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[WIP] Universal App support. #552
Conversation
@jlaanstra I don't think we need to switch Splat to Profile259, since its PCLs are only used to compile other PCLs (i.e. Splat.dll doesn't depend on Splat.Portable.dll, it doesn't exist): (ignore visual glitching on loading GIFs, lolWinRT) The big thing we need to wait on is the Rx stuff, I've got a PR open for that so we can track the new release |
Other PCLs also need to switch to Profile259 such as this PR does. To be able to still reference Splat from the PCL Splat also needs to be at Profile259. A PR for Splat is on the way :) |
Reactive Extensions for .NET have been updated but their PCL is not in the folder I have opened an issue at dotnet/reactive#8 |
I will submit a new PR with updates to the sample apps and remove that from this PR. |
Conflicts: Playground-Android/Resources/Resource.designer.cs ReactiveUI.Tests/Resources/Resource.designer.cs
I'm not sure we need to do that, unless we're using new WP8.1 Silverlight APIs, no? The 8.0 build should be fine |
@jlaanstra I'm feelin pretty good about this PR, you? |
/cc #589 who is waiting on this |
Yep, I think is true. Usually they updated the |
Me too, but still waiting fior an updated Rx.NET release to include Profile259. |
[WIP] Universal App support.
Thanks @jlaanstra! |
This PR adds Universal App support to RxUI 6.x.
Changes
.WinRT
projects to include Windows Phone 8.1 support.Some things that need to be done