diff --git a/content/news/034/bevy_silk.png b/content/news/034/bevy_silk.png new file mode 100644 index 000000000..7e708db00 Binary files /dev/null and b/content/news/034/bevy_silk.png differ diff --git a/content/news/034/index.md b/content/news/034/index.md index ef8e90586..7ab0a2821 100644 --- a/content/news/034/index.md +++ b/content/news/034/index.md @@ -180,6 +180,29 @@ General Bevy API support is under-way so stay tuned! [bevy_mod_scripting]: https://github.com/makspll/bevy_mod_scripting +### [bevy_silk] + +![bevy_silk logo](bevy_silk.png) + +[bevy_silk] by @[ManevilleF] is a cloth physics plugin for Bevy. + +Apply cloth physics to any mesh, by adding a single component to your entity! + +Features: + +- Collision support using [bevy_rapier](https://github.com/dimforge/bevy_rapier) +- Global and per-entity physics customization +- Dynamic smooth and flat normals +- Wind forces +- Custom cloth anchors + +The library is fully documented and the repository provides various usage examples. + +_Discussions: [Twitter](https://twitter.com/ManevilleF/status/1527313861199527937)_ + +[bevy_silk]: https://github.com/ManevilleF/bevy_silk +[ManevilleF]: https://twitter.com/ManevilleF + ## Popular Workgroup Issues in Github