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hv.Cycle does not cycle through markers for bokeh backend #3706
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This is related to the batching optimization in the bokeh backend which merges multiple overlays into a single glyph because it is very inefficient to draw a lot of individual glyphs. When this optimization was first introduced it was not possible to cycle markers but since then this has become possible so we should be able to fix this pretty easily. |
Where does the application of Cycle live? |
Got a fix in #3707 |
Even better, thanks a lot! |
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
In the bokeh backend, only the first marker of the list seems to be used:
Compare to mpl where everything seems ok:
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