New Features
- Grim(x) to RBot script converter
- Support for * in all Hunt/Kill commands to target any monster
- Aggro all monsters in map (bot.Options.AggroAllMonsters = true)
- Toggles for some AQLite settings (bot.Lite.OptionName = ...)
- Scripts now show line numbers when an error occurs.
- Other .cs files can be referenced in scripts by adding //cs_include file.cs to the very top of a script (before any using statements or other comments). 'file.cs' should be relative to RBot.exe.
Bug Fixes
- Custom drop UI now works with RBot. However, the UI must be draggable or open for drop detection/pickups to work.
- Skill and drop timers now stop when a script stops.
- Skill timer defaults to generic skills if no other skills are loaded (i.e. bot.Skills.StartTimer() should work now).
- Fixed Shop Id grabber.
- Hunting fixes (forces untarget self and untarget dead enemies on).
- Classes no longer missing mana costs by default.
+ Other things I have forgotten about.