diff --git a/examples/core/core_input_gestures_web.c b/examples/core/core_input_gestures_web.c index 0129a983b2f9..e1492244c570 100644 --- a/examples/core/core_input_gestures_web.c +++ b/examples/core/core_input_gestures_web.c @@ -135,7 +135,7 @@ void Update(void) } } } - + int fillLog = 0; // Gate variable to be used to allow or not the gesture log to be filled if (currentGesture !=0) { @@ -156,16 +156,16 @@ void Update(void) fillLog = 1; } } - + if (fillLog) // If one of the conditions from logMode was met, fill the gesture log { previousGesture = currentGesture; gestureColor = GetGestureColor(currentGesture); if (gestureLogIndex <= 0) gestureLogIndex = GESTURE_LOG_SIZE; gestureLogIndex--; - + // Copy the gesture respective name to the gesture log array - TextCopy(gestureLog[gestureLogIndex], GetGestureName(currentGesture)); + TextCopy(gestureLog[gestureLogIndex], GetGestureName(currentGesture)); } // Handle protractor @@ -182,14 +182,14 @@ void Update(void) { currentAngleDegrees = 0.0f; } - + float currentAngleRadians = ((currentAngleDegrees +90.0f)*PI/180); // Convert the current angle to Radians finalVector = (Vector2){ (angleLength*sinf(currentAngleRadians)) + protractorPosition.x, (angleLength*cosf(currentAngleRadians)) + protractorPosition.y }; // Calculate the final vector for display // Handle touch and mouse pointer points //-------------------------------------------------------------------------------------- #define MAX_TOUCH_COUNT 32 - + Vector2 touchPosition[MAX_TOUCH_COUNT] = { 0 }; Vector2 mousePosition = {0, 0}; if (currentGesture != GESTURE_NONE) @@ -204,7 +204,7 @@ void Update(void) // Draw //-------------------------------------------------------------------------------------- BeginDrawing(); - + ClearBackground(RAYWHITE); // Draw common @@ -235,7 +235,7 @@ void Update(void) // Draw gesture log //-------------------------------------------------------------------------------------- DrawText("Log", gestureLogPosition.x, gestureLogPosition.y, 20, BLACK); - + // Loop in both directions to print the gesture log array in the inverted order (and looping around if the index started somewhere in the middle) for (i = 0, ii = gestureLogIndex; i < GESTURE_LOG_SIZE; i++, ii = (ii + 1) % GESTURE_LOG_SIZE) DrawText(gestureLog[ii], gestureLogPosition.x, gestureLogPosition.y + 410 - i*20, 20, (i == 0 ? gestureColor : LIGHTGRAY)); Color logButton1Color, logButton2Color; @@ -286,7 +286,7 @@ void Update(void) DrawCircleV(touchPosition[i], 50.0f, Fade(gestureColor, 0.5f)); DrawCircleV(touchPosition[i], 5.0f, gestureColor); } - + if (touchCount == 2) DrawLineEx(touchPosition[0], touchPosition[1], ((currentGesture == 512)? 8 : 12), gestureColor); } else @@ -308,14 +308,6 @@ int main(void) { // Initialization //-------------------------------------------------------------------------------------- - #if defined( PLATFORM_WEB ) - // Using Emscripten EM_ASM_INT macro, get the page canvas width - const int canvasWidth = EM_ASM_INT( return document.getElementById('canvas').getBoundingClientRect().width; ); - - if (canvasWidth > 400) screenWidth = canvasWidth; - else screenWidth = 400; // Set a minimum width for the screen - #endif - InitWindow(screenWidth, screenHeight, "raylib [core] example - input gestures web"); //-------------------------------------------------------------------------------------- diff --git a/src/rcore.c b/src/rcore.c index bd6bec9c5046..318e9ee2fc35 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -109,7 +109,6 @@ #define RLGL_IMPLEMENTATION #include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2 -#define RAYMATH_IMPLEMENTATION // Define external out-of-line implementation #include "raymath.h" // Vector3, Quaternion and Matrix functionality #if defined(SUPPORT_GESTURES_SYSTEM) diff --git a/src/rcore.h b/src/rcore.h index 18bd6fa805e7..2b21028a49ae 100644 --- a/src/rcore.h +++ b/src/rcore.h @@ -7,9 +7,10 @@ #include // Required for: time() [Used in InitTimer()] #include // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()] +#define SUPPORT_TRACELOG #include "utils.h" // Required for: TRACELOG() macros -#if defined(PLATFORM_DESKTOP) +#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) #define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3 // NOTE: Already provided by rlgl implementation (on glad.h) #include "GLFW/glfw3.h" // GLFW3 library: Windows, OpenGL context and Input management @@ -21,12 +22,14 @@ /* Status: - InitWindow: DRM, + InitWindow: DRM, */ #include "raylib.h" #include "rlgl.h" + +#define RAYMATH_IMPLEMENTATION #include "raymath.h" @@ -256,4 +259,4 @@ typedef struct CoreData { extern CoreData CORE; -#endif \ No newline at end of file +#endif