FCG-GLCraft is a Minecraft clone developed as a project for the "Computer Graphics Fundamentals" class at UFRGS. It is written in Go and utilizes pure OpenGL along with linear algebra for computer graphics.
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Chunk-Based World Generation: The world is generated in chunks, providing an efficient way to handle large virtual environments.
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Block Placing and Removing: Interact with the environment by placing and removing blocks.
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Basic Movement: Navigate through the virtual world with basic movement controls ("WASD" controls).
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Water Physics: Experience minecraft-like water physics within the game environment.
To get started with FCG-GLCraft, follow these steps:
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Clone the repository:
git clone https://github.com/your-username/fcg-glcraft.git