-
-
Notifications
You must be signed in to change notification settings - Fork 617
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Issue trying to fix x86 Linux build #2185
Labels
Comments
Yeah, this Win32 hack is a massive pain, here's how it was resolved in the Android module: premake-core/modules/android/vsandroid_vstudio.lua Lines 32 to 38 in fa2405d
I also resolved it in my VSLinux module in a similar way. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I'm trying to fix the x86 Linux build as was reported here, as well as some other small issues I have. I found the bit of code that does the remapping, it's a function archFromConfig that looks like this:
It looked like it should be pretty easy to change, but it turns out it's more complicated for some reason. I tried doing
and also tried
but neither of those work, they break the windows platform that appears as x86 instead of the current Win32
I notice that this function function vstudio.archFromConfig(cfg, win32) gets called with win32 set to true in many places, and I'm not sure what it means or why the system doesn't match what I'm trying to do. Any advice on how to move forward?
The text was updated successfully, but these errors were encountered: