-
Notifications
You must be signed in to change notification settings - Fork 1.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Positional audio #7090
Comments
agreed. Tested against example from main_v1 and the situation is the same there, which means broken for months now. |
This might not be an engine issue. Checking the article here: https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Web_audio_spatialization_basics There are some examples given (using Three in one): They don't seem to work either for me. Web Audio issue? |
Linking WebAudio/web-audio-api#2609 |
Using Chrome on macOS, on the MDN boombox example:
|
The positional sound example has no positional audio. The audio should be played in left and right ears, corresponding to robot position compared to camera. At the moment the audio is normal, without 3D effect.
https://playcanvas.vercel.app/#/sound/positional
The text was updated successfully, but these errors were encountered: