diff --git a/src/libraries/Microsoft.VisualBasic/src/Microsoft/VisualBasic/CompilerServices/Operators.vb b/src/libraries/Microsoft.VisualBasic/src/Microsoft/VisualBasic/CompilerServices/Operators.vb index 96df4975659a6..fa36302c17bc3 100644 --- a/src/libraries/Microsoft.VisualBasic/src/Microsoft/VisualBasic/CompilerServices/Operators.vb +++ b/src/libraries/Microsoft.VisualBasic/src/Microsoft/VisualBasic/CompilerServices/Operators.vb @@ -10,6 +10,7 @@ Imports System.ComponentModel Imports System.Diagnostics Imports System.Globalization Imports System.Reflection +Imports System.Runtime.CompilerServices Imports Microsoft.VisualBasic.CompilerServices.ExceptionUtils Imports Microsoft.VisualBasic.CompilerServices.Symbols @@ -887,13 +888,7 @@ Namespace Microsoft.VisualBasic.CompilerServices Public Shared Function PlusObject(ByVal Operand As Object) As Object - If Operand Is Nothing Then - Return Boxed_ZeroInteger - End If - Dim typ As TypeCode = GetTypeCode(Operand) - - Select Case typ Case TypeCode.Empty @@ -955,13 +950,6 @@ Namespace Microsoft.VisualBasic.CompilerServices Public Shared Function NegateObject(ByVal Operand As Object) As Object Dim tc As TypeCode = GetTypeCode(Operand) - - If Operand Is Nothing Then - tc = TypeCode.Empty - Else - tc = Operand.GetType.GetTypeCode - End If - Select Case tc Case TypeCode.Empty @@ -1123,13 +1111,7 @@ Namespace Microsoft.VisualBasic.CompilerServices End Function Private Shared Function NegateDecimal(ByVal operand As Decimal) As Object - 'Using try/catch instead of check with MinValue since the overflow case should be very rare - 'and a compare would be a big cost for the normal case. - Try - Return -operand - Catch ex As OverflowException - Return -CDbl(operand) - End Try + Return -operand End Function Private Shared Function NegateSingle(ByVal operand As Single) As Object @@ -2498,7 +2480,8 @@ Namespace Microsoft.VisualBasic.CompilerServices Case TypeCode.Empty * s_TCMAX + TypeCode.Decimal, TypeCode.Empty * s_TCMAX + TypeCode.Single, TypeCode.Empty * s_TCMAX + TypeCode.Double, - TypeCode.Empty * s_TCMAX + TypeCode.String + TypeCode.Empty * s_TCMAX + TypeCode.String, + TypeCode.DBNull * s_TCMAX + TypeCode.String Return Right @@ -2760,7 +2743,8 @@ Namespace Microsoft.VisualBasic.CompilerServices Case TypeCode.Decimal * s_TCMAX + TypeCode.Empty, TypeCode.Single * s_TCMAX + TypeCode.Empty, TypeCode.Double * s_TCMAX + TypeCode.Empty, - TypeCode.String * s_TCMAX + TypeCode.Empty + TypeCode.String * s_TCMAX + TypeCode.Empty, + TypeCode.String * s_TCMAX + TypeCode.DBNull Return Left @@ -4601,6 +4585,7 @@ Namespace Microsoft.VisualBasic.CompilerServices Throw GetNoValidOperatorException(UserDefinedOperator.Modulus, Left, Right) End Function + ' To work around https://github.com/dotnet/coreclr/issues/8648 Private Shared Function ModSByte(ByVal left As SByte, ByVal right As SByte) As Object Return left Mod right End Function @@ -4610,13 +4595,7 @@ Namespace Microsoft.VisualBasic.CompilerServices End Function Private Shared Function ModInt16(ByVal left As Int16, ByVal right As Int16) As Object - Dim result As Integer = CInt(left) Mod CInt(right) - - If result < Int16.MinValue OrElse result > Int16.MaxValue Then - Return result - Else - Return CShort(result) - End If + Return left Mod right End Function Private Shared Function ModUInt16(ByVal left As UInt16, ByVal right As UInt16) As Object @@ -4624,13 +4603,10 @@ Namespace Microsoft.VisualBasic.CompilerServices End Function Private Shared Function ModInt32(ByVal left As Integer, ByVal right As Integer) As Object - 'Do operation with Int64 to avoid OverflowException with Int32.MinValue and -1 - Dim result As Long = CLng(left) Mod CLng(right) - - If result < Int32.MinValue OrElse result > Int32.MaxValue Then - Return result + If left = Integer.MinValue AndAlso right = -1 Then + Return 0 Else - Return CInt(result) + Return left Mod right End If End Function @@ -5131,9 +5107,30 @@ Namespace Microsoft.VisualBasic.CompilerServices #Region " Operator Concatenate & " Public Shared Function ConcatenateObject(ByVal Left As Object, ByVal Right As Object) As Object + Dim conv1, conv2 As IConvertible + Dim tc1, tc2 As TypeCode - Dim tc1 As TypeCode = GetTypeCode(Left) - Dim tc2 As TypeCode = GetTypeCode(Right) + conv1 = TryCast(Left, IConvertible) + If conv1 Is Nothing Then + If Left Is Nothing Then + tc1 = TypeCode.Empty + Else + tc1 = TypeCode.Object + End If + Else + tc1 = conv1.GetTypeCode() + End If + + conv2 = TryCast(Right, IConvertible) + If conv2 Is Nothing Then + If Right Is Nothing Then + tc2 = TypeCode.Empty + Else + tc2 = TypeCode.Object + End If + Else + tc2 = conv2.GetTypeCode() + End If 'Special cases for Char() If (tc1 = TypeCode.Object) AndAlso (TypeOf Left Is Char()) Then @@ -5148,6 +5145,17 @@ Namespace Microsoft.VisualBasic.CompilerServices Return InvokeUserDefinedOperator(UserDefinedOperator.Concatenate, Left, Right) End If + Dim LeftIsNull As Boolean = (tc1 = TypeCode.DBNull) + Dim RightIsNull As Boolean = (tc2 = TypeCode.DBNull) + + If LeftIsNull And RightIsNull Then + Return Left + ElseIf LeftIsNull And Not RightIsNull Then + Left = "" + ElseIf RightIsNull And Not LeftIsNull Then + Right = "" + End If + Return CStr(Left) & CStr(Right) End Function diff --git a/src/libraries/Microsoft.VisualBasic/tests/Microsoft.VisualBasic.Tests.csproj b/src/libraries/Microsoft.VisualBasic/tests/Microsoft.VisualBasic.Tests.csproj index e57d353bfcc27..11d3b7f66153e 100644 --- a/src/libraries/Microsoft.VisualBasic/tests/Microsoft.VisualBasic.Tests.csproj +++ b/src/libraries/Microsoft.VisualBasic/tests/Microsoft.VisualBasic.Tests.csproj @@ -23,8 +23,9 @@ - + + diff --git a/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.Comparison.cs b/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.Comparison.cs new file mode 100644 index 0000000000000..084ab97d33487 --- /dev/null +++ b/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.Comparison.cs @@ -0,0 +1,1856 @@ +// Licensed to the .NET Foundation under one or more agreements. +// The .NET Foundation licenses this file to you under the MIT license. +// See the LICENSE file in the project root for more information. + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Runtime.CompilerServices; +using Xunit; + +namespace Microsoft.VisualBasic.CompilerServices.Tests +{ + public partial class OperatorsTests + { + public static IEnumerable Compare_Primitives_TestData() + { + // byte. + yield return new object[] { (byte)8, (byte)7, true, false, false }; + yield return new object[] { (byte)8, (byte)8, false, true, false }; + yield return new object[] { (byte)8, (byte)9, false, false, true }; + yield return new object[] { (byte)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (byte)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (byte)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (byte)8, (sbyte)7, true, false, false }; + yield return new object[] { (byte)8, (sbyte)8, false, true, false }; + yield return new object[] { (byte)8, (sbyte)9, false, false, true }; + yield return new object[] { (byte)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (byte)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (byte)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (byte)8, (ushort)7, true, false, false }; + yield return new object[] { (byte)8, (ushort)8, false, true, false }; + yield return new object[] { (byte)8, (ushort)9, false, false, true }; + yield return new object[] { (byte)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (byte)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (byte)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (byte)8, (short)7, true, false, false }; + yield return new object[] { (byte)8, (short)8, false, true, false }; + yield return new object[] { (byte)8, (short)9, false, false, true }; + yield return new object[] { (byte)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (byte)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (byte)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (byte)8, (uint)7, true, false, false }; + yield return new object[] { (byte)8, (uint)8, false, true, false }; + yield return new object[] { (byte)8, (uint)9, false, false, true }; + yield return new object[] { (byte)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (byte)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (byte)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (byte)8, 7, true, false, false }; + yield return new object[] { (byte)8, 8, false, true, false }; + yield return new object[] { (byte)8, 9, false, false, true }; + yield return new object[] { (byte)8, (IntEnum)7, true, false, false }; + yield return new object[] { (byte)8, (IntEnum)8, false, true, false }; + yield return new object[] { (byte)8, (IntEnum)9, false, false, true }; + yield return new object[] { (byte)8, (ulong)7, true, false, false }; + yield return new object[] { (byte)8, (ulong)8, false, true, false }; + yield return new object[] { (byte)8, (ulong)9, false, false, true }; + yield return new object[] { (byte)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (byte)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (byte)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (byte)8, (long)7, true, false, false }; + yield return new object[] { (byte)8, (long)8, false, true, false }; + yield return new object[] { (byte)8, (long)9, false, false, true }; + yield return new object[] { (byte)8, (LongEnum)7, true, false, false }; + yield return new object[] { (byte)8, (LongEnum)8, false, true, false }; + yield return new object[] { (byte)8, (LongEnum)9, false, false, true }; + yield return new object[] { (byte)8, (float)7, true, false, false }; + yield return new object[] { (byte)8, (float)8, false, true, false }; + yield return new object[] { (byte)8, (float)9, false, false, true }; + yield return new object[] { (byte)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (byte)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (byte)8, float.NaN, false, false, false }; + yield return new object[] { (byte)8, (double)7, true, false, false }; + yield return new object[] { (byte)8, (double)8, false, true, false }; + yield return new object[] { (byte)8, (double)9, false, false, true }; + yield return new object[] { (byte)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (byte)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (byte)8, double.NaN, false, false, false }; + yield return new object[] { (byte)8, (decimal)7, true, false, false }; + yield return new object[] { (byte)8, (decimal)8, false, true, false }; + yield return new object[] { (byte)8, (decimal)9, false, false, true }; + yield return new object[] { (byte)8, "7", true, false, false }; + yield return new object[] { (byte)8, "8", false, true, false }; + yield return new object[] { (byte)8, "9", false, false, true }; + yield return new object[] { (byte)8, true, true, false, false }; + yield return new object[] { (byte)8, false, true, false, false }; + yield return new object[] { (byte)8, null, true, false, false }; + + // sbyte. + yield return new object[] { (sbyte)8, (byte)7, true, false, false }; + yield return new object[] { (sbyte)8, (byte)8, false, true, false }; + yield return new object[] { (sbyte)8, (byte)9, false, false, true }; + yield return new object[] { (sbyte)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (sbyte)7, true, false, false }; + yield return new object[] { (sbyte)8, (sbyte)8, false, true, false }; + yield return new object[] { (sbyte)8, (sbyte)9, false, false, true }; + yield return new object[] { (sbyte)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (ushort)7, true, false, false }; + yield return new object[] { (sbyte)8, (ushort)8, false, true, false }; + yield return new object[] { (sbyte)8, (ushort)9, false, false, true }; + yield return new object[] { (sbyte)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (short)7, true, false, false }; + yield return new object[] { (sbyte)8, (short)8, false, true, false }; + yield return new object[] { (sbyte)8, (short)9, false, false, true }; + yield return new object[] { (sbyte)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (uint)7, true, false, false }; + yield return new object[] { (sbyte)8, (uint)8, false, true, false }; + yield return new object[] { (sbyte)8, (uint)9, false, false, true }; + yield return new object[] { (sbyte)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, 7, true, false, false }; + yield return new object[] { (sbyte)8, 8, false, true, false }; + yield return new object[] { (sbyte)8, 9, false, false, true }; + yield return new object[] { (sbyte)8, (IntEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (IntEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (IntEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (ulong)7, true, false, false }; + yield return new object[] { (sbyte)8, (ulong)8, false, true, false }; + yield return new object[] { (sbyte)8, (ulong)9, false, false, true }; + yield return new object[] { (sbyte)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (long)7, true, false, false }; + yield return new object[] { (sbyte)8, (long)8, false, true, false }; + yield return new object[] { (sbyte)8, (long)9, false, false, true }; + yield return new object[] { (sbyte)8, (LongEnum)7, true, false, false }; + yield return new object[] { (sbyte)8, (LongEnum)8, false, true, false }; + yield return new object[] { (sbyte)8, (LongEnum)9, false, false, true }; + yield return new object[] { (sbyte)8, (float)7, true, false, false }; + yield return new object[] { (sbyte)8, (float)8, false, true, false }; + yield return new object[] { (sbyte)8, (float)9, false, false, true }; + yield return new object[] { (sbyte)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (sbyte)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (sbyte)8, float.NaN, false, false, false }; + yield return new object[] { (sbyte)8, (double)7, true, false, false }; + yield return new object[] { (sbyte)8, (double)8, false, true, false }; + yield return new object[] { (sbyte)8, (double)9, false, false, true }; + yield return new object[] { (sbyte)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (sbyte)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (sbyte)8, double.NaN, false, false, false }; + yield return new object[] { (sbyte)8, (decimal)7, true, false, false }; + yield return new object[] { (sbyte)8, (decimal)8, false, true, false }; + yield return new object[] { (sbyte)8, (decimal)9, false, false, true }; + yield return new object[] { (sbyte)8, "7", true, false, false }; + yield return new object[] { (sbyte)8, "8", false, true, false }; + yield return new object[] { (sbyte)8, "9", false, false, true }; + yield return new object[] { (sbyte)8, true, true, false, false }; + yield return new object[] { (sbyte)8, false, true, false, false }; + yield return new object[] { (sbyte)8, null, true, false, false }; + + // ushort. + yield return new object[] { (ushort)8, (byte)7, true, false, false }; + yield return new object[] { (ushort)8, (byte)8, false, true, false }; + yield return new object[] { (ushort)8, (byte)9, false, false, true }; + yield return new object[] { (ushort)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (sbyte)7, true, false, false }; + yield return new object[] { (ushort)8, (sbyte)8, false, true, false }; + yield return new object[] { (ushort)8, (sbyte)9, false, false, true }; + yield return new object[] { (ushort)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (ushort)7, true, false, false }; + yield return new object[] { (ushort)8, (ushort)8, false, true, false }; + yield return new object[] { (ushort)8, (ushort)9, false, false, true }; + yield return new object[] { (ushort)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (short)7, true, false, false }; + yield return new object[] { (ushort)8, (short)8, false, true, false }; + yield return new object[] { (ushort)8, (short)9, false, false, true }; + yield return new object[] { (ushort)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (uint)7, true, false, false }; + yield return new object[] { (ushort)8, (uint)8, false, true, false }; + yield return new object[] { (ushort)8, (uint)9, false, false, true }; + yield return new object[] { (ushort)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (ushort)8, 7, true, false, false }; + yield return new object[] { (ushort)8, 8, false, true, false }; + yield return new object[] { (ushort)8, 9, false, false, true }; + yield return new object[] { (ushort)8, (IntEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (IntEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (IntEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (ulong)7, true, false, false }; + yield return new object[] { (ushort)8, (ulong)8, false, true, false }; + yield return new object[] { (ushort)8, (ulong)9, false, false, true }; + yield return new object[] { (ushort)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (long)7, true, false, false }; + yield return new object[] { (ushort)8, (long)8, false, true, false }; + yield return new object[] { (ushort)8, (long)9, false, false, true }; + yield return new object[] { (ushort)8, (LongEnum)7, true, false, false }; + yield return new object[] { (ushort)8, (LongEnum)8, false, true, false }; + yield return new object[] { (ushort)8, (LongEnum)9, false, false, true }; + yield return new object[] { (ushort)8, (float)7, true, false, false }; + yield return new object[] { (ushort)8, (float)8, false, true, false }; + yield return new object[] { (ushort)8, (float)9, false, false, true }; + yield return new object[] { (ushort)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (ushort)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (ushort)8, float.NaN, false, false, false }; + yield return new object[] { (ushort)8, (double)7, true, false, false }; + yield return new object[] { (ushort)8, (double)8, false, true, false }; + yield return new object[] { (ushort)8, (double)9, false, false, true }; + yield return new object[] { (ushort)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (ushort)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (ushort)8, double.NaN, false, false, false }; + yield return new object[] { (ushort)8, (decimal)7, true, false, false }; + yield return new object[] { (ushort)8, (decimal)8, false, true, false }; + yield return new object[] { (ushort)8, (decimal)9, false, false, true }; + yield return new object[] { (ushort)8, "7", true, false, false }; + yield return new object[] { (ushort)8, "8", false, true, false }; + yield return new object[] { (ushort)8, "9", false, false, true }; + yield return new object[] { (ushort)8, true, true, false, false }; + yield return new object[] { (ushort)8, false, true, false, false }; + yield return new object[] { (ushort)8, null, true, false, false }; + + // short. + yield return new object[] { (short)8, (byte)7, true, false, false }; + yield return new object[] { (short)8, (byte)8, false, true, false }; + yield return new object[] { (short)8, (byte)9, false, false, true }; + yield return new object[] { (short)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (short)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (short)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (short)8, (sbyte)7, true, false, false }; + yield return new object[] { (short)8, (sbyte)8, false, true, false }; + yield return new object[] { (short)8, (sbyte)9, false, false, true }; + yield return new object[] { (short)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (short)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (short)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (short)8, (ushort)7, true, false, false }; + yield return new object[] { (short)8, (ushort)8, false, true, false }; + yield return new object[] { (short)8, (ushort)9, false, false, true }; + yield return new object[] { (short)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (short)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (short)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (short)8, (short)7, true, false, false }; + yield return new object[] { (short)8, (short)8, false, true, false }; + yield return new object[] { (short)8, (short)9, false, false, true }; + yield return new object[] { (short)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (short)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (short)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (short)8, (uint)7, true, false, false }; + yield return new object[] { (short)8, (uint)8, false, true, false }; + yield return new object[] { (short)8, (uint)9, false, false, true }; + yield return new object[] { (short)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (short)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (short)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (short)8, 7, true, false, false }; + yield return new object[] { (short)8, 8, false, true, false }; + yield return new object[] { (short)8, 9, false, false, true }; + yield return new object[] { (short)8, (IntEnum)7, true, false, false }; + yield return new object[] { (short)8, (IntEnum)8, false, true, false }; + yield return new object[] { (short)8, (IntEnum)9, false, false, true }; + yield return new object[] { (short)8, (ulong)7, true, false, false }; + yield return new object[] { (short)8, (ulong)8, false, true, false }; + yield return new object[] { (short)8, (ulong)9, false, false, true }; + yield return new object[] { (short)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (short)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (short)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (short)8, (long)7, true, false, false }; + yield return new object[] { (short)8, (long)8, false, true, false }; + yield return new object[] { (short)8, (long)9, false, false, true }; + yield return new object[] { (short)8, (LongEnum)7, true, false, false }; + yield return new object[] { (short)8, (LongEnum)8, false, true, false }; + yield return new object[] { (short)8, (LongEnum)9, false, false, true }; + yield return new object[] { (short)8, (float)7, true, false, false }; + yield return new object[] { (short)8, (float)8, false, true, false }; + yield return new object[] { (short)8, (float)9, false, false, true }; + yield return new object[] { (short)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (short)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (short)8, float.NaN, false, false, false }; + yield return new object[] { (short)8, (double)7, true, false, false }; + yield return new object[] { (short)8, (double)8, false, true, false }; + yield return new object[] { (short)8, (double)9, false, false, true }; + yield return new object[] { (short)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (short)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (short)8, double.NaN, false, false, false }; + yield return new object[] { (short)8, (decimal)7, true, false, false }; + yield return new object[] { (short)8, (decimal)8, false, true, false }; + yield return new object[] { (short)8, (decimal)9, false, false, true }; + yield return new object[] { (short)8, "7", true, false, false }; + yield return new object[] { (short)8, "8", false, true, false }; + yield return new object[] { (short)8, "9", false, false, true }; + yield return new object[] { (short)8, true, true, false, false }; + yield return new object[] { (short)8, false, true, false, false }; + yield return new object[] { (short)8, null, true, false, false }; + + // uint. + yield return new object[] { (uint)8, (byte)7, true, false, false }; + yield return new object[] { (uint)8, (byte)8, false, true, false }; + yield return new object[] { (uint)8, (byte)9, false, false, true }; + yield return new object[] { (uint)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (uint)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (uint)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (uint)8, (sbyte)7, true, false, false }; + yield return new object[] { (uint)8, (sbyte)8, false, true, false }; + yield return new object[] { (uint)8, (sbyte)9, false, false, true }; + yield return new object[] { (uint)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (uint)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (uint)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (uint)8, (ushort)7, true, false, false }; + yield return new object[] { (uint)8, (ushort)8, false, true, false }; + yield return new object[] { (uint)8, (ushort)9, false, false, true }; + yield return new object[] { (uint)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (uint)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (uint)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (uint)8, (short)7, true, false, false }; + yield return new object[] { (uint)8, (short)8, false, true, false }; + yield return new object[] { (uint)8, (short)9, false, false, true }; + yield return new object[] { (uint)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (uint)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (uint)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (uint)8, (uint)7, true, false, false }; + yield return new object[] { (uint)8, (uint)8, false, true, false }; + yield return new object[] { (uint)8, (uint)9, false, false, true }; + yield return new object[] { (uint)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (uint)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (uint)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (uint)8, 7, true, false, false }; + yield return new object[] { (uint)8, 8, false, true, false }; + yield return new object[] { (uint)8, 9, false, false, true }; + yield return new object[] { (uint)8, (IntEnum)7, true, false, false }; + yield return new object[] { (uint)8, (IntEnum)8, false, true, false }; + yield return new object[] { (uint)8, (IntEnum)9, false, false, true }; + yield return new object[] { (uint)8, (ulong)7, true, false, false }; + yield return new object[] { (uint)8, (ulong)8, false, true, false }; + yield return new object[] { (uint)8, (ulong)9, false, false, true }; + yield return new object[] { (uint)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (uint)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (uint)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (uint)8, (long)7, true, false, false }; + yield return new object[] { (uint)8, (long)8, false, true, false }; + yield return new object[] { (uint)8, (long)9, false, false, true }; + yield return new object[] { (uint)8, (LongEnum)7, true, false, false }; + yield return new object[] { (uint)8, (LongEnum)8, false, true, false }; + yield return new object[] { (uint)8, (LongEnum)9, false, false, true }; + yield return new object[] { (uint)8, (float)7, true, false, false }; + yield return new object[] { (uint)8, (float)8, false, true, false }; + yield return new object[] { (uint)8, (float)9, false, false, true }; + yield return new object[] { (uint)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (uint)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (uint)8, float.NaN, false, false, false }; + yield return new object[] { (uint)8, (double)7, true, false, false }; + yield return new object[] { (uint)8, (double)8, false, true, false }; + yield return new object[] { (uint)8, (double)9, false, false, true }; + yield return new object[] { (uint)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (uint)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (uint)8, double.NaN, false, false, false }; + yield return new object[] { (uint)8, (decimal)7, true, false, false }; + yield return new object[] { (uint)8, (decimal)8, false, true, false }; + yield return new object[] { (uint)8, (decimal)9, false, false, true }; + yield return new object[] { (uint)8, "7", true, false, false }; + yield return new object[] { (uint)8, "8", false, true, false }; + yield return new object[] { (uint)8, "9", false, false, true }; + yield return new object[] { (uint)8, true, true, false, false }; + yield return new object[] { (uint)8, false, true, false, false }; + yield return new object[] { (uint)8, null, true, false, false }; + + // int. + yield return new object[] { 8, (byte)7, true, false, false }; + yield return new object[] { 8, (byte)8, false, true, false }; + yield return new object[] { 8, (byte)9, false, false, true }; + yield return new object[] { 8, (ByteEnum)7, true, false, false }; + yield return new object[] { 8, (ByteEnum)8, false, true, false }; + yield return new object[] { 8, (ByteEnum)9, false, false, true }; + yield return new object[] { 8, (sbyte)7, true, false, false }; + yield return new object[] { 8, (sbyte)8, false, true, false }; + yield return new object[] { 8, (sbyte)9, false, false, true }; + yield return new object[] { 8, (SByteEnum)7, true, false, false }; + yield return new object[] { 8, (SByteEnum)8, false, true, false }; + yield return new object[] { 8, (SByteEnum)9, false, false, true }; + yield return new object[] { 8, (ushort)7, true, false, false }; + yield return new object[] { 8, (ushort)8, false, true, false }; + yield return new object[] { 8, (ushort)9, false, false, true }; + yield return new object[] { 8, (UShortEnum)7, true, false, false }; + yield return new object[] { 8, (UShortEnum)8, false, true, false }; + yield return new object[] { 8, (UShortEnum)9, false, false, true }; + yield return new object[] { 8, (short)7, true, false, false }; + yield return new object[] { 8, (short)8, false, true, false }; + yield return new object[] { 8, (short)9, false, false, true }; + yield return new object[] { 8, (ShortEnum)7, true, false, false }; + yield return new object[] { 8, (ShortEnum)8, false, true, false }; + yield return new object[] { 8, (ShortEnum)9, false, false, true }; + yield return new object[] { 8, (uint)7, true, false, false }; + yield return new object[] { 8, (uint)8, false, true, false }; + yield return new object[] { 8, (uint)9, false, false, true }; + yield return new object[] { 8, (UIntEnum)7, true, false, false }; + yield return new object[] { 8, (UIntEnum)8, false, true, false }; + yield return new object[] { 8, (UIntEnum)9, false, false, true }; + yield return new object[] { 8, 7, true, false, false }; + yield return new object[] { 8, 8, false, true, false }; + yield return new object[] { 8, 9, false, false, true }; + yield return new object[] { 8, (IntEnum)7, true, false, false }; + yield return new object[] { 8, (IntEnum)8, false, true, false }; + yield return new object[] { 8, (IntEnum)9, false, false, true }; + yield return new object[] { 8, (ulong)7, true, false, false }; + yield return new object[] { 8, (ulong)8, false, true, false }; + yield return new object[] { 8, (ulong)9, false, false, true }; + yield return new object[] { 8, (ULongEnum)7, true, false, false }; + yield return new object[] { 8, (ULongEnum)8, false, true, false }; + yield return new object[] { 8, (ULongEnum)9, false, false, true }; + yield return new object[] { 8, (long)7, true, false, false }; + yield return new object[] { 8, (long)8, false, true, false }; + yield return new object[] { 8, (long)9, false, false, true }; + yield return new object[] { 8, (LongEnum)7, true, false, false }; + yield return new object[] { 8, (LongEnum)8, false, true, false }; + yield return new object[] { 8, (LongEnum)9, false, false, true }; + yield return new object[] { 8, (float)7, true, false, false }; + yield return new object[] { 8, (float)8, false, true, false }; + yield return new object[] { 8, (float)9, false, false, true }; + yield return new object[] { 8, float.PositiveInfinity, false, false, true }; + yield return new object[] { 8, float.NegativeInfinity, true, false, false }; + yield return new object[] { 8, float.NaN, false, false, false }; + yield return new object[] { 8, (double)7, true, false, false }; + yield return new object[] { 8, (double)8, false, true, false }; + yield return new object[] { 8, (double)9, false, false, true }; + yield return new object[] { 8, double.PositiveInfinity, false, false, true }; + yield return new object[] { 8, double.NegativeInfinity, true, false, false }; + yield return new object[] { 8, double.NaN, false, false, false }; + yield return new object[] { 8, (decimal)7, true, false, false }; + yield return new object[] { 8, (decimal)8, false, true, false }; + yield return new object[] { 8, (decimal)9, false, false, true }; + yield return new object[] { 8, "7", true, false, false }; + yield return new object[] { 8, "8", false, true, false }; + yield return new object[] { 8, "9", false, false, true }; + yield return new object[] { 8, true, true, false, false }; + yield return new object[] { 8, false, true, false, false }; + yield return new object[] { 8, null, true, false, false }; + + // ulong. + yield return new object[] { (ulong)8, (byte)7, true, false, false }; + yield return new object[] { (ulong)8, (byte)8, false, true, false }; + yield return new object[] { (ulong)8, (byte)9, false, false, true }; + yield return new object[] { (ulong)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (sbyte)7, true, false, false }; + yield return new object[] { (ulong)8, (sbyte)8, false, true, false }; + yield return new object[] { (ulong)8, (sbyte)9, false, false, true }; + yield return new object[] { (ulong)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (ushort)7, true, false, false }; + yield return new object[] { (ulong)8, (ushort)8, false, true, false }; + yield return new object[] { (ulong)8, (ushort)9, false, false, true }; + yield return new object[] { (ulong)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (short)7, true, false, false }; + yield return new object[] { (ulong)8, (short)8, false, true, false }; + yield return new object[] { (ulong)8, (short)9, false, false, true }; + yield return new object[] { (ulong)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (uint)7, true, false, false }; + yield return new object[] { (ulong)8, (uint)8, false, true, false }; + yield return new object[] { (ulong)8, (uint)9, false, false, true }; + yield return new object[] { (ulong)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (ulong)8, 7, true, false, false }; + yield return new object[] { (ulong)8, 8, false, true, false }; + yield return new object[] { (ulong)8, 9, false, false, true }; + yield return new object[] { (ulong)8, (IntEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (IntEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (IntEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (ulong)7, true, false, false }; + yield return new object[] { (ulong)8, (ulong)8, false, true, false }; + yield return new object[] { (ulong)8, (ulong)9, false, false, true }; + yield return new object[] { (ulong)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (long)7, true, false, false }; + yield return new object[] { (ulong)8, (long)8, false, true, false }; + yield return new object[] { (ulong)8, (long)9, false, false, true }; + yield return new object[] { (ulong)8, (LongEnum)7, true, false, false }; + yield return new object[] { (ulong)8, (LongEnum)8, false, true, false }; + yield return new object[] { (ulong)8, (LongEnum)9, false, false, true }; + yield return new object[] { (ulong)8, (float)7, true, false, false }; + yield return new object[] { (ulong)8, (float)8, false, true, false }; + yield return new object[] { (ulong)8, (float)9, false, false, true }; + yield return new object[] { (ulong)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (ulong)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (ulong)8, float.NaN, false, false, false }; + yield return new object[] { (ulong)8, (double)7, true, false, false }; + yield return new object[] { (ulong)8, (double)8, false, true, false }; + yield return new object[] { (ulong)8, (double)9, false, false, true }; + yield return new object[] { (ulong)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (ulong)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (ulong)8, double.NaN, false, false, false }; + yield return new object[] { (ulong)8, (decimal)7, true, false, false }; + yield return new object[] { (ulong)8, (decimal)8, false, true, false }; + yield return new object[] { (ulong)8, (decimal)9, false, false, true }; + yield return new object[] { (ulong)8, "7", true, false, false }; + yield return new object[] { (ulong)8, "8", false, true, false }; + yield return new object[] { (ulong)8, "9", false, false, true }; + yield return new object[] { (ulong)8, true, true, false, false }; + yield return new object[] { (ulong)8, false, true, false, false }; + yield return new object[] { (ulong)8, null, true, false, false }; + + // long. + yield return new object[] { (long)8, (byte)7, true, false, false }; + yield return new object[] { (long)8, (byte)8, false, true, false }; + yield return new object[] { (long)8, (byte)9, false, false, true }; + yield return new object[] { (long)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (long)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (long)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (long)8, (sbyte)7, true, false, false }; + yield return new object[] { (long)8, (sbyte)8, false, true, false }; + yield return new object[] { (long)8, (sbyte)9, false, false, true }; + yield return new object[] { (long)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (long)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (long)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (long)8, (ushort)7, true, false, false }; + yield return new object[] { (long)8, (ushort)8, false, true, false }; + yield return new object[] { (long)8, (ushort)9, false, false, true }; + yield return new object[] { (long)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (long)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (long)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (long)8, (short)7, true, false, false }; + yield return new object[] { (long)8, (short)8, false, true, false }; + yield return new object[] { (long)8, (short)9, false, false, true }; + yield return new object[] { (long)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (long)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (long)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (long)8, (uint)7, true, false, false }; + yield return new object[] { (long)8, (uint)8, false, true, false }; + yield return new object[] { (long)8, (uint)9, false, false, true }; + yield return new object[] { (long)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (long)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (long)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (long)8, 7, true, false, false }; + yield return new object[] { (long)8, 8, false, true, false }; + yield return new object[] { (long)8, 9, false, false, true }; + yield return new object[] { (long)8, (IntEnum)7, true, false, false }; + yield return new object[] { (long)8, (IntEnum)8, false, true, false }; + yield return new object[] { (long)8, (IntEnum)9, false, false, true }; + yield return new object[] { (long)8, (ulong)7, true, false, false }; + yield return new object[] { (long)8, (ulong)8, false, true, false }; + yield return new object[] { (long)8, (ulong)9, false, false, true }; + yield return new object[] { (long)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (long)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (long)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (long)8, (long)7, true, false, false }; + yield return new object[] { (long)8, (long)8, false, true, false }; + yield return new object[] { (long)8, (long)9, false, false, true }; + yield return new object[] { (long)8, (LongEnum)7, true, false, false }; + yield return new object[] { (long)8, (LongEnum)8, false, true, false }; + yield return new object[] { (long)8, (LongEnum)9, false, false, true }; + yield return new object[] { (long)8, (float)7, true, false, false }; + yield return new object[] { (long)8, (float)8, false, true, false }; + yield return new object[] { (long)8, (float)9, false, false, true }; + yield return new object[] { (long)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (long)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (long)8, float.NaN, false, false, false }; + yield return new object[] { (long)8, (double)7, true, false, false }; + yield return new object[] { (long)8, (double)8, false, true, false }; + yield return new object[] { (long)8, (double)9, false, false, true }; + yield return new object[] { (long)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (long)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (long)8, double.NaN, false, false, false }; + yield return new object[] { (long)8, (decimal)7, true, false, false }; + yield return new object[] { (long)8, (decimal)8, false, true, false }; + yield return new object[] { (long)8, (decimal)9, false, false, true }; + yield return new object[] { (long)8, "7", true, false, false }; + yield return new object[] { (long)8, "8", false, true, false }; + yield return new object[] { (long)8, "9", false, false, true }; + yield return new object[] { (long)8, true, true, false, false }; + yield return new object[] { (long)8, false, true, false, false }; + yield return new object[] { (long)8, null, true, false, false }; + + // float. + yield return new object[] { (float)8, (byte)7, true, false, false }; + yield return new object[] { (float)8, (byte)8, false, true, false }; + yield return new object[] { (float)8, (byte)9, false, false, true }; + yield return new object[] { (float)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (float)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (float)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (float)8, (sbyte)7, true, false, false }; + yield return new object[] { (float)8, (sbyte)8, false, true, false }; + yield return new object[] { (float)8, (sbyte)9, false, false, true }; + yield return new object[] { (float)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (float)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (float)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (float)8, (ushort)7, true, false, false }; + yield return new object[] { (float)8, (ushort)8, false, true, false }; + yield return new object[] { (float)8, (ushort)9, false, false, true }; + yield return new object[] { (float)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (float)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (float)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (float)8, (short)7, true, false, false }; + yield return new object[] { (float)8, (short)8, false, true, false }; + yield return new object[] { (float)8, (short)9, false, false, true }; + yield return new object[] { (float)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (float)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (float)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (float)8, (uint)7, true, false, false }; + yield return new object[] { (float)8, (uint)8, false, true, false }; + yield return new object[] { (float)8, (uint)9, false, false, true }; + yield return new object[] { (float)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (float)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (float)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (float)8, 7, true, false, false }; + yield return new object[] { (float)8, 8, false, true, false }; + yield return new object[] { (float)8, 9, false, false, true }; + yield return new object[] { (float)8, (IntEnum)7, true, false, false }; + yield return new object[] { (float)8, (IntEnum)8, false, true, false }; + yield return new object[] { (float)8, (IntEnum)9, false, false, true }; + yield return new object[] { (float)8, (ulong)7, true, false, false }; + yield return new object[] { (float)8, (ulong)8, false, true, false }; + yield return new object[] { (float)8, (ulong)9, false, false, true }; + yield return new object[] { (float)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (float)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (float)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (float)8, (long)7, true, false, false }; + yield return new object[] { (float)8, (long)8, false, true, false }; + yield return new object[] { (float)8, (long)9, false, false, true }; + yield return new object[] { (float)8, (LongEnum)7, true, false, false }; + yield return new object[] { (float)8, (LongEnum)8, false, true, false }; + yield return new object[] { (float)8, (LongEnum)9, false, false, true }; + yield return new object[] { (float)8, (float)7, true, false, false }; + yield return new object[] { (float)8, (float)8, false, true, false }; + yield return new object[] { (float)8, (float)9, false, false, true }; + yield return new object[] { (float)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (float)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (float)8, float.NaN, false, false, false }; + yield return new object[] { (float)8, (double)7, true, false, false }; + yield return new object[] { (float)8, (double)8, false, true, false }; + yield return new object[] { (float)8, (double)9, false, false, true }; + yield return new object[] { (float)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (float)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (float)8, double.NaN, false, false, false }; + yield return new object[] { (float)8, (decimal)7, true, false, false }; + yield return new object[] { (float)8, (decimal)8, false, true, false }; + yield return new object[] { (float)8, (decimal)9, false, false, true }; + yield return new object[] { (float)8, "7", true, false, false }; + yield return new object[] { (float)8, "8", false, true, false }; + yield return new object[] { (float)8, "9", false, false, true }; + yield return new object[] { (float)8, true, true, false, false }; + yield return new object[] { (float)8, false, true, false, false }; + yield return new object[] { (float)8, null, true, false, false }; + yield return new object[] { (float)8, float.NaN, false, false, false }; + + // float. + yield return new object[] { float.NaN, (float)8, false, false, false }; + yield return new object[] { float.NaN, float.NaN, false, false, false }; + + // double. + yield return new object[] { (double)8, (byte)7, true, false, false }; + yield return new object[] { (double)8, (byte)8, false, true, false }; + yield return new object[] { (double)8, (byte)9, false, false, true }; + yield return new object[] { (double)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (double)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (double)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (double)8, (sbyte)7, true, false, false }; + yield return new object[] { (double)8, (sbyte)8, false, true, false }; + yield return new object[] { (double)8, (sbyte)9, false, false, true }; + yield return new object[] { (double)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (double)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (double)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (double)8, (ushort)7, true, false, false }; + yield return new object[] { (double)8, (ushort)8, false, true, false }; + yield return new object[] { (double)8, (ushort)9, false, false, true }; + yield return new object[] { (double)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (double)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (double)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (double)8, (short)7, true, false, false }; + yield return new object[] { (double)8, (short)8, false, true, false }; + yield return new object[] { (double)8, (short)9, false, false, true }; + yield return new object[] { (double)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (double)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (double)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (double)8, (uint)7, true, false, false }; + yield return new object[] { (double)8, (uint)8, false, true, false }; + yield return new object[] { (double)8, (uint)9, false, false, true }; + yield return new object[] { (double)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (double)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (double)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (double)8, 7, true, false, false }; + yield return new object[] { (double)8, 8, false, true, false }; + yield return new object[] { (double)8, 9, false, false, true }; + yield return new object[] { (double)8, (IntEnum)7, true, false, false }; + yield return new object[] { (double)8, (IntEnum)8, false, true, false }; + yield return new object[] { (double)8, (IntEnum)9, false, false, true }; + yield return new object[] { (double)8, (ulong)7, true, false, false }; + yield return new object[] { (double)8, (ulong)8, false, true, false }; + yield return new object[] { (double)8, (ulong)9, false, false, true }; + yield return new object[] { (double)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (double)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (double)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (double)8, (long)7, true, false, false }; + yield return new object[] { (double)8, (long)8, false, true, false }; + yield return new object[] { (double)8, (long)9, false, false, true }; + yield return new object[] { (double)8, (LongEnum)7, true, false, false }; + yield return new object[] { (double)8, (LongEnum)8, false, true, false }; + yield return new object[] { (double)8, (LongEnum)9, false, false, true }; + yield return new object[] { (double)8, (float)7, true, false, false }; + yield return new object[] { (double)8, (float)8, false, true, false }; + yield return new object[] { (double)8, (float)9, false, false, true }; + yield return new object[] { (double)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (double)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (double)8, float.NaN, false, false, false }; + yield return new object[] { (double)8, (double)7, true, false, false }; + yield return new object[] { (double)8, (double)8, false, true, false }; + yield return new object[] { (double)8, (double)9, false, false, true }; + yield return new object[] { (double)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (double)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (double)8, double.NaN, false, false, false }; + yield return new object[] { (double)8, (decimal)7, true, false, false }; + yield return new object[] { (double)8, (decimal)8, false, true, false }; + yield return new object[] { (double)8, (decimal)9, false, false, true }; + yield return new object[] { (double)8, "7", true, false, false }; + yield return new object[] { (double)8, "8", false, true, false }; + yield return new object[] { (double)8, "9", false, false, true }; + yield return new object[] { (double)8, true, true, false, false }; + yield return new object[] { (double)8, false, true, false, false }; + yield return new object[] { (double)8, null, true, false, false }; + yield return new object[] { (double)8, double.NaN, false, false, false }; + + // double. + yield return new object[] { double.NaN, (double)8, false, false, false }; + yield return new object[] { double.NaN, double.NaN, false, false, false }; + + // decimal. + yield return new object[] { (decimal)8, (byte)7, true, false, false }; + yield return new object[] { (decimal)8, (byte)8, false, true, false }; + yield return new object[] { (decimal)8, (byte)9, false, false, true }; + yield return new object[] { (decimal)8, (ByteEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (ByteEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (ByteEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (sbyte)7, true, false, false }; + yield return new object[] { (decimal)8, (sbyte)8, false, true, false }; + yield return new object[] { (decimal)8, (sbyte)9, false, false, true }; + yield return new object[] { (decimal)8, (SByteEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (SByteEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (SByteEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (ushort)7, true, false, false }; + yield return new object[] { (decimal)8, (ushort)8, false, true, false }; + yield return new object[] { (decimal)8, (ushort)9, false, false, true }; + yield return new object[] { (decimal)8, (UShortEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (UShortEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (UShortEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (short)7, true, false, false }; + yield return new object[] { (decimal)8, (short)8, false, true, false }; + yield return new object[] { (decimal)8, (short)9, false, false, true }; + yield return new object[] { (decimal)8, (ShortEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (ShortEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (ShortEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (uint)7, true, false, false }; + yield return new object[] { (decimal)8, (uint)8, false, true, false }; + yield return new object[] { (decimal)8, (uint)9, false, false, true }; + yield return new object[] { (decimal)8, (UIntEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (UIntEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (UIntEnum)9, false, false, true }; + yield return new object[] { (decimal)8, 7, true, false, false }; + yield return new object[] { (decimal)8, 8, false, true, false }; + yield return new object[] { (decimal)8, 9, false, false, true }; + yield return new object[] { (decimal)8, (IntEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (IntEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (IntEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (ulong)7, true, false, false }; + yield return new object[] { (decimal)8, (ulong)8, false, true, false }; + yield return new object[] { (decimal)8, (ulong)9, false, false, true }; + yield return new object[] { (decimal)8, (ULongEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (ULongEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (ULongEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (long)7, true, false, false }; + yield return new object[] { (decimal)8, (long)8, false, true, false }; + yield return new object[] { (decimal)8, (long)9, false, false, true }; + yield return new object[] { (decimal)8, (LongEnum)7, true, false, false }; + yield return new object[] { (decimal)8, (LongEnum)8, false, true, false }; + yield return new object[] { (decimal)8, (LongEnum)9, false, false, true }; + yield return new object[] { (decimal)8, (float)7, true, false, false }; + yield return new object[] { (decimal)8, (float)8, false, true, false }; + yield return new object[] { (decimal)8, (float)9, false, false, true }; + yield return new object[] { (decimal)8, float.PositiveInfinity, false, false, true }; + yield return new object[] { (decimal)8, float.NegativeInfinity, true, false, false }; + yield return new object[] { (decimal)8, float.NaN, false, false, false }; + yield return new object[] { (decimal)8, (double)7, true, false, false }; + yield return new object[] { (decimal)8, (double)8, false, true, false }; + yield return new object[] { (decimal)8, (double)9, false, false, true }; + yield return new object[] { (decimal)8, double.PositiveInfinity, false, false, true }; + yield return new object[] { (decimal)8, double.NegativeInfinity, true, false, false }; + yield return new object[] { (decimal)8, double.NaN, false, false, false }; + yield return new object[] { (decimal)8, (decimal)7, true, false, false }; + yield return new object[] { (decimal)8, (decimal)8, false, true, false }; + yield return new object[] { (decimal)8, (decimal)9, false, false, true }; + yield return new object[] { (decimal)8, "7", true, false, false }; + yield return new object[] { (decimal)8, "8", false, true, false }; + yield return new object[] { (decimal)8, "9", false, false, true }; + yield return new object[] { (decimal)8, true, true, false, false }; + yield return new object[] { (decimal)8, false, true, false, false }; + yield return new object[] { (decimal)8, null, true, false, false }; + + // string. + yield return new object[] { "8", (byte)7, true, false, false }; + yield return new object[] { "8", (byte)8, false, true, false }; + yield return new object[] { "8", (byte)9, false, false, true }; + yield return new object[] { "8", (ByteEnum)7, true, false, false }; + yield return new object[] { "8", (ByteEnum)8, false, true, false }; + yield return new object[] { "8", (ByteEnum)9, false, false, true }; + yield return new object[] { "8", (sbyte)7, true, false, false }; + yield return new object[] { "8", (sbyte)8, false, true, false }; + yield return new object[] { "8", (sbyte)9, false, false, true }; + yield return new object[] { "8", (SByteEnum)7, true, false, false }; + yield return new object[] { "8", (SByteEnum)8, false, true, false }; + yield return new object[] { "8", (SByteEnum)9, false, false, true }; + yield return new object[] { "8", (ushort)7, true, false, false }; + yield return new object[] { "8", (ushort)8, false, true, false }; + yield return new object[] { "8", (ushort)9, false, false, true }; + yield return new object[] { "8", (UShortEnum)7, true, false, false }; + yield return new object[] { "8", (UShortEnum)8, false, true, false }; + yield return new object[] { "8", (UShortEnum)9, false, false, true }; + yield return new object[] { "8", (short)7, true, false, false }; + yield return new object[] { "8", (short)8, false, true, false }; + yield return new object[] { "8", (short)9, false, false, true }; + yield return new object[] { "8", (ShortEnum)7, true, false, false }; + yield return new object[] { "8", (ShortEnum)8, false, true, false }; + yield return new object[] { "8", (ShortEnum)9, false, false, true }; + yield return new object[] { "8", (uint)7, true, false, false }; + yield return new object[] { "8", (uint)8, false, true, false }; + yield return new object[] { "8", (uint)9, false, false, true }; + yield return new object[] { "8", (UIntEnum)7, true, false, false }; + yield return new object[] { "8", (UIntEnum)8, false, true, false }; + yield return new object[] { "8", (UIntEnum)9, false, false, true }; + yield return new object[] { "8", 7, true, false, false }; + yield return new object[] { "8", 8, false, true, false }; + yield return new object[] { "8", 9, false, false, true }; + yield return new object[] { "8", (IntEnum)7, true, false, false }; + yield return new object[] { "8", (IntEnum)8, false, true, false }; + yield return new object[] { "8", (IntEnum)9, false, false, true }; + yield return new object[] { "8", (ulong)7, true, false, false }; + yield return new object[] { "8", (ulong)8, false, true, false }; + yield return new object[] { "8", (ulong)9, false, false, true }; + yield return new object[] { "8", (ULongEnum)7, true, false, false }; + yield return new object[] { "8", (ULongEnum)8, false, true, false }; + yield return new object[] { "8", (ULongEnum)9, false, false, true }; + yield return new object[] { "8", (long)7, true, false, false }; + yield return new object[] { "8", (long)8, false, true, false }; + yield return new object[] { "8", (long)9, false, false, true }; + yield return new object[] { "8", (LongEnum)7, true, false, false }; + yield return new object[] { "8", (LongEnum)8, false, true, false }; + yield return new object[] { "8", (LongEnum)9, false, false, true }; + yield return new object[] { "8", (float)7, true, false, false }; + yield return new object[] { "8", (float)8, false, true, false }; + yield return new object[] { "8", (float)9, false, false, true }; + yield return new object[] { "8", float.PositiveInfinity, false, false, true }; + yield return new object[] { "8", float.NegativeInfinity, true, false, false }; + yield return new object[] { "8", float.NaN, false, false, false }; + yield return new object[] { "8", (double)7, true, false, false }; + yield return new object[] { "8", (double)8, false, true, false }; + yield return new object[] { "8", (double)9, false, false, true }; + yield return new object[] { "8", double.PositiveInfinity, false, false, true }; + yield return new object[] { "8", double.NegativeInfinity, true, false, false }; + yield return new object[] { "8", double.NaN, false, false, false }; + yield return new object[] { "8", (decimal)7, true, false, false }; + yield return new object[] { "8", (decimal)8, false, true, false }; + yield return new object[] { "8", (decimal)9, false, false, true }; + yield return new object[] { "8", "7", true, false, false }; + yield return new object[] { "8", "8", false, true, false }; + yield return new object[] { "8", "9", false, false, true }; + yield return new object[] { "8", "", true, false, false }; + yield return new object[] { "8", new char[] { '7' }, true, false, false }; + yield return new object[] { "8", new char[] { '8' }, false, true, false }; + yield return new object[] { "8", new char[] { '9' }, false, false, true }; + yield return new object[] { "8", true, false, true, false }; + yield return new object[] { "8", false, false, false, true }; + yield return new object[] { "8", '7', true, false, false }; + yield return new object[] { "8", '8', false, true, false }; + yield return new object[] { "8", '9', false, false, true }; + yield return new object[] { "8", null, true, false, false }; + + // string. + yield return new object[] { "", "7", false, false, true }; + yield return new object[] { "", "8", false, false, true }; + yield return new object[] { "", "9", false, false, true }; + yield return new object[] { "", "", false, true, false }; + yield return new object[] { "", new char[] { '7' }, false, false, true }; + yield return new object[] { "", new char[] { '8' }, false, false, true }; + yield return new object[] { "", new char[] { '9' }, false, false, true }; + yield return new object[] { "", '7', false, false, true }; + yield return new object[] { "", '8', false, false, true }; + yield return new object[] { "", '9', false, false, true }; + yield return new object[] { "", null, false, true, false }; + + // chars. + yield return new object[] { new char[] { '8' }, "7", true, false, false }; + yield return new object[] { new char[] { '8' }, "8", false, true, false }; + yield return new object[] { new char[] { '8' }, "9", false, false, true }; + yield return new object[] { new char[] { '8' }, "", true, false, false }; + yield return new object[] { new char[] { '8' }, new char[] { '7' }, true, false, false }; + yield return new object[] { new char[] { '8' }, new char[] { '8' }, false, true, false }; + yield return new object[] { new char[] { '8' }, new char[] { '9' }, false, false, true }; + yield return new object[] { new char[] { '8' }, null, true, false, false }; + + // chars. + yield return new object[] { new char[0], "7", false, false, true }; + yield return new object[] { new char[0], "8", false, false, true }; + yield return new object[] { new char[0], "9", false, false, true }; + yield return new object[] { new char[0], "", false, true, false }; + yield return new object[] { new char[0], new char[] { '7' }, false, false, true }; + yield return new object[] { new char[0], new char[] { '8' }, false, false, true }; + yield return new object[] { new char[0], new char[] { '9' }, false, false, true }; + yield return new object[] { new char[0], null, false, true, false }; + + // bool. + yield return new object[] { true, (byte)7, false, false, true }; + yield return new object[] { true, (byte)8, false, false, true }; + yield return new object[] { true, (byte)9, false, false, true }; + yield return new object[] { true, (ByteEnum)7, false, false, true }; + yield return new object[] { true, (ByteEnum)8, false, false, true }; + yield return new object[] { true, (ByteEnum)9, false, false, true }; + yield return new object[] { true, (sbyte)7, false, false, true }; + yield return new object[] { true, (sbyte)8, false, false, true }; + yield return new object[] { true, (sbyte)9, false, false, true }; + yield return new object[] { true, (SByteEnum)7, false, false, true }; + yield return new object[] { true, (SByteEnum)8, false, false, true }; + yield return new object[] { true, (SByteEnum)9, false, false, true }; + yield return new object[] { true, (ushort)7, false, false, true }; + yield return new object[] { true, (ushort)8, false, false, true }; + yield return new object[] { true, (ushort)9, false, false, true }; + yield return new object[] { true, (UShortEnum)7, false, false, true }; + yield return new object[] { true, (UShortEnum)8, false, false, true }; + yield return new object[] { true, (UShortEnum)9, false, false, true }; + yield return new object[] { true, (short)7, false, false, true }; + yield return new object[] { true, (short)8, false, false, true }; + yield return new object[] { true, (short)9, false, false, true }; + yield return new object[] { true, (ShortEnum)7, false, false, true }; + yield return new object[] { true, (ShortEnum)8, false, false, true }; + yield return new object[] { true, (ShortEnum)9, false, false, true }; + yield return new object[] { true, (uint)7, false, false, true }; + yield return new object[] { true, (uint)8, false, false, true }; + yield return new object[] { true, (uint)9, false, false, true }; + yield return new object[] { true, (UIntEnum)7, false, false, true }; + yield return new object[] { true, (UIntEnum)8, false, false, true }; + yield return new object[] { true, (UIntEnum)9, false, false, true }; + yield return new object[] { true, 7, false, false, true }; + yield return new object[] { true, 8, false, false, true }; + yield return new object[] { true, 9, false, false, true }; + yield return new object[] { true, (IntEnum)7, false, false, true }; + yield return new object[] { true, (IntEnum)8, false, false, true }; + yield return new object[] { true, (IntEnum)9, false, false, true }; + yield return new object[] { true, (ulong)7, false, false, true }; + yield return new object[] { true, (ulong)8, false, false, true }; + yield return new object[] { true, (ulong)9, false, false, true }; + yield return new object[] { true, (ULongEnum)7, false, false, true }; + yield return new object[] { true, (ULongEnum)8, false, false, true }; + yield return new object[] { true, (ULongEnum)9, false, false, true }; + yield return new object[] { true, (long)7, false, false, true }; + yield return new object[] { true, (long)8, false, false, true }; + yield return new object[] { true, (long)9, false, false, true }; + yield return new object[] { true, (LongEnum)7, false, false, true }; + yield return new object[] { true, (LongEnum)8, false, false, true }; + yield return new object[] { true, (LongEnum)9, false, false, true }; + yield return new object[] { true, (float)7, false, false, true }; + yield return new object[] { true, (float)8, false, false, true }; + yield return new object[] { true, (float)9, false, false, true }; + yield return new object[] { true, float.PositiveInfinity, false, false, true }; + yield return new object[] { true, float.NegativeInfinity, true, false, false }; + yield return new object[] { true, float.NaN, false, false, false }; + yield return new object[] { true, (double)7, false, false, true }; + yield return new object[] { true, (double)8, false, false, true }; + yield return new object[] { true, (double)9, false, false, true }; + yield return new object[] { true, double.PositiveInfinity, false, false, true }; + yield return new object[] { true, double.NegativeInfinity, true, false, false }; + yield return new object[] { true, double.NaN, false, false, false }; + yield return new object[] { true, (decimal)7, false, false, true }; + yield return new object[] { true, (decimal)8, false, false, true }; + yield return new object[] { true, (decimal)9, false, false, true }; + yield return new object[] { true, "7", false, true, false }; + yield return new object[] { true, "8", false, true, false }; + yield return new object[] { true, "9", false, true, false }; + yield return new object[] { true, true, false, true, false }; + yield return new object[] { true, false, false, false, true }; + yield return new object[] { true, null, false, false, true }; + + // char. + yield return new object[] { '8', "7", true, false, false }; + yield return new object[] { '8', "8", false, true, false }; + yield return new object[] { '8', "9", false, false, true }; + yield return new object[] { '8', "", true, false, false }; + yield return new object[] { '8', '7', true, false, false }; + yield return new object[] { '8', '8', false, true, false }; + yield return new object[] { '8', '9', false, false, true }; + yield return new object[] { '8', null, true, false, false }; + + // DateTime. + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 19), true, false, false }; + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 20), false, true, false }; + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 11), true, false, false }; + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 19).ToString(), true, false, false }; + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 20).ToString(), false, true, false }; + yield return new object[] { new DateTime(2018, 7, 20), new DateTime(2018, 7, 11).ToString(), true, false, false }; + yield return new object[] { new DateTime(2018, 7, 20), null, true, false, false }; + + // string. + yield return new object[] { new DateTime(2018, 7, 20).ToString(), new DateTime(2018, 7, 19), true, false, false }; + yield return new object[] { new DateTime(2018, 7, 20).ToString(), new DateTime(2018, 7, 20), false, true, false }; + yield return new object[] { new DateTime(2018, 7, 20).ToString(), new DateTime(2018, 7, 21), false, false, true }; + + // null. + yield return new object[] { null, (byte)7, false, false, true }; + yield return new object[] { null, (byte)8, false, false, true }; + yield return new object[] { null, (byte)9, false, false, true }; + yield return new object[] { null, (ByteEnum)7, false, false, true }; + yield return new object[] { null, (ByteEnum)8, false, false, true }; + yield return new object[] { null, (ByteEnum)9, false, false, true }; + yield return new object[] { null, (sbyte)7, false, false, true }; + yield return new object[] { null, (sbyte)8, false, false, true }; + yield return new object[] { null, (sbyte)9, false, false, true }; + yield return new object[] { null, (SByteEnum)7, false, false, true }; + yield return new object[] { null, (SByteEnum)8, false, false, true }; + yield return new object[] { null, (SByteEnum)9, false, false, true }; + yield return new object[] { null, (ushort)7, false, false, true }; + yield return new object[] { null, (ushort)8, false, false, true }; + yield return new object[] { null, (ushort)9, false, false, true }; + yield return new object[] { null, (UShortEnum)7, false, false, true }; + yield return new object[] { null, (UShortEnum)8, false, false, true }; + yield return new object[] { null, (UShortEnum)9, false, false, true }; + yield return new object[] { null, (short)7, false, false, true }; + yield return new object[] { null, (short)8, false, false, true }; + yield return new object[] { null, (short)9, false, false, true }; + yield return new object[] { null, (ShortEnum)7, false, false, true }; + yield return new object[] { null, (ShortEnum)8, false, false, true }; + yield return new object[] { null, (ShortEnum)9, false, false, true }; + yield return new object[] { null, (uint)7, false, false, true }; + yield return new object[] { null, (uint)8, false, false, true }; + yield return new object[] { null, (uint)9, false, false, true }; + yield return new object[] { null, (UIntEnum)7, false, false, true }; + yield return new object[] { null, (UIntEnum)8, false, false, true }; + yield return new object[] { null, (UIntEnum)9, false, false, true }; + yield return new object[] { null, 7, false, false, true }; + yield return new object[] { null, 8, false, false, true }; + yield return new object[] { null, 9, false, false, true }; + yield return new object[] { null, (IntEnum)7, false, false, true }; + yield return new object[] { null, (IntEnum)8, false, false, true }; + yield return new object[] { null, (IntEnum)9, false, false, true }; + yield return new object[] { null, (ulong)7, false, false, true }; + yield return new object[] { null, (ulong)8, false, false, true }; + yield return new object[] { null, (ulong)9, false, false, true }; + yield return new object[] { null, (ULongEnum)7, false, false, true }; + yield return new object[] { null, (ULongEnum)8, false, false, true }; + yield return new object[] { null, (ULongEnum)9, false, false, true }; + yield return new object[] { null, (long)7, false, false, true }; + yield return new object[] { null, (long)8, false, false, true }; + yield return new object[] { null, (long)9, false, false, true }; + yield return new object[] { null, (LongEnum)7, false, false, true }; + yield return new object[] { null, (LongEnum)8, false, false, true }; + yield return new object[] { null, (LongEnum)9, false, false, true }; + yield return new object[] { null, (float)7, false, false, true }; + yield return new object[] { null, (float)8, false, false, true }; + yield return new object[] { null, (float)9, false, false, true }; + yield return new object[] { null, float.PositiveInfinity, false, false, true }; + yield return new object[] { null, float.NegativeInfinity, true, false, false }; + yield return new object[] { null, float.NaN, false, false, false }; + yield return new object[] { null, (double)7, false, false, true }; + yield return new object[] { null, (double)8, false, false, true }; + yield return new object[] { null, (double)9, false, false, true }; + yield return new object[] { null, double.PositiveInfinity, false, false, true }; + yield return new object[] { null, double.NegativeInfinity, true, false, false }; + yield return new object[] { null, double.NaN, false, false, false }; + yield return new object[] { null, (decimal)7, false, false, true }; + yield return new object[] { null, (decimal)8, false, false, true }; + yield return new object[] { null, (decimal)9, false, false, true }; + yield return new object[] { null, "7", false, false, true }; + yield return new object[] { null, "8", false, false, true }; + yield return new object[] { null, "9", false, false, true }; + yield return new object[] { null, "", false, true, false }; + yield return new object[] { null, new char[] { '7' }, false, false, true }; + yield return new object[] { null, new char[] { '8' }, false, false, true }; + yield return new object[] { null, new char[] { '9' }, false, false, true }; + yield return new object[] { null, true, true, false, false }; + yield return new object[] { null, false, false, true, false }; + yield return new object[] { null, '7', false, false, true }; + yield return new object[] { null, '8', false, false, true }; + yield return new object[] { null, '9', false, false, true }; + yield return new object[] { null, new DateTime(7), false, false, true }; + yield return new object[] { null, new DateTime(8), false, false, true }; + yield return new object[] { null, new DateTime(9), false, false, true }; + yield return new object[] { null, null, false, true, false }; + } + + public static IEnumerable Compare_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { '2', 1 }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { DBNull.Value, 2 }; + yield return new object[] { '3', new object() }; + yield return new object[] { new object(), '3' }; + + yield return new object[] { new char[] { '8' }, 10 }; + yield return new object[] { 10, new char[] { '8' } }; + yield return new object[] { new char[] { '8' }, new object() }; + yield return new object[] { new object(), new char[] { '8' } }; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(equal, Operators.CompareObjectEqual(left, right, true)); + AssertEqual(equal, Operators.CompareObjectEqual(left, right, false)); + } + + public static IEnumerable CompareObjectEqual_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectEqual(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectEqual(), "motsuc" }; + yield return new object[] { new CompareObjectEqual(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectEqual(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectEqual_OverloadOperator_TestData))] + public void CompareObjectEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectEqual(left, right, true)); + AssertEqual(expected, Operators.CompareObjectEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectEqual(left, right, true)); + Assert.Throws(() => Operators.CompareObjectEqual(right, left, true)); + } + + public static IEnumerable CompareObjectEqual_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectEqual(), new object() }; + yield return new object[] { new object(), new CompareObjectEqual() }; + + yield return new object[] { new CompareObjectEqual(), new CompareObjectEqual() }; + } + + [Theory] + [MemberData(nameof(CompareObjectEqual_MismatchingObjects_TestData))] + public void CompareObjectEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectEqual(left, right, true)); + } + + public class CompareObjectEqual + { + [SpecialName] + public static string op_Equality(CompareObjectEqual left, int right) => "custom"; + + [SpecialName] + public static string op_Equality(int left, CompareObjectEqual right) => "motsuc"; + + [SpecialName] + public static string op_Equality(CompareObjectEqual left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_Equality(OperatorsTests left, CompareObjectEqual right) => "tcejbomotsuc"; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectGreater_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(greater, Operators.CompareObjectGreater(left, right, true)); + AssertEqual(greater, Operators.CompareObjectGreater(left, right, false)); + } + + public static IEnumerable CompareObjectGreater_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectGreater(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectGreater(), "motsuc" }; + yield return new object[] { new CompareObjectGreater(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectGreater(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectGreater_OverloadOperator_TestData))] + public void CompareObjectGreater_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectGreater(left, right, true)); + AssertEqual(expected, Operators.CompareObjectGreater(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectGreater_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectGreater(left, right, true)); + Assert.Throws(() => Operators.CompareObjectGreater(right, left, true)); + } + + public static IEnumerable CompareObjectGreater_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectGreater(), new object() }; + yield return new object[] { new object(), new CompareObjectGreater() }; + + yield return new object[] { new CompareObjectGreater(), new CompareObjectGreater() }; + } + + [Theory] + [MemberData(nameof(CompareObjectGreater_MismatchingObjects_TestData))] + public void CompareObjectGreater_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectGreater(left, right, true)); + } + + public class CompareObjectGreater + { + [SpecialName] + public static string op_GreaterThan(CompareObjectGreater left, int right) => "custom"; + + [SpecialName] + public static string op_GreaterThan(int left, CompareObjectGreater right) => "motsuc"; + + [SpecialName] + public static string op_GreaterThan(CompareObjectGreater left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_GreaterThan(OperatorsTests left, CompareObjectGreater right) => "tcejbomotsuc"; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectGreaterEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(greater || equal, Operators.CompareObjectGreaterEqual(left, right, true)); + AssertEqual(greater || equal, Operators.CompareObjectGreaterEqual(left, right, false)); + } + + public static IEnumerable CompareObjectGreaterEqual_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectGreaterEqual(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectGreaterEqual(), "motsuc" }; + yield return new object[] { new CompareObjectGreaterEqual(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectGreaterEqual(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectGreaterEqual_OverloadOperator_TestData))] + public void CompareObjectGreaterEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectGreaterEqual(left, right, true)); + AssertEqual(expected, Operators.CompareObjectGreaterEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectGreaterEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectGreaterEqual(left, right, true)); + Assert.Throws(() => Operators.CompareObjectGreaterEqual(right, left, true)); + } + + public static IEnumerable CompareObjectGreaterEqual_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectGreaterEqual(), new object() }; + yield return new object[] { new object(), new CompareObjectGreaterEqual() }; + + yield return new object[] { new CompareObjectGreaterEqual(), new CompareObjectGreaterEqual() }; + } + + [Theory] + [MemberData(nameof(CompareObjectGreaterEqual_MismatchingObjects_TestData))] + public void CompareObjectGreaterEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectGreaterEqual(left, right, true)); + } + + public class CompareObjectGreaterEqual + { + [SpecialName] + public static string op_GreaterThanOrEqual(CompareObjectGreaterEqual left, int right) => "custom"; + + [SpecialName] + public static string op_GreaterThanOrEqual(int left, CompareObjectGreaterEqual right) => "motsuc"; + + [SpecialName] + public static string op_GreaterThanOrEqual(CompareObjectGreaterEqual left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_GreaterThanOrEqual(OperatorsTests left, CompareObjectGreaterEqual right) => "tcejbomotsuc"; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectLess_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(less, Operators.CompareObjectLess(left, right, true)); + AssertEqual(less, Operators.CompareObjectLess(left, right, false)); + } + + public static IEnumerable CompareObjectLess_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectLess(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectLess(), "motsuc" }; + yield return new object[] { new CompareObjectLess(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectLess(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectLess_OverloadOperator_TestData))] + public void CompareObjectLess_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectLess(left, right, true)); + AssertEqual(expected, Operators.CompareObjectLess(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectLess_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectLess(left, right, true)); + Assert.Throws(() => Operators.CompareObjectLess(right, left, true)); + } + + public static IEnumerable CompareObjectLess_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectLess(), new object() }; + yield return new object[] { new object(), new CompareObjectLess() }; + + yield return new object[] { new CompareObjectLess(), new CompareObjectLess() }; + } + + [Theory] + [MemberData(nameof(CompareObjectLess_MismatchingObjects_TestData))] + public void CompareObjectLess_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectLess(left, right, true)); + } + + public class CompareObjectLess + { + [SpecialName] + public static string op_LessThan(CompareObjectLess left, int right) => "custom"; + + [SpecialName] + public static string op_LessThan(int left, CompareObjectLess right) => "motsuc"; + + [SpecialName] + public static string op_LessThan(CompareObjectLess left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_LessThan(OperatorsTests left, CompareObjectLess right) => "tcejbomotsuc"; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectLessEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(less || equal, Operators.CompareObjectLessEqual(left, right, true)); + AssertEqual(less || equal, Operators.CompareObjectLessEqual(left, right, false)); + } + + public static IEnumerable CompareObjectLessEqual_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectLessEqual(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectLessEqual(), "motsuc" }; + yield return new object[] { new CompareObjectLessEqual(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectLessEqual(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectLessEqual_OverloadOperator_TestData))] + public void CompareObjectLessEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectLessEqual(left, right, true)); + AssertEqual(expected, Operators.CompareObjectLessEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectLessEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectLessEqual(left, right, true)); + Assert.Throws(() => Operators.CompareObjectLessEqual(right, left, true)); + } + + public static IEnumerable CompareObjectLessEqual_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectLessEqual(), new object() }; + yield return new object[] { new object(), new CompareObjectLessEqual() }; + + yield return new object[] { new CompareObjectLessEqual(), new CompareObjectLessEqual() }; + } + + [Theory] + [MemberData(nameof(CompareObjectLessEqual_MismatchingObjects_TestData))] + public void CompareObjectLessEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectLessEqual(left, right, true)); + } + + public class CompareObjectLessEqual + { + [SpecialName] + public static string op_LessThanOrEqual(CompareObjectLessEqual left, int right) => "custom"; + + [SpecialName] + public static string op_LessThanOrEqual(int left, CompareObjectLessEqual right) => "motsuc"; + + [SpecialName] + public static string op_LessThanOrEqual(CompareObjectLessEqual left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_LessThanOrEqual(OperatorsTests left, CompareObjectLessEqual right) => "tcejbomotsuc"; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void CompareObjectNotEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(!equal, Operators.CompareObjectNotEqual(left, right, true)); + AssertEqual(!equal, Operators.CompareObjectNotEqual(left, right, false)); + } + + public static IEnumerable CompareObjectNotEqual_OverloadOperator_TestData() + { + yield return new object[] { new CompareObjectNotEqual(), 2, "custom" }; + yield return new object[] { 2, new CompareObjectNotEqual(), "motsuc" }; + yield return new object[] { new CompareObjectNotEqual(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new CompareObjectNotEqual(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(CompareObjectNotEqual_OverloadOperator_TestData))] + public void CompareObjectNotEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.CompareObjectNotEqual(left, right, true)); + AssertEqual(expected, Operators.CompareObjectNotEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void CompareObjectNotEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectNotEqual(left, right, true)); + Assert.Throws(() => Operators.CompareObjectNotEqual(right, left, true)); + } + + public static IEnumerable CompareObjectNotEqual_MismatchingObjects_TestData() + { + yield return new object[] { new CompareObjectNotEqual(), new object() }; + yield return new object[] { new object(), new CompareObjectNotEqual() }; + + yield return new object[] { new CompareObjectNotEqual(), new CompareObjectNotEqual() }; + } + + [Theory] + [MemberData(nameof(CompareObjectNotEqual_MismatchingObjects_TestData))] + public void CompareObjectNotEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.CompareObjectNotEqual(left, right, true)); + } + + public class CompareObjectNotEqual + { + [SpecialName] + public static string op_Inequality(CompareObjectNotEqual left, int right) => "custom"; + + [SpecialName] + public static string op_Inequality(int left, CompareObjectNotEqual right) => "motsuc"; + + [SpecialName] + public static string op_Inequality(CompareObjectNotEqual left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_Inequality(OperatorsTests left, CompareObjectNotEqual right) => "tcejbomotsuc"; + } + + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(equal, Operators.ConditionalCompareObjectEqual(left, right, true)); + AssertEqual(equal, Operators.ConditionalCompareObjectEqual(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectEqual_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectEqual(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectEqual(), false }; + yield return new object[] { new ConditionalCompareObjectEqual(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectEqual(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectEqual_OverloadOperator_TestData))] + public void ConditionalCompareObjectEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectEqual(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectEqual(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectEqual(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectEqual_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectEqual(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectEqual() }; + + yield return new object[] { new ConditionalCompareObjectEqual(), new ConditionalCompareObjectEqual() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectEqual_MismatchingObjects_TestData))] + public void ConditionalCompareObjectEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectEqual(left, right, true)); + } + + public class ConditionalCompareObjectEqual + { + [SpecialName] + public static bool op_Equality(ConditionalCompareObjectEqual left, int right) => true; + + [SpecialName] + public static bool op_Equality(int left, ConditionalCompareObjectEqual right) => false; + + [SpecialName] + public static bool op_Equality(ConditionalCompareObjectEqual left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_Equality(OperatorsTests left, ConditionalCompareObjectEqual right) => true; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectGreater_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(greater, Operators.ConditionalCompareObjectGreater(left, right, true)); + AssertEqual(greater, Operators.ConditionalCompareObjectGreater(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectGreater_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectGreater(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectGreater(), false }; + yield return new object[] { new ConditionalCompareObjectGreater(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectGreater(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectGreater_OverloadOperator_TestData))] + public void ConditionalCompareObjectGreater_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectGreater(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectGreater(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectGreater_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectGreater(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectGreater(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectGreater_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectGreater(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectGreater() }; + + yield return new object[] { new ConditionalCompareObjectGreater(), new ConditionalCompareObjectGreater() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectGreater_MismatchingObjects_TestData))] + public void ConditionalCompareObjectGreater_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectGreater(left, right, true)); + } + + public class ConditionalCompareObjectGreater + { + [SpecialName] + public static bool op_GreaterThan(ConditionalCompareObjectGreater left, int right) => true; + + [SpecialName] + public static bool op_GreaterThan(int left, ConditionalCompareObjectGreater right) => false; + + [SpecialName] + public static bool op_GreaterThan(ConditionalCompareObjectGreater left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_GreaterThan(OperatorsTests left, ConditionalCompareObjectGreater right) => true; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectGreaterEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(greater || equal, Operators.ConditionalCompareObjectGreaterEqual(left, right, true)); + AssertEqual(greater || equal, Operators.ConditionalCompareObjectGreaterEqual(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectGreaterEqual_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectGreaterEqual(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectGreaterEqual(), false }; + yield return new object[] { new ConditionalCompareObjectGreaterEqual(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectGreaterEqual(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectGreaterEqual_OverloadOperator_TestData))] + public void ConditionalCompareObjectGreaterEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectGreaterEqual(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectGreaterEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectGreaterEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectGreaterEqual(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectGreaterEqual(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectGreaterEqual_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectGreaterEqual(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectGreaterEqual() }; + + yield return new object[] { new ConditionalCompareObjectGreaterEqual(), new ConditionalCompareObjectGreaterEqual() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectGreaterEqual_MismatchingObjects_TestData))] + public void ConditionalCompareObjectGreaterEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectGreaterEqual(left, right, true)); + } + + public class ConditionalCompareObjectGreaterEqual + { + [SpecialName] + public static bool op_GreaterThanOrEqual(ConditionalCompareObjectGreaterEqual left, int right) => true; + + [SpecialName] + public static bool op_GreaterThanOrEqual(int left, ConditionalCompareObjectGreaterEqual right) => false; + + [SpecialName] + public static bool op_GreaterThanOrEqual(ConditionalCompareObjectGreaterEqual left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_GreaterThanOrEqual(OperatorsTests left, ConditionalCompareObjectGreaterEqual right) => true; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectLess_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(less, Operators.ConditionalCompareObjectLess(left, right, true)); + AssertEqual(less, Operators.ConditionalCompareObjectLess(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectLess_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectLess(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectLess(), false }; + yield return new object[] { new ConditionalCompareObjectLess(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectLess(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectLess_OverloadOperator_TestData))] + public void ConditionalCompareObjectLess_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectLess(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectLess(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectLess_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectLess(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectLess(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectLess_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectLess(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectLess() }; + + yield return new object[] { new ConditionalCompareObjectLess(), new ConditionalCompareObjectLess() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectLess_MismatchingObjects_TestData))] + public void ConditionalCompareObjectLess_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectLess(left, right, true)); + } + + public class ConditionalCompareObjectLess + { + [SpecialName] + public static bool op_LessThan(ConditionalCompareObjectLess left, int right) => true; + + [SpecialName] + public static bool op_LessThan(int left, ConditionalCompareObjectLess right) => false; + + [SpecialName] + public static bool op_LessThan(ConditionalCompareObjectLess left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_LessThan(OperatorsTests left, ConditionalCompareObjectLess right) => true; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectLessEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(less || equal, Operators.ConditionalCompareObjectLessEqual(left, right, true)); + AssertEqual(less || equal, Operators.ConditionalCompareObjectLessEqual(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectLessEqual_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectLessEqual(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectLessEqual(), false }; + yield return new object[] { new ConditionalCompareObjectLessEqual(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectLessEqual(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectLessEqual_OverloadOperator_TestData))] + public void ConditionalCompareObjectLessEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectLessEqual(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectLessEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectLessEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectLessEqual(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectLessEqual(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectLessEqual_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectLessEqual(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectLessEqual() }; + + yield return new object[] { new ConditionalCompareObjectLessEqual(), new ConditionalCompareObjectLessEqual() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectLessEqual_MismatchingObjects_TestData))] + public void ConditionalCompareObjectLessEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectLessEqual(left, right, true)); + } + + public class ConditionalCompareObjectLessEqual + { + [SpecialName] + public static bool op_LessThanOrEqual(ConditionalCompareObjectLessEqual left, int right) => true; + + [SpecialName] + public static bool op_LessThanOrEqual(int left, ConditionalCompareObjectLessEqual right) => false; + + [SpecialName] + public static bool op_LessThanOrEqual(ConditionalCompareObjectLessEqual left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_LessThanOrEqual(OperatorsTests left, ConditionalCompareObjectLessEqual right) => true; + } + + [Theory] + [MemberData(nameof(Compare_Primitives_TestData))] + public void ConditionalCompareObjectNotEqual_Invoke_ReturnsExpected(object left, object right, bool greater, bool equal, bool less) + { + AssertEqual(!equal, Operators.ConditionalCompareObjectNotEqual(left, right, true)); + AssertEqual(!equal, Operators.ConditionalCompareObjectNotEqual(left, right, false)); + } + + public static IEnumerable ConditionalCompareObjectNotEqual_OverloadOperator_TestData() + { + yield return new object[] { new ConditionalCompareObjectNotEqual(), 2, true }; + yield return new object[] { 2, new ConditionalCompareObjectNotEqual(), false }; + yield return new object[] { new ConditionalCompareObjectNotEqual(), new OperatorsTests(), false }; + yield return new object[] { new OperatorsTests(), new ConditionalCompareObjectNotEqual(), true }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectNotEqual_OverloadOperator_TestData))] + public void ConditionalCompareObjectNotEqual_InvokeOverloadedOperator_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConditionalCompareObjectNotEqual(left, right, true)); + AssertEqual(expected, Operators.ConditionalCompareObjectNotEqual(left, right, false)); + } + + [Theory] + [MemberData(nameof(Compare_InvalidObjects_TestData))] + public void ConditionalCompareObjectNotEqual_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectNotEqual(left, right, true)); + Assert.Throws(() => Operators.ConditionalCompareObjectNotEqual(right, left, true)); + } + + public static IEnumerable ConditionalCompareObjectNotEqual_MismatchingObjects_TestData() + { + yield return new object[] { new ConditionalCompareObjectNotEqual(), new object() }; + yield return new object[] { new object(), new ConditionalCompareObjectNotEqual() }; + + yield return new object[] { new ConditionalCompareObjectNotEqual(), new ConditionalCompareObjectNotEqual() }; + } + + [Theory] + [MemberData(nameof(ConditionalCompareObjectNotEqual_MismatchingObjects_TestData))] + public void ConditionalCompareObjectNotEqual_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConditionalCompareObjectNotEqual(left, right, true)); + } + + public class ConditionalCompareObjectNotEqual + { + [SpecialName] + public static bool op_Inequality(ConditionalCompareObjectNotEqual left, int right) => true; + + [SpecialName] + public static bool op_Inequality(int left, ConditionalCompareObjectNotEqual right) => false; + + [SpecialName] + public static bool op_Inequality(ConditionalCompareObjectNotEqual left, OperatorsTests right) => false; + + [SpecialName] + public static bool op_Inequality(OperatorsTests left, ConditionalCompareObjectNotEqual right) => true; + } + } +} diff --git a/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.cs b/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.cs index 2cfd0f1973eea..58b5425dafcc0 100644 --- a/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.cs +++ b/src/libraries/Microsoft.VisualBasic/tests/OperatorsTests.cs @@ -6,12 +6,14 @@ using System.Collections.Generic; using System.Globalization; using System.Linq; +using System.Reflection; +using System.Runtime.CompilerServices; using Microsoft.VisualBasic.CompilerServices; using Xunit; namespace Microsoft.VisualBasic.CompilerServices.Tests { - public class OperatorsTests + public partial class OperatorsTests { public static IEnumerable AddObject_Idempotent_TestData() { @@ -112,7 +114,7 @@ public static IEnumerable AddObject_Idempotent_TestData() yield return new object[] { (ulong)12, "2", (double)14 }; yield return new object[] { (ulong)13, true, (decimal)12 }; yield return new object[] { (ulong)14, null, (ulong)14 }; - yield return new object[] { (ulong)15, ulong.MaxValue, decimal.Parse("18446744073709551630") }; + yield return new object[] { (ulong)15, ulong.MaxValue, decimal.Parse("18446744073709551630", CultureInfo.InvariantCulture) }; // long + primitives. yield return new object[] { (long)8, (long)2, (long)10 }; @@ -122,7 +124,7 @@ public static IEnumerable AddObject_Idempotent_TestData() yield return new object[] { (long)12, "2", (double)14 }; yield return new object[] { (long)13, true, (long)12 }; yield return new object[] { (long)14, null, (long)14 }; - yield return new object[] { (long)15, long.MaxValue, decimal.Parse("9223372036854775822") }; + yield return new object[] { (long)15, long.MaxValue, decimal.Parse("9223372036854775822", CultureInfo.InvariantCulture) }; // float + primitives yield return new object[] { (float)9, (float)2, (float)11 }; @@ -132,6 +134,8 @@ public static IEnumerable AddObject_Idempotent_TestData() yield return new object[] { (float)13, true, (float)12 }; yield return new object[] { (float)14, null, (float)14 }; yield return new object[] { (float)15, float.PositiveInfinity, float.PositiveInfinity }; + yield return new object[] { (float)15, float.NegativeInfinity, float.NegativeInfinity }; + yield return new object[] { (float)15, float.NaN, double.NaN }; // double + primitives yield return new object[] { (double)10, (double)2, (double)12 }; @@ -140,6 +144,8 @@ public static IEnumerable AddObject_Idempotent_TestData() yield return new object[] { (double)13, true, (double)12 }; yield return new object[] { (double)14, null, (double)14 }; yield return new object[] { (double)15, double.PositiveInfinity, double.PositiveInfinity }; + yield return new object[] { (double)15, double.NegativeInfinity, double.NegativeInfinity }; + yield return new object[] { (double)15, double.NaN, double.NaN }; // decimal + primitives yield return new object[] { (decimal)11, (decimal)2, (decimal)13 }; @@ -150,9 +156,16 @@ public static IEnumerable AddObject_Idempotent_TestData() // string + primitives yield return new object[] { "1", "2", "12" }; yield return new object[] { "2", '2', "22" }; + yield return new object[] { "2", new char[] { '2' }, "22" }; yield return new object[] { "3", true, (double)2 }; + yield return new object[] { "5", DBNull.Value, "5" }; yield return new object[] { "5", null, "5" }; + // chars + primitives. + yield return new object[] { new char[] { '1' }, "2", "12" }; + yield return new object[] { new char[] { '2' }, new char[] { '2' }, "22" }; + yield return new object[] { new char[] { '5' }, null, "5" }; + // bool + primitives yield return new object[] { true, "2", (double)1 }; yield return new object[] { true, true, (short)-2 }; @@ -161,9 +174,17 @@ public static IEnumerable AddObject_Idempotent_TestData() // char + primitives yield return new object[] { 'a', null, "a\0" }; + yield return new object[] { 'a', 'b', "ab" }; + + // DBNull. + yield return new object[] { DBNull.Value, "1", "1" }; // null + null yield return new object[] { null, null, 0 }; + + // object + object + yield return new object[] { new AddObject(), 2, "custom" }; + yield return new object[] { new AddObject(), new OperatorsTests(), "customobject" }; } [Theory] @@ -229,19 +250,5246 @@ public void AddObject_FloatDoubleDecimalOverflow_ReturnsMax() Assert.NotEqual(decimal.MaxValue, Operators.AddObject((decimal)15, decimal.MaxValue)); } - public static IEnumerable IncompatibleAddObject_TestData() + public static IEnumerable AddObject_InvalidObjects_TestData() { yield return new object[] { 1, '2' }; - yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '2', 1 }; yield return new object[] { '3', new object() }; + yield return new object[] { new object(), '3' }; + + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { DBNull.Value, 2 }; + yield return new object[] { null, DBNull.Value }; + yield return new object[] { DBNull.Value, null }; + yield return new object[] { DBNull.Value, DBNull.Value }; + + yield return new object[] { new char[] { '8' }, 10 }; + yield return new object[] { 10, new char[] { '8' } }; + yield return new object[] { new char[] { '8' }, DBNull.Value }; + yield return new object[] { DBNull.Value, new char[] { '8' } }; + yield return new object[] { new char[] { '8' }, new object() }; + yield return new object[] { new object(), new char[] { '8' } }; } [Theory] - [MemberData(nameof(IncompatibleAddObject_TestData))] - public void AddObject_Incompatible_ThrowsInvalidCastException(object left, object right) + [MemberData(nameof(AddObject_InvalidObjects_TestData))] + public void AddObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) { Assert.Throws(() => Operators.AddObject(left, right)); Assert.Throws(() => Operators.AddObject(right, left)); } + + public static IEnumerable AddObject_MismatchingObjects_TestData() + { + yield return new object[] { new AddObject(), new object() }; + yield return new object[] { new object(), new AddObject() }; + + yield return new object[] { new AddObject(), new AddObject() }; + } + + [Theory] + [MemberData(nameof(AddObject_MismatchingObjects_TestData))] + public void AddObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.AddObject(left, right)); + } + + public class AddObject + { + public static string operator +(AddObject left, int right) => "custom"; + public static string operator +(int left, AddObject right) => "motsuc"; + + public static string operator +(AddObject left, OperatorsTests right) => "customobject"; + public static string operator +(OperatorsTests left, AddObject right) => "tcejbomotsuc"; + } + + public static IEnumerable AndObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)14, (byte)10 }; + yield return new object[] { (byte)10, (ByteEnum)14, (byte)10 }; + yield return new object[] { (byte)10, (sbyte)14, (short)10 }; + yield return new object[] { (byte)10, (SByteEnum)14, (short)10 }; + yield return new object[] { (byte)10, (ushort)14, (ushort)10 }; + yield return new object[] { (byte)10, (UShortEnum)14, (ushort)10 }; + yield return new object[] { (byte)10, (short)14, (short)10 }; + yield return new object[] { (byte)10, (ShortEnum)14, (short)10 }; + yield return new object[] { (byte)10, (uint)14, (uint)10 }; + yield return new object[] { (byte)10, (UIntEnum)14, (uint)10 }; + yield return new object[] { (byte)10, 14, 10 }; + yield return new object[] { (byte)10, (IntEnum)14, 10 }; + yield return new object[] { (byte)10, (ulong)14, (ulong)10 }; + yield return new object[] { (byte)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (byte)10, (long)14, (long)10 }; + yield return new object[] { (byte)10, (LongEnum)14, (long)10 }; + yield return new object[] { (byte)10, (float)14, (long)10 }; + yield return new object[] { (byte)10, (double)14, (long)10 }; + yield return new object[] { (byte)10, (decimal)14, (long)10 }; + yield return new object[] { (byte)10, "14", (long)10 }; + yield return new object[] { (byte)10, true, (short)10 }; + yield return new object[] { (byte)10, null, (byte)0 }; + + yield return new object[] { (ByteEnum)10, (byte)14, (byte)10 }; + yield return new object[] { (ByteEnum)10, (ByteEnum)14, (ByteEnum)10 }; + yield return new object[] { (ByteEnum)10, (sbyte)14, (short)10 }; + yield return new object[] { (ByteEnum)10, (SByteEnum)14, (short)10 }; + yield return new object[] { (ByteEnum)10, (ushort)14, (ushort)10 }; + yield return new object[] { (ByteEnum)10, (UShortEnum)14, (ushort)10 }; + yield return new object[] { (ByteEnum)10, (short)14, (short)10 }; + yield return new object[] { (ByteEnum)10, (ShortEnum)14, (short)10 }; + yield return new object[] { (ByteEnum)10, (uint)14, (uint)10 }; + yield return new object[] { (ByteEnum)10, (UIntEnum)14, (uint)10 }; + yield return new object[] { (ByteEnum)10, 14, 10 }; + yield return new object[] { (ByteEnum)10, (IntEnum)14, 10 }; + yield return new object[] { (ByteEnum)10, (ulong)14, (ulong)10 }; + yield return new object[] { (ByteEnum)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (ByteEnum)10, (long)14, (long)10 }; + yield return new object[] { (ByteEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (ByteEnum)10, (float)14, (long)10 }; + yield return new object[] { (ByteEnum)10, (double)14, (long)10 }; + yield return new object[] { (ByteEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (ByteEnum)10, "14", (long)10 }; + yield return new object[] { (ByteEnum)10, true, (short)10 }; + yield return new object[] { (ByteEnum)10, null, (ByteEnum)0 }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)14, (short)10 }; + yield return new object[] { (sbyte)10, (ByteEnum)14, (short)10 }; + yield return new object[] { (sbyte)10, (sbyte)14, (sbyte)10 }; + yield return new object[] { (sbyte)10, (SByteEnum)14, (sbyte)10 }; + yield return new object[] { (sbyte)10, (ushort)14, 10 }; + yield return new object[] { (sbyte)10, (UShortEnum)14, 10 }; + yield return new object[] { (sbyte)10, (short)14, (short)10 }; + yield return new object[] { (sbyte)10, (ShortEnum)14, (short)10 }; + yield return new object[] { (sbyte)10, (uint)14, (long)10 }; + yield return new object[] { (sbyte)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (sbyte)10, 14, 10 }; + yield return new object[] { (sbyte)10, (IntEnum)14, 10 }; + yield return new object[] { (sbyte)10, (ulong)14, (long)10 }; + yield return new object[] { (sbyte)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (sbyte)10, (long)14, (long)10 }; + yield return new object[] { (sbyte)10, (LongEnum)14, (long)10 }; + yield return new object[] { (sbyte)10, (float)14, (long)10 }; + yield return new object[] { (sbyte)10, (double)14, (long)10 }; + yield return new object[] { (sbyte)10, (decimal)14, (long)10 }; + yield return new object[] { (sbyte)10, "14", (long)10 }; + yield return new object[] { (sbyte)10, true, (sbyte)10 }; + yield return new object[] { (sbyte)10, null, (sbyte)0 }; + + yield return new object[] { (SByteEnum)10, (byte)14, (short)10 }; + yield return new object[] { (SByteEnum)10, (ByteEnum)14, (short)10 }; + yield return new object[] { (SByteEnum)10, (sbyte)14, (sbyte)10 }; + yield return new object[] { (SByteEnum)10, (SByteEnum)14, (SByteEnum)10 }; + yield return new object[] { (SByteEnum)10, (ushort)14, 10 }; + yield return new object[] { (SByteEnum)10, (UShortEnum)14, 10 }; + yield return new object[] { (SByteEnum)10, (short)14, (short)10 }; + yield return new object[] { (SByteEnum)10, (ShortEnum)14, (short)10 }; + yield return new object[] { (SByteEnum)10, (uint)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (SByteEnum)10, 14, 10 }; + yield return new object[] { (SByteEnum)10, (IntEnum)14, 10 }; + yield return new object[] { (SByteEnum)10, (ulong)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (long)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (float)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (double)14, (long)10 }; + yield return new object[] { (SByteEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (SByteEnum)10, "14", (long)10 }; + yield return new object[] { (SByteEnum)10, true, (sbyte)10 }; + yield return new object[] { (SByteEnum)10, null, (SByteEnum)0 }; + + // ushort. + yield return new object[] { (ushort)10, (byte)14, (ushort)10 }; + yield return new object[] { (ushort)10, (ByteEnum)14, (ushort)10 }; + yield return new object[] { (ushort)10, (sbyte)14, 10 }; + yield return new object[] { (ushort)10, (SByteEnum)14, 10 }; + yield return new object[] { (ushort)10, (ushort)14, (ushort)10 }; + yield return new object[] { (ushort)10, (UShortEnum)14, (ushort)10 }; + yield return new object[] { (ushort)10, (short)14, 10 }; + yield return new object[] { (ushort)10, (ShortEnum)14, 10 }; + yield return new object[] { (ushort)10, (uint)14, (uint)10 }; + yield return new object[] { (ushort)10, (UIntEnum)14, (uint)10 }; + yield return new object[] { (ushort)10, 14, 10 }; + yield return new object[] { (ushort)10, (IntEnum)14, 10 }; + yield return new object[] { (ushort)10, (ulong)14, (ulong)10 }; + yield return new object[] { (ushort)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (ushort)10, (long)14, (long)10 }; + yield return new object[] { (ushort)10, (LongEnum)14, (long)10 }; + yield return new object[] { (ushort)10, (float)14, (long)10 }; + yield return new object[] { (ushort)10, (double)14, (long)10 }; + yield return new object[] { (ushort)10, (decimal)14, (long)10 }; + yield return new object[] { (ushort)10, "14", (long)10 }; + yield return new object[] { (ushort)10, true, 10 }; + yield return new object[] { (ushort)10, null, (ushort)0 }; + + yield return new object[] { (UShortEnum)10, (byte)14, (ushort)10 }; + yield return new object[] { (UShortEnum)10, (ByteEnum)14, (ushort)10 }; + yield return new object[] { (UShortEnum)10, (sbyte)14, 10 }; + yield return new object[] { (UShortEnum)10, (SByteEnum)14, 10 }; + yield return new object[] { (UShortEnum)10, (ushort)14, (ushort)10 }; + yield return new object[] { (UShortEnum)10, (UShortEnum)14, (UShortEnum)10 }; + yield return new object[] { (UShortEnum)10, (short)14, 10 }; + yield return new object[] { (UShortEnum)10, (ShortEnum)14, 10 }; + yield return new object[] { (UShortEnum)10, (uint)14, (uint)10 }; + yield return new object[] { (UShortEnum)10, (UIntEnum)14, (uint)10 }; + yield return new object[] { (UShortEnum)10, 14, 10 }; + yield return new object[] { (UShortEnum)10, (IntEnum)14, 10 }; + yield return new object[] { (UShortEnum)10, (ulong)14, (ulong)10 }; + yield return new object[] { (UShortEnum)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (UShortEnum)10, (long)14, (long)10 }; + yield return new object[] { (UShortEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (UShortEnum)10, (float)14, (long)10 }; + yield return new object[] { (UShortEnum)10, (double)14, (long)10 }; + yield return new object[] { (UShortEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (UShortEnum)10, "14", (long)10 }; + yield return new object[] { (UShortEnum)10, true, 10 }; + yield return new object[] { (UShortEnum)10, null, (UShortEnum)0 }; + + // short. + yield return new object[] { (short)10, (byte)14, (short)10 }; + yield return new object[] { (short)10, (ByteEnum)14, (short)10 }; + yield return new object[] { (short)10, (sbyte)14, (short)10 }; + yield return new object[] { (short)10, (SByteEnum)14, (short)10 }; + yield return new object[] { (short)10, (ushort)14, 10 }; + yield return new object[] { (short)10, (UShortEnum)14, 10 }; + yield return new object[] { (short)10, (short)14, (short)10 }; + yield return new object[] { (short)10, (ShortEnum)14, (short)10 }; + yield return new object[] { (short)10, (uint)14, (long)10 }; + yield return new object[] { (short)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (short)10, 14, 10 }; + yield return new object[] { (short)10, (IntEnum)14, 10 }; + yield return new object[] { (short)10, (ulong)14, (long)10 }; + yield return new object[] { (short)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (short)10, (long)14, (long)10 }; + yield return new object[] { (short)10, (LongEnum)14, (long)10 }; + yield return new object[] { (short)10, (float)14, (long)10 }; + yield return new object[] { (short)10, (double)14, (long)10 }; + yield return new object[] { (short)10, (decimal)14, (long)10 }; + yield return new object[] { (short)10, "14", (long)10 }; + yield return new object[] { (short)10, true, (short)10 }; + yield return new object[] { (short)10, null, (short)0 }; + + yield return new object[] { (ShortEnum)10, (byte)14, (short)10 }; + yield return new object[] { (ShortEnum)10, (ByteEnum)14, (short)10 }; + yield return new object[] { (ShortEnum)10, (sbyte)14, (short)10 }; + yield return new object[] { (ShortEnum)10, (SByteEnum)14, (short)10 }; + yield return new object[] { (ShortEnum)10, (ushort)14, 10 }; + yield return new object[] { (ShortEnum)10, (UShortEnum)14, 10 }; + yield return new object[] { (ShortEnum)10, (short)14, (short)10 }; + yield return new object[] { (ShortEnum)10, (ShortEnum)14, (ShortEnum)10 }; + yield return new object[] { (ShortEnum)10, (uint)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (ShortEnum)10, 14, 10 }; + yield return new object[] { (ShortEnum)10, (IntEnum)14, 10 }; + yield return new object[] { (ShortEnum)10, (ulong)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (long)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (float)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (double)14, (long)10 }; + yield return new object[] { (ShortEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (ShortEnum)10, "14", (long)10 }; + yield return new object[] { (ShortEnum)10, true, (short)10 }; + yield return new object[] { (ShortEnum)10, null, (ShortEnum)0 }; + + // uint. + yield return new object[] { (uint)10, (byte)14, (uint)10 }; + yield return new object[] { (uint)10, (ByteEnum)14, (uint)10 }; + yield return new object[] { (uint)10, (sbyte)14, (long)10 }; + yield return new object[] { (uint)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (uint)10, (ushort)14, (uint)10 }; + yield return new object[] { (uint)10, (UShortEnum)14, (uint)10 }; + yield return new object[] { (uint)10, (short)14, (long)10 }; + yield return new object[] { (uint)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (uint)10, (uint)14, (uint)10 }; + yield return new object[] { (uint)10, (UIntEnum)14, (uint)10 }; + yield return new object[] { (uint)10, 14, (long)10 }; + yield return new object[] { (uint)10, (IntEnum)14, (long)10 }; + yield return new object[] { (uint)10, (ulong)14, (ulong)10 }; + yield return new object[] { (uint)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (uint)10, (long)14, (long)10 }; + yield return new object[] { (uint)10, (LongEnum)14, (long)10 }; + yield return new object[] { (uint)10, (float)14, (long)10 }; + yield return new object[] { (uint)10, (double)14, (long)10 }; + yield return new object[] { (uint)10, (decimal)14, (long)10 }; + yield return new object[] { (uint)10, "14", (long)10 }; + yield return new object[] { (uint)10, true, (long)10 }; + yield return new object[] { (uint)10, null, (uint)0 }; + + yield return new object[] { (UIntEnum)10, (byte)14, (uint)10 }; + yield return new object[] { (UIntEnum)10, (ByteEnum)14, (uint)10 }; + yield return new object[] { (UIntEnum)10, (sbyte)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (ushort)14, (uint)10 }; + yield return new object[] { (UIntEnum)10, (UShortEnum)14, (uint)10 }; + yield return new object[] { (UIntEnum)10, (short)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (uint)14, (uint)10 }; + yield return new object[] { (UIntEnum)10, (UIntEnum)14, (UIntEnum)10 }; + yield return new object[] { (UIntEnum)10, 14, (long)10 }; + yield return new object[] { (UIntEnum)10, (IntEnum)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (ulong)14, (ulong)10 }; + yield return new object[] { (UIntEnum)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (UIntEnum)10, (long)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (float)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (double)14, (long)10 }; + yield return new object[] { (UIntEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (UIntEnum)10, "14", (long)10 }; + yield return new object[] { (UIntEnum)10, true, (long)10 }; + yield return new object[] { (UIntEnum)10, null, (UIntEnum)0 }; + + // int. + yield return new object[] { 10, (byte)14, 10 }; + yield return new object[] { 10, (ByteEnum)14, 10 }; + yield return new object[] { 10, (sbyte)14, 10 }; + yield return new object[] { 10, (SByteEnum)14, 10 }; + yield return new object[] { 10, (ushort)14, 10 }; + yield return new object[] { 10, (UShortEnum)14, 10 }; + yield return new object[] { 10, (short)14, 10 }; + yield return new object[] { 10, (ShortEnum)14, 10 }; + yield return new object[] { 10, (uint)14, (long)10 }; + yield return new object[] { 10, (UIntEnum)14, (long)10 }; + yield return new object[] { 10, 14, 10 }; + yield return new object[] { 10, (IntEnum)14, 10 }; + yield return new object[] { 10, (ulong)14, (long)10 }; + yield return new object[] { 10, (ULongEnum)14, (long)10 }; + yield return new object[] { 10, (long)14, (long)10 }; + yield return new object[] { 10, (LongEnum)14, (long)10 }; + yield return new object[] { 10, (float)14, (long)10 }; + yield return new object[] { 10, (double)14, (long)10 }; + yield return new object[] { 10, (decimal)14, (long)10 }; + yield return new object[] { 10, "14", (long)10 }; + yield return new object[] { 10, true, 10 }; + yield return new object[] { 10, null, 0 }; + + yield return new object[] { (IntEnum)10, (byte)14, 10 }; + yield return new object[] { (IntEnum)10, (ByteEnum)14, 10 }; + yield return new object[] { (IntEnum)10, (sbyte)14, 10 }; + yield return new object[] { (IntEnum)10, (SByteEnum)14, 10 }; + yield return new object[] { (IntEnum)10, (ushort)14, 10 }; + yield return new object[] { (IntEnum)10, (UShortEnum)14, 10 }; + yield return new object[] { (IntEnum)10, (short)14, 10 }; + yield return new object[] { (IntEnum)10, (ShortEnum)14, 10 }; + yield return new object[] { (IntEnum)10, (uint)14, (long)10 }; + yield return new object[] { (IntEnum)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (IntEnum)10, 14, 10 }; + yield return new object[] { (IntEnum)10, (IntEnum)14, (IntEnum)10 }; + yield return new object[] { (IntEnum)10, (ulong)14, (long)10 }; + yield return new object[] { (IntEnum)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (IntEnum)10, (long)14, (long)10 }; + yield return new object[] { (IntEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (IntEnum)10, (float)14, (long)10 }; + yield return new object[] { (IntEnum)10, (double)14, (long)10 }; + yield return new object[] { (IntEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (IntEnum)10, "14", (long)10 }; + yield return new object[] { (IntEnum)10, true, 10 }; + yield return new object[] { (IntEnum)10, null, (IntEnum)0 }; + + // ulong. + yield return new object[] { (ulong)10, (byte)14, (ulong)10 }; + yield return new object[] { (ulong)10, (ByteEnum)14, (ulong)10 }; + yield return new object[] { (ulong)10, (sbyte)14, (long)10 }; + yield return new object[] { (ulong)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (ulong)10, (ushort)14, (ulong)10 }; + yield return new object[] { (ulong)10, (UShortEnum)14, (ulong)10 }; + yield return new object[] { (ulong)10, (short)14, (long)10 }; + yield return new object[] { (ulong)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (ulong)10, (uint)14, (ulong)10 }; + yield return new object[] { (ulong)10, (UIntEnum)14, (ulong)10 }; + yield return new object[] { (ulong)10, 14, (long)10 }; + yield return new object[] { (ulong)10, (IntEnum)14, (long)10 }; + yield return new object[] { (ulong)10, (ulong)14, (ulong)10 }; + yield return new object[] { (ulong)10, (ULongEnum)14, (ulong)10 }; + yield return new object[] { (ulong)10, (long)14, (long)10 }; + yield return new object[] { (ulong)10, (LongEnum)14, (long)10 }; + yield return new object[] { (ulong)10, (float)14, (long)10 }; + yield return new object[] { (ulong)10, (double)14, (long)10 }; + yield return new object[] { (ulong)10, (decimal)14, (long)10 }; + yield return new object[] { (ulong)10, "14", (long)10 }; + yield return new object[] { (ulong)10, true, (long)10 }; + yield return new object[] { (ulong)10, null, (ulong)0 }; + + yield return new object[] { (ULongEnum)10, (byte)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (ByteEnum)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (sbyte)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (ushort)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (UShortEnum)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (short)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (uint)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (UIntEnum)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, 14, (long)10 }; + yield return new object[] { (ULongEnum)10, (IntEnum)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (ulong)14, (ulong)10 }; + yield return new object[] { (ULongEnum)10, (ULongEnum)14, (ULongEnum)10 }; + yield return new object[] { (ULongEnum)10, (long)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (LongEnum)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (float)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (double)14, (long)10 }; + yield return new object[] { (ULongEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (ULongEnum)10, "14", (long)10 }; + yield return new object[] { (ULongEnum)10, true, (long)10 }; + yield return new object[] { (ULongEnum)10, null, (ULongEnum)0 }; + + // long. + yield return new object[] { (long)10, (byte)14, (long)10 }; + yield return new object[] { (long)10, (ByteEnum)14, (long)10 }; + yield return new object[] { (long)10, (sbyte)14, (long)10 }; + yield return new object[] { (long)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (long)10, (ushort)14, (long)10 }; + yield return new object[] { (long)10, (UShortEnum)14, (long)10 }; + yield return new object[] { (long)10, (short)14, (long)10 }; + yield return new object[] { (long)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (long)10, (uint)14, (long)10 }; + yield return new object[] { (long)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (long)10, 14, (long)10 }; + yield return new object[] { (long)10, (IntEnum)14, (long)10 }; + yield return new object[] { (long)10, (ulong)14, (long)10 }; + yield return new object[] { (long)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (long)10, (long)14, (long)10 }; + yield return new object[] { (long)10, (LongEnum)14, (long)10 }; + yield return new object[] { (long)10, (float)14, (long)10 }; + yield return new object[] { (long)10, (double)14, (long)10 }; + yield return new object[] { (long)10, (decimal)14, (long)10 }; + yield return new object[] { (long)10, "14", (long)10 }; + yield return new object[] { (long)10, true, (long)10 }; + yield return new object[] { (long)10, null, (long)0 }; + + yield return new object[] { (LongEnum)10, (byte)14, (long)10 }; + yield return new object[] { (LongEnum)10, (ByteEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (sbyte)14, (long)10 }; + yield return new object[] { (LongEnum)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (ushort)14, (long)10 }; + yield return new object[] { (LongEnum)10, (UShortEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (short)14, (long)10 }; + yield return new object[] { (LongEnum)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (uint)14, (long)10 }; + yield return new object[] { (LongEnum)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, 14, (long)10 }; + yield return new object[] { (LongEnum)10, (IntEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (ulong)14, (long)10 }; + yield return new object[] { (LongEnum)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (LongEnum)10, (long)14, (long)10 }; + yield return new object[] { (LongEnum)10, (LongEnum)14, (LongEnum)10 }; + yield return new object[] { (LongEnum)10, (float)14, (long)10 }; + yield return new object[] { (LongEnum)10, (double)14, (long)10 }; + yield return new object[] { (LongEnum)10, (decimal)14, (long)10 }; + yield return new object[] { (LongEnum)10, "14", (long)10 }; + yield return new object[] { (LongEnum)10, true, (long)10 }; + yield return new object[] { (LongEnum)10, null, (LongEnum)0 }; + + // float. + yield return new object[] { (float)10, (byte)14, (long)10 }; + yield return new object[] { (float)10, (ByteEnum)14, (long)10 }; + yield return new object[] { (float)10, (sbyte)14, (long)10 }; + yield return new object[] { (float)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (float)10, (ushort)14, (long)10 }; + yield return new object[] { (float)10, (UShortEnum)14, (long)10 }; + yield return new object[] { (float)10, (short)14, (long)10 }; + yield return new object[] { (float)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (float)10, (uint)14, (long)10 }; + yield return new object[] { (float)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (float)10, 14, (long)10 }; + yield return new object[] { (float)10, (IntEnum)14, (long)10 }; + yield return new object[] { (float)10, (ulong)14, (long)10 }; + yield return new object[] { (float)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (float)10, (long)14, (long)10 }; + yield return new object[] { (float)10, (LongEnum)14, (long)10 }; + yield return new object[] { (float)10, (float)14, (long)10 }; + yield return new object[] { (float)10, (double)14, (long)10 }; + yield return new object[] { (float)10, (decimal)14, (long)10 }; + yield return new object[] { (float)10, "14", (long)10 }; + yield return new object[] { (float)10, true, (long)10 }; + yield return new object[] { (float)10, null, (long)0 }; + + // double. + yield return new object[] { (double)10, (byte)14, (long)10 }; + yield return new object[] { (double)10, (ByteEnum)14, (long)10 }; + yield return new object[] { (double)10, (sbyte)14, (long)10 }; + yield return new object[] { (double)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (double)10, (ushort)14, (long)10 }; + yield return new object[] { (double)10, (UShortEnum)14, (long)10 }; + yield return new object[] { (double)10, (short)14, (long)10 }; + yield return new object[] { (double)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (double)10, (uint)14, (long)10 }; + yield return new object[] { (double)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (double)10, 14, (long)10 }; + yield return new object[] { (double)10, (IntEnum)14, (long)10 }; + yield return new object[] { (double)10, (ulong)14, (long)10 }; + yield return new object[] { (double)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (double)10, (long)14, (long)10 }; + yield return new object[] { (double)10, (LongEnum)14, (long)10 }; + yield return new object[] { (double)10, (float)14, (long)10 }; + yield return new object[] { (double)10, (double)14, (long)10 }; + yield return new object[] { (double)10, (decimal)14, (long)10 }; + yield return new object[] { (double)10, "14", (long)10 }; + yield return new object[] { (double)10, true, (long)10 }; + yield return new object[] { (double)10, null, (long)0 }; + + // decimal. + yield return new object[] { (decimal)10, (byte)14, (long)10 }; + yield return new object[] { (decimal)10, (ByteEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (sbyte)14, (long)10 }; + yield return new object[] { (decimal)10, (SByteEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (ushort)14, (long)10 }; + yield return new object[] { (decimal)10, (UShortEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (short)14, (long)10 }; + yield return new object[] { (decimal)10, (ShortEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (uint)14, (long)10 }; + yield return new object[] { (decimal)10, (UIntEnum)14, (long)10 }; + yield return new object[] { (decimal)10, 14, (long)10 }; + yield return new object[] { (decimal)10, (IntEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (ulong)14, (long)10 }; + yield return new object[] { (decimal)10, (ULongEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (long)14, (long)10 }; + yield return new object[] { (decimal)10, (LongEnum)14, (long)10 }; + yield return new object[] { (decimal)10, (float)14, (long)10 }; + yield return new object[] { (decimal)10, (double)14, (long)10 }; + yield return new object[] { (decimal)10, (decimal)14, (long)10 }; + yield return new object[] { (decimal)10, "14", (long)10 }; + yield return new object[] { (decimal)10, true, (long)10 }; + yield return new object[] { (decimal)10, null, (long)0 }; + + // string. + yield return new object[] { "10", (byte)14, (long)10 }; + yield return new object[] { "10", (ByteEnum)14, (long)10 }; + yield return new object[] { "10", (sbyte)14, (long)10 }; + yield return new object[] { "10", (SByteEnum)14, (long)10 }; + yield return new object[] { "10", (ushort)14, (long)10 }; + yield return new object[] { "10", (UShortEnum)14, (long)10 }; + yield return new object[] { "10", (short)14, (long)10 }; + yield return new object[] { "10", (ShortEnum)14, (long)10 }; + yield return new object[] { "10", (uint)14, (long)10 }; + yield return new object[] { "10", (UIntEnum)14, (long)10 }; + yield return new object[] { "10", 14, (long)10 }; + yield return new object[] { "10", (IntEnum)14, (long)10 }; + yield return new object[] { "10", (ulong)14, (long)10 }; + yield return new object[] { "10", (ULongEnum)14, (long)10 }; + yield return new object[] { "10", (long)14, (long)10 }; + yield return new object[] { "10", (LongEnum)14, (long)10 }; + yield return new object[] { "10", (float)14, (long)10 }; + yield return new object[] { "10", (double)14, (long)10 }; + yield return new object[] { "10", (decimal)14, (long)10 }; + yield return new object[] { "10", "14", (long)10 }; + yield return new object[] { "10", true, true }; + yield return new object[] { "10", null, (long)0 }; + + // bool. + yield return new object[] { true, (byte)14, (short)14 }; + yield return new object[] { true, (ByteEnum)14, (short)14 }; + yield return new object[] { true, (sbyte)14, (sbyte)14 }; + yield return new object[] { true, (SByteEnum)14, (sbyte)14 }; + yield return new object[] { true, (ushort)14, 14 }; + yield return new object[] { true, (UShortEnum)14, 14 }; + yield return new object[] { true, (short)14, (short)14 }; + yield return new object[] { true, (ShortEnum)14, (short)14 }; + yield return new object[] { true, (uint)14, (long)14 }; + yield return new object[] { true, (UIntEnum)14, (long)14 }; + yield return new object[] { true, 14, 14 }; + yield return new object[] { true, (IntEnum)14, 14 }; + yield return new object[] { true, (ulong)14, (long)14 }; + yield return new object[] { true, (ULongEnum)14, (long)14 }; + yield return new object[] { true, (long)14, (long)14 }; + yield return new object[] { true, (LongEnum)14, (long)14 }; + yield return new object[] { true, (float)14, (long)14 }; + yield return new object[] { true, (double)14, (long)14 }; + yield return new object[] { true, (decimal)14, (long)14 }; + yield return new object[] { true, "14", true }; + yield return new object[] { true, true, true }; + yield return new object[] { true, null, false }; + + // null. + yield return new object[] { null, (byte)14, (byte)0 }; + yield return new object[] { null, (ByteEnum)14, (ByteEnum)0 }; + yield return new object[] { null, (sbyte)14, (sbyte)0 }; + yield return new object[] { null, (SByteEnum)14, (SByteEnum)0 }; + yield return new object[] { null, (ushort)14, (ushort)0 }; + yield return new object[] { null, (UShortEnum)14, (UShortEnum)0 }; + yield return new object[] { null, (short)14, (short)0 }; + yield return new object[] { null, (ShortEnum)14, (ShortEnum)0 }; + yield return new object[] { null, (uint)14, (uint)0 }; + yield return new object[] { null, (UIntEnum)14, (UIntEnum)0 }; + yield return new object[] { null, 14, 0 }; + yield return new object[] { null, (IntEnum)14, (IntEnum)0 }; + yield return new object[] { null, (ulong)14, (ulong)0 }; + yield return new object[] { null, (ULongEnum)14, (ULongEnum)0 }; + yield return new object[] { null, (long)14, (long)0 }; + yield return new object[] { null, (LongEnum)14, (LongEnum)0 }; + yield return new object[] { null, (float)14, (long)0 }; + yield return new object[] { null, (double)14, (long)0 }; + yield return new object[] { null, (decimal)14, (long)0 }; + yield return new object[] { null, "14", (long)0 }; + yield return new object[] { null, true, false }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new AndObject(), 2, "custom" }; + yield return new object[] { 2, new AndObject(), "motsuc" }; + yield return new object[] { new AndObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new AndObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(AndObject_TestData))] + public void AndObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.AndObject(left, right)); + } + + public static IEnumerable AndObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(AndObject_InvalidObjects_TestData))] + public void AndObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.AndObject(left, right)); + Assert.Throws(() => Operators.AndObject(right, left)); + } + + public static IEnumerable AndObject_MismatchingObjects_TestData() + { + yield return new object[] { new AndObject(), new object() }; + yield return new object[] { new object(), new AndObject() }; + + yield return new object[] { new AndObject(), new AndObject() }; + } + + [Theory] + [MemberData(nameof(AndObject_MismatchingObjects_TestData))] + public void AndObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.AndObject(left, right)); + } + + public class AndObject + { + public static string operator &(AndObject left, int right) => "custom"; + public static string operator &(int left, AndObject right) => "motsuc"; + + public static string operator &(AndObject left, OperatorsTests right) => "customobject"; + public static string operator &(OperatorsTests left, AndObject right) => "tcejbomotsuc"; + } + + public static IEnumerable ConcatenateObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)2, "102" }; + yield return new object[] { (byte)10, (sbyte)2, "102" }; + yield return new object[] { (byte)10, (ushort)2, "102" }; + yield return new object[] { (byte)10, (short)2, "102" }; + yield return new object[] { (byte)10, (uint)2, "102" }; + yield return new object[] { (byte)10, 2, "102" }; + yield return new object[] { (byte)10, (ulong)2, "102" }; + yield return new object[] { (byte)10, (long)2, "102" }; + yield return new object[] { (byte)10, (float)2, "102" }; + yield return new object[] { (byte)10, (double)2, "102" }; + yield return new object[] { (byte)10, (decimal)2, "102" }; + yield return new object[] { (byte)10, "2", "102" }; + yield return new object[] { (byte)10, new char[] { '2' }, "102" }; + yield return new object[] { (byte)10, true, "10True" }; + yield return new object[] { (byte)10, DBNull.Value, "10" }; + yield return new object[] { (byte)10, null, "10" }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)2, "102" }; + yield return new object[] { (sbyte)10, (sbyte)2, "102" }; + yield return new object[] { (sbyte)10, (ushort)2, "102" }; + yield return new object[] { (sbyte)10, (short)2, "102" }; + yield return new object[] { (sbyte)10, (uint)2, "102" }; + yield return new object[] { (sbyte)10, 2, "102" }; + yield return new object[] { (sbyte)10, (ulong)2, "102" }; + yield return new object[] { (sbyte)10, (long)2, "102" }; + yield return new object[] { (sbyte)10, (float)2, "102" }; + yield return new object[] { (sbyte)10, (double)2, "102" }; + yield return new object[] { (sbyte)10, (decimal)2, "102" }; + yield return new object[] { (sbyte)10, "2", "102" }; + yield return new object[] { (sbyte)10, new char[] { '2' }, "102" }; + yield return new object[] { (sbyte)10, true, "10True" }; + yield return new object[] { (sbyte)10, DBNull.Value, "10" }; + yield return new object[] { (sbyte)10, null, "10" }; + + // ushort. + yield return new object[] { (ushort)10, (byte)2, "102" }; + yield return new object[] { (ushort)10, (sbyte)2, "102" }; + yield return new object[] { (ushort)10, (ushort)2, "102" }; + yield return new object[] { (ushort)10, (short)2, "102" }; + yield return new object[] { (ushort)10, (uint)2, "102" }; + yield return new object[] { (ushort)10, 2, "102" }; + yield return new object[] { (ushort)10, (ulong)2, "102" }; + yield return new object[] { (ushort)10, (long)2, "102" }; + yield return new object[] { (ushort)10, (float)2, "102" }; + yield return new object[] { (ushort)10, (double)2, "102" }; + yield return new object[] { (ushort)10, (decimal)2, "102" }; + yield return new object[] { (ushort)10, "2", "102" }; + yield return new object[] { (ushort)10, new char[] { '2' }, "102" }; + yield return new object[] { (ushort)10, true, "10True" }; + yield return new object[] { (ushort)10, DBNull.Value, "10" }; + yield return new object[] { (ushort)10, null, "10" }; + + // short. + yield return new object[] { (short)10, (byte)2, "102" }; + yield return new object[] { (short)10, (sbyte)2, "102" }; + yield return new object[] { (short)10, (ushort)2, "102" }; + yield return new object[] { (short)10, (short)2, "102" }; + yield return new object[] { (short)10, (uint)2, "102" }; + yield return new object[] { (short)10, 2, "102" }; + yield return new object[] { (short)10, (ulong)2, "102" }; + yield return new object[] { (short)10, (long)2, "102" }; + yield return new object[] { (short)10, (float)2, "102" }; + yield return new object[] { (short)10, (double)2, "102" }; + yield return new object[] { (short)10, (decimal)2, "102" }; + yield return new object[] { (short)10, "2", "102" }; + yield return new object[] { (short)10, new char[] { '2' }, "102" }; + yield return new object[] { (short)10, true, "10True" }; + yield return new object[] { (short)10, DBNull.Value, "10" }; + yield return new object[] { (short)10, null, "10" }; + + // uint. + yield return new object[] { (uint)10, (byte)2, "102" }; + yield return new object[] { (uint)10, (sbyte)2, "102" }; + yield return new object[] { (uint)10, (ushort)2, "102" }; + yield return new object[] { (uint)10, (short)2, "102" }; + yield return new object[] { (uint)10, (uint)2, "102" }; + yield return new object[] { (uint)10, 2, "102" }; + yield return new object[] { (uint)10, (ulong)2, "102" }; + yield return new object[] { (uint)10, (long)2, "102" }; + yield return new object[] { (uint)10, (float)2, "102" }; + yield return new object[] { (uint)10, (double)2, "102" }; + yield return new object[] { (uint)10, (decimal)2, "102" }; + yield return new object[] { (uint)10, "2", "102" }; + yield return new object[] { (uint)10, new char[] { '2' }, "102" }; + yield return new object[] { (uint)10, true, "10True" }; + yield return new object[] { (uint)10, DBNull.Value, "10" }; + yield return new object[] { (uint)10, null, "10" }; + + // int. + yield return new object[] { 10, (byte)2, "102" }; + yield return new object[] { 10, (sbyte)2, "102" }; + yield return new object[] { 10, (ushort)2, "102" }; + yield return new object[] { 10, (short)2, "102" }; + yield return new object[] { 10, (uint)2, "102" }; + yield return new object[] { 10, 2, "102" }; + yield return new object[] { 10, (ulong)2, "102" }; + yield return new object[] { 10, (long)2, "102" }; + yield return new object[] { 10, (float)2, "102" }; + yield return new object[] { 10, (double)2, "102" }; + yield return new object[] { 10, (decimal)2, "102" }; + yield return new object[] { 10, "2", "102" }; + yield return new object[] { 10, new char[] { '2' }, "102" }; + yield return new object[] { 10, true, "10True" }; + yield return new object[] { 10, DBNull.Value, "10" }; + yield return new object[] { 10, null, "10" }; + + // ulong. + yield return new object[] { (ulong)10, (byte)2, "102" }; + yield return new object[] { (ulong)10, (sbyte)2, "102" }; + yield return new object[] { (ulong)10, (ushort)2, "102" }; + yield return new object[] { (ulong)10, (short)2, "102" }; + yield return new object[] { (ulong)10, (uint)2, "102" }; + yield return new object[] { (ulong)10, 2, "102" }; + yield return new object[] { (ulong)10, (ulong)2, "102" }; + yield return new object[] { (ulong)10, (long)2, "102" }; + yield return new object[] { (ulong)10, (float)2, "102" }; + yield return new object[] { (ulong)10, (double)2, "102" }; + yield return new object[] { (ulong)10, (decimal)2, "102" }; + yield return new object[] { (ulong)10, "2", "102" }; + yield return new object[] { (ulong)10, new char[] { '2' }, "102" }; + yield return new object[] { (ulong)10, true, "10True" }; + yield return new object[] { (ulong)10, DBNull.Value, "10" }; + yield return new object[] { (ulong)10, null, "10" }; + + // long. + yield return new object[] { (long)10, (byte)2, "102" }; + yield return new object[] { (long)10, (sbyte)2, "102" }; + yield return new object[] { (long)10, (ushort)2, "102" }; + yield return new object[] { (long)10, (short)2, "102" }; + yield return new object[] { (long)10, (uint)2, "102" }; + yield return new object[] { (long)10, 2, "102" }; + yield return new object[] { (long)10, (ulong)2, "102" }; + yield return new object[] { (long)10, (long)2, "102" }; + yield return new object[] { (long)10, (float)2, "102" }; + yield return new object[] { (long)10, (double)2, "102" }; + yield return new object[] { (long)10, (decimal)2, "102" }; + yield return new object[] { (long)10, "2", "102" }; + yield return new object[] { (long)10, new char[] { '2' }, "102" }; + yield return new object[] { (long)10, true, "10True" }; + yield return new object[] { (long)10, DBNull.Value, "10" }; + yield return new object[] { (long)10, null, "10" }; + + // float. + yield return new object[] { (float)10, (byte)2, "102" }; + yield return new object[] { (float)10, (sbyte)2, "102" }; + yield return new object[] { (float)10, (ushort)2, "102" }; + yield return new object[] { (float)10, (short)2, "102" }; + yield return new object[] { (float)10, (uint)2, "102" }; + yield return new object[] { (float)10, 2, "102" }; + yield return new object[] { (float)10, (ulong)2, "102" }; + yield return new object[] { (float)10, (long)2, "102" }; + yield return new object[] { (float)10, (float)2, "102" }; + yield return new object[] { (float)10, (double)2, "102" }; + yield return new object[] { (float)10, (decimal)2, "102" }; + yield return new object[] { (float)10, "2", "102" }; + yield return new object[] { (float)10, new char[] { '2' }, "102" }; + yield return new object[] { (float)10, true, "10True" }; + yield return new object[] { (float)10, DBNull.Value, "10" }; + yield return new object[] { (float)10, null, "10" }; + + // double. + yield return new object[] { (double)10, (byte)2, "102" }; + yield return new object[] { (double)10, (sbyte)2, "102" }; + yield return new object[] { (double)10, (ushort)2, "102" }; + yield return new object[] { (double)10, (short)2, "102" }; + yield return new object[] { (double)10, (uint)2, "102" }; + yield return new object[] { (double)10, 2, "102" }; + yield return new object[] { (double)10, (ulong)2, "102" }; + yield return new object[] { (double)10, (long)2, "102" }; + yield return new object[] { (double)10, (float)2, "102" }; + yield return new object[] { (double)10, (double)2, "102" }; + yield return new object[] { (double)10, (decimal)2, "102" }; + yield return new object[] { (double)10, "2", "102" }; + yield return new object[] { (double)10, new char[] { '2' }, "102" }; + yield return new object[] { (double)10, true, "10True" }; + yield return new object[] { (double)10, DBNull.Value, "10" }; + yield return new object[] { (double)10, null, "10" }; + + // decimal. + yield return new object[] { (decimal)10, (byte)2, "102" }; + yield return new object[] { (decimal)10, (sbyte)2, "102" }; + yield return new object[] { (decimal)10, (ushort)2, "102" }; + yield return new object[] { (decimal)10, (short)2, "102" }; + yield return new object[] { (decimal)10, (uint)2, "102" }; + yield return new object[] { (decimal)10, 2, "102" }; + yield return new object[] { (decimal)10, (ulong)2, "102" }; + yield return new object[] { (decimal)10, (long)2, "102" }; + yield return new object[] { (decimal)10, (float)2, "102" }; + yield return new object[] { (decimal)10, (double)2, "102" }; + yield return new object[] { (decimal)10, (decimal)2, "102" }; + yield return new object[] { (decimal)10, "2", "102" }; + yield return new object[] { (decimal)10, new char[] { '2' }, "102" }; + yield return new object[] { (decimal)10, true, "10True" }; + yield return new object[] { (decimal)10, DBNull.Value, "10" }; + yield return new object[] { (decimal)10, null, "10" }; + + // string. + yield return new object[] { "10", (byte)2, "102" }; + yield return new object[] { "10", (sbyte)2, "102" }; + yield return new object[] { "10", (ushort)2, "102" }; + yield return new object[] { "10", (short)2, "102" }; + yield return new object[] { "10", (uint)2, "102" }; + yield return new object[] { "10", 2, "102" }; + yield return new object[] { "10", (ulong)2, "102" }; + yield return new object[] { "10", (long)2, "102" }; + yield return new object[] { "10", (float)2, "102" }; + yield return new object[] { "10", (double)2, "102" }; + yield return new object[] { "10", (decimal)2, "102" }; + yield return new object[] { "10", "2", "102" }; + yield return new object[] { "10", new char[] { '2' }, "102" }; + yield return new object[] { "10", true, "10True" }; + yield return new object[] { "10", DBNull.Value, "10" }; + yield return new object[] { "10", null, "10" }; + + // chars. + yield return new object[] { new char[] { '1', '0' }, (byte)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (sbyte)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (ushort)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (short)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (uint)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, 2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (ulong)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (long)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (float)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (double)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, (decimal)2, "102" }; + yield return new object[] { new char[] { '1', '0' }, "2", "102" }; + yield return new object[] { new char[] { '1', '0' }, new char[] { '2' }, "102" }; + yield return new object[] { new char[] { '1', '0' }, true, "10True" }; + yield return new object[] { new char[] { '1', '0' }, DBNull.Value, "10" }; + yield return new object[] { new char[] { '1', '0' }, null, "10" }; + + // bool. + yield return new object[] { true, (byte)2, "True2" }; + yield return new object[] { true, (sbyte)2, "True2" }; + yield return new object[] { true, (ushort)2, "True2" }; + yield return new object[] { true, (short)2, "True2" }; + yield return new object[] { true, (uint)2, "True2" }; + yield return new object[] { true, 2, "True2" }; + yield return new object[] { true, (ulong)2, "True2" }; + yield return new object[] { true, (long)2, "True2" }; + yield return new object[] { true, (float)2, "True2" }; + yield return new object[] { true, (double)2, "True2" }; + yield return new object[] { true, (decimal)2, "True2" }; + yield return new object[] { true, "2", "True2" }; + yield return new object[] { true, new char[] { '2' }, "True2" }; + yield return new object[] { true, true, "TrueTrue" }; + yield return new object[] { true, DBNull.Value, "True" }; + yield return new object[] { true, null, "True" }; + + // DBNull.Value. + yield return new object[] { DBNull.Value, (byte)2, "2" }; + yield return new object[] { DBNull.Value, (sbyte)2, "2" }; + yield return new object[] { DBNull.Value, (ushort)2, "2" }; + yield return new object[] { DBNull.Value, (short)2, "2" }; + yield return new object[] { DBNull.Value, (uint)2, "2" }; + yield return new object[] { DBNull.Value, 2, "2" }; + yield return new object[] { DBNull.Value, (ulong)2, "2" }; + yield return new object[] { DBNull.Value, (long)2, "2" }; + yield return new object[] { DBNull.Value, (float)2, "2" }; + yield return new object[] { DBNull.Value, (double)2, "2" }; + yield return new object[] { DBNull.Value, (decimal)2, "2" }; + yield return new object[] { DBNull.Value, "2", "2" }; + yield return new object[] { DBNull.Value, new char[] { '2' }, "2" }; + yield return new object[] { DBNull.Value, true, "True" }; + yield return new object[] { DBNull.Value, DBNull.Value, DBNull.Value }; + yield return new object[] { DBNull.Value, null, "" }; + + // null. + yield return new object[] { null, (byte)2, "2" }; + yield return new object[] { null, (sbyte)2, "2" }; + yield return new object[] { null, (ushort)2, "2" }; + yield return new object[] { null, (short)2, "2" }; + yield return new object[] { null, (uint)2, "2" }; + yield return new object[] { null, 2, "2" }; + yield return new object[] { null, (ulong)2, "2" }; + yield return new object[] { null, (long)2, "2" }; + yield return new object[] { null, (float)2, "2" }; + yield return new object[] { null, (double)2, "2" }; + yield return new object[] { null, (decimal)2, "2" }; + yield return new object[] { null, "2", "2" }; + yield return new object[] { null, new char[] { '2' }, "2" }; + yield return new object[] { null, true, "True" }; + yield return new object[] { null, DBNull.Value, "" }; + yield return new object[] { null, null, "" }; + + // object. + yield return new object[] { new ConcatenateObject(), 2, "custom" }; + yield return new object[] { 2, new ConcatenateObject(), "motsuc" }; + yield return new object[] { new ConcatenateObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new ConcatenateObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(ConcatenateObject_TestData))] + public void ConcatenateObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ConcatenateObject(left, right)); + } + + public static IEnumerable ConcatenateObject_InvalidObjects_TestData() + { + yield return new object[] { '3', new object() }; + + yield return new object[] { new char[] { '8' }, new object() }; + yield return new object[] { new object(), new char[] { '8' } }; + } + + [Theory] + [MemberData(nameof(ConcatenateObject_InvalidObjects_TestData))] + public void ConcatenateObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ConcatenateObject(left, right)); + Assert.Throws(() => Operators.ConcatenateObject(right, left)); + } + + public static IEnumerable ConcatenateObject_MismatchingObjects_TestData() + { + yield return new object[] { new ConcatenateObject(), new object() }; + yield return new object[] { new object(), new ConcatenateObject() }; + + yield return new object[] { new ConcatenateObject(), new ConcatenateObject() }; + } + + [Theory] + [MemberData(nameof(ConcatenateObject_MismatchingObjects_TestData))] + public void ConcatenateObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ConcatenateObject(left, right)); + } + + public class ConcatenateObject + { + [SpecialName] + public static string op_Concatenate(ConcatenateObject left, int right) => "custom"; + + [SpecialName] + public static string op_Concatenate(int left, ConcatenateObject right) => "motsuc"; + + [SpecialName] + public static string op_Concatenate(ConcatenateObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_Concatenate(OperatorsTests left, ConcatenateObject right) => "tcejbomotsuc"; + } + + public static IEnumerable DivideObject_TestData() + { + // byte. + yield return new object[] { (byte)4, (byte)2, (double)2 }; + yield return new object[] { (byte)8, (sbyte)2, (double)4 }; + yield return new object[] { (byte)12, (ushort)2, (double)6 }; + yield return new object[] { (byte)16, (short)2, (double)8 }; + yield return new object[] { (byte)20, (uint)2, (double)10 }; + yield return new object[] { (byte)24, 2, (double)12 }; + yield return new object[] { (byte)28, (long)2, (double)14 }; + yield return new object[] { (byte)32, (ulong)2, (double)16 }; + yield return new object[] { (byte)36, (float)2, (float)18 }; + yield return new object[] { (byte)40, (double)2, (double)20 }; + yield return new object[] { (byte)44, (decimal)2, (decimal)22 }; + yield return new object[] { (byte)48, "2", (double)24 }; + yield return new object[] { (byte)52, true, (double)(-52) }; + yield return new object[] { (byte)56, null, double.PositiveInfinity }; + + // sbyte. + yield return new object[] { (sbyte)4, (byte)2, (double)2 }; + yield return new object[] { (sbyte)8, (sbyte)2, (double)4 }; + yield return new object[] { (sbyte)12, (ushort)2, (double)6 }; + yield return new object[] { (sbyte)16, (short)2, (double)8 }; + yield return new object[] { (sbyte)20, (uint)2, (double)10 }; + yield return new object[] { (sbyte)24, 2, (double)12 }; + yield return new object[] { (sbyte)28, (long)2, (double)14 }; + yield return new object[] { (sbyte)32, (ulong)2, (double)16 }; + yield return new object[] { (sbyte)36, (float)2, (float)18 }; + yield return new object[] { (sbyte)40, (double)2, (double)20 }; + yield return new object[] { (sbyte)44, (decimal)2, (decimal)22 }; + yield return new object[] { (sbyte)48, "2", (double)24 }; + yield return new object[] { (sbyte)52, true, (double)(-52) }; + yield return new object[] { (sbyte)56, null, double.PositiveInfinity }; + + // ushort. + yield return new object[] { (ushort)4, (byte)2, (double)2 }; + yield return new object[] { (ushort)8, (sbyte)2, (double)4 }; + yield return new object[] { (ushort)12, (ushort)2, (double)6 }; + yield return new object[] { (ushort)16, (short)2, (double)8 }; + yield return new object[] { (ushort)20, (uint)2, (double)10 }; + yield return new object[] { (ushort)24, 2, (double)12 }; + yield return new object[] { (ushort)28, (long)2, (double)14 }; + yield return new object[] { (ushort)32, (ulong)2, (double)16 }; + yield return new object[] { (ushort)36, (float)2, (float)18 }; + yield return new object[] { (ushort)40, (double)2, (double)20 }; + yield return new object[] { (ushort)44, (decimal)2, (decimal)22 }; + yield return new object[] { (ushort)48, "2", (double)24 }; + yield return new object[] { (ushort)52, true, (double)(-52) }; + yield return new object[] { (ushort)56, null, double.PositiveInfinity }; + + // short. + yield return new object[] { (short)4, (byte)2, (double)2 }; + yield return new object[] { (short)8, (sbyte)2, (double)4 }; + yield return new object[] { (short)12, (ushort)2, (double)6 }; + yield return new object[] { (short)16, (short)2, (double)8 }; + yield return new object[] { (short)20, (uint)2, (double)10 }; + yield return new object[] { (short)24, 2, (double)12 }; + yield return new object[] { (short)28, (long)2, (double)14 }; + yield return new object[] { (short)32, (ulong)2, (double)16 }; + yield return new object[] { (short)36, (float)2, (float)18 }; + yield return new object[] { (short)40, (double)2, (double)20 }; + yield return new object[] { (short)44, (decimal)2, (decimal)22 }; + yield return new object[] { (short)48, "2", (double)24 }; + yield return new object[] { (short)52, true, (double)(-52) }; + yield return new object[] { (short)56, null, double.PositiveInfinity }; + + // uint. + yield return new object[] { (uint)4, (byte)2, (double)2 }; + yield return new object[] { (uint)8, (sbyte)2, (double)4 }; + yield return new object[] { (uint)12, (ushort)2, (double)6 }; + yield return new object[] { (uint)16, (short)2, (double)8 }; + yield return new object[] { (uint)20, (uint)2, (double)10 }; + yield return new object[] { (uint)24, 2, (double)12 }; + yield return new object[] { (uint)28, (long)2, (double)14 }; + yield return new object[] { (uint)32, (ulong)2, (double)16 }; + yield return new object[] { (uint)36, (float)2, (float)18 }; + yield return new object[] { (uint)40, (double)2, (double)20 }; + yield return new object[] { (uint)44, (decimal)2, (decimal)22 }; + yield return new object[] { (uint)48, "2", (double)24 }; + yield return new object[] { (uint)52, true, (double)(-52) }; + yield return new object[] { (uint)56, null, double.PositiveInfinity }; + + // int. + yield return new object[] { 4, (byte)2, (double)2 }; + yield return new object[] { 8, (sbyte)2, (double)4 }; + yield return new object[] { 12, (ushort)2, (double)6 }; + yield return new object[] { 16, (short)2, (double)8 }; + yield return new object[] { 20, (uint)2, (double)10 }; + yield return new object[] { 24, 2, (double)12 }; + yield return new object[] { 28, (long)2, (double)14 }; + yield return new object[] { 32, (ulong)2, (double)16 }; + yield return new object[] { 36, (float)2, (float)18 }; + yield return new object[] { 40, (double)2, (double)20 }; + yield return new object[] { 44, (decimal)2, (decimal)22 }; + yield return new object[] { 48, "2", (double)24 }; + yield return new object[] { 52, true, (double)(-52) }; + yield return new object[] { 56, null, double.PositiveInfinity }; + + // ulong. + yield return new object[] { (ulong)4, (byte)2, (double)2 }; + yield return new object[] { (ulong)8, (sbyte)2, (double)4 }; + yield return new object[] { (ulong)12, (ushort)2, (double)6 }; + yield return new object[] { (ulong)16, (short)2, (double)8 }; + yield return new object[] { (ulong)20, (uint)2, (double)10 }; + yield return new object[] { (ulong)24, 2, (double)12 }; + yield return new object[] { (ulong)28, (long)2, (double)14 }; + yield return new object[] { (ulong)32, (ulong)2, (double)16 }; + yield return new object[] { (ulong)36, (float)2, (float)18 }; + yield return new object[] { (ulong)40, (double)2, (double)20 }; + yield return new object[] { (ulong)44, (decimal)2, (decimal)22 }; + yield return new object[] { (ulong)48, "2", (double)24 }; + yield return new object[] { (ulong)52, true, (double)(-52) }; + yield return new object[] { (ulong)56, null, double.PositiveInfinity }; + + // long + primitives. + yield return new object[] { (long)4, (byte)2, (double)2 }; + yield return new object[] { (long)8, (sbyte)2, (double)4 }; + yield return new object[] { (long)12, (ushort)2, (double)6 }; + yield return new object[] { (long)16, (short)2, (double)8 }; + yield return new object[] { (long)20, (uint)2, (double)10 }; + yield return new object[] { (long)24, 2, (double)12 }; + yield return new object[] { (long)28, (long)2, (double)14 }; + yield return new object[] { (long)32, (ulong)2, (double)16 }; + yield return new object[] { (long)36, (float)2, (float)18 }; + yield return new object[] { (long)40, (double)2, (double)20 }; + yield return new object[] { (long)44, (decimal)2, (decimal)22 }; + yield return new object[] { (long)48, "2", (double)24 }; + yield return new object[] { (long)52, true, (double)(-52) }; + yield return new object[] { (long)56, null, double.PositiveInfinity }; + + // float. + yield return new object[] { (float)4, (byte)2, (float)2 }; + yield return new object[] { (float)8, (sbyte)2, (float)4 }; + yield return new object[] { (float)12, (ushort)2, (float)6 }; + yield return new object[] { (float)16, (short)2, (float)8 }; + yield return new object[] { (float)20, (uint)2, (float)10 }; + yield return new object[] { (float)24, 2, (float)12 }; + yield return new object[] { (float)28, (long)2, (float)14 }; + yield return new object[] { (float)32, (ulong)2, (float)16 }; + yield return new object[] { (float)36, (float)2, (float)18 }; + yield return new object[] { (float)40, (double)2, (double)20 }; + yield return new object[] { (float)44, (decimal)2, (float)22 }; + yield return new object[] { (float)48, "2", (double)24 }; + yield return new object[] { (float)52, true, (float)(-52) }; + yield return new object[] { (float)56, null, double.PositiveInfinity }; + yield return new object[] { (float)58, float.PositiveInfinity, (float)0 }; + yield return new object[] { (float)58, float.NegativeInfinity, (float)0 }; + yield return new object[] { (float)58, float.NaN, float.NaN }; + yield return new object[] { float.PositiveInfinity, (float)2, float.PositiveInfinity }; + yield return new object[] { float.NegativeInfinity, (float)2, float.NegativeInfinity }; + yield return new object[] { float.NaN, (float)2, float.NaN }; + + // double. + yield return new object[] { (double)4, (byte)2, (double)2 }; + yield return new object[] { (double)8, (sbyte)2, (double)4 }; + yield return new object[] { (double)12, (ushort)2, (double)6 }; + yield return new object[] { (double)16, (short)2, (double)8 }; + yield return new object[] { (double)20, (uint)2, (double)10 }; + yield return new object[] { (double)24, 2, (double)12 }; + yield return new object[] { (double)28, (long)2, (double)14 }; + yield return new object[] { (double)32, (ulong)2, (double)16 }; + yield return new object[] { (double)36, (float)2, (double)18 }; + yield return new object[] { (double)40, (double)2, (double)20 }; + yield return new object[] { (double)44, (decimal)2, (double)22 }; + yield return new object[] { (double)48, "2", (double)24 }; + yield return new object[] { (double)52, true, (double)(-52) }; + yield return new object[] { (double)56, null, double.PositiveInfinity }; + yield return new object[] { (double)58, double.PositiveInfinity, (double)0 }; + yield return new object[] { (double)58, double.NegativeInfinity, (double)0 }; + yield return new object[] { (double)58, double.NaN, double.NaN }; + yield return new object[] { double.PositiveInfinity, (double)2, double.PositiveInfinity }; + yield return new object[] { double.NegativeInfinity, (double)2, double.NegativeInfinity }; + yield return new object[] { double.NaN, (double)2, double.NaN }; + + // decimal. + yield return new object[] { (decimal)4, (byte)2, (decimal)2 }; + yield return new object[] { (decimal)8, (sbyte)2, (decimal)4 }; + yield return new object[] { (decimal)12, (ushort)2, (decimal)6 }; + yield return new object[] { (decimal)16, (short)2, (decimal)8 }; + yield return new object[] { (decimal)20, (uint)2, (decimal)10 }; + yield return new object[] { (decimal)24, 2, (decimal)12 }; + yield return new object[] { (decimal)28, (long)2, (decimal)14 }; + yield return new object[] { (decimal)32, (ulong)2, (decimal)16 }; + yield return new object[] { (decimal)36, (float)2, (float)18 }; + yield return new object[] { (decimal)40, (double)2, (double)20 }; + yield return new object[] { (decimal)44, (decimal)2, (decimal)22 }; + yield return new object[] { (decimal)48, "2", (double)24 }; + yield return new object[] { (decimal)52, true, (decimal)(-52) }; + yield return new object[] { decimal.MaxValue, (decimal)0.5, float.Parse("1.584563E+29", NumberStyles.Any, CultureInfo.InvariantCulture) }; + + // string + primitives + yield return new object[] { "4", (byte)2, (double)2 }; + yield return new object[] { "8", (sbyte)2, (double)4 }; + yield return new object[] { "12", (ushort)2, (double)6 }; + yield return new object[] { "16", (short)2, (double)8 }; + yield return new object[] { "20", (uint)2, (double)10 }; + yield return new object[] { "24", 2, (double)12 }; + yield return new object[] { "28", (long)2, (double)14 }; + yield return new object[] { "32", (ulong)2, (double)16 }; + yield return new object[] { "36", (float)2, (double)18 }; + yield return new object[] { "40", (double)2, (double)20 }; + yield return new object[] { "44", (decimal)2, (double)22 }; + yield return new object[] { "48", "2", (double)24 }; + yield return new object[] { "52", true, (double)(-52) }; + yield return new object[] { "56", null, double.PositiveInfinity }; + + // bool. + yield return new object[] { true, (byte)2, (double)(-0.5) }; + yield return new object[] { true, (sbyte)2, (double)(-0.5) }; + yield return new object[] { true, (ushort)2, (double)(-0.5) }; + yield return new object[] { true, (short)2, (double)(-0.5) }; + yield return new object[] { true, (uint)2, (double)(-0.5) }; + yield return new object[] { true, 2, (double)(-0.5) }; + yield return new object[] { true, (long)2, (double)(-0.5) }; + yield return new object[] { true, (ulong)2, (double)(-0.5) }; + yield return new object[] { true, (float)2, (float)(-0.5) }; + yield return new object[] { true, (double)2, (double)(-0.5) }; + yield return new object[] { true, (decimal)2, (decimal)(-0.5) }; + yield return new object[] { true, "2", (double)(-0.5) }; + yield return new object[] { true, true, (double)1 }; + yield return new object[] { true, null, double.NegativeInfinity }; + + // null. + yield return new object[] { null, (byte)2, (double)0 }; + yield return new object[] { null, (sbyte)2, (double)0 }; + yield return new object[] { null, (ushort)2, (double)0 }; + yield return new object[] { null, (short)2, (double)0 }; + yield return new object[] { null, (uint)2, (double)0 }; + yield return new object[] { null, 2, (double)0 }; + yield return new object[] { null, (long)2, (double)0 }; + yield return new object[] { null, (ulong)2, (double)0 }; + yield return new object[] { null, (float)2, (float)0 }; + yield return new object[] { null, (double)2, (double)0 }; + yield return new object[] { null, (decimal)2, (decimal)0 }; + yield return new object[] { null, "2", (double)0 }; + yield return new object[] { null, false, double.NaN }; + yield return new object[] { null, null, double.NaN }; + + // object. + yield return new object[] { new DivideObject(), 2, "custom" }; + yield return new object[] { 2, new DivideObject(), "motsuc" }; + yield return new object[] { new DivideObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new DivideObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(DivideObject_TestData))] + public void DivideObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.DivideObject(left, right)); + } + + [Fact] + public void DivideObject_DecimalWithNull_ThrowsDivideByZeroException() + { + Assert.Throws(() => Operators.DivideObject((decimal)56, null)); + } + + public static IEnumerable DivideObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(DivideObject_InvalidObjects_TestData))] + public void DivideObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.DivideObject(left, right)); + Assert.Throws(() => Operators.DivideObject(right, left)); + } + + public static IEnumerable DivideObject_MismatchingObjects_TestData() + { + yield return new object[] { new DivideObject(), new object() }; + yield return new object[] { new object(), new DivideObject() }; + + yield return new object[] { new DivideObject(), new DivideObject() }; + } + + [Theory] + [MemberData(nameof(DivideObject_MismatchingObjects_TestData))] + public void DivideObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.DivideObject(left, right)); + } + + public class DivideObject + { + public static string operator /(DivideObject left, int right) => "custom"; + public static string operator /(int left, DivideObject right) => "motsuc"; + + public static string operator /(DivideObject left, OperatorsTests right) => "customobject"; + public static string operator /(OperatorsTests left, DivideObject right) => "tcejbomotsuc"; + } + + public static IEnumerable ExponentObject_TestData() + { + // byte. + yield return new object[] { (byte)2, (byte)4, (double)16 }; + yield return new object[] { (byte)2, (sbyte)4, (double)16 }; + yield return new object[] { (byte)2, (ushort)4, (double)16 }; + yield return new object[] { (byte)2, (short)4, (double)16 }; + yield return new object[] { (byte)2, (uint)4, (double)16 }; + yield return new object[] { (byte)2, 4, (double)16 }; + yield return new object[] { (byte)2, (ulong)4, (double)16 }; + yield return new object[] { (byte)2, (long)4, (double)16 }; + yield return new object[] { (byte)2, (float)4, (double)16 }; + yield return new object[] { (byte)2, (double)4, (double)16 }; + yield return new object[] { (byte)2, (decimal)4, (double)16 }; + yield return new object[] { (byte)2, "4", (double)16 }; + yield return new object[] { (byte)2, true, (double)0.5 }; + yield return new object[] { (byte)2, null, (double)1 }; + + // sbyte. + yield return new object[] { (sbyte)2, (byte)4, (double)16 }; + yield return new object[] { (sbyte)2, (sbyte)4, (double)16 }; + yield return new object[] { (sbyte)2, (ushort)4, (double)16 }; + yield return new object[] { (sbyte)2, (short)4, (double)16 }; + yield return new object[] { (sbyte)2, (uint)4, (double)16 }; + yield return new object[] { (sbyte)2, 4, (double)16 }; + yield return new object[] { (sbyte)2, (ulong)4, (double)16 }; + yield return new object[] { (sbyte)2, (long)4, (double)16 }; + yield return new object[] { (sbyte)2, (float)4, (double)16 }; + yield return new object[] { (sbyte)2, (double)4, (double)16 }; + yield return new object[] { (sbyte)2, (decimal)4, (double)16 }; + yield return new object[] { (sbyte)2, "4", (double)16 }; + yield return new object[] { (sbyte)2, true, (double)0.5 }; + yield return new object[] { (sbyte)2, null, (double)1 }; + + // uint. + yield return new object[] { (uint)2, (byte)4, (double)16 }; + yield return new object[] { (uint)2, (sbyte)4, (double)16 }; + yield return new object[] { (uint)2, (ushort)4, (double)16 }; + yield return new object[] { (uint)2, (short)4, (double)16 }; + yield return new object[] { (uint)2, (uint)4, (double)16 }; + yield return new object[] { (uint)2, 4, (double)16 }; + yield return new object[] { (uint)2, (ulong)4, (double)16 }; + yield return new object[] { (uint)2, (long)4, (double)16 }; + yield return new object[] { (uint)2, (float)4, (double)16 }; + yield return new object[] { (uint)2, (double)4, (double)16 }; + yield return new object[] { (uint)2, (decimal)4, (double)16 }; + yield return new object[] { (uint)2, "4", (double)16 }; + yield return new object[] { (uint)2, true, (double)0.5 }; + yield return new object[] { (uint)2, null, (double)1 }; + + // int. + yield return new object[] { 2, (byte)4, (double)16 }; + yield return new object[] { 2, (sbyte)4, (double)16 }; + yield return new object[] { 2, (ushort)4, (double)16 }; + yield return new object[] { 2, (short)4, (double)16 }; + yield return new object[] { 2, (uint)4, (double)16 }; + yield return new object[] { 2, 4, (double)16 }; + yield return new object[] { 2, (ulong)4, (double)16 }; + yield return new object[] { 2, (long)4, (double)16 }; + yield return new object[] { 2, (float)4, (double)16 }; + yield return new object[] { 2, (double)4, (double)16 }; + yield return new object[] { 2, (decimal)4, (double)16 }; + yield return new object[] { 2, "4", (double)16 }; + yield return new object[] { 2, true, (double)0.5 }; + yield return new object[] { 2, null, (double)1 }; + + // ulong. + yield return new object[] { (ulong)2, (byte)4, (double)16 }; + yield return new object[] { (ulong)2, (sbyte)4, (double)16 }; + yield return new object[] { (ulong)2, (ushort)4, (double)16 }; + yield return new object[] { (ulong)2, (short)4, (double)16 }; + yield return new object[] { (ulong)2, (uint)4, (double)16 }; + yield return new object[] { (ulong)2, 4, (double)16 }; + yield return new object[] { (ulong)2, (ulong)4, (double)16 }; + yield return new object[] { (ulong)2, (long)4, (double)16 }; + yield return new object[] { (ulong)2, (float)4, (double)16 }; + yield return new object[] { (ulong)2, (double)4, (double)16 }; + yield return new object[] { (ulong)2, (decimal)4, (double)16 }; + yield return new object[] { (ulong)2, "4", (double)16 }; + yield return new object[] { (ulong)2, true, (double)0.5 }; + yield return new object[] { (ulong)2, null, (double)1 }; + + // long. + yield return new object[] { (long)2, (byte)4, (double)16 }; + yield return new object[] { (long)2, (sbyte)4, (double)16 }; + yield return new object[] { (long)2, (ushort)4, (double)16 }; + yield return new object[] { (long)2, (short)4, (double)16 }; + yield return new object[] { (long)2, (uint)4, (double)16 }; + yield return new object[] { (long)2, 4, (double)16 }; + yield return new object[] { (long)2, (ulong)4, (double)16 }; + yield return new object[] { (long)2, (long)4, (double)16 }; + yield return new object[] { (long)2, (float)4, (double)16 }; + yield return new object[] { (long)2, (double)4, (double)16 }; + yield return new object[] { (long)2, (decimal)4, (double)16 }; + yield return new object[] { (long)2, "4", (double)16 }; + yield return new object[] { (long)2, true, (double)0.5 }; + yield return new object[] { (long)2, null, (double)1 }; + + // float. + yield return new object[] { (float)2, (byte)4, (double)16 }; + yield return new object[] { (float)2, (sbyte)4, (double)16 }; + yield return new object[] { (float)2, (ushort)4, (double)16 }; + yield return new object[] { (float)2, (short)4, (double)16 }; + yield return new object[] { (float)2, (uint)4, (double)16 }; + yield return new object[] { (float)2, 4, (double)16 }; + yield return new object[] { (float)2, (ulong)4, (double)16 }; + yield return new object[] { (float)2, (long)4, (double)16 }; + yield return new object[] { (float)2, (float)4, (double)16 }; + yield return new object[] { (float)2, (double)4, (double)16 }; + yield return new object[] { (float)2, (decimal)4, (double)16 }; + yield return new object[] { (float)2, "4", (double)16 }; + yield return new object[] { (float)2, true, (double)0.5 }; + yield return new object[] { (float)2, null, (double)1 }; + + // double. + yield return new object[] { (double)2, (byte)4, (double)16 }; + yield return new object[] { (double)2, (sbyte)4, (double)16 }; + yield return new object[] { (double)2, (ushort)4, (double)16 }; + yield return new object[] { (double)2, (short)4, (double)16 }; + yield return new object[] { (double)2, (uint)4, (double)16 }; + yield return new object[] { (double)2, 4, (double)16 }; + yield return new object[] { (double)2, (ulong)4, (double)16 }; + yield return new object[] { (double)2, (long)4, (double)16 }; + yield return new object[] { (double)2, (float)4, (double)16 }; + yield return new object[] { (double)2, (double)4, (double)16 }; + yield return new object[] { (double)2, (decimal)4, (double)16 }; + yield return new object[] { (double)2, "4", (double)16 }; + yield return new object[] { (double)2, true, (double)0.5 }; + yield return new object[] { (double)2, null, (double)1 }; + + // decimal. + yield return new object[] { (decimal)2, (byte)4, (double)16 }; + yield return new object[] { (decimal)2, (sbyte)4, (double)16 }; + yield return new object[] { (decimal)2, (ushort)4, (double)16 }; + yield return new object[] { (decimal)2, (short)4, (double)16 }; + yield return new object[] { (decimal)2, (uint)4, (double)16 }; + yield return new object[] { (decimal)2, 4, (double)16 }; + yield return new object[] { (decimal)2, (ulong)4, (double)16 }; + yield return new object[] { (decimal)2, (long)4, (double)16 }; + yield return new object[] { (decimal)2, (float)4, (double)16 }; + yield return new object[] { (decimal)2, (double)4, (double)16 }; + yield return new object[] { (decimal)2, (decimal)4, (double)16 }; + yield return new object[] { (decimal)2, "4", (double)16 }; + yield return new object[] { (decimal)2, true, (double)0.5 }; + yield return new object[] { (decimal)2, null, (double)1 }; + + // string. + yield return new object[] { "2", (byte)4, (double)16 }; + yield return new object[] { "2", (sbyte)4, (double)16 }; + yield return new object[] { "2", (ushort)4, (double)16 }; + yield return new object[] { "2", (short)4, (double)16 }; + yield return new object[] { "2", (uint)4, (double)16 }; + yield return new object[] { "2", 4, (double)16 }; + yield return new object[] { "2", (ulong)4, (double)16 }; + yield return new object[] { "2", (long)4, (double)16 }; + yield return new object[] { "2", (float)4, (double)16 }; + yield return new object[] { "2", (double)4, (double)16 }; + yield return new object[] { "2", (decimal)4, (double)16 }; + yield return new object[] { "2", "4", (double)16 }; + yield return new object[] { "2", true, (double)0.5 }; + yield return new object[] { "2", null, (double)1 }; + + // bool. + yield return new object[] { true, (byte)4, (double)1 }; + yield return new object[] { true, (sbyte)4, (double)1 }; + yield return new object[] { true, (ushort)4, (double)1 }; + yield return new object[] { true, (short)4, (double)1 }; + yield return new object[] { true, (uint)4, (double)1 }; + yield return new object[] { true, 4, (double)1 }; + yield return new object[] { true, (ulong)4, (double)1 }; + yield return new object[] { true, (long)4, (double)1 }; + yield return new object[] { true, (float)4, (double)1 }; + yield return new object[] { true, (double)4, (double)1 }; + yield return new object[] { true, (decimal)4, (double)1 }; + yield return new object[] { true, "4", (double)1 }; + yield return new object[] { true, true, (double)(-1) }; + yield return new object[] { true, null, (double)1 }; + + // null. + yield return new object[] { null, (byte)4, (double)0 }; + yield return new object[] { null, (sbyte)4, (double)0 }; + yield return new object[] { null, (ushort)4, (double)0 }; + yield return new object[] { null, (short)4, (double)0 }; + yield return new object[] { null, (uint)4, (double)0 }; + yield return new object[] { null, 4, (double)0 }; + yield return new object[] { null, (ulong)4, (double)0 }; + yield return new object[] { null, (long)4, (double)0 }; + yield return new object[] { null, (float)4, (double)0 }; + yield return new object[] { null, (double)4, (double)0 }; + yield return new object[] { null, (decimal)4, (double)0 }; + yield return new object[] { null, "4", (double)0 }; + yield return new object[] { null, true, double.PositiveInfinity }; + yield return new object[] { null, null, (double)1 }; + + // object. + yield return new object[] { new ExponentObject(), 2, "custom" }; + yield return new object[] { 2, new ExponentObject(), "motsuc" }; + yield return new object[] { new ExponentObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new ExponentObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(ExponentObject_TestData))] + public void ExponentObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ExponentObject(left, right)); + } + + public static IEnumerable ExponentObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(ExponentObject_InvalidObjects_TestData))] + public void ExponentObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ExponentObject(left, right)); + Assert.Throws(() => Operators.ExponentObject(right, left)); + } + + public static IEnumerable ExponentObject_MismatchingObjects_TestData() + { + yield return new object[] { new ExponentObject(), new object() }; + yield return new object[] { new object(), new ExponentObject() }; + + yield return new object[] { new ExponentObject(), new ExponentObject() }; + } + + [Theory] + [MemberData(nameof(ExponentObject_MismatchingObjects_TestData))] + public void ExponentObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ExponentObject(left, right)); + } + + public class ExponentObject + { + [SpecialName] + public static string op_Exponent(ExponentObject left, int right) => "custom"; + + [SpecialName] + public static string op_Exponent(int left, ExponentObject right) => "motsuc"; + + [SpecialName] + public static string op_Exponent(ExponentObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_Exponent(OperatorsTests left, ExponentObject right) => "tcejbomotsuc"; + } + + public static IEnumerable IntDivideObject_TestData() + { + // byte. + yield return new object[] { (byte)4, (byte)2, (byte)2 }; + yield return new object[] { (byte)8, (sbyte)2, (short)4 }; + yield return new object[] { (byte)12, (ushort)2, (ushort)6 }; + yield return new object[] { (byte)16, (short)2, (short)8 }; + yield return new object[] { (byte)20, (uint)2, (uint)10 }; + yield return new object[] { (byte)24, 2, 12 }; + yield return new object[] { (byte)28, (long)2, (long)14 }; + yield return new object[] { (byte)32, (ulong)2, (ulong)16 }; + yield return new object[] { (byte)36, (float)2, (long)18 }; + yield return new object[] { (byte)40, (double)2, (long)20 }; + yield return new object[] { (byte)44, (decimal)2, (long)22 }; + yield return new object[] { (byte)48, "2", (long)24 }; + yield return new object[] { (byte)52, true, (short)(-52) }; + + // sbyte. + yield return new object[] { (sbyte)4, (byte)2, (short)2 }; + yield return new object[] { (sbyte)8, (sbyte)2, (sbyte)4 }; + yield return new object[] { (sbyte)12, (ushort)2, 6 }; + yield return new object[] { (sbyte)16, (short)2, (short)8 }; + yield return new object[] { (sbyte)20, (uint)2, (long)10 }; + yield return new object[] { (sbyte)24, 2, 12 }; + yield return new object[] { (sbyte)28, (long)2, (long)14 }; + yield return new object[] { (sbyte)32, (ulong)2, (long)16 }; + yield return new object[] { (sbyte)36, (float)2, (long)18 }; + yield return new object[] { (sbyte)40, (double)2, (long)20 }; + yield return new object[] { (sbyte)44, (decimal)2, (long)22 }; + yield return new object[] { (sbyte)48, "2", (long)24 }; + yield return new object[] { (sbyte)52, true, (sbyte)(-52) }; + yield return new object[] { sbyte.MinValue, (sbyte)(-1), (short)128 }; + + // ushort. + yield return new object[] { (ushort)4, (byte)2, (ushort)2 }; + yield return new object[] { (ushort)8, (sbyte)2, 4 }; + yield return new object[] { (ushort)12, (ushort)2, (ushort)6 }; + yield return new object[] { (ushort)16, (short)2, 8 }; + yield return new object[] { (ushort)20, (uint)2, (uint)10 }; + yield return new object[] { (ushort)24, 2, 12 }; + yield return new object[] { (ushort)28, (long)2, (long)14 }; + yield return new object[] { (ushort)32, (ulong)2, (ulong)16 }; + yield return new object[] { (ushort)36, (float)2, (long)18 }; + yield return new object[] { (ushort)40, (double)2, (long)20 }; + yield return new object[] { (ushort)44, (decimal)2, (long)22 }; + yield return new object[] { (ushort)48, "2", (long)24 }; + yield return new object[] { (ushort)52, true, -52 }; + + // short. + yield return new object[] { (short)4, (byte)2, (short)2 }; + yield return new object[] { (short)8, (sbyte)2, (short)4 }; + yield return new object[] { (short)12, (ushort)2, 6 }; + yield return new object[] { (short)16, (short)2, (short)8 }; + yield return new object[] { (short)20, (uint)2, (long)10 }; + yield return new object[] { (short)24, 2, 12 }; + yield return new object[] { (short)28, (long)2, (long)14 }; + yield return new object[] { (short)32, (ulong)2, (long)16 }; + yield return new object[] { (short)36, (float)2, (long)18 }; + yield return new object[] { (short)40, (double)2, (long)20 }; + yield return new object[] { (short)44, (decimal)2, (long)22 }; + yield return new object[] { (short)48, "2", (long)24 }; + yield return new object[] { (short)52, true, (short)(-52) }; + yield return new object[] { short.MinValue, (short)(-1), 32768 }; + + // uint. + yield return new object[] { (uint)4, (byte)2, (uint)2 }; + yield return new object[] { (uint)8, (sbyte)2, (long)4 }; + yield return new object[] { (uint)12, (ushort)2, (uint)6 }; + yield return new object[] { (uint)16, (short)2, (long)8 }; + yield return new object[] { (uint)20, (uint)2, (uint)10 }; + yield return new object[] { (uint)24, 2, (long)12 }; + yield return new object[] { (uint)28, (long)2, (long)14 }; + yield return new object[] { (uint)32, (ulong)2, (ulong)16 }; + yield return new object[] { (uint)36, (float)2, (long)18 }; + yield return new object[] { (uint)40, (double)2, (long)20 }; + yield return new object[] { (uint)44, (decimal)2, (long)22 }; + yield return new object[] { (uint)48, "2", (long)24 }; + yield return new object[] { (uint)52, true, (long)(-52) }; + + // int. + yield return new object[] { 4, (byte)2, 2 }; + yield return new object[] { 8, (sbyte)2, 4 }; + yield return new object[] { 12, (ushort)2, 6 }; + yield return new object[] { 16, (short)2, 8 }; + yield return new object[] { 20, (uint)2, (long)10 }; + yield return new object[] { 24, 2, 12 }; + yield return new object[] { 28, (long)2, (long)14 }; + yield return new object[] { 32, (ulong)2, (long)16 }; + yield return new object[] { 36, (float)2, (long)18 }; + yield return new object[] { 40, (double)2, (long)20 }; + yield return new object[] { 44, (decimal)2, (long)22 }; + yield return new object[] { 48, "2", (long)24 }; + yield return new object[] { 52, true, -52 }; + yield return new object[] { int.MinValue, -1, (long)2147483648 }; + + // ulong. + yield return new object[] { (ulong)4, (byte)2, (ulong)2 }; + yield return new object[] { (ulong)8, (sbyte)2, (long)4 }; + yield return new object[] { (ulong)12, (ushort)2, (ulong)6 }; + yield return new object[] { (ulong)16, (short)2, (long)8 }; + yield return new object[] { (ulong)20, (uint)2, (ulong)10 }; + yield return new object[] { (ulong)24, 2, (long)12 }; + yield return new object[] { (ulong)28, (long)2, (long)14 }; + yield return new object[] { (ulong)32, (ulong)2, (ulong)16 }; + yield return new object[] { (ulong)36, (float)2, (long)18 }; + yield return new object[] { (ulong)40, (double)2, (long)20 }; + yield return new object[] { (ulong)44, (decimal)2, (long)22 }; + yield return new object[] { (ulong)48, "2", (long)24 }; + yield return new object[] { (ulong)52, true, (long)(-52) }; + + // long. + yield return new object[] { (long)4, (byte)2, (long)2 }; + yield return new object[] { (long)8, (sbyte)2, (long)4 }; + yield return new object[] { (long)12, (ushort)2, (long)6 }; + yield return new object[] { (long)16, (short)2, (long)8 }; + yield return new object[] { (long)20, (uint)2, (long)10 }; + yield return new object[] { (long)24, 2, (long)12 }; + yield return new object[] { (long)28, (long)2, (long)14 }; + yield return new object[] { (long)32, (ulong)2, (long)16 }; + yield return new object[] { (long)36, (float)2, (long)18 }; + yield return new object[] { (long)40, (double)2, (long)20 }; + yield return new object[] { (long)44, (decimal)2, (long)22 }; + yield return new object[] { (long)48, "2", (long)24 }; + yield return new object[] { (long)52, true, (long)(-52) }; + + // float. + yield return new object[] { (float)4, (byte)2, (long)2 }; + yield return new object[] { (float)8, (sbyte)2, (long)4 }; + yield return new object[] { (float)12, (ushort)2, (long)6 }; + yield return new object[] { (float)16, (short)2, (long)8 }; + yield return new object[] { (float)20, (uint)2, (long)10 }; + yield return new object[] { (float)24, 2, (long)12 }; + yield return new object[] { (float)28, (long)2, (long)14 }; + yield return new object[] { (float)32, (ulong)2, (long)16 }; + yield return new object[] { (float)36, (float)2, (long)18 }; + yield return new object[] { (float)40, (double)2, (long)20 }; + yield return new object[] { (float)44, (decimal)2, (long)22 }; + yield return new object[] { (float)48, "2", (long)24 }; + yield return new object[] { (float)52, true, (long)(-52) }; + + // double. + yield return new object[] { (double)4, (byte)2, (long)2 }; + yield return new object[] { (double)8, (sbyte)2, (long)4 }; + yield return new object[] { (double)12, (ushort)2, (long)6 }; + yield return new object[] { (double)16, (short)2, (long)8 }; + yield return new object[] { (double)20, (uint)2, (long)10 }; + yield return new object[] { (double)24, 2, (long)12 }; + yield return new object[] { (double)28, (long)2, (long)14 }; + yield return new object[] { (double)32, (ulong)2, (long)16 }; + yield return new object[] { (double)36, (float)2, (long)18 }; + yield return new object[] { (double)40, (double)2, (long)20 }; + yield return new object[] { (double)44, (decimal)2, (long)22 }; + yield return new object[] { (double)48, "2", (long)24 }; + yield return new object[] { (double)52, true, (long)(-52) }; + + // decimal. + yield return new object[] { (decimal)4, (byte)2, (long)2 }; + yield return new object[] { (decimal)8, (sbyte)2, (long)4 }; + yield return new object[] { (decimal)12, (ushort)2, (long)6 }; + yield return new object[] { (decimal)16, (short)2, (long)8 }; + yield return new object[] { (decimal)20, (uint)2, (long)10 }; + yield return new object[] { (decimal)24, 2, (long)12 }; + yield return new object[] { (decimal)28, (long)2, (long)14 }; + yield return new object[] { (decimal)32, (ulong)2, (long)16 }; + yield return new object[] { (decimal)36, (float)2, (long)18 }; + yield return new object[] { (decimal)40, (double)2, (long)20 }; + yield return new object[] { (decimal)44, (decimal)2, (long)22 }; + yield return new object[] { (decimal)48, "2", (long)24 }; + yield return new object[] { (decimal)52, true, (long)(-52) }; + + // string. + yield return new object[] { "4", (byte)2, (long)2 }; + yield return new object[] { "8", (sbyte)2, (long)4 }; + yield return new object[] { "12", (ushort)2, (long)6 }; + yield return new object[] { "16", (short)2, (long)8 }; + yield return new object[] { "20", (uint)2, (long)10 }; + yield return new object[] { "24", 2, (long)12 }; + yield return new object[] { "28", (long)2, (long)14 }; + yield return new object[] { "32", (ulong)2, (long)16 }; + yield return new object[] { "36", (float)2, (long)18 }; + yield return new object[] { "40", (double)2, (long)20 }; + yield return new object[] { "44", (decimal)2, (long)22 }; + yield return new object[] { "48", "2", (long)24 }; + yield return new object[] { "52", true, (long)(-52) }; + + // bool. + yield return new object[] { true, (byte)2, (short)0 }; + yield return new object[] { true, (sbyte)2, (sbyte)0 }; + yield return new object[] { true, (ushort)2, 0 }; + yield return new object[] { true, (short)2, (short)0 }; + yield return new object[] { true, (uint)2, (long)0 }; + yield return new object[] { true, 2, 0 }; + yield return new object[] { true, (long)2, (long)0 }; + yield return new object[] { true, (ulong)2, (long)0 }; + yield return new object[] { true, (float)2, (long)0 }; + yield return new object[] { true, (double)2, (long)0 }; + yield return new object[] { true, (decimal)2, (long)0 }; + yield return new object[] { true, "2", (long)0 }; + yield return new object[] { true, true, (short)1 }; + + // null. + yield return new object[] { null, (byte)2, (byte)0 }; + yield return new object[] { null, (sbyte)2, (sbyte)0 }; + yield return new object[] { null, (ushort)2, (ushort)0 }; + yield return new object[] { null, (short)2, (short)0 }; + yield return new object[] { null, (uint)2, (uint)0 }; + yield return new object[] { null, 2, 0 }; + yield return new object[] { null, (long)2, (long)0 }; + yield return new object[] { null, (ulong)2, (ulong)0 }; + yield return new object[] { null, (float)2, (long)0 }; + yield return new object[] { null, (double)2, (long)0 }; + yield return new object[] { null, (decimal)2, (long)0 }; + yield return new object[] { null, "2", (long)0 }; + + // object. + yield return new object[] { new IntDivideObject(), 2, "custom" }; + yield return new object[] { 2, new IntDivideObject(), "motsuc" }; + yield return new object[] { new IntDivideObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new IntDivideObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(IntDivideObject_TestData))] + public void IntDivideObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.IntDivideObject(left, right)); + } + + public static IEnumerable IntDivideObject_DivideByZero_TestData() + { + yield return new object[] { (byte)1 }; + yield return new object[] { (sbyte)2 }; + yield return new object[] { (ushort)1 }; + yield return new object[] { (short)1 }; + yield return new object[] { (uint)1 }; + yield return new object[] { (int)1 }; + yield return new object[] { (ulong)1 }; + yield return new object[] { (long)1 }; + yield return new object[] { (float)1 }; + yield return new object[] { (double)1 }; + yield return new object[] { (decimal)1 }; + yield return new object[] { "1" }; + yield return new object[] { true }; + yield return new object[] { null }; + } + + [Theory] + [MemberData(nameof(IntDivideObject_DivideByZero_TestData))] + public void IntDivideObject_NullRight_ThrowsDivideByZeroException(object left) + { + Assert.Throws(() => Operators.IntDivideObject(left, null)); + Assert.Throws(() => Operators.IntDivideObject(left, false)); + Assert.Throws(() => Operators.IntDivideObject(left, 0)); + } + + public static IEnumerable IntDivideObject_Overflow_TestData() + { + yield return new object[] { long.MinValue, -1 }; + + yield return new object[] { (float)58, float.PositiveInfinity }; + yield return new object[] { (float)58, float.NegativeInfinity }; + yield return new object[] { (float)58, float.NaN }; + yield return new object[] { float.PositiveInfinity, (float)2 }; + yield return new object[] { float.NegativeInfinity, (float)2 }; + yield return new object[] { float.NaN, (float)2 }; + + yield return new object[] { (double)58, double.PositiveInfinity }; + yield return new object[] { (double)58, double.NegativeInfinity }; + yield return new object[] { (double)58, double.NaN }; + yield return new object[] { double.PositiveInfinity, (double)2 }; + yield return new object[] { double.NegativeInfinity, (double)2 }; + yield return new object[] { double.NaN, (double)2 }; + } + + [Theory] + [MemberData(nameof(IntDivideObject_Overflow_TestData))] + public void IntDivideObject_ResultOverflows_ThrowsOverflowException(object left, object right) + { + Assert.Throws(() => Operators.IntDivideObject(left, right)); + } + + public static IEnumerable IntDivideObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(IntDivideObject_InvalidObjects_TestData))] + public void IntDivideObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.IntDivideObject(left, right)); + Assert.Throws(() => Operators.IntDivideObject(right, left)); + } + + public static IEnumerable IntDivideObject_MismatchingObjects_TestData() + { + yield return new object[] { new IntDivideObject(), new object() }; + yield return new object[] { new object(), new IntDivideObject() }; + + yield return new object[] { new IntDivideObject(), new IntDivideObject() }; + } + + [Theory] + [MemberData(nameof(IntDivideObject_MismatchingObjects_TestData))] + public void IntDivideObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.IntDivideObject(left, right)); + } + + public class IntDivideObject + { + [SpecialName] + public static string op_IntegerDivision(IntDivideObject left, int right) => "custom"; + + [SpecialName] + public static string op_IntegerDivision(int left, IntDivideObject right) => "motsuc"; + + [SpecialName] + public static string op_IntegerDivision(IntDivideObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_IntegerDivision(OperatorsTests left, IntDivideObject right) => "tcejbomotsuc"; + } + + public static IEnumerable LeftShiftObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)2, (byte)40 }; + yield return new object[] { (byte)10, (sbyte)2, (byte)40 }; + yield return new object[] { (byte)10, (ushort)2, (byte)40 }; + yield return new object[] { (byte)10, (short)2, (byte)40 }; + yield return new object[] { (byte)10, (uint)2, (byte)40 }; + yield return new object[] { (byte)10, 2, (byte)40 }; + yield return new object[] { (byte)10, (ulong)2, (byte)40 }; + yield return new object[] { (byte)10, (long)2, (byte)40 }; + yield return new object[] { (byte)10, (float)2, (byte)40 }; + yield return new object[] { (byte)10, (double)2, (byte)40 }; + yield return new object[] { (byte)10, (decimal)2, (byte)40 }; + yield return new object[] { (byte)10, "2", (byte)40 }; + yield return new object[] { (byte)10, true, (byte)0 }; + yield return new object[] { (byte)10, null, (byte)10 }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (sbyte)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (ushort)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (short)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (uint)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, 2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (ulong)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (long)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (float)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (double)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, (decimal)2, (sbyte)40 }; + yield return new object[] { (sbyte)10, "2", (sbyte)40 }; + yield return new object[] { (sbyte)10, true, (sbyte)0 }; + yield return new object[] { (sbyte)10, null, (sbyte)10 }; + + // ushort. + yield return new object[] { (ushort)10, (byte)2, (ushort)40 }; + yield return new object[] { (ushort)10, (sbyte)2, (ushort)40 }; + yield return new object[] { (ushort)10, (ushort)2, (ushort)40 }; + yield return new object[] { (ushort)10, (short)2, (ushort)40 }; + yield return new object[] { (ushort)10, (uint)2, (ushort)40 }; + yield return new object[] { (ushort)10, 2, (ushort)40 }; + yield return new object[] { (ushort)10, (ulong)2, (ushort)40 }; + yield return new object[] { (ushort)10, (long)2, (ushort)40 }; + yield return new object[] { (ushort)10, (float)2, (ushort)40 }; + yield return new object[] { (ushort)10, (double)2, (ushort)40 }; + yield return new object[] { (ushort)10, (decimal)2, (ushort)40 }; + yield return new object[] { (ushort)10, "2", (ushort)40 }; + yield return new object[] { (ushort)10, true, (ushort)0 }; + yield return new object[] { (ushort)10, null, (ushort)10 }; + + // short. + yield return new object[] { (short)10, (byte)2, (short)40 }; + yield return new object[] { (short)10, (sbyte)2, (short)40 }; + yield return new object[] { (short)10, (ushort)2, (short)40 }; + yield return new object[] { (short)10, (short)2, (short)40 }; + yield return new object[] { (short)10, (uint)2, (short)40 }; + yield return new object[] { (short)10, 2, (short)40 }; + yield return new object[] { (short)10, (ulong)2, (short)40 }; + yield return new object[] { (short)10, (long)2, (short)40 }; + yield return new object[] { (short)10, (float)2, (short)40 }; + yield return new object[] { (short)10, (double)2, (short)40 }; + yield return new object[] { (short)10, (decimal)2, (short)40 }; + yield return new object[] { (short)10, "2", (short)40 }; + yield return new object[] { (short)10, true, (short)0 }; + yield return new object[] { (short)10, null, (short)10 }; + + // uint. + yield return new object[] { (uint)10, (byte)2, (uint)40 }; + yield return new object[] { (uint)10, (sbyte)2, (uint)40 }; + yield return new object[] { (uint)10, (ushort)2, (uint)40 }; + yield return new object[] { (uint)10, (short)2, (uint)40 }; + yield return new object[] { (uint)10, (uint)2, (uint)40 }; + yield return new object[] { (uint)10, 2, (uint)40 }; + yield return new object[] { (uint)10, (ulong)2, (uint)40 }; + yield return new object[] { (uint)10, (long)2, (uint)40 }; + yield return new object[] { (uint)10, (float)2, (uint)40 }; + yield return new object[] { (uint)10, (double)2, (uint)40 }; + yield return new object[] { (uint)10, (decimal)2, (uint)40 }; + yield return new object[] { (uint)10, "2", (uint)40 }; + yield return new object[] { (uint)10, true, (uint)0 }; + yield return new object[] { (uint)10, null, (uint)10 }; + + // int. + yield return new object[] { 10, (byte)2, 40 }; + yield return new object[] { 10, (sbyte)2, 40 }; + yield return new object[] { 10, (ushort)2, 40 }; + yield return new object[] { 10, (short)2, 40 }; + yield return new object[] { 10, (uint)2, 40 }; + yield return new object[] { 10, 2, 40 }; + yield return new object[] { 10, (ulong)2, 40 }; + yield return new object[] { 10, (long)2, 40 }; + yield return new object[] { 10, (float)2, 40 }; + yield return new object[] { 10, (double)2, 40 }; + yield return new object[] { 10, (decimal)2, 40 }; + yield return new object[] { 10, "2", 40 }; + yield return new object[] { 10, true, 0 }; + yield return new object[] { 10, null, 10 }; + + // ulong. + yield return new object[] { (ulong)10, (byte)2, (ulong)40 }; + yield return new object[] { (ulong)10, (sbyte)2, (ulong)40 }; + yield return new object[] { (ulong)10, (ushort)2, (ulong)40 }; + yield return new object[] { (ulong)10, (short)2, (ulong)40 }; + yield return new object[] { (ulong)10, (uint)2, (ulong)40 }; + yield return new object[] { (ulong)10, 2, (ulong)40 }; + yield return new object[] { (ulong)10, (ulong)2, (ulong)40 }; + yield return new object[] { (ulong)10, (long)2, (ulong)40 }; + yield return new object[] { (ulong)10, (float)2, (ulong)40 }; + yield return new object[] { (ulong)10, (double)2, (ulong)40 }; + yield return new object[] { (ulong)10, (decimal)2, (ulong)40 }; + yield return new object[] { (ulong)10, "2", (ulong)40 }; + yield return new object[] { (ulong)10, true, (ulong)0 }; + yield return new object[] { (ulong)10, null, (ulong)10 }; + + // long. + yield return new object[] { (long)10, (byte)2, (long)40 }; + yield return new object[] { (long)10, (sbyte)2, (long)40 }; + yield return new object[] { (long)10, (ushort)2, (long)40 }; + yield return new object[] { (long)10, (short)2, (long)40 }; + yield return new object[] { (long)10, (uint)2, (long)40 }; + yield return new object[] { (long)10, 2, (long)40 }; + yield return new object[] { (long)10, (ulong)2, (long)40 }; + yield return new object[] { (long)10, (long)2, (long)40 }; + yield return new object[] { (long)10, (float)2, (long)40 }; + yield return new object[] { (long)10, (double)2, (long)40 }; + yield return new object[] { (long)10, (decimal)2, (long)40 }; + yield return new object[] { (long)10, "2", (long)40 }; + yield return new object[] { (long)10, true, (long)0 }; + yield return new object[] { (long)10, null, (long)10 }; + + // float. + yield return new object[] { (float)10, (byte)2, (long)40 }; + yield return new object[] { (float)10, (sbyte)2, (long)40 }; + yield return new object[] { (float)10, (ushort)2, (long)40 }; + yield return new object[] { (float)10, (short)2, (long)40 }; + yield return new object[] { (float)10, (uint)2, (long)40 }; + yield return new object[] { (float)10, 2, (long)40 }; + yield return new object[] { (float)10, (ulong)2, (long)40 }; + yield return new object[] { (float)10, (long)2, (long)40 }; + yield return new object[] { (float)10, (float)2, (long)40 }; + yield return new object[] { (float)10, (double)2, (long)40 }; + yield return new object[] { (float)10, (decimal)2, (long)40 }; + yield return new object[] { (float)10, "2", (long)40 }; + yield return new object[] { (float)10, true, (long)0 }; + yield return new object[] { (float)10, null, (long)10 }; + + // double. + yield return new object[] { (double)10, (byte)2, (long)40 }; + yield return new object[] { (double)10, (sbyte)2, (long)40 }; + yield return new object[] { (double)10, (ushort)2, (long)40 }; + yield return new object[] { (double)10, (short)2, (long)40 }; + yield return new object[] { (double)10, (uint)2, (long)40 }; + yield return new object[] { (double)10, 2, (long)40 }; + yield return new object[] { (double)10, (ulong)2, (long)40 }; + yield return new object[] { (double)10, (long)2, (long)40 }; + yield return new object[] { (double)10, (float)2, (long)40 }; + yield return new object[] { (double)10, (double)2, (long)40 }; + yield return new object[] { (double)10, (decimal)2, (long)40 }; + yield return new object[] { (double)10, "2", (long)40 }; + yield return new object[] { (double)10, true, (long)0 }; + yield return new object[] { (double)10, null, (long)10 }; + + // decimal. + yield return new object[] { (decimal)10, (byte)2, (long)40 }; + yield return new object[] { (decimal)10, (sbyte)2, (long)40 }; + yield return new object[] { (decimal)10, (ushort)2, (long)40 }; + yield return new object[] { (decimal)10, (short)2, (long)40 }; + yield return new object[] { (decimal)10, (uint)2, (long)40 }; + yield return new object[] { (decimal)10, 2, (long)40 }; + yield return new object[] { (decimal)10, (ulong)2, (long)40 }; + yield return new object[] { (decimal)10, (long)2, (long)40 }; + yield return new object[] { (decimal)10, (float)2, (long)40 }; + yield return new object[] { (decimal)10, (double)2, (long)40 }; + yield return new object[] { (decimal)10, (decimal)2, (long)40 }; + yield return new object[] { (decimal)10, "2", (long)40 }; + yield return new object[] { (decimal)10, true, (long)0 }; + yield return new object[] { (decimal)10, null, (long)10 }; + + // string. + yield return new object[] { "10", (byte)2, (long)40 }; + yield return new object[] { "10", (sbyte)2, (long)40 }; + yield return new object[] { "10", (ushort)2, (long)40 }; + yield return new object[] { "10", (short)2, (long)40 }; + yield return new object[] { "10", (uint)2, (long)40 }; + yield return new object[] { "10", 2, (long)40 }; + yield return new object[] { "10", (ulong)2, (long)40 }; + yield return new object[] { "10", (long)2, (long)40 }; + yield return new object[] { "10", (float)2, (long)40 }; + yield return new object[] { "10", (double)2, (long)40 }; + yield return new object[] { "10", (decimal)2, (long)40 }; + yield return new object[] { "10", "2", (long)40 }; + yield return new object[] { "10", true, (long)0 }; + yield return new object[] { "10", null, (long)10 }; + + // bool. + yield return new object[] { true, (byte)2, (short)-4 }; + yield return new object[] { true, (sbyte)2, (short)-4 }; + yield return new object[] { true, (ushort)2, (short)-4 }; + yield return new object[] { true, (short)2, (short)-4 }; + yield return new object[] { true, (uint)2, (short)-4 }; + yield return new object[] { true, 2, (short)-4 }; + yield return new object[] { true, (ulong)2, (short)-4 }; + yield return new object[] { true, (long)2, (short)-4 }; + yield return new object[] { true, (float)2, (short)-4 }; + yield return new object[] { true, (double)2, (short)-4 }; + yield return new object[] { true, (decimal)2, (short)-4 }; + yield return new object[] { true, "2", (short)-4 }; + yield return new object[] { true, true, (short)-32768 }; + yield return new object[] { true, null, (short)-1 }; + + // null. + yield return new object[] { null, (byte)2, 0 }; + yield return new object[] { null, (sbyte)2, 0 }; + yield return new object[] { null, (ushort)2, 0 }; + yield return new object[] { null, (short)2, 0 }; + yield return new object[] { null, (uint)2, 0 }; + yield return new object[] { null, 2, 0 }; + yield return new object[] { null, (ulong)2, 0 }; + yield return new object[] { null, (long)2, 0 }; + yield return new object[] { null, (float)2, 0 }; + yield return new object[] { null, (double)2, 0 }; + yield return new object[] { null, (decimal)2, 0 }; + yield return new object[] { null, "2", 0 }; + yield return new object[] { null, true, 0 }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new LeftShiftObject(), 2, "custom" }; + yield return new object[] { 2, new LeftShiftObject(), "motsuc" }; + yield return new object[] { new LeftShiftObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new LeftShiftObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(LeftShiftObject_TestData))] + public void LeftShiftObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.LeftShiftObject(left, right)); + } + + public static IEnumerable LeftShiftObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(LeftShiftObject_InvalidObjects_TestData))] + public void LeftShiftObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.LeftShiftObject(left, right)); + Assert.Throws(() => Operators.LeftShiftObject(right, left)); + } + + public static IEnumerable LeftShiftObject_MismatchingObjects_TestData() + { + yield return new object[] { new LeftShiftObject(), new object() }; + yield return new object[] { new object(), new LeftShiftObject() }; + + yield return new object[] { new LeftShiftObject(), new LeftShiftObject() }; + } + + [Theory] + [MemberData(nameof(LeftShiftObject_MismatchingObjects_TestData))] + public void LeftShiftObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.LeftShiftObject(left, right)); + } + + public class LeftShiftObject + { + [SpecialName] + public static string op_LeftShift(LeftShiftObject left, int right) => "custom"; + + [SpecialName] + public static string op_LeftShift(int left, LeftShiftObject right) => "motsuc"; + + [SpecialName] + public static string op_LeftShift(LeftShiftObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_LeftShift(OperatorsTests left, LeftShiftObject right) => "tcejbomotsuc"; + } + + public static IEnumerable MultiplyObject_Idempotent_TestData() + { + // byte. + yield return new object[] { (byte)1, (byte)2, (byte)2 }; + yield return new object[] { (byte)2, (sbyte)2, (short)4 }; + yield return new object[] { (byte)3, (ushort)2, (ushort)6 }; + yield return new object[] { (byte)4, (short)2, (short)8 }; + yield return new object[] { (byte)5, (uint)2, (uint)10 }; + yield return new object[] { (byte)6, 2, 12 }; + yield return new object[] { (byte)7, (long)2, (long)14 }; + yield return new object[] { (byte)8, (ulong)2, (ulong)16 }; + yield return new object[] { (byte)9, (float)2, (float)18 }; + yield return new object[] { (byte)10, (double)2, (double)20 }; + yield return new object[] { (byte)11, (decimal)2, (decimal)22 }; + yield return new object[] { (byte)12, "2", (double)24 }; + yield return new object[] { (byte)13, true, (short)(-13) }; + yield return new object[] { (byte)14, null, (byte)0 }; + yield return new object[] { (byte)15, byte.MaxValue, (short)3825 }; + yield return new object[] { byte.MaxValue, byte.MaxValue, 65025 }; + + // sbyte. + yield return new object[] { (sbyte)1, (byte)2, (short)2 }; + yield return new object[] { (sbyte)2, (sbyte)2, (sbyte)4 }; + yield return new object[] { (sbyte)3, (ushort)2, 6 }; + yield return new object[] { (sbyte)4, (short)2, (short)8 }; + yield return new object[] { (sbyte)5, (uint)2, (long)10 }; + yield return new object[] { (sbyte)6, 2, 12 }; + yield return new object[] { (sbyte)7, (long)2, (long)14 }; + yield return new object[] { (sbyte)8, (float)2, (float)16 }; + yield return new object[] { (sbyte)9, (ulong)2, (decimal)18 }; + yield return new object[] { (sbyte)10, (double)2, (double)20 }; + yield return new object[] { (sbyte)11, (decimal)2, (decimal)22 }; + yield return new object[] { (sbyte)12, "2", (double)24 }; + yield return new object[] { (sbyte)13, true, (sbyte)(-13) }; + yield return new object[] { (sbyte)14, null, (sbyte)0 }; + yield return new object[] { (sbyte)15, sbyte.MaxValue, (short)1905 }; + yield return new object[] { sbyte.MaxValue, sbyte.MaxValue, (short)16129 }; + + // ushort. + yield return new object[] { (ushort)1, (byte)2, (ushort)2 }; + yield return new object[] { (ushort)2, (sbyte)2, 4 }; + yield return new object[] { (ushort)3, (ushort)2, (ushort)6 }; + yield return new object[] { (ushort)4, (short)2, 8 }; + yield return new object[] { (ushort)5, (uint)2, (uint)10 }; + yield return new object[] { (ushort)6, 2, 12 }; + yield return new object[] { (ushort)7, (long)2, (long)14 }; + yield return new object[] { (ushort)8, (ulong)2, (ulong)16 }; + yield return new object[] { (ushort)9, (float)2, (float)18 }; + yield return new object[] { (ushort)10, (double)2, (double)20 }; + yield return new object[] { (ushort)11, (decimal)2, (decimal)22 }; + yield return new object[] { (ushort)12, "2", (double)24 }; + yield return new object[] { (ushort)13, true, -13 }; + yield return new object[] { (ushort)14, null, (ushort)0 }; + yield return new object[] { (ushort)15, ushort.MaxValue, 983025 }; + yield return new object[] { ushort.MaxValue, ushort.MaxValue, (long)4294836225 }; + + // short. + yield return new object[] { (short)1, (byte)2, (short)2 }; + yield return new object[] { (short)2, (sbyte)2, (short)4 }; + yield return new object[] { (short)3, (ushort)2, 6 }; + yield return new object[] { (short)4, (short)2, (short)8 }; + yield return new object[] { (short)5, (uint)2, (long)10 }; + yield return new object[] { (short)6, 2, 12 }; + yield return new object[] { (short)7, (long)2, (long)14 }; + yield return new object[] { (short)8, (ulong)2, (decimal)16 }; + yield return new object[] { (short)9, (float)2, (float)18 }; + yield return new object[] { (short)10, (double)2, (double)20 }; + yield return new object[] { (short)11, (decimal)2, (decimal)22 }; + yield return new object[] { (short)12, "2", (double)24 }; + yield return new object[] { (short)13, true, (short)(-13) }; + yield return new object[] { (short)14, null, (short)0 }; + yield return new object[] { (short)15, short.MaxValue, 491505 }; + yield return new object[] { short.MaxValue, short.MaxValue, 1073676289 }; + + // uint. + yield return new object[] { (uint)1, (byte)2, (uint)2 }; + yield return new object[] { (uint)2, (sbyte)2, (long)4 }; + yield return new object[] { (uint)3, (ushort)2, (uint)6 }; + yield return new object[] { (uint)4, (short)2, (long)8 }; + yield return new object[] { (uint)5, (uint)2, (uint)10 }; + yield return new object[] { (uint)6, 2, (long)12 }; + yield return new object[] { (uint)7, (ulong)2, (ulong)14 }; + yield return new object[] { (uint)8, (long)2, (long)16 }; + yield return new object[] { (uint)9, (float)2, (float)18 }; + yield return new object[] { (uint)10, (double)2, (double)20 }; + yield return new object[] { (uint)11, (decimal)2, (decimal)22 }; + yield return new object[] { (uint)12, "2", (double)24 }; + yield return new object[] { (uint)13, true, (long)(-13) }; + yield return new object[] { (uint)14, null, (uint)0 }; + yield return new object[] { (uint)15, uint.MaxValue, 64424509425 }; + yield return new object[] { uint.MaxValue, uint.MaxValue, (decimal)18446744065119617025 }; + + // int. + yield return new object[] { 1, (byte)2, 2 }; + yield return new object[] { 2, (sbyte)2, 4 }; + yield return new object[] { 3, (ushort)2, 6 }; + yield return new object[] { 4, (short)2, 8 }; + yield return new object[] { 5, (uint)2, (long)10 }; + yield return new object[] { 6, 2, 12 }; + yield return new object[] { 7, (ulong)2, (decimal)14 }; + yield return new object[] { 8, (long)2, (long)16 }; + yield return new object[] { 9, (float)2, (float)18 }; + yield return new object[] { 10, (double)2, (double)20 }; + yield return new object[] { 11, (decimal)2, (decimal)22 }; + yield return new object[] { 12, "2", (double)24 }; + yield return new object[] { 13, true, -13 }; + yield return new object[] { 14, null, 0 }; + yield return new object[] { 15, int.MaxValue, (long)32212254705 }; + yield return new object[] { int.MaxValue, int.MaxValue, (long)4611686014132420609 }; + + // ulong. + yield return new object[] { (ulong)1, (byte)2, (ulong)2 }; + yield return new object[] { (ulong)2, (sbyte)2, (decimal)4 }; + yield return new object[] { (ulong)3, (ushort)2, (ulong)6 }; + yield return new object[] { (ulong)4, (short)2, (decimal)8 }; + yield return new object[] { (ulong)5, (uint)2, (ulong)10 }; + yield return new object[] { (ulong)6, 2, (decimal)12 }; + yield return new object[] { (ulong)7, (ulong)2, (ulong)14 }; + yield return new object[] { (ulong)8, (long)2, (decimal)16 }; + yield return new object[] { (ulong)9, (float)2, (float)18 }; + yield return new object[] { (ulong)10, (double)2, (double)20 }; + yield return new object[] { (ulong)11, (decimal)2, (decimal)22 }; + yield return new object[] { (ulong)12, "2", (double)24 }; + yield return new object[] { (ulong)13, true, (decimal)(-13) }; + yield return new object[] { (ulong)14, null, (ulong)0 }; + yield return new object[] { (ulong)15, ulong.MaxValue, decimal.Parse("276701161105643274225", CultureInfo.InvariantCulture) }; + yield return new object[] { ulong.MaxValue, ulong.MaxValue, double.Parse("3.40282366920938E+38", NumberStyles.Any, CultureInfo.InvariantCulture) }; + + // long + primitives. + yield return new object[] { (long)1, (byte)2, (long)2 }; + yield return new object[] { (long)2, (sbyte)2, (long)4 }; + yield return new object[] { (long)3, (ushort)2, (long)6 }; + yield return new object[] { (long)4, (short)2, (long)8 }; + yield return new object[] { (long)5, (uint)2, (long)10 }; + yield return new object[] { (long)6, 2, (long)12 }; + yield return new object[] { (long)7, (ulong)2, (decimal)14 }; + yield return new object[] { (long)8, (long)2, (long)16 }; + yield return new object[] { (long)9, (float)2, (float)18 }; + yield return new object[] { (long)10, (double)2, (double)20 }; + yield return new object[] { (long)11, (decimal)2, (decimal)22 }; + yield return new object[] { (long)12, "2", (double)24 }; + yield return new object[] { (long)13, true, (long)(-13) }; + yield return new object[] { (long)14, null, (long)0 }; + yield return new object[] { (long)15, long.MaxValue, decimal.Parse("138350580552821637105", CultureInfo.InvariantCulture) }; + yield return new object[] { long.MaxValue, long.MaxValue, double.Parse("8.50705917302346E+37", NumberStyles.Any, CultureInfo.InvariantCulture) }; + + // float + primitives + yield return new object[] { (float)1, (byte)2, (float)2 }; + yield return new object[] { (float)2, (sbyte)2, (float)4 }; + yield return new object[] { (float)3, (ushort)2, (float)6 }; + yield return new object[] { (float)4, (short)2, (float)8 }; + yield return new object[] { (float)5, (uint)2, (float)10 }; + yield return new object[] { (float)6, 2, (float)12 }; + yield return new object[] { (float)7, (ulong)2, (float)14 }; + yield return new object[] { (float)8, (long)2, (float)16 }; + yield return new object[] { (float)9, (float)2, (float)18 }; + yield return new object[] { (float)10, (double)2, (double)20 }; + yield return new object[] { (float)11, (decimal)2, (float)22 }; + yield return new object[] { (float)12, "2", (double)24 }; + yield return new object[] { (float)13, true, (float)(-13) }; + yield return new object[] { (float)14, null, (float)0 }; + yield return new object[] { (float)15, float.MaxValue, double.Parse("5.10423519957793E+39", NumberStyles.Any, CultureInfo.InvariantCulture) }; + yield return new object[] { float.MaxValue, float.MaxValue, double.Parse("1.15792075433824E+77", NumberStyles.Any, CultureInfo.InvariantCulture) }; + yield return new object[] { (float)15, float.PositiveInfinity, float.PositiveInfinity }; + yield return new object[] { (float)15, float.NegativeInfinity, float.NegativeInfinity }; + yield return new object[] { (float)15, float.NaN, double.NaN }; + yield return new object[] { float.PositiveInfinity, (float)2, float.PositiveInfinity }; + yield return new object[] { float.NegativeInfinity, (float)2, float.NegativeInfinity }; + yield return new object[] { float.NaN, (float)2, double.NaN }; + + // double. + yield return new object[] { (double)1, (byte)2, (double)2 }; + yield return new object[] { (double)2, (sbyte)2, (double)4 }; + yield return new object[] { (double)3, (ushort)2, (double)6 }; + yield return new object[] { (double)4, (short)2, (double)8 }; + yield return new object[] { (double)5, (uint)2, (double)10 }; + yield return new object[] { (double)6, 2, (double)12 }; + yield return new object[] { (double)7, (ulong)2, (double)14 }; + yield return new object[] { (double)8, (long)2, (double)16 }; + yield return new object[] { (double)9, (float)2, (double)18 }; + yield return new object[] { (double)10, (double)2, (double)20 }; + yield return new object[] { (double)11, (decimal)2, (double)22 }; + yield return new object[] { (double)12, "2", (double)24 }; + yield return new object[] { (double)13, true, (double)(-13) }; + yield return new object[] { (double)14, null, (double)0 }; + yield return new object[] { (double)15, double.MaxValue, double.PositiveInfinity}; + yield return new object[] { double.MaxValue, double.MaxValue, double.PositiveInfinity }; + yield return new object[] { (double)15, double.PositiveInfinity, double.PositiveInfinity }; + yield return new object[] { (double)15, double.NegativeInfinity, double.NegativeInfinity }; + yield return new object[] { (double)15, double.NaN, double.NaN }; + yield return new object[] { double.PositiveInfinity, (double)2, double.PositiveInfinity }; + yield return new object[] { double.NegativeInfinity, (double)2, double.NegativeInfinity }; + yield return new object[] { double.NaN, (double)2, double.NaN }; + + // decimal. + yield return new object[] { (decimal)1, (byte)2, (decimal)2 }; + yield return new object[] { (decimal)2, (sbyte)2, (decimal)4 }; + yield return new object[] { (decimal)3, (ushort)2, (decimal)6 }; + yield return new object[] { (decimal)4, (short)2, (decimal)8 }; + yield return new object[] { (decimal)5, (uint)2, (decimal)10 }; + yield return new object[] { (decimal)6, 2, (decimal)12 }; + yield return new object[] { (decimal)7, (ulong)2, (decimal)14 }; + yield return new object[] { (decimal)8, (long)2, (decimal)16 }; + yield return new object[] { (decimal)9, (float)2, (float)18 }; + yield return new object[] { (decimal)10, (double)2, (double)20 }; + yield return new object[] { (decimal)11, (decimal)2, (decimal)22 }; + yield return new object[] { (decimal)12, "2", (double)24 }; + yield return new object[] { (decimal)13, true, (decimal)(-13) }; + yield return new object[] { (decimal)14, null, (decimal)0 }; + yield return new object[] { (decimal)15, decimal.MaxValue, double.Parse("1.18842243771397E+30", NumberStyles.Any, CultureInfo.InvariantCulture) }; + + // string + primitives + yield return new object[] { "1", (byte)2, (double)2 }; + yield return new object[] { "2", (sbyte)2, (double)4 }; + yield return new object[] { "3", (ushort)2, (double)6 }; + yield return new object[] { "4", (short)2, (double)8 }; + yield return new object[] { "5", (uint)2, (double)10 }; + yield return new object[] { "6", 2, (double)12 }; + yield return new object[] { "7", (long)2, (double)14 }; + yield return new object[] { "8", (ulong)2, (double)16 }; + yield return new object[] { "9", (float)2, (double)18 }; + yield return new object[] { "10", (double)2, (double)20 }; + yield return new object[] { "11", (decimal)2, (double)22 }; + yield return new object[] { "12", "2", (double)24 }; + yield return new object[] { "13", true, (double)(-13) }; + yield return new object[] { "14", null, (double)0 }; + + // bool. + yield return new object[] { true, (byte)2, (short)(-2) }; + yield return new object[] { true, (sbyte)2, (sbyte)(-2) }; + yield return new object[] { true, (ushort)2, -2 }; + yield return new object[] { true, (short)2, (short)(-2) }; + yield return new object[] { true, (uint)2, (long)(-2) }; + yield return new object[] { true, 2, -2 }; + yield return new object[] { true, (long)2, (long)(-2) }; + yield return new object[] { true, (ulong)2, (decimal)(-2) }; + yield return new object[] { true, (float)2, (float)(-2) }; + yield return new object[] { true, (double)2, (double)(-2) }; + yield return new object[] { true, (decimal)2, (decimal)(-2) }; + yield return new object[] { true, "2", (double)(-2) }; + yield return new object[] { true, false, (short)0 }; + yield return new object[] { true, null, (short)0 }; + + // null. + yield return new object[] { null, (byte)2, (byte)0 }; + yield return new object[] { null, (sbyte)2, (sbyte)0 }; + yield return new object[] { null, (ushort)2, (ushort)0 }; + yield return new object[] { null, (short)2, (short)0 }; + yield return new object[] { null, (uint)2, (uint)0 }; + yield return new object[] { null, 2, 0 }; + yield return new object[] { null, (long)2, (long)0 }; + yield return new object[] { null, (ulong)2, (ulong)0 }; + yield return new object[] { null, (float)2, (float)0 }; + yield return new object[] { null, (double)2, (double)0 }; + yield return new object[] { null, (decimal)2, (decimal)0 }; + yield return new object[] { null, "2", (double)0 }; + yield return new object[] { null, false, (short)0 }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new MultiplyObject(), 2, "custom" }; + yield return new object[] { 2, new MultiplyObject(), "motsuc" }; + yield return new object[] { new MultiplyObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new MultiplyObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(MultiplyObject_Idempotent_TestData))] + public void MultiplyObject_Convertible_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.MultiplyObject(left, right)); + + if (expected is string expectedString) + { + string reversed = new string(expectedString.Reverse().ToArray()); + Assert.Equal(reversed, Operators.MultiplyObject(right, left)); + } + else + { + AssertEqual(expected, Operators.MultiplyObject(right, left)); + } + } + + public static IEnumerable MultiplyObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(MultiplyObject_InvalidObjects_TestData))] + public void MultiplyObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.MultiplyObject(left, right)); + Assert.Throws(() => Operators.MultiplyObject(right, left)); + } + + public static IEnumerable MultiplyObject_MismatchingObjects_TestData() + { + yield return new object[] { new MultiplyObject(), new object() }; + yield return new object[] { new object(), new MultiplyObject() }; + + yield return new object[] { new MultiplyObject(), new MultiplyObject() }; + } + + [Theory] + [MemberData(nameof(MultiplyObject_MismatchingObjects_TestData))] + public void MultiplyObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.MultiplyObject(left, right)); + } + + public class MultiplyObject + { + public static string operator *(MultiplyObject left, int right) => "custom"; + public static string operator *(int left, MultiplyObject right) => "motsuc"; + + public static string operator *(MultiplyObject left, OperatorsTests right) => "customobject"; + public static string operator *(OperatorsTests left, MultiplyObject right) => "tcejbomotsuc"; + } + + public static IEnumerable ModObject_TestData() + { + // byte. + yield return new object[] { (byte)20, (byte)3, (byte)2 }; + yield return new object[] { (byte)20, (ByteEnum)3, (byte)2 }; + yield return new object[] { (byte)20, (sbyte)3, (short)2 }; + yield return new object[] { (byte)20, (SByteEnum)3, (short)2 }; + yield return new object[] { (byte)20, (ushort)3, (ushort)2 }; + yield return new object[] { (byte)20, (UShortEnum)3, (ushort)2 }; + yield return new object[] { (byte)20, (short)3, (short)2 }; + yield return new object[] { (byte)20, (ShortEnum)3, (short)2 }; + yield return new object[] { (byte)20, (uint)3, (uint)2 }; + yield return new object[] { (byte)20, (UIntEnum)3, (uint)2 }; + yield return new object[] { (byte)20, 3, 2 }; + yield return new object[] { (byte)20, (IntEnum)3, 2 }; + yield return new object[] { (byte)20, (ulong)3, (ulong)2 }; + yield return new object[] { (byte)20, (ULongEnum)3, (ulong)2 }; + yield return new object[] { (byte)20, (long)3, (long)2 }; + yield return new object[] { (byte)20, (LongEnum)3, (long)2 }; + yield return new object[] { (byte)20, (float)3, (float)2 }; + yield return new object[] { (byte)20, (double)3, (double)2 }; + yield return new object[] { (byte)20, (decimal)3, (decimal)2 }; + yield return new object[] { (byte)20, "3", (double)2 }; + yield return new object[] { (byte)20, true, (short)0 }; + + // sbyte. + yield return new object[] { (sbyte)20, (byte)3, (short)2 }; + yield return new object[] { (sbyte)20, (ByteEnum)3, (short)2 }; + yield return new object[] { (sbyte)20, (sbyte)3, (sbyte)2 }; + yield return new object[] { (sbyte)20, (SByteEnum)3, (sbyte)2 }; + yield return new object[] { (sbyte)20, (ushort)3, 2 }; + yield return new object[] { (sbyte)20, (UShortEnum)3, 2 }; + yield return new object[] { (sbyte)20, (short)3, (short)2 }; + yield return new object[] { (sbyte)20, (ShortEnum)3, (short)2 }; + yield return new object[] { (sbyte)20, (uint)3, (long)2 }; + yield return new object[] { (sbyte)20, (UIntEnum)3, (long)2 }; + yield return new object[] { (sbyte)20, 3, 2 }; + yield return new object[] { (sbyte)20, (IntEnum)3, 2 }; + yield return new object[] { (sbyte)20, (ulong)3, (decimal)2 }; + yield return new object[] { (sbyte)20, (ULongEnum)3, (decimal)2 }; + yield return new object[] { (sbyte)20, (long)3, (long)2 }; + yield return new object[] { (sbyte)20, (LongEnum)3, (long)2 }; + yield return new object[] { (sbyte)20, (float)3, (float)2 }; + yield return new object[] { (sbyte)20, (double)3, (double)2 }; + yield return new object[] { (sbyte)20, (decimal)3, (decimal)2 }; + yield return new object[] { (sbyte)20, "3", (double)2 }; + yield return new object[] { (sbyte)20, true, (sbyte)0 }; + yield return new object[] { (sbyte)20, (sbyte)(-1), (sbyte)0 }; + yield return new object[] { (sbyte)0, (sbyte)1, (sbyte)0 }; + yield return new object[] { (sbyte)0, (sbyte)(-1), (sbyte)0 }; + yield return new object[] { (sbyte)(-20), (sbyte)1, (sbyte)0 }; + yield return new object[] { (sbyte)(-20), (sbyte)(-1), (sbyte)0 }; + yield return new object[] { sbyte.MaxValue, sbyte.MinValue, sbyte.MaxValue }; + yield return new object[] { sbyte.MaxValue, sbyte.MinValue, sbyte.MaxValue }; + yield return new object[] { sbyte.MaxValue, (sbyte)(-1), (sbyte)0 }; + yield return new object[] { sbyte.MinValue, sbyte.MinValue, (sbyte)0 }; + yield return new object[] { sbyte.MinValue, sbyte.MinValue, (sbyte)0 }; + yield return new object[] { sbyte.MinValue, (sbyte)(-1), (sbyte)0 }; + + // ushort. + yield return new object[] { (ushort)20, (byte)3, (ushort)2 }; + yield return new object[] { (ushort)20, (ByteEnum)3, (ushort)2 }; + yield return new object[] { (ushort)20, (sbyte)3, 2 }; + yield return new object[] { (ushort)20, (SByteEnum)3, 2 }; + yield return new object[] { (ushort)20, (ushort)3, (ushort)2 }; + yield return new object[] { (ushort)20, (UShortEnum)3, (ushort)2 }; + yield return new object[] { (ushort)20, (short)3, 2 }; + yield return new object[] { (ushort)20, (ShortEnum)3, 2 }; + yield return new object[] { (ushort)20, (uint)3, (uint)2 }; + yield return new object[] { (ushort)20, (UIntEnum)3, (uint)2 }; + yield return new object[] { (ushort)20, 3, 2 }; + yield return new object[] { (ushort)20, (IntEnum)3, 2 }; + yield return new object[] { (ushort)20, (ulong)3, (ulong)2 }; + yield return new object[] { (ushort)20, (ULongEnum)3, (ulong)2 }; + yield return new object[] { (ushort)20, (long)3, (long)2 }; + yield return new object[] { (ushort)20, (LongEnum)3, (long)2 }; + yield return new object[] { (ushort)20, (float)3, (float)2 }; + yield return new object[] { (ushort)20, (double)3, (double)2 }; + yield return new object[] { (ushort)20, (decimal)3, (decimal)2 }; + yield return new object[] { (ushort)20, "3", (double)2 }; + yield return new object[] { (ushort)20, true, 0 }; + + // short. + yield return new object[] { (short)20, (byte)3, (short)2 }; + yield return new object[] { (short)20, (ByteEnum)3, (short)2 }; + yield return new object[] { (short)20, (sbyte)3, (short)2 }; + yield return new object[] { (short)20, (SByteEnum)3, (short)2 }; + yield return new object[] { (short)20, (ushort)3, 2 }; + yield return new object[] { (short)20, (UShortEnum)3, 2 }; + yield return new object[] { (short)20, (short)3, (short)2 }; + yield return new object[] { (short)20, (ShortEnum)3, (short)2 }; + yield return new object[] { (short)20, (uint)3, (long)2 }; + yield return new object[] { (short)20, (UIntEnum)3, (long)2 }; + yield return new object[] { (short)20, 3, 2 }; + yield return new object[] { (short)20, (IntEnum)3, 2 }; + yield return new object[] { (short)20, (ulong)3, (decimal)2 }; + yield return new object[] { (short)20, (ULongEnum)3, (decimal)2 }; + yield return new object[] { (short)20, (long)3, (long)2 }; + yield return new object[] { (short)20, (LongEnum)3, (long)2 }; + yield return new object[] { (short)20, (float)3, (float)2 }; + yield return new object[] { (short)20, (double)3, (double)2 }; + yield return new object[] { (short)20, (decimal)3, (decimal)2 }; + yield return new object[] { (short)20, "3", (double)2 }; + yield return new object[] { (short)20, true, (short)0 }; + yield return new object[] { (short)20, (short)(-1), (short)0 }; + yield return new object[] { (short)0, (short)1, (short)0 }; + yield return new object[] { (short)0, (short)(-1), (short)0 }; + yield return new object[] { (short)(-20), (short)1, (short)0 }; + yield return new object[] { (short)(-20), (short)(-1), (short)0 }; + yield return new object[] { short.MaxValue, short.MinValue, short.MaxValue }; + yield return new object[] { short.MaxValue, short.MinValue, short.MaxValue }; + yield return new object[] { short.MaxValue, (short)(-1), (short)0 }; + yield return new object[] { short.MinValue, short.MinValue, (short)0 }; + yield return new object[] { short.MinValue, short.MinValue, (short)0 }; + yield return new object[] { short.MinValue, (short)(-1), (short)0 }; + + // uint. + yield return new object[] { (uint)20, (byte)3, (uint)2 }; + yield return new object[] { (uint)20, (ByteEnum)3, (uint)2 }; + yield return new object[] { (uint)20, (sbyte)3, (long)2 }; + yield return new object[] { (uint)20, (SByteEnum)3, (long)2 }; + yield return new object[] { (uint)20, (ushort)3, (uint)2 }; + yield return new object[] { (uint)20, (UShortEnum)3, (uint)2 }; + yield return new object[] { (uint)20, (short)3, (long)2 }; + yield return new object[] { (uint)20, (ShortEnum)3, (long)2 }; + yield return new object[] { (uint)20, (uint)3, (uint)2 }; + yield return new object[] { (uint)20, (UIntEnum)3, (uint)2 }; + yield return new object[] { (uint)20, 3, (long)2 }; + yield return new object[] { (uint)20, (IntEnum)3, (long)2 }; + yield return new object[] { (uint)20, (ulong)3, (ulong)2 }; + yield return new object[] { (uint)20, (ULongEnum)3, (ulong)2 }; + yield return new object[] { (uint)20, (long)3, (long)2 }; + yield return new object[] { (uint)20, (LongEnum)3, (long)2 }; + yield return new object[] { (uint)20, (float)3, (float)2 }; + yield return new object[] { (uint)20, (double)3, (double)2 }; + yield return new object[] { (uint)20, (decimal)3, (decimal)2 }; + yield return new object[] { (uint)20, "3", (double)2 }; + yield return new object[] { (uint)20, true, (long)0 }; + + // int. + yield return new object[] { 20, (byte)3, 2 }; + yield return new object[] { 20, (ByteEnum)3, 2 }; + yield return new object[] { 20, (sbyte)3, 2 }; + yield return new object[] { 20, (SByteEnum)3, 2 }; + yield return new object[] { 20, (ushort)3, 2 }; + yield return new object[] { 20, (UShortEnum)3, 2 }; + yield return new object[] { 20, (short)3, 2 }; + yield return new object[] { 20, (ShortEnum)3, 2 }; + yield return new object[] { 20, (uint)3, (long)2 }; + yield return new object[] { 20, (UIntEnum)3, (long)2 }; + yield return new object[] { 20, 3, 2 }; + yield return new object[] { 20, (IntEnum)3, 2 }; + yield return new object[] { 20, (ulong)3, (decimal)2 }; + yield return new object[] { 20, (ULongEnum)3, (decimal)2 }; + yield return new object[] { 20, (long)3, (long)2 }; + yield return new object[] { 20, (LongEnum)3, (long)2 }; + yield return new object[] { 20, (float)3, (float)2 }; + yield return new object[] { 20, (double)3, (double)2 }; + yield return new object[] { 20, (decimal)3, (decimal)2 }; + yield return new object[] { 20, "3", (double)2 }; + yield return new object[] { 20, true, 0 }; + yield return new object[] { 20, -1, 0 }; + yield return new object[] { 0, 1, 0 }; + yield return new object[] { 0, -1, 0 }; + yield return new object[] { -20, 1, 0 }; + yield return new object[] { -20, -1, 0 }; + yield return new object[] { int.MaxValue, int.MinValue, int.MaxValue }; + yield return new object[] { int.MaxValue, int.MinValue, int.MaxValue }; + yield return new object[] { int.MaxValue, -1, 0 }; + yield return new object[] { int.MinValue, int.MinValue, 0 }; + yield return new object[] { int.MinValue, int.MinValue, 0 }; + yield return new object[] { int.MinValue, -1, 0 }; + + // ulong. + yield return new object[] { (ulong)20, (byte)3, (ulong)2 }; + yield return new object[] { (ulong)20, (ByteEnum)3, (ulong)2 }; + yield return new object[] { (ulong)20, (sbyte)3, (decimal)2 }; + yield return new object[] { (ulong)20, (SByteEnum)3, (decimal)2 }; + yield return new object[] { (ulong)20, (ushort)3, (ulong)2 }; + yield return new object[] { (ulong)20, (UShortEnum)3, (ulong)2 }; + yield return new object[] { (ulong)20, (short)3, (decimal)2 }; + yield return new object[] { (ulong)20, (ShortEnum)3, (decimal)2 }; + yield return new object[] { (ulong)20, (uint)3, (ulong)2 }; + yield return new object[] { (ulong)20, (UIntEnum)3, (ulong)2 }; + yield return new object[] { (ulong)20, 3, (decimal)2 }; + yield return new object[] { (ulong)20, (IntEnum)3, (decimal)2 }; + yield return new object[] { (ulong)20, (ulong)3, (ulong)2 }; + yield return new object[] { (ulong)20, (ULongEnum)3, (ulong)2 }; + yield return new object[] { (ulong)20, (long)3, (decimal)2 }; + yield return new object[] { (ulong)20, (LongEnum)3, (decimal)2 }; + yield return new object[] { (ulong)20, (float)3, (float)2 }; + yield return new object[] { (ulong)20, (double)3, (double)2 }; + yield return new object[] { (ulong)20, (decimal)3, (decimal)2 }; + yield return new object[] { (ulong)20, "3", (double)2 }; + yield return new object[] { (ulong)20, true, (decimal)0 }; + + // long. + yield return new object[] { (long)20, (byte)3, (long)2 }; + yield return new object[] { (long)20, (ByteEnum)3, (long)2 }; + yield return new object[] { (long)20, (sbyte)3, (long)2 }; + yield return new object[] { (long)20, (SByteEnum)3, (long)2 }; + yield return new object[] { (long)20, (ushort)3, (long)2 }; + yield return new object[] { (long)20, (UShortEnum)3, (long)2 }; + yield return new object[] { (long)20, (short)3, (long)2 }; + yield return new object[] { (long)20, (ShortEnum)3, (long)2 }; + yield return new object[] { (long)20, (uint)3, (long)2 }; + yield return new object[] { (long)20, (UIntEnum)3, (long)2 }; + yield return new object[] { (long)20, 3, (long)2 }; + yield return new object[] { (long)20, (IntEnum)3, (long)2 }; + yield return new object[] { (long)20, (ulong)3, (decimal)2 }; + yield return new object[] { (long)20, (ULongEnum)3, (decimal)2 }; + yield return new object[] { (long)20, (long)3, (long)2 }; + yield return new object[] { (long)20, (LongEnum)3, (long)2 }; + yield return new object[] { (long)20, (float)3, (float)2 }; + yield return new object[] { (long)20, (double)3, (double)2 }; + yield return new object[] { (long)20, (decimal)3, (decimal)2 }; + yield return new object[] { (long)20, "3", (double)2 }; + yield return new object[] { (long)20, true, (long)0 }; + yield return new object[] { (long)20, (long)(-1), (long)0 }; + yield return new object[] { (long)0, (long)1, (long)0 }; + yield return new object[] { (long)0, (long)(-1), (long)0 }; + yield return new object[] { (long)(-20), (long)1, (long)0 }; + yield return new object[] { (long)(-20), (long)(-1), (long)0 }; + yield return new object[] { long.MaxValue, long.MinValue, long.MaxValue }; + yield return new object[] { long.MaxValue, long.MinValue, long.MaxValue }; + yield return new object[] { long.MaxValue, (long)(-1), (long)0 }; + yield return new object[] { long.MinValue, long.MinValue, (long)0 }; + yield return new object[] { long.MinValue, long.MinValue, (long)0 }; + yield return new object[] { long.MinValue, (long)(-1), (long)0 }; + + // float. + yield return new object[] { (float)20, (byte)3, (float)2 }; + yield return new object[] { (float)20, (ByteEnum)3, (float)2 }; + yield return new object[] { (float)20, (sbyte)3, (float)2 }; + yield return new object[] { (float)20, (SByteEnum)3, (float)2 }; + yield return new object[] { (float)20, (ushort)3, (float)2 }; + yield return new object[] { (float)20, (UShortEnum)3, (float)2 }; + yield return new object[] { (float)20, (short)3, (float)2 }; + yield return new object[] { (float)20, (ShortEnum)3, (float)2 }; + yield return new object[] { (float)20, (uint)3, (float)2 }; + yield return new object[] { (float)20, (UIntEnum)3, (float)2 }; + yield return new object[] { (float)20, 3, (float)2 }; + yield return new object[] { (float)20, (IntEnum)3, (float)2 }; + yield return new object[] { (float)20, (ulong)3, (float)2 }; + yield return new object[] { (float)20, (ULongEnum)3, (float)2 }; + yield return new object[] { (float)20, (long)3, (float)2 }; + yield return new object[] { (float)20, (LongEnum)3, (float)2 }; + yield return new object[] { (float)20, (float)3, (float)2 }; + yield return new object[] { (float)20, (double)3, (double)2 }; + yield return new object[] { (float)20, (decimal)3, (float)2 }; + yield return new object[] { (float)20, "3", (double)2 }; + yield return new object[] { (float)20, true, (float)0 }; + yield return new object[] { (float)20, false, float.NaN }; + yield return new object[] { (float)20, null, float.NaN }; + yield return new object[] { (float)20, (float)0, float.NaN }; + yield return new object[] { (float)20, (float)(-1), (float)0 }; + yield return new object[] { (float)0, (float)1, (float)0 }; + yield return new object[] { (float)0, (float)0, float.NaN }; + yield return new object[] { (float)0, (float)(-1), (float)0 }; + yield return new object[] { (float)(-20), (float)1, (float)0 }; + yield return new object[] { (float)(-20), (float)0, float.NaN }; + yield return new object[] { (float)(-20), (float)(-1), (float)0 }; + yield return new object[] { float.MaxValue, float.MinValue, (float)0 }; + yield return new object[] { float.MaxValue, float.MinValue, (float)0 }; + yield return new object[] { float.MaxValue, (float)0, float.NaN }; + yield return new object[] { float.MaxValue, (float)(-1), (float)0 }; + yield return new object[] { float.MinValue, float.MinValue, (float)0 }; + yield return new object[] { float.MinValue, float.MinValue, (float)0 }; + yield return new object[] { float.MinValue, (float)0, float.NaN }; + yield return new object[] { float.MinValue, (float)(-1), (float)0 }; + + // double. + yield return new object[] { (double)20, (byte)3, (double)2 }; + yield return new object[] { (double)20, (ByteEnum)3, (double)2 }; + yield return new object[] { (double)20, (sbyte)3, (double)2 }; + yield return new object[] { (double)20, (SByteEnum)3, (double)2 }; + yield return new object[] { (double)20, (ushort)3, (double)2 }; + yield return new object[] { (double)20, (UShortEnum)3, (double)2 }; + yield return new object[] { (double)20, (short)3, (double)2 }; + yield return new object[] { (double)20, (ShortEnum)3, (double)2 }; + yield return new object[] { (double)20, (uint)3, (double)2 }; + yield return new object[] { (double)20, (UIntEnum)3, (double)2 }; + yield return new object[] { (double)20, 3, (double)2 }; + yield return new object[] { (double)20, (IntEnum)3, (double)2 }; + yield return new object[] { (double)20, (ulong)3, (double)2 }; + yield return new object[] { (double)20, (ULongEnum)3, (double)2 }; + yield return new object[] { (double)20, (long)3, (double)2 }; + yield return new object[] { (double)20, (LongEnum)3, (double)2 }; + yield return new object[] { (double)20, (float)3, (double)2 }; + yield return new object[] { (double)20, (double)3, (double)2 }; + yield return new object[] { (double)20, (decimal)3, (double)2 }; + yield return new object[] { (double)20, "3", (double)2 }; + yield return new object[] { (double)20, true, (double)0 }; + yield return new object[] { (double)20, false, double.NaN }; + yield return new object[] { (double)20, null, double.NaN }; + yield return new object[] { (double)20, (double)0, double.NaN }; + yield return new object[] { (double)20, (double)(-1), (double)0 }; + yield return new object[] { (double)0, (double)1, (double)0 }; + yield return new object[] { (double)0, (double)0, double.NaN }; + yield return new object[] { (double)0, (double)(-1), (double)0 }; + yield return new object[] { (double)(-20), (double)1, (double)0 }; + yield return new object[] { (double)(-20), (double)0, double.NaN }; + yield return new object[] { (double)(-20), (double)(-1), (double)0 }; + yield return new object[] { double.MaxValue, double.MinValue, (double)0 }; + yield return new object[] { double.MaxValue, double.MinValue, (double)0 }; + yield return new object[] { double.MaxValue, (double)0, double.NaN }; + yield return new object[] { double.MaxValue, (double)(-1), (double)0 }; + yield return new object[] { double.MinValue, double.MinValue, (double)0 }; + yield return new object[] { double.MinValue, double.MinValue, (double)0 }; + yield return new object[] { double.MinValue, (double)0, double.NaN }; + yield return new object[] { double.MinValue, (double)(-1), (double)0 }; + + // decimal. + yield return new object[] { (decimal)20, (byte)3, (decimal)2 }; + yield return new object[] { (decimal)20, (ByteEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (sbyte)3, (decimal)2 }; + yield return new object[] { (decimal)20, (SByteEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (ushort)3, (decimal)2 }; + yield return new object[] { (decimal)20, (UShortEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (short)3, (decimal)2 }; + yield return new object[] { (decimal)20, (ShortEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (uint)3, (decimal)2 }; + yield return new object[] { (decimal)20, (UIntEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, 3, (decimal)2 }; + yield return new object[] { (decimal)20, (IntEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (ulong)3, (decimal)2 }; + yield return new object[] { (decimal)20, (ULongEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (long)3, (decimal)2 }; + yield return new object[] { (decimal)20, (LongEnum)3, (decimal)2 }; + yield return new object[] { (decimal)20, (float)3, (float)2 }; + yield return new object[] { (decimal)20, (double)3, (double)2 }; + yield return new object[] { (decimal)20, (decimal)3, (decimal)2 }; + yield return new object[] { (decimal)20, "3", (double)2 }; + yield return new object[] { (decimal)20, true, (decimal)0 }; + yield return new object[] { (decimal)20, (decimal)(-1), (decimal)0 }; + yield return new object[] { (decimal)0, (decimal)1, (decimal)0 }; + yield return new object[] { (decimal)0, (decimal)(-1), (decimal)0 }; + yield return new object[] { (decimal)(-20), (decimal)1, (decimal)0 }; + yield return new object[] { (decimal)(-20), (decimal)(-1), (decimal)0 }; + yield return new object[] { decimal.MaxValue, decimal.MinValue, (decimal)0 }; + yield return new object[] { decimal.MaxValue, decimal.MinValue, (decimal)0 }; + yield return new object[] { decimal.MaxValue, (decimal)(-1), (decimal)0 }; + yield return new object[] { decimal.MinValue, decimal.MinValue, (decimal)0 }; + yield return new object[] { decimal.MinValue, decimal.MinValue, (decimal)0 }; + yield return new object[] { decimal.MinValue, (decimal)(-1), (decimal)0 }; + + // string. + yield return new object[] { "20", (byte)3, (double)2 }; + yield return new object[] { "20", (ByteEnum)3, (double)2 }; + yield return new object[] { "20", (sbyte)3, (double)2 }; + yield return new object[] { "20", (SByteEnum)3, (double)2 }; + yield return new object[] { "20", (ushort)3, (double)2 }; + yield return new object[] { "20", (UShortEnum)3, (double)2 }; + yield return new object[] { "20", (short)3, (double)2 }; + yield return new object[] { "20", (ShortEnum)3, (double)2 }; + yield return new object[] { "20", (uint)3, (double)2 }; + yield return new object[] { "20", (UIntEnum)3, (double)2 }; + yield return new object[] { "20", 3, (double)2 }; + yield return new object[] { "20", (IntEnum)3, (double)2 }; + yield return new object[] { "20", (ulong)3, (double)2 }; + yield return new object[] { "20", (ULongEnum)3, (double)2 }; + yield return new object[] { "20", (long)3, (double)2 }; + yield return new object[] { "20", (LongEnum)3, (double)2 }; + yield return new object[] { "20", (float)3, (double)2 }; + yield return new object[] { "20", (double)3, (double)2 }; + yield return new object[] { "20", (decimal)3, (double)2 }; + yield return new object[] { "20", "3", (double)2 }; + yield return new object[] { "20", true, (double)0 }; + yield return new object[] { "20", false, double.NaN }; + yield return new object[] { "20", null, double.NaN }; + + // bool. + yield return new object[] { true, (byte)3, (short)(-1) }; + yield return new object[] { true, (ByteEnum)3, (short)(-1) }; + yield return new object[] { true, (sbyte)3, (sbyte)(-1) }; + yield return new object[] { true, (SByteEnum)3, (sbyte)(-1) }; + yield return new object[] { true, (ushort)3, -1 }; + yield return new object[] { true, (UShortEnum)3, -1 }; + yield return new object[] { true, (short)3, (short)(-1) }; + yield return new object[] { true, (ShortEnum)3, (short)(-1) }; + yield return new object[] { true, (uint)3, (long)(-1) }; + yield return new object[] { true, (UIntEnum)3, (long)(-1) }; + yield return new object[] { true, 3, -1 }; + yield return new object[] { true, (IntEnum)3, -1 }; + yield return new object[] { true, (ulong)3, (decimal)(-1) }; + yield return new object[] { true, (ULongEnum)3, (decimal)(-1) }; + yield return new object[] { true, (long)3, (long)(-1) }; + yield return new object[] { true, (LongEnum)3, (long)(-1) }; + yield return new object[] { true, (float)3, (float)(-1) }; + yield return new object[] { true, (double)3, (double)(-1) }; + yield return new object[] { true, (decimal)3, (decimal)(-1) }; + yield return new object[] { true, "3", (double)(-1) }; + yield return new object[] { true, true, (short)0 }; + + // null. + yield return new object[] { null, (byte)3, byte.MinValue }; + yield return new object[] { null, (ByteEnum)3, byte.MinValue }; + yield return new object[] { null, (sbyte)3, (sbyte)0 }; + yield return new object[] { null, (SByteEnum)3, (sbyte)0 }; + yield return new object[] { null, (ushort)3, ushort.MinValue }; + yield return new object[] { null, (UShortEnum)3, ushort.MinValue }; + yield return new object[] { null, (short)3, (short)0 }; + yield return new object[] { null, (ShortEnum)3, (short)0 }; + yield return new object[] { null, (uint)3, uint.MinValue }; + yield return new object[] { null, (UIntEnum)3, uint.MinValue }; + yield return new object[] { null, 3, 0 }; + yield return new object[] { null, (IntEnum)3, 0 }; + yield return new object[] { null, (ulong)3, ulong.MinValue }; + yield return new object[] { null, (ULongEnum)3, ulong.MinValue }; + yield return new object[] { null, (long)3, (long)0 }; + yield return new object[] { null, (LongEnum)3, (long)0 }; + yield return new object[] { null, (float)3, (float)0 }; + yield return new object[] { null, (double)3, (double)0 }; + yield return new object[] { null, (decimal)3, (decimal)0 }; + yield return new object[] { null, "3", (double)0 }; + yield return new object[] { null, true, (short)0 }; + + // object. + yield return new object[] { new ModObject(), 2, "custom" }; + yield return new object[] { 2, new ModObject(), "motsuc" }; + yield return new object[] { new ModObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new ModObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(ModObject_TestData))] + public void ModObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.ModObject(left, right)); + } + + public static IEnumerable ModObject_InvalidObject_TestData() + { + yield return new object[] { (byte)20, new char[] { '3' } }; + yield return new object[] { (byte)20, '3' }; + yield return new object[] { (byte)20, new DateTime(3) }; + yield return new object[] { (sbyte)20, new char[] { '3' } }; + yield return new object[] { (sbyte)20, '3' }; + yield return new object[] { (sbyte)20, new DateTime(3) }; + yield return new object[] { (ushort)20, new char[] { '3' } }; + yield return new object[] { (ushort)20, '3' }; + yield return new object[] { (ushort)20, new DateTime(3) }; + yield return new object[] { (short)20, new char[] { '3' } }; + yield return new object[] { (short)20, '3' }; + yield return new object[] { (short)20, new DateTime(3) }; + yield return new object[] { (uint)20, new char[] { '3' } }; + yield return new object[] { (uint)20, '3' }; + yield return new object[] { (uint)20, new DateTime(3) }; + yield return new object[] { 20, new char[] { '3' } }; + yield return new object[] { 20, '3' }; + yield return new object[] { 20, new DateTime(3) }; + yield return new object[] { (ulong)20, new char[] { '3' } }; + yield return new object[] { (ulong)20, '3' }; + yield return new object[] { (ulong)20, new DateTime(3) }; + yield return new object[] { (long)20, new char[] { '3' } }; + yield return new object[] { (long)20, '3' }; + yield return new object[] { (long)20, new DateTime(3) }; + yield return new object[] { (float)20, new char[] { '3' } }; + yield return new object[] { (float)20, '3' }; + yield return new object[] { (float)20, new DateTime(3) }; + yield return new object[] { (double)20, new char[] { '3' } }; + yield return new object[] { (double)20, '3' }; + yield return new object[] { (double)20, new DateTime(3) }; + yield return new object[] { (decimal)20, new char[] { '3' } }; + yield return new object[] { (decimal)20, '3' }; + yield return new object[] { (decimal)20, new DateTime(3) }; + yield return new object[] { "20", new char[] { '3' } }; + yield return new object[] { "20", '3' }; + yield return new object[] { "20", new DateTime(3) }; + yield return new object[] { new char[] { '2', '0' }, (byte)3 }; + yield return new object[] { new char[] { '2', '0' }, (ByteEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (sbyte)3 }; + yield return new object[] { new char[] { '2', '0' }, (SByteEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (ushort)3 }; + yield return new object[] { new char[] { '2', '0' }, (UShortEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (short)3 }; + yield return new object[] { new char[] { '2', '0' }, (ShortEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (uint)3 }; + yield return new object[] { new char[] { '2', '0' }, (UIntEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, 3 }; + yield return new object[] { new char[] { '2', '0' }, (IntEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (ulong)3 }; + yield return new object[] { new char[] { '2', '0' }, (ULongEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (long)3 }; + yield return new object[] { new char[] { '2', '0' }, (LongEnum)3 }; + yield return new object[] { new char[] { '2', '0' }, (float)3 }; + yield return new object[] { new char[] { '2', '0' }, (double)3 }; + yield return new object[] { new char[] { '2', '0' }, (decimal)3 }; + yield return new object[] { new char[] { '2', '0' }, "3" }; + yield return new object[] { new char[] { '2', '0' }, new char[] { '3' } }; + yield return new object[] { new char[] { '2', '0' }, true }; + yield return new object[] { new char[] { '2', '0' }, false }; + yield return new object[] { new char[] { '2', '0' }, '3' }; + yield return new object[] { new char[] { '2', '0' }, new DateTime(3) }; + yield return new object[] { new char[] { '2', '0' }, null }; + yield return new object[] { true, new char[] { '3' } }; + yield return new object[] { true, '3' }; + yield return new object[] { true, new DateTime(3) }; + yield return new object[] { new DateTime(20), (byte)3 }; + yield return new object[] { new DateTime(20), (ByteEnum)3 }; + yield return new object[] { new DateTime(20), (sbyte)3 }; + yield return new object[] { new DateTime(20), (SByteEnum)3 }; + yield return new object[] { new DateTime(20), (ushort)3 }; + yield return new object[] { new DateTime(20), (UShortEnum)3 }; + yield return new object[] { new DateTime(20), (short)3 }; + yield return new object[] { new DateTime(20), (ShortEnum)3 }; + yield return new object[] { new DateTime(20), (uint)3 }; + yield return new object[] { new DateTime(20), (UIntEnum)3 }; + yield return new object[] { new DateTime(20), 3 }; + yield return new object[] { new DateTime(20), (IntEnum)3 }; + yield return new object[] { new DateTime(20), (ulong)3 }; + yield return new object[] { new DateTime(20), (ULongEnum)3 }; + yield return new object[] { new DateTime(20), (long)3 }; + yield return new object[] { new DateTime(20), (LongEnum)3 }; + yield return new object[] { new DateTime(20), (float)3 }; + yield return new object[] { new DateTime(20), (double)3 }; + yield return new object[] { new DateTime(20), (decimal)3 }; + yield return new object[] { new DateTime(20), "3" }; + yield return new object[] { new DateTime(20), new char[] { '3' } }; + yield return new object[] { new DateTime(20), true }; + yield return new object[] { new DateTime(20), false }; + yield return new object[] { new DateTime(20), '3' }; + yield return new object[] { new DateTime(20), new DateTime(3) }; + yield return new object[] { new DateTime(20), null }; + yield return new object[] { null, new char[] { '3' } }; + yield return new object[] { null, '3' }; + yield return new object[] { null, new DateTime(3) }; + } + + [Theory] + [MemberData(nameof(ModObject_InvalidObject_TestData))] + public void ModObject_InvalidObject_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ModObject(left, right)); + } + + public static IEnumerable ModObject_DivideByZeroObject_TestData() + { + yield return new object[] { (byte)20, false }; + yield return new object[] { (byte)20, null }; + yield return new object[] { (byte)20, byte.MinValue }; + yield return new object[] { byte.MinValue, byte.MinValue }; + yield return new object[] { byte.MaxValue, byte.MinValue }; + yield return new object[] { byte.MaxValue, byte.MinValue }; + yield return new object[] { byte.MaxValue, byte.MinValue }; + yield return new object[] { byte.MinValue, byte.MinValue }; + yield return new object[] { byte.MinValue, byte.MinValue }; + yield return new object[] { byte.MinValue, byte.MinValue }; + yield return new object[] { (sbyte)20, false }; + yield return new object[] { (sbyte)20, null }; + yield return new object[] { (sbyte)20, (sbyte)0 }; + yield return new object[] { (sbyte)0, (sbyte)0 }; + yield return new object[] { (sbyte)(-20), (sbyte)0 }; + yield return new object[] { sbyte.MaxValue, (sbyte)0 }; + yield return new object[] { sbyte.MinValue, (sbyte)0 }; + yield return new object[] { (ushort)20, false }; + yield return new object[] { (ushort)20, null }; + yield return new object[] { (ushort)20, ushort.MinValue }; + yield return new object[] { ushort.MinValue, ushort.MinValue }; + yield return new object[] { ushort.MaxValue, ushort.MinValue }; + yield return new object[] { ushort.MaxValue, ushort.MinValue }; + yield return new object[] { ushort.MaxValue, ushort.MinValue }; + yield return new object[] { ushort.MinValue, ushort.MinValue }; + yield return new object[] { ushort.MinValue, ushort.MinValue }; + yield return new object[] { ushort.MinValue, ushort.MinValue }; + yield return new object[] { (short)20, false }; + yield return new object[] { (short)20, null }; + yield return new object[] { (short)20, (short)0 }; + yield return new object[] { (short)0, (short)0 }; + yield return new object[] { (short)(-20), (short)0 }; + yield return new object[] { short.MaxValue, (short)0 }; + yield return new object[] { short.MinValue, (short)0 }; + yield return new object[] { (uint)20, false }; + yield return new object[] { (uint)20, null }; + yield return new object[] { (uint)20, uint.MinValue }; + yield return new object[] { uint.MinValue, uint.MinValue }; + yield return new object[] { uint.MaxValue, uint.MinValue }; + yield return new object[] { uint.MaxValue, uint.MinValue }; + yield return new object[] { uint.MaxValue, uint.MinValue }; + yield return new object[] { uint.MinValue, uint.MinValue }; + yield return new object[] { uint.MinValue, uint.MinValue }; + yield return new object[] { uint.MinValue, uint.MinValue }; + yield return new object[] { 20, false }; + yield return new object[] { 20, null }; + yield return new object[] { 20, 0 }; + yield return new object[] { 0, 0 }; + yield return new object[] { -20, 0 }; + yield return new object[] { int.MaxValue, 0 }; + yield return new object[] { int.MinValue, 0 }; + yield return new object[] { (ulong)20, false }; + yield return new object[] { (ulong)20, null }; + yield return new object[] { (ulong)20, ulong.MinValue }; + yield return new object[] { ulong.MinValue, ulong.MinValue }; + yield return new object[] { ulong.MaxValue, ulong.MinValue }; + yield return new object[] { ulong.MaxValue, ulong.MinValue }; + yield return new object[] { ulong.MaxValue, ulong.MinValue }; + yield return new object[] { ulong.MinValue, ulong.MinValue }; + yield return new object[] { ulong.MinValue, ulong.MinValue }; + yield return new object[] { ulong.MinValue, ulong.MinValue }; + yield return new object[] { (long)20, false }; + yield return new object[] { (long)20, null }; + yield return new object[] { (long)20, (long)0 }; + yield return new object[] { (long)0, (long)0 }; + yield return new object[] { (long)(-20), (long)0 }; + yield return new object[] { long.MaxValue, (long)0 }; + yield return new object[] { long.MinValue, (long)0 }; + yield return new object[] { (decimal)20, false }; + yield return new object[] { (decimal)20, null }; + yield return new object[] { (decimal)20, (decimal)0 }; + yield return new object[] { (decimal)0, (decimal)0 }; + yield return new object[] { (decimal)(-20), (decimal)0 }; + yield return new object[] { decimal.MaxValue, (decimal)0 }; + yield return new object[] { decimal.MinValue, (decimal)0 }; + yield return new object[] { true, false }; + yield return new object[] { true, null }; + yield return new object[] { null, false }; + yield return new object[] { null, null }; + } + + [Theory] + [MemberData(nameof(ModObject_DivideByZeroObject_TestData))] + [SkipOnTargetFramework(TargetFrameworkMonikers.NetFramework, "Unfixed JIT bug in the .NET Framework")] + public void ModObject_DivideByZeroObject_ThrowsDivideByZeroException(object left, object right) + { + Assert.Throws(() => Operators.ModObject(left, right)); + } + + public static IEnumerable ModObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { '2', 1 }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { DBNull.Value, 2 }; + yield return new object[] { '3', new object() }; + yield return new object[] { new object(), '3' }; + + yield return new object[] { new char[] { '8' }, 10 }; + yield return new object[] { 10, new char[] { '8' } }; + yield return new object[] { new char[] { '8' }, new object() }; + yield return new object[] { new object(), new char[] { '8' } }; + } + + [Theory] + [MemberData(nameof(ModObject_InvalidObjects_TestData))] + public void ModObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.ModObject(left, right)); + } + + public static IEnumerable ModObject_MismatchingObjects_TestData() + { + yield return new object[] { new ModObject(), new object() }; + yield return new object[] { new object(), new ModObject() }; + + yield return new object[] { new ModObject(), new ModObject() }; + } + + [Theory] + [MemberData(nameof(ModObject_MismatchingObjects_TestData))] + public void ModObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.ModObject(left, right)); + } + + public class ModObject + { + [SpecialName] + public static string op_Modulus(ModObject left, int right) => "custom"; + + [SpecialName] + public static string op_Modulus(int left, ModObject right) => "motsuc"; + + [SpecialName] + public static string op_Modulus(ModObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_Modulus(OperatorsTests left, ModObject right) => "tcejbomotsuc"; + } + + public static IEnumerable NegateObject_TestData() + { + // byte. + yield return new object[] { (byte)9, (short)(-9) }; + yield return new object[] { (ByteEnum)9, (short)(-9) }; + yield return new object[] { byte.MinValue, (short)0 }; + yield return new object[] { byte.MaxValue, (short)(-255) }; + + // sbyte. + yield return new object[] { (sbyte)9, (sbyte)(-9) }; + yield return new object[] { (SByteEnum)9, (sbyte)(-9) }; + yield return new object[] { sbyte.MinValue, (short)128 }; + yield return new object[] { sbyte.MaxValue, (sbyte)(-127) }; + + // ushort. + yield return new object[] { (ushort)9, -9 }; + yield return new object[] { (UShortEnum)9, -9 }; + yield return new object[] { ushort.MinValue, 0 }; + yield return new object[] { ushort.MaxValue, -65535 }; + + // short. + yield return new object[] { (short)9, (short)(-9) }; + yield return new object[] { (ShortEnum)9, (short)(-9) }; + yield return new object[] { short.MinValue, 32768 }; + yield return new object[] { short.MaxValue, (short)(-32767) }; + + // uint. + yield return new object[] { (uint)9, (long)(-9) }; + yield return new object[] { (UIntEnum)9, (long)(-9) }; + yield return new object[] { uint.MinValue, (long)0 }; + yield return new object[] { uint.MaxValue, (long)(-4294967295) }; + + // int. + yield return new object[] { 9, -9 }; + yield return new object[] { (IntEnum)9, -9 }; + yield return new object[] { int.MinValue, (long)2147483648 }; + yield return new object[] { int.MaxValue, -2147483647 }; + + // ulong. + yield return new object[] { (ulong)9, (decimal)(-9) }; + yield return new object[] { (ULongEnum)9, (decimal)(-9) }; + yield return new object[] { ulong.MinValue, (decimal)0 }; + yield return new object[] { ulong.MaxValue, decimal.Parse("-18446744073709551615", CultureInfo.InvariantCulture) }; + + // long. + yield return new object[] { (long)9, (long)(-9) }; + yield return new object[] { (LongEnum)9, (long)(-9) }; + yield return new object[] { long.MinValue, decimal.Parse("9223372036854775808", CultureInfo.InvariantCulture) }; + yield return new object[] { long.MaxValue, (long)(-9223372036854775807) }; + + // float. + yield return new object[] { (float)9, (float)(-9) }; + yield return new object[] { float.MinValue, float.MaxValue }; + yield return new object[] { float.MaxValue, float.MinValue }; + + // double. + yield return new object[] { (double)9, (double)(-9) }; + yield return new object[] { double.MinValue, double.MaxValue }; + yield return new object[] { double.MaxValue, double.MinValue }; + + // decimal. + yield return new object[] { (decimal)9, (decimal)(-9) }; + yield return new object[] { decimal.MinValue, decimal.MaxValue }; + yield return new object[] { decimal.MaxValue, decimal.MinValue }; + + // string. + yield return new object[] { "9", (double)(-9) }; + + // bool. + yield return new object[] { true, (short)1 }; + yield return new object[] { false, (short)0 }; + + // null. + yield return new object[] { null, 0 }; + + // object. + yield return new object[] { new NegateObject(), "custom" }; + } + + [Theory] + [MemberData(nameof(NegateObject_TestData))] + public void NegateObject_Invoke_ReturnsExpected(object value, object expected) + { + AssertEqual(expected, Operators.NegateObject(value)); + } + + public static IEnumerable NegateObject_InvalidObject_TestData() + { + yield return new object[] { "a" }; + yield return new object[] { new char[] { '9' } }; + yield return new object[] { '9' }; + yield return new object[] { new DateTime(2018, 7, 20) }; + } + + [Theory] + [MemberData(nameof(NegateObject_InvalidObject_TestData))] + public void NegateObject_InvalidObject_ThrowsInvalidCastException(object value) + { + Assert.Throws(() => Operators.NegateObject(value)); + } + + public class NegateObject + { + [SpecialName] + public static string op_UnaryNegation(NegateObject value) => "custom"; + } + + public static IEnumerable NotObject_TestData() + { + // byte. + yield return new object[] { (byte)9, (byte)246 }; + yield return new object[] { (ByteEnum)9, (ByteEnum)246 }; + yield return new object[] { byte.MinValue, byte.MaxValue }; + yield return new object[] { byte.MaxValue, byte.MinValue }; + + // sbyte. + yield return new object[] { (sbyte)9, (sbyte)(-10) }; + yield return new object[] { (SByteEnum)9, (SByteEnum)(-10) }; + yield return new object[] { sbyte.MinValue, sbyte.MaxValue }; + yield return new object[] { sbyte.MaxValue, sbyte.MinValue }; + + // ushort. + yield return new object[] { (ushort)9, (ushort)65526 }; + yield return new object[] { (UShortEnum)9, (UShortEnum)65526 }; + yield return new object[] { ushort.MinValue, ushort.MaxValue }; + yield return new object[] { ushort.MaxValue, ushort.MinValue }; + + // short. + yield return new object[] { (short)9, (short)(-10) }; + yield return new object[] { (ShortEnum)9, (ShortEnum)(-10) }; + yield return new object[] { short.MinValue, short.MaxValue }; + yield return new object[] { short.MaxValue, short.MinValue }; + + // uint. + yield return new object[] { (uint)9, (uint)4294967286 }; + yield return new object[] { (UIntEnum)9, (UIntEnum)4294967286 }; + yield return new object[] { uint.MinValue, uint.MaxValue }; + yield return new object[] { uint.MaxValue, uint.MinValue }; + + // int. + yield return new object[] { 9, -10 }; + yield return new object[] { (IntEnum)9, (IntEnum)(-10) }; + yield return new object[] { int.MinValue, int.MaxValue }; + yield return new object[] { int.MaxValue, int.MinValue }; + + // ulong. + yield return new object[] { (ulong)9, (ulong)18446744073709551606 }; + yield return new object[] { (ULongEnum)9, (ULongEnum)18446744073709551606 }; + yield return new object[] { ulong.MinValue, ulong.MaxValue }; + yield return new object[] { ulong.MaxValue, ulong.MinValue }; + + // long. + yield return new object[] { (long)9, (long)(-10) }; + yield return new object[] { (LongEnum)9, (LongEnum)(-10) }; + yield return new object[] { long.MinValue, long.MaxValue }; + yield return new object[] { long.MaxValue, long.MinValue }; + + // float. + yield return new object[] { (float)9, (long)(-10) }; + + // double. + yield return new object[] { (double)9, (long)(-10) }; + + // decimal. + yield return new object[] { (decimal)9, (long)(-10) }; + + // string. + yield return new object[] { "9", (long)(-10) }; + + // bool. + yield return new object[] { true, false }; + yield return new object[] { false, true }; + + // null. + yield return new object[] { null, -1 }; + + // object. + yield return new object[] { new NotObject(), "custom" }; + } + + [Theory] + [MemberData(nameof(NotObject_TestData))] + public void NotObject_Invoke_ReturnsExpected(object value, object expected) + { + AssertEqual(expected, Operators.NotObject(value)); + } + + public static IEnumerable NotObject_InvalidObject_TestData() + { + yield return new object[] { "a" }; + yield return new object[] { new char[] { '9' } }; + yield return new object[] { '9' }; + yield return new object[] { new DateTime(2018, 7, 20) }; + } + + [Theory] + [MemberData(nameof(NotObject_InvalidObject_TestData))] + public void NotObject_InvalidObject_ThrowsInvalidCastException(object value) + { + Assert.Throws(() => Operators.NotObject(value)); + } + + public static IEnumerable NotObject_OverflowObject_TestData() + { + yield return new object[] { float.MinValue }; + yield return new object[] { float.MaxValue }; + yield return new object[] { double.MinValue }; + yield return new object[] { double.MaxValue }; + yield return new object[] { decimal.MinValue }; + yield return new object[] { decimal.MaxValue }; + } + + [Theory] + [MemberData(nameof(NotObject_OverflowObject_TestData))] + public void NotObject_OverflowObject_ThrowsOverflowException(object value) + { + Assert.Throws(() => Operators.NotObject(value)); + } + + public class NotObject + { + [SpecialName] + public static string op_OnesComplement(NotObject value) => "custom"; + } + + public static IEnumerable OrObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)14, (byte)14 }; + yield return new object[] { (byte)10, (ByteEnum)14, (byte)14 }; + yield return new object[] { (byte)10, (sbyte)14, (short)14 }; + yield return new object[] { (byte)10, (SByteEnum)14, (short)14 }; + yield return new object[] { (byte)10, (ushort)14, (ushort)14 }; + yield return new object[] { (byte)10, (UShortEnum)14, (ushort)14 }; + yield return new object[] { (byte)10, (short)14, (short)14 }; + yield return new object[] { (byte)10, (ShortEnum)14, (short)14 }; + yield return new object[] { (byte)10, (uint)14, (uint)14 }; + yield return new object[] { (byte)10, (UIntEnum)14, (uint)14 }; + yield return new object[] { (byte)10, 14, 14 }; + yield return new object[] { (byte)10, (IntEnum)14, 14 }; + yield return new object[] { (byte)10, (ulong)14, (ulong)14 }; + yield return new object[] { (byte)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (byte)10, (long)14, (long)14 }; + yield return new object[] { (byte)10, (LongEnum)14, (long)14 }; + yield return new object[] { (byte)10, (float)14, (long)14 }; + yield return new object[] { (byte)10, (double)14, (long)14 }; + yield return new object[] { (byte)10, (decimal)14, (long)14 }; + yield return new object[] { (byte)10, "14", (long)14 }; + yield return new object[] { (byte)10, true, (short)-1 }; + yield return new object[] { (byte)10, null, (byte)10 }; + + yield return new object[] { (ByteEnum)10, (byte)14, (byte)14 }; + yield return new object[] { (ByteEnum)10, (ByteEnum)14, (ByteEnum)14 }; + yield return new object[] { (ByteEnum)10, (ByteEnum2)14, (byte)14 }; + yield return new object[] { (ByteEnum)10, (sbyte)14, (short)14 }; + yield return new object[] { (ByteEnum)10, (SByteEnum)14, (short)14 }; + yield return new object[] { (ByteEnum)10, (ushort)14, (ushort)14 }; + yield return new object[] { (ByteEnum)10, (UShortEnum)14, (ushort)14 }; + yield return new object[] { (ByteEnum)10, (short)14, (short)14 }; + yield return new object[] { (ByteEnum)10, (ShortEnum)14, (short)14 }; + yield return new object[] { (ByteEnum)10, (uint)14, (uint)14 }; + yield return new object[] { (ByteEnum)10, (UIntEnum)14, (uint)14 }; + yield return new object[] { (ByteEnum)10, 14, 14 }; + yield return new object[] { (ByteEnum)10, (IntEnum)14, 14 }; + yield return new object[] { (ByteEnum)10, (ulong)14, (ulong)14 }; + yield return new object[] { (ByteEnum)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (ByteEnum)10, (long)14, (long)14 }; + yield return new object[] { (ByteEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (ByteEnum)10, (float)14, (long)14 }; + yield return new object[] { (ByteEnum)10, (double)14, (long)14 }; + yield return new object[] { (ByteEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (ByteEnum)10, "14", (long)14 }; + yield return new object[] { (ByteEnum)10, true, (short)-1 }; + yield return new object[] { (ByteEnum)10, null, (ByteEnum)10 }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)14, (short)14 }; + yield return new object[] { (sbyte)10, (ByteEnum)14, (short)14 }; + yield return new object[] { (sbyte)10, (sbyte)14, (sbyte)14 }; + yield return new object[] { (sbyte)10, (SByteEnum)14, (sbyte)14 }; + yield return new object[] { (sbyte)10, (ushort)14, 14 }; + yield return new object[] { (sbyte)10, (UShortEnum)14, 14 }; + yield return new object[] { (sbyte)10, (short)14, (short)14 }; + yield return new object[] { (sbyte)10, (ShortEnum)14, (short)14 }; + yield return new object[] { (sbyte)10, (uint)14, (long)14 }; + yield return new object[] { (sbyte)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (sbyte)10, 14, 14 }; + yield return new object[] { (sbyte)10, (IntEnum)14, 14 }; + yield return new object[] { (sbyte)10, (ulong)14, (long)14 }; + yield return new object[] { (sbyte)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (sbyte)10, (long)14, (long)14 }; + yield return new object[] { (sbyte)10, (LongEnum)14, (long)14 }; + yield return new object[] { (sbyte)10, (float)14, (long)14 }; + yield return new object[] { (sbyte)10, (double)14, (long)14 }; + yield return new object[] { (sbyte)10, (decimal)14, (long)14 }; + yield return new object[] { (sbyte)10, "14", (long)14 }; + yield return new object[] { (sbyte)10, true, (sbyte)-1 }; + yield return new object[] { (sbyte)10, null, (sbyte)10 }; + + yield return new object[] { (SByteEnum)10, (byte)14, (short)14 }; + yield return new object[] { (SByteEnum)10, (ByteEnum)14, (short)14 }; + yield return new object[] { (SByteEnum)10, (sbyte)14, (sbyte)14 }; + yield return new object[] { (SByteEnum)10, (SByteEnum)14, (SByteEnum)14 }; + yield return new object[] { (SByteEnum)10, (SByteEnum2)14, (sbyte)14 }; + yield return new object[] { (SByteEnum)10, (ushort)14, 14 }; + yield return new object[] { (SByteEnum)10, (UShortEnum)14, 14 }; + yield return new object[] { (SByteEnum)10, (short)14, (short)14 }; + yield return new object[] { (SByteEnum)10, (ShortEnum)14, (short)14 }; + yield return new object[] { (SByteEnum)10, (uint)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (SByteEnum)10, 14, 14 }; + yield return new object[] { (SByteEnum)10, (IntEnum)14, 14 }; + yield return new object[] { (SByteEnum)10, (ulong)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (long)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (float)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (double)14, (long)14 }; + yield return new object[] { (SByteEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (SByteEnum)10, "14", (long)14 }; + yield return new object[] { (SByteEnum)10, true, (sbyte)-1 }; + yield return new object[] { (SByteEnum)10, null, (SByteEnum)10 }; + + // ushort. + yield return new object[] { (ushort)10, (byte)14, (ushort)14 }; + yield return new object[] { (ushort)10, (ByteEnum)14, (ushort)14 }; + yield return new object[] { (ushort)10, (sbyte)14, 14 }; + yield return new object[] { (ushort)10, (SByteEnum)14, 14 }; + yield return new object[] { (ushort)10, (ushort)14, (ushort)14 }; + yield return new object[] { (ushort)10, (UShortEnum)14, (ushort)14 }; + yield return new object[] { (ushort)10, (short)14, 14 }; + yield return new object[] { (ushort)10, (ShortEnum)14, 14 }; + yield return new object[] { (ushort)10, (uint)14, (uint)14 }; + yield return new object[] { (ushort)10, (UIntEnum)14, (uint)14 }; + yield return new object[] { (ushort)10, 14, 14 }; + yield return new object[] { (ushort)10, (IntEnum)14, 14 }; + yield return new object[] { (ushort)10, (ulong)14, (ulong)14 }; + yield return new object[] { (ushort)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (ushort)10, (long)14, (long)14 }; + yield return new object[] { (ushort)10, (LongEnum)14, (long)14 }; + yield return new object[] { (ushort)10, (float)14, (long)14 }; + yield return new object[] { (ushort)10, (double)14, (long)14 }; + yield return new object[] { (ushort)10, (decimal)14, (long)14 }; + yield return new object[] { (ushort)10, "14", (long)14 }; + yield return new object[] { (ushort)10, true, -1 }; + yield return new object[] { (ushort)10, null, (ushort)10 }; + + yield return new object[] { (UShortEnum)10, (byte)14, (ushort)14 }; + yield return new object[] { (UShortEnum)10, (ByteEnum)14, (ushort)14 }; + yield return new object[] { (UShortEnum)10, (sbyte)14, 14 }; + yield return new object[] { (UShortEnum)10, (SByteEnum)14, 14 }; + yield return new object[] { (UShortEnum)10, (ushort)14, (ushort)14 }; + yield return new object[] { (UShortEnum)10, (UShortEnum)14, (UShortEnum)14 }; + yield return new object[] { (UShortEnum)10, (UShortEnum2)14, (ushort)14 }; + yield return new object[] { (UShortEnum)10, (short)14, 14 }; + yield return new object[] { (UShortEnum)10, (ShortEnum)14, 14 }; + yield return new object[] { (UShortEnum)10, (uint)14, (uint)14 }; + yield return new object[] { (UShortEnum)10, (UIntEnum)14, (uint)14 }; + yield return new object[] { (UShortEnum)10, 14, 14 }; + yield return new object[] { (UShortEnum)10, (IntEnum)14, 14 }; + yield return new object[] { (UShortEnum)10, (ulong)14, (ulong)14 }; + yield return new object[] { (UShortEnum)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (UShortEnum)10, (long)14, (long)14 }; + yield return new object[] { (UShortEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (UShortEnum)10, (float)14, (long)14 }; + yield return new object[] { (UShortEnum)10, (double)14, (long)14 }; + yield return new object[] { (UShortEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (UShortEnum)10, "14", (long)14 }; + yield return new object[] { (UShortEnum)10, true, -1 }; + yield return new object[] { (UShortEnum)10, null, (UShortEnum)10 }; + + // short. + yield return new object[] { (short)10, (byte)14, (short)14 }; + yield return new object[] { (short)10, (ByteEnum)14, (short)14 }; + yield return new object[] { (short)10, (sbyte)14, (short)14 }; + yield return new object[] { (short)10, (SByteEnum)14, (short)14 }; + yield return new object[] { (short)10, (ushort)14, 14 }; + yield return new object[] { (short)10, (UShortEnum)14, 14 }; + yield return new object[] { (short)10, (short)14, (short)14 }; + yield return new object[] { (short)10, (ShortEnum)14, (short)14 }; + yield return new object[] { (short)10, (uint)14, (long)14 }; + yield return new object[] { (short)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (short)10, 14, 14 }; + yield return new object[] { (short)10, (IntEnum)14, 14 }; + yield return new object[] { (short)10, (ulong)14, (long)14 }; + yield return new object[] { (short)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (short)10, (long)14, (long)14 }; + yield return new object[] { (short)10, (LongEnum)14, (long)14 }; + yield return new object[] { (short)10, (float)14, (long)14 }; + yield return new object[] { (short)10, (double)14, (long)14 }; + yield return new object[] { (short)10, (decimal)14, (long)14 }; + yield return new object[] { (short)10, "14", (long)14 }; + yield return new object[] { (short)10, true, (short)-1 }; + yield return new object[] { (short)10, null, (short)10 }; + + yield return new object[] { (ShortEnum)10, (byte)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (ByteEnum)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (sbyte)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (SByteEnum)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (ushort)14, 14 }; + yield return new object[] { (ShortEnum)10, (UShortEnum)14, 14 }; + yield return new object[] { (ShortEnum)10, (short)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (ShortEnum)14, (ShortEnum)14 }; + yield return new object[] { (ShortEnum)10, (ShortEnum2)14, (short)14 }; + yield return new object[] { (ShortEnum)10, (uint)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (ShortEnum)10, 14, 14 }; + yield return new object[] { (ShortEnum)10, (IntEnum)14, 14 }; + yield return new object[] { (ShortEnum)10, (ulong)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (long)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (float)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (double)14, (long)14 }; + yield return new object[] { (ShortEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (ShortEnum)10, "14", (long)14 }; + yield return new object[] { (ShortEnum)10, true, (short)-1 }; + yield return new object[] { (ShortEnum)10, null, (ShortEnum)10 }; + + // uint. + yield return new object[] { (uint)10, (byte)14, (uint)14 }; + yield return new object[] { (uint)10, (ByteEnum)14, (uint)14 }; + yield return new object[] { (uint)10, (sbyte)14, (long)14 }; + yield return new object[] { (uint)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (uint)10, (ushort)14, (uint)14 }; + yield return new object[] { (uint)10, (UShortEnum)14, (uint)14 }; + yield return new object[] { (uint)10, (short)14, (long)14 }; + yield return new object[] { (uint)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (uint)10, (uint)14, (uint)14 }; + yield return new object[] { (uint)10, (UIntEnum)14, (uint)14 }; + yield return new object[] { (uint)10, 14, (long)14 }; + yield return new object[] { (uint)10, (IntEnum)14, (long)14 }; + yield return new object[] { (uint)10, (ulong)14, (ulong)14 }; + yield return new object[] { (uint)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (uint)10, (long)14, (long)14 }; + yield return new object[] { (uint)10, (LongEnum)14, (long)14 }; + yield return new object[] { (uint)10, (float)14, (long)14 }; + yield return new object[] { (uint)10, (double)14, (long)14 }; + yield return new object[] { (uint)10, (decimal)14, (long)14 }; + yield return new object[] { (uint)10, "14", (long)14 }; + yield return new object[] { (uint)10, true, (long)-1 }; + yield return new object[] { (uint)10, null, (uint)10 }; + + yield return new object[] { (UIntEnum)10, (byte)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, (ByteEnum)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, (sbyte)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (ushort)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, (UShortEnum)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, (short)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (uint)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, (UIntEnum)14, (UIntEnum)14 }; + yield return new object[] { (UIntEnum)10, (UIntEnum2)14, (uint)14 }; + yield return new object[] { (UIntEnum)10, 14, (long)14 }; + yield return new object[] { (UIntEnum)10, (IntEnum)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (ulong)14, (ulong)14 }; + yield return new object[] { (UIntEnum)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (UIntEnum)10, (long)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (float)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (double)14, (long)14 }; + yield return new object[] { (UIntEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (UIntEnum)10, "14", (long)14 }; + yield return new object[] { (UIntEnum)10, true, (long)-1 }; + yield return new object[] { (UIntEnum)10, null, (UIntEnum)10 }; + + // int. + yield return new object[] { 10, (byte)14, 14 }; + yield return new object[] { 10, (ByteEnum)14, 14 }; + yield return new object[] { 10, (sbyte)14, 14 }; + yield return new object[] { 10, (SByteEnum)14, 14 }; + yield return new object[] { 10, (ushort)14, 14 }; + yield return new object[] { 10, (UShortEnum)14, 14 }; + yield return new object[] { 10, (short)14, 14 }; + yield return new object[] { 10, (ShortEnum)14, 14 }; + yield return new object[] { 10, (uint)14, (long)14 }; + yield return new object[] { 10, (UIntEnum)14, (long)14 }; + yield return new object[] { 10, 14, 14 }; + yield return new object[] { 10, (IntEnum)14, 14 }; + yield return new object[] { 10, (ulong)14, (long)14 }; + yield return new object[] { 10, (ULongEnum)14, (long)14 }; + yield return new object[] { 10, (long)14, (long)14 }; + yield return new object[] { 10, (LongEnum)14, (long)14 }; + yield return new object[] { 10, (float)14, (long)14 }; + yield return new object[] { 10, (double)14, (long)14 }; + yield return new object[] { 10, (decimal)14, (long)14 }; + yield return new object[] { 10, "14", (long)14 }; + yield return new object[] { 10, true, -1 }; + yield return new object[] { 10, null, 10 }; + + yield return new object[] { (IntEnum)10, (byte)14, 14 }; + yield return new object[] { (IntEnum)10, (ByteEnum)14, 14 }; + yield return new object[] { (IntEnum)10, (sbyte)14, 14 }; + yield return new object[] { (IntEnum)10, (SByteEnum)14, 14 }; + yield return new object[] { (IntEnum)10, (ushort)14, 14 }; + yield return new object[] { (IntEnum)10, (UShortEnum)14, 14 }; + yield return new object[] { (IntEnum)10, (short)14, 14 }; + yield return new object[] { (IntEnum)10, (ShortEnum)14, 14 }; + yield return new object[] { (IntEnum)10, (uint)14, (long)14 }; + yield return new object[] { (IntEnum)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (IntEnum)10, 14, 14 }; + yield return new object[] { (IntEnum)10, (IntEnum)14, (IntEnum)14 }; + yield return new object[] { (IntEnum)10, (IntEnum2)14, 14 }; + yield return new object[] { (IntEnum)10, (ulong)14, (long)14 }; + yield return new object[] { (IntEnum)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (IntEnum)10, (long)14, (long)14 }; + yield return new object[] { (IntEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (IntEnum)10, (float)14, (long)14 }; + yield return new object[] { (IntEnum)10, (double)14, (long)14 }; + yield return new object[] { (IntEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (IntEnum)10, "14", (long)14 }; + yield return new object[] { (IntEnum)10, true, -1 }; + yield return new object[] { (IntEnum)10, null, (IntEnum)10 }; + + // ulong. + yield return new object[] { (ulong)10, (byte)14, (ulong)14 }; + yield return new object[] { (ulong)10, (ByteEnum)14, (ulong)14 }; + yield return new object[] { (ulong)10, (sbyte)14, (long)14 }; + yield return new object[] { (ulong)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (ulong)10, (ushort)14, (ulong)14 }; + yield return new object[] { (ulong)10, (UShortEnum)14, (ulong)14 }; + yield return new object[] { (ulong)10, (short)14, (long)14 }; + yield return new object[] { (ulong)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (ulong)10, (uint)14, (ulong)14 }; + yield return new object[] { (ulong)10, (UIntEnum)14, (ulong)14 }; + yield return new object[] { (ulong)10, 14, (long)14 }; + yield return new object[] { (ulong)10, (IntEnum)14, (long)14 }; + yield return new object[] { (ulong)10, (ulong)14, (ulong)14 }; + yield return new object[] { (ulong)10, (ULongEnum)14, (ulong)14 }; + yield return new object[] { (ulong)10, (long)14, (long)14 }; + yield return new object[] { (ulong)10, (LongEnum)14, (long)14 }; + yield return new object[] { (ulong)10, (float)14, (long)14 }; + yield return new object[] { (ulong)10, (double)14, (long)14 }; + yield return new object[] { (ulong)10, (decimal)14, (long)14 }; + yield return new object[] { (ulong)10, "14", (long)14 }; + yield return new object[] { (ulong)10, true, (long)-1 }; + yield return new object[] { (ulong)10, null, (ulong)10 }; + + yield return new object[] { (ULongEnum)10, (byte)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (ByteEnum)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (sbyte)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (ushort)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (UShortEnum)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (short)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (uint)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (UIntEnum)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, 14, (long)14 }; + yield return new object[] { (ULongEnum)10, (IntEnum)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (ulong)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (ULongEnum)14, (ULongEnum)14 }; + yield return new object[] { (ULongEnum)10, (ULongEnum2)14, (ulong)14 }; + yield return new object[] { (ULongEnum)10, (long)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (LongEnum)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (float)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (double)14, (long)14 }; + yield return new object[] { (ULongEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (ULongEnum)10, "14", (long)14 }; + yield return new object[] { (ULongEnum)10, true, (long)-1 }; + yield return new object[] { (ULongEnum)10, null, (ULongEnum)10 }; + + // long. + yield return new object[] { (long)10, (byte)14, (long)14 }; + yield return new object[] { (long)10, (ByteEnum)14, (long)14 }; + yield return new object[] { (long)10, (sbyte)14, (long)14 }; + yield return new object[] { (long)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (long)10, (ushort)14, (long)14 }; + yield return new object[] { (long)10, (UShortEnum)14, (long)14 }; + yield return new object[] { (long)10, (short)14, (long)14 }; + yield return new object[] { (long)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (long)10, (uint)14, (long)14 }; + yield return new object[] { (long)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (long)10, 14, (long)14 }; + yield return new object[] { (long)10, (IntEnum)14, (long)14 }; + yield return new object[] { (long)10, (ulong)14, (long)14 }; + yield return new object[] { (long)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (long)10, (long)14, (long)14 }; + yield return new object[] { (long)10, (LongEnum)14, (long)14 }; + yield return new object[] { (long)10, (float)14, (long)14 }; + yield return new object[] { (long)10, (double)14, (long)14 }; + yield return new object[] { (long)10, (decimal)14, (long)14 }; + yield return new object[] { (long)10, "14", (long)14 }; + yield return new object[] { (long)10, true, (long)-1 }; + yield return new object[] { (long)10, null, (long)10 }; + + yield return new object[] { (LongEnum)10, (byte)14, (long)14 }; + yield return new object[] { (LongEnum)10, (ByteEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (sbyte)14, (long)14 }; + yield return new object[] { (LongEnum)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (ushort)14, (long)14 }; + yield return new object[] { (LongEnum)10, (UShortEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (short)14, (long)14 }; + yield return new object[] { (LongEnum)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (uint)14, (long)14 }; + yield return new object[] { (LongEnum)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, 14, (long)14 }; + yield return new object[] { (LongEnum)10, (IntEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (ulong)14, (long)14 }; + yield return new object[] { (LongEnum)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (LongEnum)10, (long)14, (long)14 }; + yield return new object[] { (LongEnum)10, (LongEnum)14, (LongEnum)14 }; + yield return new object[] { (LongEnum)10, (LongEnum2)14, (long)14 }; + yield return new object[] { (LongEnum)10, (float)14, (long)14 }; + yield return new object[] { (LongEnum)10, (double)14, (long)14 }; + yield return new object[] { (LongEnum)10, (decimal)14, (long)14 }; + yield return new object[] { (LongEnum)10, "14", (long)14 }; + yield return new object[] { (LongEnum)10, true, (long)-1 }; + yield return new object[] { (LongEnum)10, null, (LongEnum)10 }; + + // float. + yield return new object[] { (float)10, (byte)14, (long)14 }; + yield return new object[] { (float)10, (ByteEnum)14, (long)14 }; + yield return new object[] { (float)10, (sbyte)14, (long)14 }; + yield return new object[] { (float)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (float)10, (ushort)14, (long)14 }; + yield return new object[] { (float)10, (UShortEnum)14, (long)14 }; + yield return new object[] { (float)10, (short)14, (long)14 }; + yield return new object[] { (float)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (float)10, (uint)14, (long)14 }; + yield return new object[] { (float)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (float)10, 14, (long)14 }; + yield return new object[] { (float)10, (IntEnum)14, (long)14 }; + yield return new object[] { (float)10, (ulong)14, (long)14 }; + yield return new object[] { (float)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (float)10, (long)14, (long)14 }; + yield return new object[] { (float)10, (LongEnum)14, (long)14 }; + yield return new object[] { (float)10, (float)14, (long)14 }; + yield return new object[] { (float)10, (double)14, (long)14 }; + yield return new object[] { (float)10, (decimal)14, (long)14 }; + yield return new object[] { (float)10, "14", (long)14 }; + yield return new object[] { (float)10, true, (long)-1 }; + yield return new object[] { (float)10, null, (long)10 }; + + // double. + yield return new object[] { (double)10, (byte)14, (long)14 }; + yield return new object[] { (double)10, (ByteEnum)14, (long)14 }; + yield return new object[] { (double)10, (sbyte)14, (long)14 }; + yield return new object[] { (double)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (double)10, (ushort)14, (long)14 }; + yield return new object[] { (double)10, (UShortEnum)14, (long)14 }; + yield return new object[] { (double)10, (short)14, (long)14 }; + yield return new object[] { (double)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (double)10, (uint)14, (long)14 }; + yield return new object[] { (double)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (double)10, 14, (long)14 }; + yield return new object[] { (double)10, (IntEnum)14, (long)14 }; + yield return new object[] { (double)10, (ulong)14, (long)14 }; + yield return new object[] { (double)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (double)10, (long)14, (long)14 }; + yield return new object[] { (double)10, (LongEnum)14, (long)14 }; + yield return new object[] { (double)10, (float)14, (long)14 }; + yield return new object[] { (double)10, (double)14, (long)14 }; + yield return new object[] { (double)10, (decimal)14, (long)14 }; + yield return new object[] { (double)10, "14", (long)14 }; + yield return new object[] { (double)10, true, (long)-1 }; + yield return new object[] { (double)10, null, (long)10 }; + + // decimal. + yield return new object[] { (decimal)10, (byte)14, (long)14 }; + yield return new object[] { (decimal)10, (ByteEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (sbyte)14, (long)14 }; + yield return new object[] { (decimal)10, (SByteEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (ushort)14, (long)14 }; + yield return new object[] { (decimal)10, (UShortEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (short)14, (long)14 }; + yield return new object[] { (decimal)10, (ShortEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (uint)14, (long)14 }; + yield return new object[] { (decimal)10, (UIntEnum)14, (long)14 }; + yield return new object[] { (decimal)10, 14, (long)14 }; + yield return new object[] { (decimal)10, (IntEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (ulong)14, (long)14 }; + yield return new object[] { (decimal)10, (ULongEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (long)14, (long)14 }; + yield return new object[] { (decimal)10, (LongEnum)14, (long)14 }; + yield return new object[] { (decimal)10, (float)14, (long)14 }; + yield return new object[] { (decimal)10, (double)14, (long)14 }; + yield return new object[] { (decimal)10, (decimal)14, (long)14 }; + yield return new object[] { (decimal)10, "14", (long)14 }; + yield return new object[] { (decimal)10, true, (long)-1 }; + yield return new object[] { (decimal)10, null, (long)10 }; + + // string. + yield return new object[] { "10", (byte)14, (long)14 }; + yield return new object[] { "10", (ByteEnum)14, (long)14 }; + yield return new object[] { "10", (sbyte)14, (long)14 }; + yield return new object[] { "10", (SByteEnum)14, (long)14 }; + yield return new object[] { "10", (ushort)14, (long)14 }; + yield return new object[] { "10", (UShortEnum)14, (long)14 }; + yield return new object[] { "10", (short)14, (long)14 }; + yield return new object[] { "10", (ShortEnum)14, (long)14 }; + yield return new object[] { "10", (uint)14, (long)14 }; + yield return new object[] { "10", (UIntEnum)14, (long)14 }; + yield return new object[] { "10", 14, (long)14 }; + yield return new object[] { "10", (IntEnum)14, (long)14 }; + yield return new object[] { "10", (ulong)14, (long)14 }; + yield return new object[] { "10", (ULongEnum)14, (long)14 }; + yield return new object[] { "10", (long)14, (long)14 }; + yield return new object[] { "10", (LongEnum)14, (long)14 }; + yield return new object[] { "10", (float)14, (long)14 }; + yield return new object[] { "10", (double)14, (long)14 }; + yield return new object[] { "10", (decimal)14, (long)14 }; + yield return new object[] { "10", "14", (long)14 }; + yield return new object[] { "10", true, true }; + yield return new object[] { "10", null, (long)10 }; + + // bool. + yield return new object[] { true, (byte)14, (short)-1 }; + yield return new object[] { true, (ByteEnum)14, (short)-1 }; + yield return new object[] { true, (sbyte)14, (sbyte)-1 }; + yield return new object[] { true, (SByteEnum)14, (sbyte)-1 }; + yield return new object[] { true, (ushort)14, -1 }; + yield return new object[] { true, (UShortEnum)14, -1 }; + yield return new object[] { true, (short)14, (short)-1 }; + yield return new object[] { true, (ShortEnum)14, (short)-1 }; + yield return new object[] { true, (uint)14, (long)-1 }; + yield return new object[] { true, (UIntEnum)14, (long)-1 }; + yield return new object[] { true, 14, -1 }; + yield return new object[] { true, (IntEnum)14, -1 }; + yield return new object[] { true, (ulong)14, (long)-1 }; + yield return new object[] { true, (ULongEnum)14, (long)-1 }; + yield return new object[] { true, (long)14, (long)-1 }; + yield return new object[] { true, (LongEnum)14, (long)-1 }; + yield return new object[] { true, (float)14, (long)-1 }; + yield return new object[] { true, (double)14, (long)-1 }; + yield return new object[] { true, (decimal)14, (long)-1 }; + yield return new object[] { true, "14", true }; + yield return new object[] { true, true, true }; + yield return new object[] { true, null, true }; + + // null. + yield return new object[] { null, (byte)14, (byte)14 }; + yield return new object[] { null, (ByteEnum)14, (ByteEnum)14 }; + yield return new object[] { null, (sbyte)14, (sbyte)14 }; + yield return new object[] { null, (SByteEnum)14, (SByteEnum)14 }; + yield return new object[] { null, (ushort)14, (ushort)14 }; + yield return new object[] { null, (UShortEnum)14, (UShortEnum)14 }; + yield return new object[] { null, (short)14, (short)14 }; + yield return new object[] { null, (ShortEnum)14, (ShortEnum)14 }; + yield return new object[] { null, (uint)14, (uint)14 }; + yield return new object[] { null, (UIntEnum)14, (UIntEnum)14 }; + yield return new object[] { null, 14, 14 }; + yield return new object[] { null, (IntEnum)14, (IntEnum)14 }; + yield return new object[] { null, (ulong)14, (ulong)14 }; + yield return new object[] { null, (ULongEnum)14, (ULongEnum)14 }; + yield return new object[] { null, (long)14, (long)14 }; + yield return new object[] { null, (LongEnum)14, (LongEnum)14 }; + yield return new object[] { null, (float)14, (long)14 }; + yield return new object[] { null, (double)14, (long)14 }; + yield return new object[] { null, (decimal)14, (long)14 }; + yield return new object[] { null, "14", (long)14 }; + yield return new object[] { null, true, true }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new OrObject(), 2, "custom" }; + yield return new object[] { 2, new OrObject(), "motsuc" }; + yield return new object[] { new OrObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new OrObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(OrObject_TestData))] + public void OrObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.OrObject(left, right)); + } + + public static IEnumerable OrObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(OrObject_InvalidObjects_TestData))] + public void OrObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.OrObject(left, right)); + Assert.Throws(() => Operators.OrObject(right, left)); + } + + public static IEnumerable OrObject_MismatchingObjects_TestData() + { + yield return new object[] { new OrObject(), new object() }; + yield return new object[] { new object(), new OrObject() }; + + yield return new object[] { new OrObject(), new OrObject() }; + } + + [Theory] + [MemberData(nameof(OrObject_MismatchingObjects_TestData))] + public void OrObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.OrObject(left, right)); + } + + public class OrObject + { + public static string operator |(OrObject left, int right) => "custom"; + public static string operator |(int left, OrObject right) => "motsuc"; + + public static string operator |(OrObject left, OperatorsTests right) => "customobject"; + public static string operator |(OperatorsTests left, OrObject right) => "tcejbomotsuc"; + } + + public static IEnumerable PlusObject_TestData() + { + // byte. + yield return new object[] { (byte)1, (byte)1 }; + + // sbyte. + yield return new object[] { (sbyte)1, (sbyte)1 }; + yield return new object[] { (sbyte)(-1), (sbyte)(-1) }; + + // ushort. + yield return new object[] { (ushort)3, (ushort)3 }; + + // short. + yield return new object[] { (short)4, (short)4 }; + yield return new object[] { (short)(-4), (short)(-4) }; + + // uint. + yield return new object[] { (uint)4, (uint)4 }; + + // int. + yield return new object[] { 6, 6 }; + yield return new object[] { -6, -6 }; + + // ulong. + yield return new object[] { (ulong)7, (ulong)7 }; + + // long. + yield return new object[] { (long)8, (long)8 }; + yield return new object[] { (long)(-8), (long)(-8) }; + + // float. + yield return new object[] { (float)9, (float)9 }; + yield return new object[] { (float)(-9), (float)(-9) }; + + // double. + yield return new object[] { (double)10, (double)10 }; + yield return new object[] { (double)(-10), (double)(-10) }; + + // decimal. + yield return new object[] { (decimal)11, (decimal)11 }; + yield return new object[] { (decimal)(-11), (decimal)(-11) }; + + // bool. + yield return new object[] { true, (short)(-1) }; + yield return new object[] { false, (short)0 }; + + // string. + yield return new object[] { "1", (double)1 }; + yield return new object[] { "-1", (double)(-1) }; + + // null. + yield return new object[] { null, 0 }; + + // object. + yield return new object[] { new PlusObject(), "custom" }; + } + + [Theory] + [MemberData(nameof(PlusObject_TestData))] + public void PlusObject_Invoke_ReturnsExpected(object value, object expected) + { + Assert.Equal(expected, Operators.PlusObject(value)); + } + + public static IEnumerable PlusObject_InvalidObject_TestData() + { + yield return new object[] { "a" }; + yield return new object[] { 'a' }; + yield return new object[] { '1' }; + yield return new object[] { DBNull.Value }; + yield return new object[] { new DateTime(10) }; + yield return new object[] { new object() }; + } + + [Theory] + [MemberData(nameof(PlusObject_InvalidObject_TestData))] + public void PlusObject_InvalidObject_ThrowsInvalidCastException(object value) + { + Assert.Throws(() => Operators.PlusObject(value)); + } + + public class PlusObject + { + public static string operator +(PlusObject o) => "custom"; + } + + public static IEnumerable RightShiftObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)2, (byte)2 }; + yield return new object[] { (byte)10, (sbyte)2, (byte)2 }; + yield return new object[] { (byte)10, (ushort)2, (byte)2 }; + yield return new object[] { (byte)10, (short)2, (byte)2 }; + yield return new object[] { (byte)10, (uint)2, (byte)2 }; + yield return new object[] { (byte)10, 2, (byte)2 }; + yield return new object[] { (byte)10, (ulong)2, (byte)2 }; + yield return new object[] { (byte)10, (long)2, (byte)2 }; + yield return new object[] { (byte)10, (float)2, (byte)2 }; + yield return new object[] { (byte)10, (double)2, (byte)2 }; + yield return new object[] { (byte)10, (decimal)2, (byte)2 }; + yield return new object[] { (byte)10, "2", (byte)2 }; + yield return new object[] { (byte)10, true, (byte)0 }; + yield return new object[] { (byte)10, null, (byte)10 }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (sbyte)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (ushort)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (short)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (uint)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, 2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (ulong)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (long)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (float)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (double)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, (decimal)2, (sbyte)2 }; + yield return new object[] { (sbyte)10, "2", (sbyte)2 }; + yield return new object[] { (sbyte)10, true, (sbyte)0 }; + yield return new object[] { (sbyte)10, null, (sbyte)10 }; + + // ushort. + yield return new object[] { (ushort)10, (byte)2, (ushort)2 }; + yield return new object[] { (ushort)10, (sbyte)2, (ushort)2 }; + yield return new object[] { (ushort)10, (ushort)2, (ushort)2 }; + yield return new object[] { (ushort)10, (short)2, (ushort)2 }; + yield return new object[] { (ushort)10, (uint)2, (ushort)2 }; + yield return new object[] { (ushort)10, 2, (ushort)2 }; + yield return new object[] { (ushort)10, (ulong)2, (ushort)2 }; + yield return new object[] { (ushort)10, (long)2, (ushort)2 }; + yield return new object[] { (ushort)10, (float)2, (ushort)2 }; + yield return new object[] { (ushort)10, (double)2, (ushort)2 }; + yield return new object[] { (ushort)10, (decimal)2, (ushort)2 }; + yield return new object[] { (ushort)10, "2", (ushort)2 }; + yield return new object[] { (ushort)10, true, (ushort)0 }; + yield return new object[] { (ushort)10, null, (ushort)10 }; + + // short. + yield return new object[] { (short)10, (byte)2, (short)2 }; + yield return new object[] { (short)10, (sbyte)2, (short)2 }; + yield return new object[] { (short)10, (ushort)2, (short)2 }; + yield return new object[] { (short)10, (short)2, (short)2 }; + yield return new object[] { (short)10, (uint)2, (short)2 }; + yield return new object[] { (short)10, 2, (short)2 }; + yield return new object[] { (short)10, (ulong)2, (short)2 }; + yield return new object[] { (short)10, (long)2, (short)2 }; + yield return new object[] { (short)10, (float)2, (short)2 }; + yield return new object[] { (short)10, (double)2, (short)2 }; + yield return new object[] { (short)10, (decimal)2, (short)2 }; + yield return new object[] { (short)10, "2", (short)2 }; + yield return new object[] { (short)10, true, (short)0 }; + yield return new object[] { (short)10, null, (short)10 }; + + // uint. + yield return new object[] { (uint)10, (byte)2, (uint)2 }; + yield return new object[] { (uint)10, (sbyte)2, (uint)2 }; + yield return new object[] { (uint)10, (ushort)2, (uint)2 }; + yield return new object[] { (uint)10, (short)2, (uint)2 }; + yield return new object[] { (uint)10, (uint)2, (uint)2 }; + yield return new object[] { (uint)10, 2, (uint)2 }; + yield return new object[] { (uint)10, (ulong)2, (uint)2 }; + yield return new object[] { (uint)10, (long)2, (uint)2 }; + yield return new object[] { (uint)10, (float)2, (uint)2 }; + yield return new object[] { (uint)10, (double)2, (uint)2 }; + yield return new object[] { (uint)10, (decimal)2, (uint)2 }; + yield return new object[] { (uint)10, "2", (uint)2 }; + yield return new object[] { (uint)10, true, (uint)0 }; + yield return new object[] { (uint)10, null, (uint)10 }; + + // int. + yield return new object[] { 10, (byte)2, 2 }; + yield return new object[] { 10, (sbyte)2, 2 }; + yield return new object[] { 10, (ushort)2, 2 }; + yield return new object[] { 10, (short)2, 2 }; + yield return new object[] { 10, (uint)2, 2 }; + yield return new object[] { 10, 2, 2 }; + yield return new object[] { 10, (ulong)2, 2 }; + yield return new object[] { 10, (long)2, 2 }; + yield return new object[] { 10, (float)2, 2 }; + yield return new object[] { 10, (double)2, 2 }; + yield return new object[] { 10, (decimal)2, 2 }; + yield return new object[] { 10, "2", 2 }; + yield return new object[] { 10, true, 0 }; + yield return new object[] { 10, null, 10 }; + + // ulong. + yield return new object[] { (ulong)10, (byte)2, (ulong)2 }; + yield return new object[] { (ulong)10, (sbyte)2, (ulong)2 }; + yield return new object[] { (ulong)10, (ushort)2, (ulong)2 }; + yield return new object[] { (ulong)10, (short)2, (ulong)2 }; + yield return new object[] { (ulong)10, (uint)2, (ulong)2 }; + yield return new object[] { (ulong)10, 2, (ulong)2 }; + yield return new object[] { (ulong)10, (ulong)2, (ulong)2 }; + yield return new object[] { (ulong)10, (long)2, (ulong)2 }; + yield return new object[] { (ulong)10, (float)2, (ulong)2 }; + yield return new object[] { (ulong)10, (double)2, (ulong)2 }; + yield return new object[] { (ulong)10, (decimal)2, (ulong)2 }; + yield return new object[] { (ulong)10, "2", (ulong)2 }; + yield return new object[] { (ulong)10, true, (ulong)0 }; + yield return new object[] { (ulong)10, null, (ulong)10 }; + + // long. + yield return new object[] { (long)10, (byte)2, (long)2 }; + yield return new object[] { (long)10, (sbyte)2, (long)2 }; + yield return new object[] { (long)10, (ushort)2, (long)2 }; + yield return new object[] { (long)10, (short)2, (long)2 }; + yield return new object[] { (long)10, (uint)2, (long)2 }; + yield return new object[] { (long)10, 2, (long)2 }; + yield return new object[] { (long)10, (ulong)2, (long)2 }; + yield return new object[] { (long)10, (long)2, (long)2 }; + yield return new object[] { (long)10, (float)2, (long)2 }; + yield return new object[] { (long)10, (double)2, (long)2 }; + yield return new object[] { (long)10, (decimal)2, (long)2 }; + yield return new object[] { (long)10, "2", (long)2 }; + yield return new object[] { (long)10, true, (long)0 }; + yield return new object[] { (long)10, null, (long)10 }; + + // float. + yield return new object[] { (float)10, (byte)2, (long)2 }; + yield return new object[] { (float)10, (sbyte)2, (long)2 }; + yield return new object[] { (float)10, (ushort)2, (long)2 }; + yield return new object[] { (float)10, (short)2, (long)2 }; + yield return new object[] { (float)10, (uint)2, (long)2 }; + yield return new object[] { (float)10, 2, (long)2 }; + yield return new object[] { (float)10, (ulong)2, (long)2 }; + yield return new object[] { (float)10, (long)2, (long)2 }; + yield return new object[] { (float)10, (float)2, (long)2 }; + yield return new object[] { (float)10, (double)2, (long)2 }; + yield return new object[] { (float)10, (decimal)2, (long)2 }; + yield return new object[] { (float)10, "2", (long)2 }; + yield return new object[] { (float)10, true, (long)0 }; + yield return new object[] { (float)10, null, (long)10 }; + + // double. + yield return new object[] { (double)10, (byte)2, (long)2 }; + yield return new object[] { (double)10, (sbyte)2, (long)2 }; + yield return new object[] { (double)10, (ushort)2, (long)2 }; + yield return new object[] { (double)10, (short)2, (long)2 }; + yield return new object[] { (double)10, (uint)2, (long)2 }; + yield return new object[] { (double)10, 2, (long)2 }; + yield return new object[] { (double)10, (ulong)2, (long)2 }; + yield return new object[] { (double)10, (long)2, (long)2 }; + yield return new object[] { (double)10, (float)2, (long)2 }; + yield return new object[] { (double)10, (double)2, (long)2 }; + yield return new object[] { (double)10, (decimal)2, (long)2 }; + yield return new object[] { (double)10, "2", (long)2 }; + yield return new object[] { (double)10, true, (long)0 }; + yield return new object[] { (double)10, null, (long)10 }; + + // decimal. + yield return new object[] { (decimal)10, (byte)2, (long)2 }; + yield return new object[] { (decimal)10, (sbyte)2, (long)2 }; + yield return new object[] { (decimal)10, (ushort)2, (long)2 }; + yield return new object[] { (decimal)10, (short)2, (long)2 }; + yield return new object[] { (decimal)10, (uint)2, (long)2 }; + yield return new object[] { (decimal)10, 2, (long)2 }; + yield return new object[] { (decimal)10, (ulong)2, (long)2 }; + yield return new object[] { (decimal)10, (long)2, (long)2 }; + yield return new object[] { (decimal)10, (float)2, (long)2 }; + yield return new object[] { (decimal)10, (double)2, (long)2 }; + yield return new object[] { (decimal)10, (decimal)2, (long)2 }; + yield return new object[] { (decimal)10, "2", (long)2 }; + yield return new object[] { (decimal)10, true, (long)0 }; + yield return new object[] { (decimal)10, null, (long)10 }; + + // string. + yield return new object[] { "10", (byte)2, (long)2 }; + yield return new object[] { "10", (sbyte)2, (long)2 }; + yield return new object[] { "10", (ushort)2, (long)2 }; + yield return new object[] { "10", (short)2, (long)2 }; + yield return new object[] { "10", (uint)2, (long)2 }; + yield return new object[] { "10", 2, (long)2 }; + yield return new object[] { "10", (ulong)2, (long)2 }; + yield return new object[] { "10", (long)2, (long)2 }; + yield return new object[] { "10", (float)2, (long)2 }; + yield return new object[] { "10", (double)2, (long)2 }; + yield return new object[] { "10", (decimal)2, (long)2 }; + yield return new object[] { "10", "2", (long)2 }; + yield return new object[] { "10", true, (long)0 }; + yield return new object[] { "10", null, (long)10 }; + + // bool. + yield return new object[] { true, (byte)2, (short)-1 }; + yield return new object[] { true, (sbyte)2, (short)-1 }; + yield return new object[] { true, (ushort)2, (short)-1 }; + yield return new object[] { true, (short)2, (short)-1 }; + yield return new object[] { true, (uint)2, (short)-1 }; + yield return new object[] { true, 2, (short)-1 }; + yield return new object[] { true, (ulong)2, (short)-1 }; + yield return new object[] { true, (long)2, (short)-1 }; + yield return new object[] { true, (float)2, (short)-1 }; + yield return new object[] { true, (double)2, (short)-1 }; + yield return new object[] { true, (decimal)2, (short)-1 }; + yield return new object[] { true, "2", (short)-1 }; + yield return new object[] { true, true, (short)-1 }; + yield return new object[] { true, null, (short)-1 }; + + // null. + yield return new object[] { null, (byte)2, 0 }; + yield return new object[] { null, (sbyte)2, 0 }; + yield return new object[] { null, (ushort)2, 0 }; + yield return new object[] { null, (short)2, 0 }; + yield return new object[] { null, (uint)2, 0 }; + yield return new object[] { null, 2, 0 }; + yield return new object[] { null, (ulong)2, 0 }; + yield return new object[] { null, (long)2, 0 }; + yield return new object[] { null, (float)2, 0 }; + yield return new object[] { null, (double)2, 0 }; + yield return new object[] { null, (decimal)2, 0 }; + yield return new object[] { null, "2", 0 }; + yield return new object[] { null, true, 0 }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new RightShiftObject(), 2, "custom" }; + yield return new object[] { 2, new RightShiftObject(), "motsuc" }; + yield return new object[] { new RightShiftObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new RightShiftObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(RightShiftObject_TestData))] + public void RightShiftObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.RightShiftObject(left, right)); + } + + public static IEnumerable RightShiftObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(RightShiftObject_InvalidObjects_TestData))] + public void RightShiftObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.RightShiftObject(left, right)); + Assert.Throws(() => Operators.RightShiftObject(right, left)); + } + + public static IEnumerable RightShiftObject_MismatchingObjects_TestData() + { + yield return new object[] { new RightShiftObject(), new object() }; + yield return new object[] { new object(), new RightShiftObject() }; + + yield return new object[] { new RightShiftObject(), new RightShiftObject() }; + } + + [Theory] + [MemberData(nameof(RightShiftObject_MismatchingObjects_TestData))] + public void RightShiftObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.RightShiftObject(left, right)); + } + + public class RightShiftObject + { + [SpecialName] + public static string op_RightShift(RightShiftObject left, int right) => "custom"; + + [SpecialName] + public static string op_RightShift(int left, RightShiftObject right) => "motsuc"; + + [SpecialName] + public static string op_RightShift(RightShiftObject left, OperatorsTests right) => "customobject"; + + [SpecialName] + public static string op_RightShift(OperatorsTests left, RightShiftObject right) => "tcejbomotsuc"; + } + + public static IEnumerable SubtractObject_TestData() + { + // byte. + yield return new object[] { (byte)2, (byte)2, (byte)0 }; + yield return new object[] { (byte)3, (sbyte)2, (short)1 }; + yield return new object[] { (byte)4, (ushort)2, (ushort)2 }; + yield return new object[] { (byte)5, (short)2, (short)3 }; + yield return new object[] { (byte)6, (uint)2, (uint)4 }; + yield return new object[] { (byte)7, 2, 5 }; + yield return new object[] { (byte)8, (long)2, (long)6 }; + yield return new object[] { (byte)9, (ulong)2, (ulong)7 }; + yield return new object[] { (byte)10, (float)2, (float)8 }; + yield return new object[] { (byte)11, (double)2, (double)9 }; + yield return new object[] { (byte)12, (decimal)2, (decimal)10 }; + yield return new object[] { (byte)13, "2", (double)11 }; + yield return new object[] { (byte)14, true, (short)15 }; + yield return new object[] { (byte)15, null, (byte)15 }; + yield return new object[] { (byte)16, byte.MaxValue, (short)(-239) }; + + // sbyte. + yield return new object[] { (sbyte)2, (byte)2, (short)0 }; + yield return new object[] { (sbyte)3, (sbyte)2, (sbyte)1 }; + yield return new object[] { (sbyte)4, (ushort)2, 2 }; + yield return new object[] { (sbyte)5, (short)2, (short)3 }; + yield return new object[] { (sbyte)6, (uint)2, (long)4 }; + yield return new object[] { (sbyte)7, 2, 5 }; + yield return new object[] { (sbyte)8, (long)2, (long)6 }; + yield return new object[] { (sbyte)9, (ulong)2, (decimal)7 }; + yield return new object[] { (sbyte)10, (float)2, (float)8 }; + yield return new object[] { (sbyte)11, (double)2, (double)9 }; + yield return new object[] { (sbyte)12, (decimal)2, (decimal)10 }; + yield return new object[] { (sbyte)13, "2", (double)11 }; + yield return new object[] { (sbyte)14, true, (sbyte)15 }; + yield return new object[] { (sbyte)15, null, (sbyte)15 }; + yield return new object[] { (sbyte)(-2), sbyte.MaxValue, (short)(-129) }; + + // ushort. + yield return new object[] { (ushort)2, (byte)2, (ushort)0 }; + yield return new object[] { (ushort)3, (sbyte)2, 1 }; + yield return new object[] { (ushort)4, (ushort)2, (ushort)2 }; + yield return new object[] { (ushort)5, (short)2, 3 }; + yield return new object[] { (ushort)6, (uint)2, (uint)4 }; + yield return new object[] { (ushort)7, 2, 5 }; + yield return new object[] { (ushort)8, (long)2, (long)6 }; + yield return new object[] { (ushort)9, (ulong)2, (ulong)7 }; + yield return new object[] { (ushort)10, (float)2, (float)8 }; + yield return new object[] { (ushort)11, (double)2, (double)9 }; + yield return new object[] { (ushort)12, (decimal)2, (decimal)10 }; + yield return new object[] { (ushort)13, "2", (double)11 }; + yield return new object[] { (ushort)14, true, 15 }; + yield return new object[] { (ushort)15, null, (ushort)15 }; + yield return new object[] { (ushort)16, ushort.MaxValue, -65519 }; + + // short. + yield return new object[] { (short)2, (byte)2, (short)0 }; + yield return new object[] { (short)3, (sbyte)2, (short)1 }; + yield return new object[] { (short)4, (ushort)2, 2 }; + yield return new object[] { (short)5, (short)2, (short)3 }; + yield return new object[] { (short)6, (uint)2, (long)4 }; + yield return new object[] { (short)7, 2, 5 }; + yield return new object[] { (short)8, (long)2, (long)6 }; + yield return new object[] { (short)9, (ulong)2, (decimal)7 }; + yield return new object[] { (short)10, (float)2, (float)8 }; + yield return new object[] { (short)11, (double)2, (double)9 }; + yield return new object[] { (short)12, (decimal)2, (decimal)10 }; + yield return new object[] { (short)13, "2", (double)11 }; + yield return new object[] { (short)14, true, (short)15 }; + yield return new object[] { (short)15, null, (short)15 }; + yield return new object[] { (short)(-2), short.MaxValue, -32769 }; + + // uint. + yield return new object[] { (uint)2, (byte)2, (uint)0 }; + yield return new object[] { (uint)3, (sbyte)2, (long)1 }; + yield return new object[] { (uint)4, (ushort)2, (uint)2 }; + yield return new object[] { (uint)5, (short)2, (long)3 }; + yield return new object[] { (uint)6, (uint)2, (uint)4 }; + yield return new object[] { (uint)7, 2, (long)5 }; + yield return new object[] { (uint)8, (long)2, (long)6 }; + yield return new object[] { (uint)9, (ulong)2, (ulong)7 }; + yield return new object[] { (uint)10, (float)2, (float)8 }; + yield return new object[] { (uint)11, (double)2, (double)9 }; + yield return new object[] { (uint)12, (decimal)2, (decimal)10 }; + yield return new object[] { (uint)13, "2", (double)11 }; + yield return new object[] { (uint)14, true, (long)15 }; + yield return new object[] { (uint)15, null, (uint)15 }; + yield return new object[] { (uint)16, uint.MaxValue, (long)(-4294967279) }; + + // int. + yield return new object[] { 2, (byte)2, 0 }; + yield return new object[] { 3, (sbyte)2, 1 }; + yield return new object[] { 4, (ushort)2, 2 }; + yield return new object[] { 5, (short)2, 3 }; + yield return new object[] { 6, (uint)2, (long)4 }; + yield return new object[] { 7, 2, 5 }; + yield return new object[] { 8, (long)2, (long)6 }; + yield return new object[] { 9, (ulong)2, (decimal)7 }; + yield return new object[] { 10, (float)2, (float)8 }; + yield return new object[] { 11, (double)2, (double)9 }; + yield return new object[] { 12, (decimal)2, (decimal)10 }; + yield return new object[] { 13, "2", (double)11 }; + yield return new object[] { 14, true, 15 }; + yield return new object[] { 15, null, 15 }; + yield return new object[] { -2, int.MaxValue, (long)(-2147483649) }; + + // ulong. + yield return new object[] { (ulong)2, (byte)2, (ulong)0 }; + yield return new object[] { (ulong)3, (sbyte)2, (decimal)1 }; + yield return new object[] { (ulong)4, (ushort)2, (ulong)2 }; + yield return new object[] { (ulong)5, (short)2, (decimal)3 }; + yield return new object[] { (ulong)6, (uint)2, (ulong)4 }; + yield return new object[] { (ulong)7, 2, (decimal)5 }; + yield return new object[] { (ulong)8, (long)2, (decimal)6 }; + yield return new object[] { (ulong)9, (ulong)2, (ulong)7 }; + yield return new object[] { (ulong)10, (float)2, (float)8 }; + yield return new object[] { (ulong)11, (double)2, (double)9 }; + yield return new object[] { (ulong)12, (decimal)2, (decimal)10 }; + yield return new object[] { (ulong)13, "2", (double)11 }; + yield return new object[] { (ulong)14, true, (decimal)15 }; + yield return new object[] { (ulong)15, null, (ulong)15 }; + yield return new object[] { (ulong)16, ulong.MaxValue, decimal.Parse("-18446744073709551599", CultureInfo.InvariantCulture) }; + + // long. + yield return new object[] { (long)2, (byte)2, (long)0 }; + yield return new object[] { (long)3, (sbyte)2, (long)1 }; + yield return new object[] { (long)4, (ushort)2, (long)2 }; + yield return new object[] { (long)5, (short)2, (long)3 }; + yield return new object[] { (long)6, (uint)2, (long)4 }; + yield return new object[] { (long)7, 2, (long)5 }; + yield return new object[] { (long)8, (long)2, (long)6 }; + yield return new object[] { (long)9, (ulong)2, (decimal)7 }; + yield return new object[] { (long)10, (float)2, (float)8 }; + yield return new object[] { (long)11, (double)2, (double)9 }; + yield return new object[] { (long)12, (decimal)2, (decimal)10 }; + yield return new object[] { (long)13, "2", (double)11 }; + yield return new object[] { (long)14, true, (long)15 }; + yield return new object[] { (long)15, null, (long)15 }; + yield return new object[] { (long)(-2), long.MaxValue, decimal.Parse("-9223372036854775809", CultureInfo.InvariantCulture) }; + + // float. + yield return new object[] { (float)2, (byte)2, (float)0 }; + yield return new object[] { (float)3, (sbyte)2, (float)1 }; + yield return new object[] { (float)4, (ushort)2, (float)2 }; + yield return new object[] { (float)5, (short)2, (float)3 }; + yield return new object[] { (float)6, (uint)2, (float)4 }; + yield return new object[] { (float)7, 2, (float)5 }; + yield return new object[] { (float)8, (long)2, (float)6 }; + yield return new object[] { (float)9, (ulong)2, (float)7 }; + yield return new object[] { (float)10, (float)2, (float)8 }; + yield return new object[] { (float)11, (double)2, (double)9 }; + yield return new object[] { (float)12, (decimal)2, (float)10 }; + yield return new object[] { (float)13, "2", (double)11 }; + yield return new object[] { (float)14, true, (float)15 }; + yield return new object[] { (float)15, null, (float)15 }; + yield return new object[] { float.MinValue, float.MaxValue, (double)float.MinValue - (double)float.MaxValue }; + yield return new object[] { (float)16, float.PositiveInfinity, float.NegativeInfinity }; + yield return new object[] { (float)17, float.NegativeInfinity, float.PositiveInfinity }; + yield return new object[] { (float)18, float.NaN, double.NaN }; + yield return new object[] { float.PositiveInfinity, (float)2, float.PositiveInfinity }; + yield return new object[] { float.NegativeInfinity, (float)2, float.NegativeInfinity }; + yield return new object[] { float.NaN, (float)2, double.NaN }; + + // double. + yield return new object[] { (double)2, (byte)2, (double)0 }; + yield return new object[] { (double)3, (sbyte)2, (double)1 }; + yield return new object[] { (double)4, (ushort)2, (double)2 }; + yield return new object[] { (double)5, (short)2, (double)3 }; + yield return new object[] { (double)6, (uint)2, (double)4 }; + yield return new object[] { (double)7, 2, (double)5 }; + yield return new object[] { (double)8, (long)2, (double)6 }; + yield return new object[] { (double)9, (ulong)2, (double)7 }; + yield return new object[] { (double)10, (float)2, (double)8 }; + yield return new object[] { (double)11, (double)2, (double)9 }; + yield return new object[] { (double)12, (decimal)2, (double)10 }; + yield return new object[] { (double)13, "2", (double)11 }; + yield return new object[] { (double)14, true, (double)15 }; + yield return new object[] { (double)15, null, (double)15 }; + yield return new object[] { double.MinValue, double.MaxValue, double.NegativeInfinity }; + yield return new object[] { (double)16, double.PositiveInfinity, double.NegativeInfinity }; + yield return new object[] { (double)17, double.NegativeInfinity, double.PositiveInfinity }; + yield return new object[] { (double)18, double.NaN, double.NaN }; + yield return new object[] { double.PositiveInfinity, (double)2, double.PositiveInfinity }; + yield return new object[] { double.NegativeInfinity, (double)2, double.NegativeInfinity }; + yield return new object[] { double.NaN, (double)2, double.NaN }; + + // decimal. + yield return new object[] { (decimal)2, (byte)2, (decimal)0 }; + yield return new object[] { (decimal)3, (sbyte)2, (decimal)1 }; + yield return new object[] { (decimal)4, (ushort)2, (decimal)2 }; + yield return new object[] { (decimal)5, (short)2, (decimal)3 }; + yield return new object[] { (decimal)6, (uint)2, (decimal)4 }; + yield return new object[] { (decimal)7, 2, (decimal)5 }; + yield return new object[] { (decimal)8, (long)2, (decimal)6 }; + yield return new object[] { (decimal)9, (ulong)2, (decimal)7 }; + yield return new object[] { (decimal)10, (float)2, (float)8 }; + yield return new object[] { (decimal)11, (double)2, (double)9 }; + yield return new object[] { (decimal)12, (decimal)2, (decimal)10 }; + yield return new object[] { (decimal)13, "2", (double)11 }; + yield return new object[] { (decimal)14, true, (decimal)15 }; + yield return new object[] { (decimal)15, null, (decimal)15 }; + yield return new object[] { decimal.MinValue, decimal.MaxValue, double.Parse("-1.58456325028529E+29", NumberStyles.Any, CultureInfo.InvariantCulture) }; + + // string. + yield return new object[] { "2", (byte)2, (double)0 }; + yield return new object[] { "3", (sbyte)2, (double)1 }; + yield return new object[] { "4", (ushort)2, (double)2 }; + yield return new object[] { "5", (short)2, (double)3 }; + yield return new object[] { "6", (uint)2, (double)4 }; + yield return new object[] { "7", 2, (double)5 }; + yield return new object[] { "8", (long)2, (double)6 }; + yield return new object[] { "9", (ulong)2, (double)7 }; + yield return new object[] { "10", (float)2, (double)8 }; + yield return new object[] { "11", (double)2, (double)9 }; + yield return new object[] { "12", (decimal)2, (double)10 }; + yield return new object[] { "13", "2", (double)11 }; + yield return new object[] { "14", true, (double)15 }; + yield return new object[] { "15", null, (double)15 }; + + // bool. + yield return new object[] { true, (byte)2, (short)(-3) }; + yield return new object[] { true, (sbyte)2, (sbyte)(-3) }; + yield return new object[] { true, (ushort)2, -3 }; + yield return new object[] { true, (short)2, (short)(-3) }; + yield return new object[] { true, (uint)2, (long)(-3) }; + yield return new object[] { true, 2, -3 }; + yield return new object[] { true, (long)2, (long)(-3) }; + yield return new object[] { true, (ulong)2, (decimal)(-3) }; + yield return new object[] { true, (float)2, (float)(-3) }; + yield return new object[] { true, (double)2, (double)(-3) }; + yield return new object[] { true, (decimal)2, (decimal)(-3) }; + yield return new object[] { true, "2", (double)(-3) }; + yield return new object[] { true, false, (short)(-1) }; + yield return new object[] { true, null, (short)(-1) }; + + // null. + yield return new object[] { null, (byte)2, (short)(-2) }; + yield return new object[] { null, (sbyte)2, (sbyte)(-2) }; + yield return new object[] { null, (ushort)2, -2 }; + yield return new object[] { null, (short)2, (short)(-2) }; + yield return new object[] { null, (uint)2, (long)(-2) }; + yield return new object[] { null, 2, -2 }; + yield return new object[] { null, (long)2, (long)(-2) }; + yield return new object[] { null, (ulong)2, (decimal)(-2) }; + yield return new object[] { null, (float)2, (float)(-2) }; + yield return new object[] { null, (double)2, (double)(-2) }; + yield return new object[] { null, (decimal)2, (decimal)(-2) }; + yield return new object[] { null, "2", (double)(-2) }; + yield return new object[] { null, false, (short)0 }; + yield return new object[] { null, new DateTime(10), new TimeSpan(-10) }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new SubtractObject(), 2, "custom" }; + yield return new object[] { 2, new SubtractObject(), "motsuc" }; + yield return new object[] { new SubtractObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new SubtractObject(), "tcejbomotsuc" }; + + // DateTime. + yield return new object[] { new DateTime(10), new TimeSpan(5), new DateTime(5) }; + yield return new object[] { new DateTime(10), new DateTime(5), new TimeSpan(5) }; + yield return new object[] { new DateTime(10), null, new TimeSpan(10) }; + } + + [Theory] + [MemberData(nameof(SubtractObject_TestData))] + public void SubtractObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.SubtractObject(left, right)); + } + + public static IEnumerable SubtractObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(SubtractObject_InvalidObjects_TestData))] + public void SubtractObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.SubtractObject(left, right)); + Assert.Throws(() => Operators.SubtractObject(right, left)); + } + + public static IEnumerable SubtractObject_MismatchingObjects_TestData() + { + yield return new object[] { new SubtractObject(), new object() }; + yield return new object[] { new object(), new SubtractObject() }; + + yield return new object[] { new SubtractObject(), new SubtractObject() }; + } + + [Theory] + [MemberData(nameof(SubtractObject_MismatchingObjects_TestData))] + public void SubtractObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.SubtractObject(left, right)); + } + + public class SubtractObject + { + public static string operator -(SubtractObject left, int right) => "custom"; + public static string operator -(int left, SubtractObject right) => "motsuc"; + + public static string operator -(SubtractObject left, OperatorsTests right) => "customobject"; + public static string operator -(OperatorsTests left, SubtractObject right) => "tcejbomotsuc"; + } + + public static IEnumerable XorObject_TestData() + { + // byte. + yield return new object[] { (byte)10, (byte)14, (byte)4 }; + yield return new object[] { (byte)10, (ByteEnum)14, (byte)4 }; + yield return new object[] { (byte)10, (sbyte)14, (short)4 }; + yield return new object[] { (byte)10, (SByteEnum)14, (short)4 }; + yield return new object[] { (byte)10, (ushort)14, (ushort)4 }; + yield return new object[] { (byte)10, (UShortEnum)14, (ushort)4 }; + yield return new object[] { (byte)10, (short)14, (short)4 }; + yield return new object[] { (byte)10, (ShortEnum)14, (short)4 }; + yield return new object[] { (byte)10, (uint)14, (uint)4 }; + yield return new object[] { (byte)10, (UIntEnum)14, (uint)4 }; + yield return new object[] { (byte)10, 14, 4 }; + yield return new object[] { (byte)10, (IntEnum)14, 4 }; + yield return new object[] { (byte)10, (ulong)14, (ulong)4 }; + yield return new object[] { (byte)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (byte)10, (long)14, (long)4 }; + yield return new object[] { (byte)10, (LongEnum)14, (long)4 }; + yield return new object[] { (byte)10, (float)14, (long)4 }; + yield return new object[] { (byte)10, (double)14, (long)4 }; + yield return new object[] { (byte)10, (decimal)14, (long)4 }; + yield return new object[] { (byte)10, "14", (long)4 }; + yield return new object[] { (byte)10, true, (short)-11 }; + yield return new object[] { (byte)10, null, (byte)10 }; + + yield return new object[] { (ByteEnum)10, (byte)14, (byte)4 }; + yield return new object[] { (ByteEnum)10, (ByteEnum)14, (ByteEnum)4 }; + yield return new object[] { (ByteEnum)10, (sbyte)14, (short)4 }; + yield return new object[] { (ByteEnum)10, (SByteEnum)14, (short)4 }; + yield return new object[] { (ByteEnum)10, (ushort)14, (ushort)4 }; + yield return new object[] { (ByteEnum)10, (UShortEnum)14, (ushort)4 }; + yield return new object[] { (ByteEnum)10, (short)14, (short)4 }; + yield return new object[] { (ByteEnum)10, (ShortEnum)14, (short)4 }; + yield return new object[] { (ByteEnum)10, (uint)14, (uint)4 }; + yield return new object[] { (ByteEnum)10, (UIntEnum)14, (uint)4 }; + yield return new object[] { (ByteEnum)10, 14, 4 }; + yield return new object[] { (ByteEnum)10, (IntEnum)14, 4 }; + yield return new object[] { (ByteEnum)10, (ulong)14, (ulong)4 }; + yield return new object[] { (ByteEnum)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (ByteEnum)10, (long)14, (long)4 }; + yield return new object[] { (ByteEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (ByteEnum)10, (float)14, (long)4 }; + yield return new object[] { (ByteEnum)10, (double)14, (long)4 }; + yield return new object[] { (ByteEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (ByteEnum)10, "14", (long)4 }; + yield return new object[] { (ByteEnum)10, true, (short)-11 }; + yield return new object[] { (ByteEnum)10, null, (ByteEnum)10 }; + + // sbyte. + yield return new object[] { (sbyte)10, (byte)14, (short)4 }; + yield return new object[] { (sbyte)10, (ByteEnum)14, (short)4 }; + yield return new object[] { (sbyte)10, (sbyte)14, (sbyte)4 }; + yield return new object[] { (sbyte)10, (SByteEnum)14, (sbyte)4 }; + yield return new object[] { (sbyte)10, (ushort)14, 4 }; + yield return new object[] { (sbyte)10, (UShortEnum)14, 4 }; + yield return new object[] { (sbyte)10, (short)14, (short)4 }; + yield return new object[] { (sbyte)10, (ShortEnum)14, (short)4 }; + yield return new object[] { (sbyte)10, (uint)14, (long)4 }; + yield return new object[] { (sbyte)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (sbyte)10, 14, 4 }; + yield return new object[] { (sbyte)10, (IntEnum)14, 4 }; + yield return new object[] { (sbyte)10, (ulong)14, (long)4 }; + yield return new object[] { (sbyte)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (sbyte)10, (long)14, (long)4 }; + yield return new object[] { (sbyte)10, (LongEnum)14, (long)4 }; + yield return new object[] { (sbyte)10, (float)14, (long)4 }; + yield return new object[] { (sbyte)10, (double)14, (long)4 }; + yield return new object[] { (sbyte)10, (decimal)14, (long)4 }; + yield return new object[] { (sbyte)10, "14", (long)4 }; + yield return new object[] { (sbyte)10, true, (sbyte)-11 }; + yield return new object[] { (sbyte)10, null, (sbyte)10 }; + + yield return new object[] { (SByteEnum)10, (byte)14, (short)4 }; + yield return new object[] { (SByteEnum)10, (ByteEnum)14, (short)4 }; + yield return new object[] { (SByteEnum)10, (sbyte)14, (sbyte)4 }; + yield return new object[] { (SByteEnum)10, (SByteEnum)14, (SByteEnum)4 }; + yield return new object[] { (SByteEnum)10, (ushort)14, 4 }; + yield return new object[] { (SByteEnum)10, (UShortEnum)14, 4 }; + yield return new object[] { (SByteEnum)10, (short)14, (short)4 }; + yield return new object[] { (SByteEnum)10, (ShortEnum)14, (short)4 }; + yield return new object[] { (SByteEnum)10, (uint)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (SByteEnum)10, 14, 4 }; + yield return new object[] { (SByteEnum)10, (IntEnum)14, 4 }; + yield return new object[] { (SByteEnum)10, (ulong)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (long)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (float)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (double)14, (long)4 }; + yield return new object[] { (SByteEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (SByteEnum)10, "14", (long)4 }; + yield return new object[] { (SByteEnum)10, true, (sbyte)-11 }; + yield return new object[] { (SByteEnum)10, null, (SByteEnum)10 }; + + // ushort. + yield return new object[] { (ushort)10, (byte)14, (ushort)4 }; + yield return new object[] { (ushort)10, (ByteEnum)14, (ushort)4 }; + yield return new object[] { (ushort)10, (sbyte)14, 4 }; + yield return new object[] { (ushort)10, (SByteEnum)14, 4 }; + yield return new object[] { (ushort)10, (ushort)14, (ushort)4 }; + yield return new object[] { (ushort)10, (UShortEnum)14, (ushort)4 }; + yield return new object[] { (ushort)10, (short)14, 4 }; + yield return new object[] { (ushort)10, (ShortEnum)14, 4 }; + yield return new object[] { (ushort)10, (uint)14, (uint)4 }; + yield return new object[] { (ushort)10, (UIntEnum)14, (uint)4 }; + yield return new object[] { (ushort)10, 14, 4 }; + yield return new object[] { (ushort)10, (IntEnum)14, 4 }; + yield return new object[] { (ushort)10, (ulong)14, (ulong)4 }; + yield return new object[] { (ushort)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (ushort)10, (long)14, (long)4 }; + yield return new object[] { (ushort)10, (LongEnum)14, (long)4 }; + yield return new object[] { (ushort)10, (float)14, (long)4 }; + yield return new object[] { (ushort)10, (double)14, (long)4 }; + yield return new object[] { (ushort)10, (decimal)14, (long)4 }; + yield return new object[] { (ushort)10, "14", (long)4 }; + yield return new object[] { (ushort)10, true, -11 }; + yield return new object[] { (ushort)10, null, (ushort)10 }; + + yield return new object[] { (UShortEnum)10, (byte)14, (ushort)4 }; + yield return new object[] { (UShortEnum)10, (ByteEnum)14, (ushort)4 }; + yield return new object[] { (UShortEnum)10, (sbyte)14, 4 }; + yield return new object[] { (UShortEnum)10, (SByteEnum)14, 4 }; + yield return new object[] { (UShortEnum)10, (ushort)14, (ushort)4 }; + yield return new object[] { (UShortEnum)10, (UShortEnum)14, (UShortEnum)4 }; + yield return new object[] { (UShortEnum)10, (short)14, 4 }; + yield return new object[] { (UShortEnum)10, (ShortEnum)14, 4 }; + yield return new object[] { (UShortEnum)10, (uint)14, (uint)4 }; + yield return new object[] { (UShortEnum)10, (UIntEnum)14, (uint)4 }; + yield return new object[] { (UShortEnum)10, 14, 4 }; + yield return new object[] { (UShortEnum)10, (IntEnum)14, 4 }; + yield return new object[] { (UShortEnum)10, (ulong)14, (ulong)4 }; + yield return new object[] { (UShortEnum)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (UShortEnum)10, (long)14, (long)4 }; + yield return new object[] { (UShortEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (UShortEnum)10, (float)14, (long)4 }; + yield return new object[] { (UShortEnum)10, (double)14, (long)4 }; + yield return new object[] { (UShortEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (UShortEnum)10, "14", (long)4 }; + yield return new object[] { (UShortEnum)10, true, -11 }; + yield return new object[] { (UShortEnum)10, null, (UShortEnum)10 }; + + // short. + yield return new object[] { (short)10, (byte)14, (short)4 }; + yield return new object[] { (short)10, (ByteEnum)14, (short)4 }; + yield return new object[] { (short)10, (sbyte)14, (short)4 }; + yield return new object[] { (short)10, (SByteEnum)14, (short)4 }; + yield return new object[] { (short)10, (ushort)14, 4 }; + yield return new object[] { (short)10, (UShortEnum)14, 4 }; + yield return new object[] { (short)10, (short)14, (short)4 }; + yield return new object[] { (short)10, (ShortEnum)14, (short)4 }; + yield return new object[] { (short)10, (uint)14, (long)4 }; + yield return new object[] { (short)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (short)10, 14, 4 }; + yield return new object[] { (short)10, (IntEnum)14, 4 }; + yield return new object[] { (short)10, (ulong)14, (long)4 }; + yield return new object[] { (short)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (short)10, (long)14, (long)4 }; + yield return new object[] { (short)10, (LongEnum)14, (long)4 }; + yield return new object[] { (short)10, (float)14, (long)4 }; + yield return new object[] { (short)10, (double)14, (long)4 }; + yield return new object[] { (short)10, (decimal)14, (long)4 }; + yield return new object[] { (short)10, "14", (long)4 }; + yield return new object[] { (short)10, true, (short)-11 }; + yield return new object[] { (short)10, null, (short)10 }; + + yield return new object[] { (ShortEnum)10, (byte)14, (short)4 }; + yield return new object[] { (ShortEnum)10, (ByteEnum)14, (short)4 }; + yield return new object[] { (ShortEnum)10, (sbyte)14, (short)4 }; + yield return new object[] { (ShortEnum)10, (SByteEnum)14, (short)4 }; + yield return new object[] { (ShortEnum)10, (ushort)14, 4 }; + yield return new object[] { (ShortEnum)10, (UShortEnum)14, 4 }; + yield return new object[] { (ShortEnum)10, (short)14, (short)4 }; + yield return new object[] { (ShortEnum)10, (ShortEnum)14, (ShortEnum)4 }; + yield return new object[] { (ShortEnum)10, (uint)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (ShortEnum)10, 14, 4 }; + yield return new object[] { (ShortEnum)10, (IntEnum)14, 4 }; + yield return new object[] { (ShortEnum)10, (ulong)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (long)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (float)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (double)14, (long)4 }; + yield return new object[] { (ShortEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (ShortEnum)10, "14", (long)4 }; + yield return new object[] { (ShortEnum)10, true, (short)-11 }; + yield return new object[] { (ShortEnum)10, null, (ShortEnum)10 }; + + // uint. + yield return new object[] { (uint)10, (byte)14, (uint)4 }; + yield return new object[] { (uint)10, (ByteEnum)14, (uint)4 }; + yield return new object[] { (uint)10, (sbyte)14, (long)4 }; + yield return new object[] { (uint)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (uint)10, (ushort)14, (uint)4 }; + yield return new object[] { (uint)10, (UShortEnum)14, (uint)4 }; + yield return new object[] { (uint)10, (short)14, (long)4 }; + yield return new object[] { (uint)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (uint)10, (uint)14, (uint)4 }; + yield return new object[] { (uint)10, (UIntEnum)14, (uint)4 }; + yield return new object[] { (uint)10, 14, (long)4 }; + yield return new object[] { (uint)10, (IntEnum)14, (long)4 }; + yield return new object[] { (uint)10, (ulong)14, (ulong)4 }; + yield return new object[] { (uint)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (uint)10, (long)14, (long)4 }; + yield return new object[] { (uint)10, (LongEnum)14, (long)4 }; + yield return new object[] { (uint)10, (float)14, (long)4 }; + yield return new object[] { (uint)10, (double)14, (long)4 }; + yield return new object[] { (uint)10, (decimal)14, (long)4 }; + yield return new object[] { (uint)10, "14", (long)4 }; + yield return new object[] { (uint)10, true, (long)-11 }; + yield return new object[] { (uint)10, null, (uint)10 }; + + yield return new object[] { (UIntEnum)10, (byte)14, (uint)4 }; + yield return new object[] { (UIntEnum)10, (ByteEnum)14, (uint)4 }; + yield return new object[] { (UIntEnum)10, (sbyte)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (ushort)14, (uint)4 }; + yield return new object[] { (UIntEnum)10, (UShortEnum)14, (uint)4 }; + yield return new object[] { (UIntEnum)10, (short)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (uint)14, (uint)4 }; + yield return new object[] { (UIntEnum)10, (UIntEnum)14, (UIntEnum)4 }; + yield return new object[] { (UIntEnum)10, 14, (long)4 }; + yield return new object[] { (UIntEnum)10, (IntEnum)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (ulong)14, (ulong)4 }; + yield return new object[] { (UIntEnum)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (UIntEnum)10, (long)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (float)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (double)14, (long)4 }; + yield return new object[] { (UIntEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (UIntEnum)10, "14", (long)4 }; + yield return new object[] { (UIntEnum)10, true, (long)-11 }; + yield return new object[] { (UIntEnum)10, null, (UIntEnum)10 }; + + // int. + yield return new object[] { 10, (byte)14, 4 }; + yield return new object[] { 10, (ByteEnum)14, 4 }; + yield return new object[] { 10, (sbyte)14, 4 }; + yield return new object[] { 10, (SByteEnum)14, 4 }; + yield return new object[] { 10, (ushort)14, 4 }; + yield return new object[] { 10, (UShortEnum)14, 4 }; + yield return new object[] { 10, (short)14, 4 }; + yield return new object[] { 10, (ShortEnum)14, 4 }; + yield return new object[] { 10, (uint)14, (long)4 }; + yield return new object[] { 10, (UIntEnum)14, (long)4 }; + yield return new object[] { 10, 14, 4 }; + yield return new object[] { 10, (IntEnum)14, 4 }; + yield return new object[] { 10, (ulong)14, (long)4 }; + yield return new object[] { 10, (ULongEnum)14, (long)4 }; + yield return new object[] { 10, (long)14, (long)4 }; + yield return new object[] { 10, (LongEnum)14, (long)4 }; + yield return new object[] { 10, (float)14, (long)4 }; + yield return new object[] { 10, (double)14, (long)4 }; + yield return new object[] { 10, (decimal)14, (long)4 }; + yield return new object[] { 10, "14", (long)4 }; + yield return new object[] { 10, true, -11 }; + yield return new object[] { 10, null, 10 }; + + yield return new object[] { (IntEnum)10, (byte)14, 4 }; + yield return new object[] { (IntEnum)10, (ByteEnum)14, 4 }; + yield return new object[] { (IntEnum)10, (sbyte)14, 4 }; + yield return new object[] { (IntEnum)10, (SByteEnum)14, 4 }; + yield return new object[] { (IntEnum)10, (ushort)14, 4 }; + yield return new object[] { (IntEnum)10, (UShortEnum)14, 4 }; + yield return new object[] { (IntEnum)10, (short)14, 4 }; + yield return new object[] { (IntEnum)10, (ShortEnum)14, 4 }; + yield return new object[] { (IntEnum)10, (uint)14, (long)4 }; + yield return new object[] { (IntEnum)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (IntEnum)10, 14, 4 }; + yield return new object[] { (IntEnum)10, (IntEnum)14, (IntEnum)4 }; + yield return new object[] { (IntEnum)10, (ulong)14, (long)4 }; + yield return new object[] { (IntEnum)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (IntEnum)10, (long)14, (long)4 }; + yield return new object[] { (IntEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (IntEnum)10, (float)14, (long)4 }; + yield return new object[] { (IntEnum)10, (double)14, (long)4 }; + yield return new object[] { (IntEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (IntEnum)10, "14", (long)4 }; + yield return new object[] { (IntEnum)10, true, -11 }; + yield return new object[] { (IntEnum)10, null, (IntEnum)10 }; + + // ulong. + yield return new object[] { (ulong)10, (byte)14, (ulong)4 }; + yield return new object[] { (ulong)10, (ByteEnum)14, (ulong)4 }; + yield return new object[] { (ulong)10, (sbyte)14, (long)4 }; + yield return new object[] { (ulong)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (ulong)10, (ushort)14, (ulong)4 }; + yield return new object[] { (ulong)10, (UShortEnum)14, (ulong)4 }; + yield return new object[] { (ulong)10, (short)14, (long)4 }; + yield return new object[] { (ulong)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (ulong)10, (uint)14, (ulong)4 }; + yield return new object[] { (ulong)10, (UIntEnum)14, (ulong)4 }; + yield return new object[] { (ulong)10, 14, (long)4 }; + yield return new object[] { (ulong)10, (IntEnum)14, (long)4 }; + yield return new object[] { (ulong)10, (ulong)14, (ulong)4 }; + yield return new object[] { (ulong)10, (ULongEnum)14, (ulong)4 }; + yield return new object[] { (ulong)10, (long)14, (long)4 }; + yield return new object[] { (ulong)10, (LongEnum)14, (long)4 }; + yield return new object[] { (ulong)10, (float)14, (long)4 }; + yield return new object[] { (ulong)10, (double)14, (long)4 }; + yield return new object[] { (ulong)10, (decimal)14, (long)4 }; + yield return new object[] { (ulong)10, "14", (long)4 }; + yield return new object[] { (ulong)10, true, (long)-11 }; + yield return new object[] { (ulong)10, null, (ulong)10 }; + + yield return new object[] { (ULongEnum)10, (byte)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (ByteEnum)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (sbyte)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (ushort)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (UShortEnum)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (short)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (uint)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (UIntEnum)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, 14, (long)4 }; + yield return new object[] { (ULongEnum)10, (IntEnum)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (ulong)14, (ulong)4 }; + yield return new object[] { (ULongEnum)10, (ULongEnum)14, (ULongEnum)4 }; + yield return new object[] { (ULongEnum)10, (long)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (LongEnum)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (float)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (double)14, (long)4 }; + yield return new object[] { (ULongEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (ULongEnum)10, "14", (long)4 }; + yield return new object[] { (ULongEnum)10, true, (long)-11 }; + yield return new object[] { (ULongEnum)10, null, (ULongEnum)10 }; + + // long. + yield return new object[] { (long)10, (byte)14, (long)4 }; + yield return new object[] { (long)10, (ByteEnum)14, (long)4 }; + yield return new object[] { (long)10, (sbyte)14, (long)4 }; + yield return new object[] { (long)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (long)10, (ushort)14, (long)4 }; + yield return new object[] { (long)10, (UShortEnum)14, (long)4 }; + yield return new object[] { (long)10, (short)14, (long)4 }; + yield return new object[] { (long)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (long)10, (uint)14, (long)4 }; + yield return new object[] { (long)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (long)10, 14, (long)4 }; + yield return new object[] { (long)10, (IntEnum)14, (long)4 }; + yield return new object[] { (long)10, (ulong)14, (long)4 }; + yield return new object[] { (long)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (long)10, (long)14, (long)4 }; + yield return new object[] { (long)10, (LongEnum)14, (long)4 }; + yield return new object[] { (long)10, (float)14, (long)4 }; + yield return new object[] { (long)10, (double)14, (long)4 }; + yield return new object[] { (long)10, (decimal)14, (long)4 }; + yield return new object[] { (long)10, "14", (long)4 }; + yield return new object[] { (long)10, true, (long)-11 }; + yield return new object[] { (long)10, null, (long)10 }; + + yield return new object[] { (LongEnum)10, (byte)14, (long)4 }; + yield return new object[] { (LongEnum)10, (ByteEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (sbyte)14, (long)4 }; + yield return new object[] { (LongEnum)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (ushort)14, (long)4 }; + yield return new object[] { (LongEnum)10, (UShortEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (short)14, (long)4 }; + yield return new object[] { (LongEnum)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (uint)14, (long)4 }; + yield return new object[] { (LongEnum)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, 14, (long)4 }; + yield return new object[] { (LongEnum)10, (IntEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (ulong)14, (long)4 }; + yield return new object[] { (LongEnum)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (LongEnum)10, (long)14, (long)4 }; + yield return new object[] { (LongEnum)10, (LongEnum)14, (LongEnum)4 }; + yield return new object[] { (LongEnum)10, (float)14, (long)4 }; + yield return new object[] { (LongEnum)10, (double)14, (long)4 }; + yield return new object[] { (LongEnum)10, (decimal)14, (long)4 }; + yield return new object[] { (LongEnum)10, "14", (long)4 }; + yield return new object[] { (LongEnum)10, true, (long)-11 }; + yield return new object[] { (LongEnum)10, null, (LongEnum)10 }; + + // float. + yield return new object[] { (float)10, (byte)14, (long)4 }; + yield return new object[] { (float)10, (ByteEnum)14, (long)4 }; + yield return new object[] { (float)10, (sbyte)14, (long)4 }; + yield return new object[] { (float)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (float)10, (ushort)14, (long)4 }; + yield return new object[] { (float)10, (UShortEnum)14, (long)4 }; + yield return new object[] { (float)10, (short)14, (long)4 }; + yield return new object[] { (float)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (float)10, (uint)14, (long)4 }; + yield return new object[] { (float)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (float)10, 14, (long)4 }; + yield return new object[] { (float)10, (IntEnum)14, (long)4 }; + yield return new object[] { (float)10, (ulong)14, (long)4 }; + yield return new object[] { (float)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (float)10, (long)14, (long)4 }; + yield return new object[] { (float)10, (LongEnum)14, (long)4 }; + yield return new object[] { (float)10, (float)14, (long)4 }; + yield return new object[] { (float)10, (double)14, (long)4 }; + yield return new object[] { (float)10, (decimal)14, (long)4 }; + yield return new object[] { (float)10, "14", (long)4 }; + yield return new object[] { (float)10, true, (long)-11 }; + yield return new object[] { (float)10, null, (long)10 }; + + // double. + yield return new object[] { (double)10, (byte)14, (long)4 }; + yield return new object[] { (double)10, (ByteEnum)14, (long)4 }; + yield return new object[] { (double)10, (sbyte)14, (long)4 }; + yield return new object[] { (double)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (double)10, (ushort)14, (long)4 }; + yield return new object[] { (double)10, (UShortEnum)14, (long)4 }; + yield return new object[] { (double)10, (short)14, (long)4 }; + yield return new object[] { (double)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (double)10, (uint)14, (long)4 }; + yield return new object[] { (double)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (double)10, 14, (long)4 }; + yield return new object[] { (double)10, (IntEnum)14, (long)4 }; + yield return new object[] { (double)10, (ulong)14, (long)4 }; + yield return new object[] { (double)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (double)10, (long)14, (long)4 }; + yield return new object[] { (double)10, (LongEnum)14, (long)4 }; + yield return new object[] { (double)10, (float)14, (long)4 }; + yield return new object[] { (double)10, (double)14, (long)4 }; + yield return new object[] { (double)10, (decimal)14, (long)4 }; + yield return new object[] { (double)10, "14", (long)4 }; + yield return new object[] { (double)10, true, (long)-11 }; + yield return new object[] { (double)10, null, (long)10 }; + + // decimal. + yield return new object[] { (decimal)10, (byte)14, (long)4 }; + yield return new object[] { (decimal)10, (ByteEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (sbyte)14, (long)4 }; + yield return new object[] { (decimal)10, (SByteEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (ushort)14, (long)4 }; + yield return new object[] { (decimal)10, (UShortEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (short)14, (long)4 }; + yield return new object[] { (decimal)10, (ShortEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (uint)14, (long)4 }; + yield return new object[] { (decimal)10, (UIntEnum)14, (long)4 }; + yield return new object[] { (decimal)10, 14, (long)4 }; + yield return new object[] { (decimal)10, (IntEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (ulong)14, (long)4 }; + yield return new object[] { (decimal)10, (ULongEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (long)14, (long)4 }; + yield return new object[] { (decimal)10, (LongEnum)14, (long)4 }; + yield return new object[] { (decimal)10, (float)14, (long)4 }; + yield return new object[] { (decimal)10, (double)14, (long)4 }; + yield return new object[] { (decimal)10, (decimal)14, (long)4 }; + yield return new object[] { (decimal)10, "14", (long)4 }; + yield return new object[] { (decimal)10, true, (long)-11 }; + yield return new object[] { (decimal)10, null, (long)10 }; + + // string. + yield return new object[] { "10", (byte)14, (long)4 }; + yield return new object[] { "10", (ByteEnum)14, (long)4 }; + yield return new object[] { "10", (sbyte)14, (long)4 }; + yield return new object[] { "10", (SByteEnum)14, (long)4 }; + yield return new object[] { "10", (ushort)14, (long)4 }; + yield return new object[] { "10", (UShortEnum)14, (long)4 }; + yield return new object[] { "10", (short)14, (long)4 }; + yield return new object[] { "10", (ShortEnum)14, (long)4 }; + yield return new object[] { "10", (uint)14, (long)4 }; + yield return new object[] { "10", (UIntEnum)14, (long)4 }; + yield return new object[] { "10", 14, (long)4 }; + yield return new object[] { "10", (IntEnum)14, (long)4 }; + yield return new object[] { "10", (ulong)14, (long)4 }; + yield return new object[] { "10", (ULongEnum)14, (long)4 }; + yield return new object[] { "10", (long)14, (long)4 }; + yield return new object[] { "10", (LongEnum)14, (long)4 }; + yield return new object[] { "10", (float)14, (long)4 }; + yield return new object[] { "10", (double)14, (long)4 }; + yield return new object[] { "10", (decimal)14, (long)4 }; + yield return new object[] { "10", "14", (long)4 }; + yield return new object[] { "10", true, false }; + yield return new object[] { "10", null, (long)10 }; + + // bool. + yield return new object[] { true, (byte)14, (short)-15 }; + yield return new object[] { true, (ByteEnum)14, (short)-15 }; + yield return new object[] { true, (sbyte)14, (sbyte)-15 }; + yield return new object[] { true, (SByteEnum)14, (sbyte)-15 }; + yield return new object[] { true, (ushort)14, -15 }; + yield return new object[] { true, (UShortEnum)14, -15 }; + yield return new object[] { true, (short)14, (short)-15 }; + yield return new object[] { true, (ShortEnum)14, (short)-15 }; + yield return new object[] { true, (uint)14, (long)-15 }; + yield return new object[] { true, (UIntEnum)14, (long)-15 }; + yield return new object[] { true, 14, -15 }; + yield return new object[] { true, (IntEnum)14, -15 }; + yield return new object[] { true, (ulong)14, (long)-15 }; + yield return new object[] { true, (ULongEnum)14, (long)-15 }; + yield return new object[] { true, (long)14, (long)-15 }; + yield return new object[] { true, (LongEnum)14, (long)-15 }; + yield return new object[] { true, (float)14, (long)-15 }; + yield return new object[] { true, (double)14, (long)-15 }; + yield return new object[] { true, (decimal)14, (long)-15 }; + yield return new object[] { true, "14", false }; + yield return new object[] { true, true, false }; + yield return new object[] { true, null, true }; + + // null. + yield return new object[] { null, (byte)14, (byte)14 }; + yield return new object[] { null, (ByteEnum)14, (ByteEnum)14 }; + yield return new object[] { null, (sbyte)14, (sbyte)14 }; + yield return new object[] { null, (SByteEnum)14, (SByteEnum)14 }; + yield return new object[] { null, (ushort)14, (ushort)14 }; + yield return new object[] { null, (UShortEnum)14, (UShortEnum)14 }; + yield return new object[] { null, (short)14, (short)14 }; + yield return new object[] { null, (ShortEnum)14, (ShortEnum)14 }; + yield return new object[] { null, (uint)14, (uint)14 }; + yield return new object[] { null, (UIntEnum)14, (UIntEnum)14 }; + yield return new object[] { null, 14, 14 }; + yield return new object[] { null, (IntEnum)14, (IntEnum)14 }; + yield return new object[] { null, (ulong)14, (ulong)14 }; + yield return new object[] { null, (ULongEnum)14, (ULongEnum)14 }; + yield return new object[] { null, (long)14, (long)14 }; + yield return new object[] { null, (LongEnum)14, (LongEnum)14 }; + yield return new object[] { null, (float)14, (long)14 }; + yield return new object[] { null, (double)14, (long)14 }; + yield return new object[] { null, (decimal)14, (long)14 }; + yield return new object[] { null, "14", (long)14 }; + yield return new object[] { null, true, true }; + yield return new object[] { null, null, 0 }; + + // object. + yield return new object[] { new XorObject(), 2, "custom" }; + yield return new object[] { 2, new XorObject(), "motsuc" }; + yield return new object[] { new XorObject(), new OperatorsTests(), "customobject" }; + yield return new object[] { new OperatorsTests(), new XorObject(), "tcejbomotsuc" }; + } + + [Theory] + [MemberData(nameof(XorObject_TestData))] + public void XorObject_Invoke_ReturnsExpected(object left, object right, object expected) + { + AssertEqual(expected, Operators.XorObject(left, right)); + } + + public static IEnumerable XorObject_InvalidObjects_TestData() + { + yield return new object[] { 1, '2' }; + yield return new object[] { 2, DBNull.Value }; + yield return new object[] { '3', new object() }; + } + + [Theory] + [MemberData(nameof(XorObject_InvalidObjects_TestData))] + public void XorObject_InvalidObjects_ThrowsInvalidCastException(object left, object right) + { + Assert.Throws(() => Operators.XorObject(left, right)); + Assert.Throws(() => Operators.XorObject(right, left)); + } + + public static IEnumerable XorObject_MismatchingObjects_TestData() + { + yield return new object[] { new XorObject(), new object() }; + yield return new object[] { new object(), new XorObject() }; + + yield return new object[] { new XorObject(), new XorObject() }; + } + + [Theory] + [MemberData(nameof(XorObject_MismatchingObjects_TestData))] + public void XorObject_MismatchingObjects_ThrowsAmibguousMatchException(object left, object right) + { + Assert.Throws(() => Operators.XorObject(left, right)); + } + + public class XorObject + { + public static string operator ^(XorObject left, int right) => "custom"; + public static string operator ^(int left, XorObject right) => "motsuc"; + + public static string operator ^(XorObject left, OperatorsTests right) => "customobject"; + public static string operator ^(OperatorsTests left, XorObject right) => "tcejbomotsuc"; + } + + private static void AssertEqual(object expected, object actual) + { + if (expected is double expectedDouble && actual is double actualDouble) + { + Assert.Equal(expected.ToString(), actual.ToString()); + } + else if (expected is float expectedFloat && actual is float actualFloat) + { + Assert.Equal(expected.ToString(), actual.ToString()); + } + else + { + Assert.Equal(expected, actual); + } + } + + public enum ByteEnum : byte { Value = 1 } + public enum ByteEnum2 : byte { Value = 1 } + + public enum SByteEnum : sbyte { Value = 1 } + public enum SByteEnum2 : sbyte { Value = 1 } + + public enum UShortEnum : ushort { Value = 1 } + public enum UShortEnum2 : ushort { Value = 1 } + + public enum ShortEnum : short { Value = 1 } + public enum ShortEnum2 : short { Value = 1 } + + public enum UIntEnum : uint { Value = 1 } + public enum UIntEnum2 : uint { Value = 1 } + + public enum IntEnum : int { Value = 1 } + public enum IntEnum2 : int { Value = 1 } + + public enum ULongEnum : ulong { Value = 1 } + public enum ULongEnum2 : ulong { Value = 1 } + + public enum LongEnum : long { Value = 1 } + public enum LongEnum2 : long { Value = 1 } } }