31,6 +31,7 @@ class PushButtonModel extends ButtonModel { listener: null, // {function} convenience for adding 1 listener, no args // fire-on-hold feature + // TODO: these options are not supported with PDOM interaction, see https://github.com/phetsims/scenery/issues/1117 fireOnHold: false, // is the fire-on-hold feature enabled? fireOnHoldDelay: 400, // start to fire continuously after pressing for this long (milliseconds) fireOnHoldInterval: 100, // fire continuously at this interval (milliseconds), same default as in ButtonModel diff --git a/js/buttons/RectangularMomentaryButton.js b/js/buttons/RectangularMomentaryButton.js index 0817c425..3d220f46 100644 --- a/js/buttons/RectangularMomentaryButton.js +++ b/js/buttons/RectangularMomentaryButton.js @@ -5,6 +5,8 @@ * The 'off value' is the value when the button is not pressed. * The 'on value' is the value when the button is pressed. * + * TODO: Not supported with alternative input, see https://github.com/phetsims/scenery/issues/1117 + * * @author Chris Malley (PixelZoom, Inc.) */ diff --git a/js/buttons/RoundMomentaryButton.js b/js/buttons/RoundMomentaryButton.js index 506bef18..7892fd60 100644 --- a/js/buttons/RoundMomentaryButton.js +++ b/js/buttons/RoundMomentaryButton.js @@ -5,6 +5,8 @@ * The 'off value' is the value when the button is not pressed. * The 'on value' is the value when the button is pressed. * + * TODO: Not supported with alternative input, see https://github.com/phetsims/scenery/issues/1117 + * * @author Chris Malley (PixelZoom, Inc.) */