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Update Creator's Kit to v1.5.11 #7138
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- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel
Bugfix: loading Setups wouldn't properly revalidate side panel
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
System.out removed
v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet
v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
removed sysout arguments
v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet
v1.5.10 - Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter v2.0 - Added copy and paste functions to TimeSheetPanel - Added copy function to Keyframe - Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation
v1.5.11 - Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter
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v1.5.11