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server.c
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server.c
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/*
Copyright (C) 2000 Jason C. Garcowski(jcg5@po.cwru.edu),
Ryan Glasnapp(rglasnap@nmt.edu)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define _REENTRANT
#include <errno.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <time.h>
#include <ctype.h>
#include "common.h"
#include "universe.h"
#include "msgqueue.h"
#include "player_interaction.h"
#include "sysop_interaction.h"
#include "hashtable.h"
#include "planet.h"
#include "serveractions.h"
#include "shipinfo.h"
#include "config.h"
#include "maint.h"
struct sector **sectors;
int sectorcount;
struct list *symbols[HASH_LENGTH];
struct player **players;
struct ship **ships;
struct port **ports;
struct config *configdata;
struct sp_shipinfo **shiptypes;
struct node **nodes;
time_t *timeptr;
time_t starttime;
int WARP_WAIT = 1;
int main (int argc, char *argv[])
{
int c;
int sockid, port, msgidin, msgidout, senderid, rc;
pthread_t threadid;
struct connectinfo *threadinfo =
(struct connectinfo *) malloc (sizeof (struct connectinfo));
struct sockaddr_in serv_sockaddr;
struct msgcommand data;
char buffer[BUFF_SIZE];
char *usageinfo =
"Usage: server [options]\n Options:-p < integer >\n the port number the server will listen on (Default 1234) \n";
port = DEFAULT_PORT;
opterr = 0;
while ((c = getopt (argc, argv, "p:")) != -1)
{
switch (c)
{
case 'p':
port = strtoul (optarg, NULL, 10);
break;
case '?':
if (isprint (optopt))
fprintf (stderr, "Unknown option `-%c'.\n\n%s", optopt,
usageinfo);
else
fprintf (stderr,
"Unknown option character `\\x%x'.\n\n%s",
optopt, usageinfo);
return 1;
default:
abort ();
}
}
starttime = time (timeptr);
init_hash_table (symbols, HASH_LENGTH);
printf ("initializing configuration data from 'config.data'...");
fflush (stdout);
init_config ("./config.data");
printf (" Done!\n");
printf("initializing planet type data from 'planettypes.data' ...");
fflush(stdout);
init_planetinfo("./planettypes.data");
printf(" Done!\n");
printf("initializing ship type data from 'shiptypes.data'...");
init_shiptypeinfo("./shiptypes.data");
printf("... Done!\n");
printf ("initializing the universe from '%s'...", "universe.data");
fflush (stdout);
sectorcount = init_universe ("./universe.data", §ors);
printf (" Done!\n");
printf ("Reading in planet information from 'planets.data'...\n");
fflush (stdout);
init_planets ("./planets.data");
printf ("... Done!\n");
printf ("Reading in ship information from 'ships.data'...");
fflush (stdout);
init_shipinfo ("./ships.data");
printf (" Done!\n");
printf ("Reading in player information from 'players.data'...");
fflush (stdout);
init_playerinfo ("./players.data");
printf (" Done!\n");
printf ("Reading in port information from 'ports.data'...");
fflush (stdout);
init_portinfo ("./ports.data");
printf (" Done!\n");
printf("Configuring node information...");
fflush(stdout);
init_nodes(sectorcount);
printf(" Done!\n");
/*looks like maybe I shouldn't do this
printf("Verify Universe...");
fflush(stdout);
if (verify_universe(sectors, sectorcount) < 0)
{
printf(" Failed, exiting!\n");
exit(-1);
}
printf(" Done\n");
*/
printf ("Initializing random number generator...");
srand ((int) time (NULL));
printf (" Done\n");
printf ("Initializing message queues...");
msgidin = init_msgqueue ();
msgidout = init_msgqueue ();
printf (" Done\n");
printf("Cleaning up any old message queues...");
clean_msgqueues(msgidin, msgidout, "msgqueue.lock");
printf(" Done\n");
printf ("Creating sockets....");
fflush (stdout);
sockid = init_sockaddr (port, &serv_sockaddr);
printf (" Listening on port %d!\n", port);
threadinfo->sockid = sockid;
threadinfo->msgidin = msgidin;
threadinfo->msgidout = msgidout;
if (pthread_create (&threadid, NULL, makeplayerthreads, (void *) threadinfo)
!= 0)
{
perror ("Unable to Create Listening Thread");
exit (-1);
}
printf ("Accepting connections!\n");
printf ("Initializing background maintenance...");
fflush (stdout);
threadinfo = (struct connectinfo *) malloc (sizeof (struct connectinfo));
threadinfo->msgidin = msgidin;
threadinfo->msgidout = msgidout;
if (pthread_create (&threadid, NULL, background_maint, (void *) threadinfo)
!= 0)
{
perror ("Unable to Create Backgroud Thread");
exit (-1);
}
printf ("Done!\n");
threadinfo = (struct connectinfo *) malloc (sizeof (struct connectinfo));
threadinfo->msgidin = msgidin;
threadinfo->msgidout = msgidout;
if (pthread_create (&threadid, NULL, getsysopcommands, (void *) threadinfo)
!= 0)
{
perror ("Unable to Create Sysop Thread");
exit (-1);
}
printf ("Accepting Sysop commands\n");
//process the commands from the threads
senderid = getdata (msgidin, &data, 0);
while (data.command != ct_quit || senderid != threadid) //Main game loop
{
processcommand (buffer, &data);
sendmesg (msgidout, buffer, senderid);
senderid = getdata (msgidin, &data, 0);
}
printf("\nSaving all ports ...");
fflush(stdout);
saveallports ("ports.data");
printf("Done!");
printf("\nSaving planets ...");
fflush(stdout);
saveplanets("planets.data");
printf("Done!");
printf("\nSaving ship types ...");
fflush(stdout);
saveshiptypeinfo("shiptypes.data");
printf("Done!");
printf("\nSaving planet types ...");
fflush(stdout);
save_planetinfo("planettypes.data");
printf("Done!");
printf("\nSaving configuration data ...");
fflush(stdout);
saveconfig("config.data");
printf("Done!");
fflush(stdout);
printf("\nPlease run 'rm msgqueue.lock'\n");
//when we're done, clean up the msg queues
if (fork () == 0)
{
sprintf (buffer, "%d", msgidin);
fprintf (stderr, "Killing message queue with id %s...", buffer);
if (execlp ("ipcrm", "ipcrm", "msg", buffer, NULL) < 0)
{
perror ("Unable to exec: ");
printf ("Please run 'ipcrm msg %d'\n", msgidin);
}
}
else
{
sprintf (buffer, "%d", msgidout);
fprintf (stderr, "Killing message queue with id %s...", buffer);
if (execlp ("ipcrm", "ipcrm", "msg", buffer, NULL) < 0)
{
perror ("Unable to exec: ");
printf ("Please run 'ipcrm msg %d'\n", msgidout);
}
}
return 0;
}