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A bukkit plugin for simulating erosion where players walk
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rmichela/CowPaths
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1. Overview
Cow Paths is a bukkit plugin for simulating the natural erosion
caused by player walking. The name of the plugin comes from the
phrase "to pave the cow paths." As players walk around the
server, Cow Paths keeps track of the number of times each block
has been stepped on and erodes the world accordingly. By default,
the world erosion patterns are (with step thresholds in
parentheses):
Grass -(10)-> Dirt -(50)-> Gravel -(200)-> Cobblestone
-(800)-> Smooth Stone
Sand -(100)-> Sandstone
2. Configuration
The erosion patters and step thresholds used by Cow Paths are
completely configurable. All wear patterns are stored in the
config.yml file under the wearPatterns key. A wear pattern
is made up of a three part string containing the fromMaterial,
toMaterial, and stepThreshold. A line looks like this:
- Grass Dirt 10
When defining the fromMaterial and toMaterial, you can use
either a material's canonical name or ID number. Malformed wear
patterns will be ignored. If two wear patterns share the same
fromMaterial, only the first one will be used.
3. Contact
Cow Paths is written by Ryan Michela (deltahat@gmail.com)
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