Fizzed, Inc. (Follow on Twitter: @fizzed_inc)
Rocker is proudly sponsored by Greenback. We love the service and think you would too.
More engineering. Less paperwork. Expenses made simple.
Rocker is a Java 8 optimized (runtime compat with 6+), near zero-copy rendering, speedy template engine that produces statically typed, plain java object templates that are compiled along with the rest of your project. No more "warm-up" time in production, slow reflection-based logic, or nasty surprises that should have been caught during development.
Write your templates using an intuitive, tagless syntax
with standard Java expressions for logic, iteration, and values. Use Rocker's
special ?
presence operator for null-safe evaluation. All the heavy
lifting is done by the Rocker parser during development -- which keeps the runtime
dependencies down to just a handful of classes. Rocker will parse your templates
and generate well-documented Java source files (so you can easily inspect and
understand how it works).
Based on the following template benchmark, Rocker is the clear winner. ~250% faster than Freemarker while also requiring orders-of-magnitude less memory.
Most templates are used for websites, so here is a quick sample showing how
Rocker templates work and can call each other during the rendering process.
Create a template containing a common header and footer as well as a placeholder
for body content. Create template src/main/java/views/main.rocker.html
@args (String title, RockerBody content)
<html>
<head>
<title>@title</title>
</head>
<body>
@content
</body>
</html>
The template we actually plan on showing to a user will render its content
within the context of the common/header footer. In Java terms, it's passing
a block of rendering code to be executed within another template. Create template
src/main/java/views/index.rocker.html
@args (String message)
@views.main.template("Home") -> {
<h1>Hello @message!</h1>
}
Hey, what about the RockerBody content
argument? We cover it in more
detail in the syntax readme, but for now just understand that its
the only special type of argument and instructs Rocker that a template expects
a "body" to be passed to it.
The Rocker parser will generate a Java source file for each template. They
will be target/generated-sources/rocker/views/main.java
and
target/generated-sources/rocker/views/index.java
. In your application, you
can render the index template like so.
static public void main(String[] args) {
String output = views.index.template("World")
.render()
.toString();
}
The output will equal:
<html>
<head>
<title>Home</title>
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
Once you generate the Java sources and peek inside the code, it's simple
to see how this works. The views.index class creates a views.main template instance
and hands off rendering to it -- while also passing a block of itself that
it will render when views.main calls the @content
variable. The syntax is
identical to how a lambda is defined in Java 8 (implemented with lambdas for Java 8
and anonymous inner classes for Java 6/7). Rocker does a number of things behind
the scenes to make sure templates that create other templates share the same
rendering context (output buffer, application-specific context/implicit state).
-
Templates are runtime compatible with Java 6+
-
Optimizations enabled when targeting Java 8+ -- using Lambdas and type inference under-the-hood
-
Elegant, intuitive, tagless syntax that infers when your logic ends for control / dynamic content. All dynamic / control code uses standard Java syntax.
-
A special
?
presence operator extends syntax for simplified handling of null values. -
Parsed templates become normal POJOs with defined arguments -- allowing you to tap into your IDEs code completion, syntax highlighting, etc.
-
Support for injecting intermediate application-specific super classes during parsing & generating phase -- thereby creating your own app-specific template engine where you can make implicit variables/methods available to all templates.
-
Since templates are just Java classes -- your logic / dynamic content can call out to any other Java code. Your templates can be as advanced or as simple as you need. No reflection used.
-
No runtime configuration/engine required -- there isn't any sort of RockerEngine class required to execute templates. Each compiled template is ready-to-go and knows how to render itself.
-
Templates retain enough information about the original template to throw exceptions at runtime (during render()) that let you track down the problematic line in the original template source file.
Checkout the SYNTAX.md file for a comprehensive deep dive on the rocker syntax.
Rocker has a growing list of frameworks that it has been seamlessly integrated with. If you want to link to a new framework added, please file an issue or submit a PR:
- Ninja Framework: https://github.com/fizzed/ninja-rocker
- Jooby: http://jooby.org/doc/rocker
- Spark Framework: https://github.com/perwendel/spark-template-engines
Static (plain text) for each Rocker template is (by default) stored internally as static byte arrays already converted into your target charset (e.g. UTF-8). When a template is rendered -- the static byte arrays are reused across all requests. Rocker renders to an optimized output stream that stores a composite (linked list) view of the reused byte arrays plus your dynamic content. Since templates consist mostly of static content rendered into the same charset over and over again, rather than allocating new memory, copying that content, and then converting it into your target charset for each request -- Rocker simply uses a pointer to it over and over again. This technique produces fast and memory efficient renders.
Let's say you have a template consisting of 9000 bytes of plain static text and 1000 bytes of dynamic content. Without this optimization, it would require ~100MB of memory to service 10000 requests (10000 bytes x 10000 requests). With this optimization, it would require ~10MB of memory to service 10000 requests (1000 bytes x 10000 requests). Besides lower memory, you also cut out 90MB of memory copies and 90MB of UTF-8 String->byte conversions. A pretty useful optimization.
Everything is compiled by your project's compiler along with your other Java source code. Any dynamic code in your template is ultimately converted into standard Java and compiled. No reflection used.
Version 0.10.0 introduced support for hot reloading templates during development. Hot reloading allows you to modify the template source code, save it, and have the changes active on the next request -- without having to restart your JVM. Rocker offers two different flavors of hot reloading for flexibility.
The major feature of Rocker templates is that your templates are compile-time checked for usage, arguments, logic, etc. by the Java compiler.
In version 0.10.0 the underlying structure of a template was modified where a template generates two underlying classes. Each template generates a model class (its interface) and an implementation class (its renderer). Your application will only interact directly with the model, therefore allowing Rocker to dynamically recompile and reload the implementation class.
The major benefit of flavor one is that your application code remains the same and is compile-time checked by the Java compiler, while the template content can be modified and automatically reloaded at runtime. Only in the case where you actually change the template arguments, will you need to restart your application.
If you prefer the convenience of fully dynamic templates, flavor two supports hot reloading of both the template model class (its interface) as well as the implementation class (its renderer). Your application will lose some of the compile-time checking and a small performance hit, but gain the convenience of everything being reloadable. The way your application will use templates is different as well.
import com.fizzed.rocker.Rocker
...
// dynamic interfaces, dynamic implementation
String rendered = Rocker.template("views/index.rocker.html")
.bind("val", "ValueA")
.render()
.toString();
The template path and arguments will be runtime-checked. Please note that each bindable value must match the name and type declared in your template.
Support for hot reloading is added to your generated templates by default in
version 0.10.0. If you'd like to disable support, set the configuration/system
property rocker.optimize
to true during your build. Since the code
is present in your templates by default, you merely need to turn it on at runtime.
The rocker-compiler
dependency needs to be added to your build.
This dependency only needs to be present during development and can be removed
in production. In Maven, this means you'll want to add the dependency in the
provided
scope.
<dependency>
<groupId>com.fizzed</groupId>
<artifactId>rocker-compiler</artifactId>
<version>1.2.0</version>
<scope>provided</scope>
</dependency>
Activate hot reloading at runtime. You can activate hot reloading either with a system property or programmatically. For activating hot reloading with a system property in maven.
mvn -Drocker.reloading=true ...rest of args...
Alternatively, you can activate hot reloading programmatically.
import com.fizzed.rocker.runtime.RockerRuntime
...
RockerRuntime.getInstance().setReloading(true);
There is a simple example demonstrating hot reload in action. This project uses Blaze to help script tasks. Run the following
java -jar blaze.jar hot_reload
Point your browser to http://localhost:8080
Then modify & save rocker-test-reload/src/test/java/views/index.rocker.html
and refresh your browser.
Rocker consists of two components - the parser/generator and the runtime. To use Rocker in your project, add the runtime dependency to your application, then enable the parser in your build tool followed by creating your first template.
Rocker is published to Maven central. To add as a dependency in Maven:
<dependency>
<groupId>com.fizzed</groupId>
<artifactId>rocker-runtime</artifactId>
<version>1.2.0</version>
</dependency>
<!-- for hot-reloading support only during development -->
<dependency>
<groupId>com.fizzed</groupId>
<artifactId>rocker-compiler</artifactId>
<version>1.2.0</version>
<scope>provided</scope>
</dependency>
To add as a dependency in Gradle:
repositories {
mavenCentral()
}
dependencies {
compile group: 'com.fizzed', name: 'rocker-runtime', version: '1.2.0'
// add rocker-compiler dependency as needed
}
Rocker supports Maven and Gradle out-of-the box.
Add the following to your pom
<build>
<plugins>
<plugin>
<groupId>com.fizzed</groupId>
<artifactId>rocker-maven-plugin</artifactId>
<version>1.2.0</version>
<executions>
<execution>
<id>generate-rocker-templates</id>
<phase>generate-sources</phase>
<goals>
<goal>generate</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
By default, Rocker will recursively process any template files ending with
.rocker.html
in src/main/java
. The directory the
template is saved will become the standard Java package the
generated Java classes will be placed into. The generated Java source files
will be saved to target/generated-sources/rocker
. The plugin
will take care of adding this generated directory to your sources root.
The following properties are supported:
-
templateDirectory
is the base directory to recursively start from when locating and parsing template files. The Javapackage
a template will be generated to will use this directory as its base. So if you have${templateDirectory}/views/mytemplate.rocker.html
then Rocker will generate${outputDirectory}/views/mytemplate.java
. Defaults to${project.build.sourceDirectory}
. -
outputDirectory
is the directory the parser will generate sources for templates. Defaults to${project.build.directory}/generated-sources/rocker
-
classDirectory
is the directory the hot reload feature will (re)compile classes to at runtime. Defaults to${project.build.outputDirectory}
-
failOnError
determines whether any parsing/generating errors cause Maven to fail. Defaults to true. -
skip
determines whether execution of the plugin should be skipped. Defaults to false. -
touchFile
is the file to "touch" after successfully generating Java sources. Useful for triggering other workflow. Many IDEs will not automatically reload generated sources for code completion unless either explicitly told to reload OR if the maven pom.xml file is changed. Thus, this value is by default set to${basedir}/pom.xml
. It's usually harmless to keep this enabled. -
skipTouch
disables touchFile. Defaults to false. -
addAsSources
will add the outputDirectory to maven as sources to be compiled. Defaults to true. -
addAsTestSources
will adds the outputDirectory to maven as test sources to be compiled. Defaults to false. If true, this is evaluated before addAsSources and effectively tells maven to compile your templates as test code.
The following properties are also supported, but it's important to understand these are essentially passthrough overrides to the parser and they all default to Rocker's default value.
-
javaVersion
is the Java version you'd like your templates compile & runtime compatible with. Defaults to the Java version of the JVM executing maven (e.g. "1.8"). -
optimize
determines if hot reloading support will be removed from the generated templates. False by default. -
extendsClass
is the class that all template implementations should extend. Useful for application-specific intermediate classes that you'd like all templates to extend. Defaults to Rocker's default. -
extendsModelClass
is the class that all template models should extend. Useful for application-specific intermediate classes that you'd like all template models to extend. Defaults to Rocker's default. -
discardLogicWhitespace
determines whether whitespace in templates that is determined to be only a part of logic/control blocks should be discarded. Helps make rendered content look more professional, while still keeping much of your formatting intact. Defaults to Rocker's default. -
targetCharset
is the target charset for template output. Defaults to Rocker's default. -
suffixRegex
is the regular expression to use to find templates to parse. Defaults to Rocker's default.
Thanks to @victory
and @mnlipp
for contributing the gradle plugin. @etiennestuder
also had an alternative Gradle plugin
you may want to consider as well. Rocker's gradle plugin is published to
gradle.org. Just add the following to your build script:
plugins {
id "com.fizzed.rocker" version "1.2.0"
}
sourceSets {
main {
rocker {
srcDir('src/main/java')
}
}
}
rocker {
// (All settings are shown with their defaults)
//
// Skips building templates all together
skip false
// Base directory for generated java sources, actual target is sub directory
// with the name of the source set. The value is passed through project.file().
outputBaseDirectory = "$buildDir/generated-src/rocker"
// Base directory for the directory where the hot reload feature
// will (re)compile classes to at runtime (and where `rocker-compiler.conf`
// is generated, which is used by RockerRuntime.getInstance().setReloading(true)).
// The actual target is a sub directory with the name of the source set.
// The value is passed through project.file().
classBaseDirectory = "$buildDir/classes"
failOnError true
skipTouch true
// must not be empty when skipTouch is equal to false
touchFile ""
javaVersion '1.8'
extendsClass null
extendsModelClass null
optimize null
discardLogicWhitespace null
targetCharset null
suffixRegex null
postProcessing null
}
The template syntax is described in detail below, but for now create a new
file in ${templateDirectory}/views/HelloWorld.rocker.html
@*
Example of hello world
*@
@args (String message)
Hello @message!
Time to compile your project and starting using the template. You can call it from java like so:
static public void main(String[] args) {
String output = views.HelloWorld
.template("World")
.render()
.toString();
}
Rocker is heavily optimized (by default) to output templates as byte arrays.
The default RockerOutput
a template will render to is of the type
com.fizzed.rocker.runtime.ArrayOfByteArraysOutput
. This is an excellent choice
for byte arrays or asynchronous IO. However, the framework has the capability
for optimized rendering to Strings (or other custom outputs).
To efficiently render to a String:
import com.fizzed.rocker.runtime.StringBuilderOutput;
static public void main(String[] args) {
StringBuilderOutput output = views.HelloWorld
.template("World")
.render(StringBuilderOutput.FACTORY);
String text = output.toString();
}
To efficiently render to an OutputStream:
import com.fizzed.rocker.runtime.OutputStreamOutput;
static public void main(String[] args) throws Exception {
final OutputStream os = new FileOutputStream(new File("test"));
OutputStreamOutput output = views.HelloWorld
.template("World")
.render((contentType, charsetName) -> new OutputStreamOutput(contentType, os, charsetName));
}
Please note that if there is an exception during the render the OutputStream
would have a partial template rendered (up to the point of the exception). In
most cases it would be better to render to the default com.fizzed.rocker.runtime.ArrayOfByteArraysOutput
and write its buffer of byte arrays out directly to your OutputStream.
There are numerous demos of Rocker in action. From parsing templates into a model to asynchronously sending results in an HTTP server. This project uses Blaze to help script tasks. Run the following for a complete list:
java -jar blaze.jar -l
Copyright (C) 2015 Fizzed, Inc.
This work is licensed under the Apache License, Version 2.0. See LICENSE for details.