From 62271b9c969449e1894e832f2e796a0c07453ca1 Mon Sep 17 00:00:00 2001 From: Rasmus Anthin <32767250+razterizer@users.noreply.github.com> Date: Tue, 17 Dec 2024 20:06:26 +0100 Subject: [PATCH] Update CollisionHandler.h Fixing windows warning. Using rounding (before: floor) so slight change in behaviour, but should be more correct now. --- Dynamics/CollisionHandler.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Dynamics/CollisionHandler.h b/Dynamics/CollisionHandler.h index 9f8c89b..e5d4a65 100644 --- a/Dynamics/CollisionHandler.h +++ b/Dynamics/CollisionHandler.h @@ -351,7 +351,10 @@ namespace dynamics void draw_dbg_narrow_phase(ScreenHandler& sh, Color coll_fg_color = Color::Magenta) const { for (const auto& pt : isect_world_positions) - sh.write_buffer("X", pt.r, pt.c, coll_fg_color); + { + auto rc = to_RC_round(pt); + sh.write_buffer("X", rc.r, rc.c, coll_fg_color); + } } void update_detection(std::vector& collision_data, bool verbose = false)