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Text elements render odd on certain Samsung models #6965
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The aliasing stats look bogus. Does it work, if you disable anti-aliasing in the project? |
I tried the published link you shared on Galaxy S20 using Samsung browser, and that seems ok. This is the device, and it uses Exynos, so I guess there could be something else at play: https://www.gsmarena.com/samsung_galaxy_s20-10081.php I tried on S23 but the devices I have access to were both Snapdragon, and rendered the text correctly as well. |
S10 https://www.gsmarena.com/samsung_galaxy_s10-9536.php with Exynos seems ok as well |
Fantastic, that is good news. Changing Antialiasing had no effect on my devices. |
I tried these (real) devices on browserstack.com. Most of them use Snapdragon, but some are Exynos based. No repro at the moment. Please make sure your devices including the browser are up to date, perhaps this can be reproduced on older versions only? Alternatively, if you have a repro, please post here with details: |
I see, well browser is updated, but I can't rule out some odd setting in the browser perhaps is the culprit. Person with the device is out travelling the next 2 weeks so will have to postpone any tests. Just saw someone else posted they had the issue on the PC forum today though. |
another mention of this https://forum.playcanvas.com/t/ui-text-elements-fragments-on-some-devices/37876 |
It seems certain Samsung models render text elements wrong.
I've seen the issue on Samsung S23 and S20, both I think using Exynos GPUs.
Blank project with 2D screen + text element using Roboto font: https://playcanvas.com/project/1255348/settings
Published build: https://playcanv.as/p/CdFCBy9Z/
Chrome on windows screenshot:
Samsung Internet screenshot:
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