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Summary: This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Differential Revision: D87902847

@trivedivivek trivedivivek requested a review from SS-JIA as a code owner November 26, 2025 06:44
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🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/15988

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@meta-cla meta-cla bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label Nov 26, 2025
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@trivedivivek has exported this pull request. If you are a Meta employee, you can view the originating Diff in D87902847.

trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Differential Revision: D87902847
@trivedivivek trivedivivek added the release notes: vulkan Changes to the Vulkan backend delegate label Nov 26, 2025
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Nov 26, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
trivedivivek added a commit to trivedivivek/executorch that referenced this pull request Dec 1, 2025
…r. (pytorch#15988)

Summary:

This diff optimizes the performance of the quantized linear matrix multiplication operation by using a 4x3 tiled shader, which performs slightly better than the previous implementation.

Reviewed By: yipjustin

Differential Revision: D87902847
@meta-codesync meta-codesync bot merged commit ccc5eb0 into pytorch:main Dec 2, 2025
144 checks passed
AdrianLundell pushed a commit to AdrianLundell/executorch that referenced this pull request Dec 2, 2025
Differential Revision: D87902847

Pull Request resolved: pytorch#15988
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