From 35de1755a67ad7eceea433df994a5b1e947e82eb Mon Sep 17 00:00:00 2001 From: voed Date: Fri, 20 Dec 2019 14:31:55 +0200 Subject: [PATCH] Revert wpn_elite cycletime fix Explained here https://github.com/s1lentq/ReGameDLL_CS/issues/3#issuecomment-558133236 --- regamedll/dlls/wpn_shared/wpn_elite.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/regamedll/dlls/wpn_shared/wpn_elite.cpp b/regamedll/dlls/wpn_shared/wpn_elite.cpp index 9756677b8..d8d127dab 100644 --- a/regamedll/dlls/wpn_shared/wpn_elite.cpp +++ b/regamedll/dlls/wpn_shared/wpn_elite.cpp @@ -99,11 +99,7 @@ void CELITE::ELITEFire(float flSpread, float flCycleTime, BOOL fUseSemi) Vector vecSrc; Vector vecDir; -#ifdef REGAMEDLL_FIXES - flCycleTime -= 0.078f; -#else flCycleTime -= 0.125f; -#endif if (++m_iShotsFired > 1) {